Searching Eye Jewel
How to use - FAQ
Filter Affixes
- Stack Size: 20
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More Chaos modifiers
No Lightning modifiers -
- Stack Size: 20
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More Cold modifiers
No Fire modifiers
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- Stack Size: 20
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More Caster modifiers
Fewer Attack modifiers -
- Stack Size: 20
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More Physical modifiers
No Chaos modifiers -
- Stack Size: 20
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More Fire modifiers
No Cold modifiers -
- Stack Size: 20
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More Attack modifiers
Fewer Caster modifiers -
- Stack Size: 20
- More Minion or Aura modifiers
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- Stack Size: 20
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More Poison or Bleeding modifiers
No Elemental modifiers -
Aberrant
Fossil
Place in a Resonator to influence item crafting.
Frigid
Fossil
Place in a Resonator to influence item crafting.
Aetheric
Fossil
Place in a Resonator to influence item crafting.
Jagged
Fossil
Place in a Resonator to influence item crafting.
Scorched
Fossil
Place in a Resonator to influence item crafting.
Serrated
Fossil
Place in a Resonator to influence item crafting.
Bound
Fossil
Place in a Resonator to influence item crafting.
Corroded
Fossil
Place in a Resonator to influence item crafting.
- Stack Size: 20
- More Mana modifiers
No Speed modifiers -
- Stack Size: 20
- More Lightning modifiers
No Physical modifiers -
- Stack Size: 20
- More Speed modifiers
No Mana modifiers -
- Stack Size: 20
- Can have any Fossil modifiers
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- Stack Size: 20
- More Armour, Energy Shield or Evasion modifiers
No Life Modifiers -
- Stack Size: 20
- More Socketed Gem Level modifiers
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- Stack Size: 20
- More Elemental modifiers
No Poison or Bleeding modifiers -
- Stack Size: 20
- More Life modifiers
No Armour, Energy Shield or Evasion modifiers -
Lucent
Fossil
Place in a Resonator to influence item crafting.
Metallic
Fossil
Place in a Resonator to influence item crafting.
Shuddering
Fossil
Place in a Resonator to influence item crafting.
Tangled
Fossil
Place in a Resonator to influence item crafting.
Dense
Fossil
Place in a Resonator to influence item crafting.
Faceted
Fossil
Place in a Resonator to influence item crafting.
Prismatic
Fossil
Place in a Resonator to influence item crafting.
Pristine
Fossil
Place in a Resonator to influence item crafting.
Prefixes
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ilvl 1: +(21–25) to maximum Life (Hale)
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Mod Weight: (3000)
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ilvl 35: +(26–30) to maximum Life (Healthy)
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Mod Weight: (3000)
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ilvl 74: +(31–35) to maximum Life (Sanguine)
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Mod Weight: (1000)
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ilvl 82: +(36–40) to maximum Life (Stalwart)
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Mod Weight: (500)
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ilvl 1: +(21–25) to maximum Mana (Beryl)
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Mod Weight: (1000)
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ilvl 40: +(26–30) to maximum Mana (Cobalt)
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Mod Weight: (1000)
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ilvl 75: +(31–35) to maximum Mana (Azure)
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Mod Weight: (1000)
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ilvl 83: +(36–40) to maximum Mana (Sapphire)
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Mod Weight: (500)
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ilvl 1: (10–14)% increased Damage over Time while Dual Wielding (Degenerative)
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Mod Weight: (400)
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ilvl 1: (10–14)% increased Damage over Time while wielding a Two Handed Weapon (Degenerative)
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Mod Weight: (600)
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ilvl 1: (10–14)% increased Damage over Time while holding a Shield (Degenerative)
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Mod Weight: (400)
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ilvl 1: Adds 2 to 3 Physical Damage to Wand Attacks (Glinting)
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Mod Weight: (350)
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ilvl 42: Adds 3 to 4 Physical Damage to Wand Attacks (Gleaming)
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Mod Weight: (350)
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ilvl 64: Adds 4 to (5–6) Physical Damage to Wand Attacks (Tempered)
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Mod Weight: (350)
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ilvl 83: Adds (5–6) to (7–8) Physical Damage to Wand Attacks (Flaring)
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Mod Weight: (150)
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ilvl 1: Adds 2 to 3 Physical Damage to Bow Attacks (Glinting)
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Mod Weight: (700)
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ilvl 42: Adds 3 to 4 Physical Damage to Bow Attacks (Gleaming)
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Mod Weight: (700)
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ilvl 64: Adds 4 to (5–6) Physical Damage to Bow Attacks (Tempered)
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Mod Weight: (700)
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ilvl 83: Adds (5–6) to (7–8) Physical Damage to Bow Attacks (Flaring)
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Mod Weight: (250)
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ilvl 1: Adds 1 to (19–20) Lightning Damage to Wand Attacks (Humming)
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Mod Weight: (350)
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ilvl 37: Adds (1–2) to (23–24) Lightning Damage to Wand Attacks (Sparking)
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Mod Weight: (350)
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ilvl 48: Adds (1–3) to (28–30) Lightning Damage to Wand Attacks (Arcing)
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Mod Weight: (350)
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ilvl 60: Adds (1–4) to (33–35) Lightning Damage to Wand Attacks (Shocking)
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Mod Weight: (350)
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ilvl 70: Adds (2–4) to (40–43) Lightning Damage to Wand Attacks (Discharging)
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Mod Weight: (175)
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ilvl 82: Adds (2–5) to (48–50) Lightning Damage to Wand Attacks (Electrocuting)
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Mod Weight: (87)
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ilvl 1: Adds 1 to (19–20) Lightning Damage to Bow Attacks (Humming)
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Mod Weight: (700)
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ilvl 37: Adds (1–2) to (23–24) Lightning Damage to Bow Attacks (Sparking)
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Mod Weight: (700)
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ilvl 48: Adds (1–3) to (28–30) Lightning Damage to Bow Attacks (Arcing)
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Mod Weight: (700)
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ilvl 60: Adds (1–4) to (33–35) Lightning Damage to Bow Attacks (Shocking)
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Mod Weight: (700)
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ilvl 70: Adds (2–4) to (40–43) Lightning Damage to Bow Attacks (Discharging)
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Mod Weight: (350)
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ilvl 82: Adds (2–5) to (48–50) Lightning Damage to Bow Attacks (Electrocuting)
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Mod Weight: (175)
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ilvl 1: Adds (5–6) to (11–12) Fire Damage to Wand Attacks (Heated)
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Mod Weight: (350)
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ilvl 40: Adds (7–8) to (13–15) Fire Damage to Wand Attacks (Flaming)
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Mod Weight: (350)
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ilvl 51: Adds (9–11) to (16–19) Fire Damage to Wand Attacks (Scorching)
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Mod Weight: (350)
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ilvl 62: Adds (12–13) to (20–22) Fire Damage to Wand Attacks (Incinerating)
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Mod Weight: (350)
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ilvl 72: Adds (14–15) to (23–26) Fire Damage to Wand Attacks (Blasting)
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Mod Weight: (175)
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ilvl 84: Adds (16–18) to (27–32) Fire Damage to Wand Attacks (Cremating)
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Mod Weight: (87)
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ilvl 1: Adds (5–6) to (11–12) Fire Damage to Bow Attacks (Heated)
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Mod Weight: (700)
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ilvl 40: Adds (7–8) to (13–15) Fire Damage to Bow Attacks (Flaming)
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Mod Weight: (700)
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ilvl 51: Adds (9–11) to (16–19) Fire Damage to Bow Attacks (Scorching)
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Mod Weight: (700)
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ilvl 62: Adds (12–13) to (20–22) Fire Damage to Bow Attacks (Incinerating)
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Mod Weight: (700)
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ilvl 72: Adds (14–15) to (23–26) Fire Damage to Bow Attacks (Blasting)
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Mod Weight: (350)
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ilvl 84: Adds (16–18) to (27–32) Fire Damage to Bow Attacks (Cremating)
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Mod Weight: (175)
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ilvl 1: Adds (4–5) to (9–10) Cold Damage to Wand Attacks (Frosted)
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Mod Weight: (350)
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ilvl 38: Adds (6–7) to (11–13) Cold Damage to Wand Attacks (Freezing)
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Mod Weight: (350)
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ilvl 47: Adds (8–9) to (14–16) Cold Damage to Wand Attacks (Frozen)
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Mod Weight: (350)
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ilvl 59: Adds (10–11) to (17–20) Cold Damage to Wand Attacks (Glaciated)
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Mod Weight: (350)
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ilvl 68: Adds (12–13) to (21–24) Cold Damage to Wand Attacks (Polar)
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Mod Weight: (175)
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ilvl 83: Adds (14–15) to (25–28) Cold Damage to Wand Attacks (Entombing)
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Mod Weight: (87)
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ilvl 1: Adds (4–5) to (9–10) Cold Damage to Bow Attacks (Frosted)
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Mod Weight: (700)
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ilvl 38: Adds (6–7) to (11–13) Cold Damage to Bow Attacks (Freezing)
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Mod Weight: (700)
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ilvl 47: Adds (8–9) to (14–16) Cold Damage to Bow Attacks (Frozen)
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Mod Weight: (700)
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ilvl 59: Adds (10–11) to (17–20) Cold Damage to Bow Attacks (Glaciated)
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Mod Weight: (700)
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ilvl 68: Adds (12–13) to (21–24) Cold Damage to Bow Attacks (Polar)
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Mod Weight: (350)
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ilvl 83: Adds (14–15) to (25–28) Cold Damage to Bow Attacks (Entombing)
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Mod Weight: (175)
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ilvl 1: Regenerate (2–4) Energy Shield per second (Captivating)
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Mod Weight: (250)
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ilvl 30: Regenerate (5–8) Energy Shield per second (Beautiful)
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Mod Weight: (250)
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ilvl 60: Regenerate (9–12) Energy Shield per second (Breathtaking)
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Mod Weight: (250)
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ilvl 1: Regenerate (2–4) Life per second (Youthful)
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Mod Weight: (500)
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ilvl 40: Regenerate (5–8) Life per second (Spirited)
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Mod Weight: (500)
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ilvl 80: Regenerate (9–12) Life per second (Vivacious)
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Mod Weight: (500)
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ilvl 1: Regenerate (0.5–1) Mana per second (Energising)
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Mod Weight: (350)
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ilvl 40: Regenerate (1.1–2) Mana per second (Inspirational)
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Mod Weight: (350)
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ilvl 75: Regenerate (2.1–3) Mana per second (Resonating)
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Mod Weight: (350)
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ilvl 1: +(36–60) to Armour (Lacquered)
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Mod Weight: (600)
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ilvl 40: +(61–100) to Armour (Fortified)
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Mod Weight: (600)
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ilvl 75: +(101–180) to Armour (Carapaced)
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Mod Weight: (300)
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ilvl 1: +(36–60) to Evasion Rating (Agile)
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Mod Weight: (600)
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ilvl 40: +(61–100) to Evasion Rating (Fleet)
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Mod Weight: (600)
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ilvl 75: +(101–180) to Evasion Rating (Vaporous)
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Mod Weight: (300)
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ilvl 1: +(21–25) to maximum Energy Shield (Shining)
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Mod Weight: (600)
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ilvl 40: +(26–30) to maximum Energy Shield (Seething)
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Mod Weight: (600)
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ilvl 75: +(31–35) to maximum Energy Shield (Incandescent)
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Mod Weight: (600)
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ilvl 83: +(36–40) to maximum Energy Shield (Resplendent)
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Mod Weight: (300)
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