Flicker Strike Elementalist Build Guide (PoE Blight 3.8)

Cappie

9


Build Introduction

Here we are going to take a look at one of the the fastest builds in the game. It is an interesting build that will be using Flicker Strike Flicker Strike as its main skill. With this build, you will be clearing maps within seconds. We will have a decent amount of Life Leach and some Dodge chance for defenses, and as for offense we will support Flicker Strike with Auras and have some nice Ignite mechanics.

The only side-effect to everything mentioned until now is that we will have almost zero control of our character – which means we will not be able to avoid some attacks. The build is also not as tanky as some other builds – which means it is suitable only for Softcore. What will help us keep up our Frenzy Charges and keep flickering all of the time is the mandatory unique Oro's Sacrifice Oro's Sacrifice.

Pros & Cons

Pros

+ Has one of the fastest clear speeds in the game
+ Good boss killer
+ Cheap items to start
+ Decent amount of Life Leach and Life pool

Cons

- Impossible to avoid some attacks because of Flicker Strike Flicker Strike
- Cannot do “Cannot Leech Life/Mana from Monsters” map mods
- Almost impossible to Delve (due to Flicker Strike mechanics)
- The high clear speed can cause lag spikes
- Not viable for Hardcore play

Playstyle

The playstyle of this build is actually pretty simple – we will be holding down the button for Flicker Strike Flicker Strike and everything within range will just die. While there are no enemies around we will be using Leap Slam Leap Slam for mobility. On tougher boss fights we will have to switch one of our support gems and we will use flasks for extra damage. We will have 100% Ignite chance which means with Oro's Sacrifice Oro's Sacrifice we will have Frenzy Charges to keep flickering all the time. We will be dealing only Fire Damage so we will be supporting Flicker Strike Flicker Strike with Auras such as Anger Anger, Precision Precision, and Flammability Flammability in combination with Blasphemy Support Blasphemy Support.

Passive tree

Early Game

This build will be tough to level up – start with the following Early Game Passive Tree

Mid Game

In the Mid Game the most important thing is to pick our Dodge Chance; here is the Mid Game Passive Tree

End Game Passive Tree

Now that most of the stuff is out of the way, we will need to pick our 100% Ignite Chance for Flickering. This is the End Game Passive Tree

Ascendancy – Elementalist

Normal Lab – Pendulum Of Destruction

Pendulum of Destruction increases our Elemental Damage by 75% every 5 seconds, it’s a great damage boost.

Cruel Lab – Mastermind of Discord

Next we will pick Mastermind of Discord from the Cruel Lab. It will make us penetrate 25% Fire Resistance while using Herald of Ash Herald of Ash.

Merciless Lab – Paragon of Calamity

Paragon of Calamity will make us immune to Elemental reflect, give us a nice amount of Life Leech, plus give us some extra defenses.

Eternal Lab – Liege of the Primordial

Liege of the Primordial will allow us to summon one extra Golem plus give us extra damage for each Golem we have summoned.

Gem Links

For all the gem links we provide below, keep in mind that we list the gems in order of priority, meaning that if you lack the required number of sockets to fit all the gems, the first ones to drop are the ones at the bottom. Also note that in-game, as long as the sockets are linked, it makes no difference at all what order the gems are placed in.

Flicker Strike (6-Link)

This should be ideally in your Weapon, but it can be in your Body Armour as well and the main gem links are as follows.

  1. Flicker Strike Flicker Strike
  2. Combustion Support Combustion Support
  3. Multistrike Support Multistrike Support
  4. Melee Splash Support Melee Splash Support
  5. Elemental Damage with Attacks Support Elemental Damage with Attacks Support
  6. Faster Attacks Support Faster Attacks Support

Note: Against tougher bosses, always change Melee Splash Support Melee Splash Support for Ruthless Support Ruthless Support.

Flammability (2-link)

  1. Flammability Flammability
  2. Blasphemy Support Blasphemy Support

Ice Golem / Flame Golem (3-link)

  1. Summon Ice Golem Summon Ice Golem
  2. Summon Flame Golem Summon Flame Golem
  3. Minion Life Support Minion Life Support

Note: We will be able to use two golems at the same time once we get our fourth Ascendancy node.

Leap Slam (2-link)

  1. Leap Slam Leap Slam
  2. Faster Attacks Support Faster Attacks Support

Auras

These gems do not need to be linked.

Additionally, Vaal Grace Vaal Grace is good to have in boss fights, and Vaal Haste Vaal Haste is good to have in boss fights.

Bandits & Pantheon

Bandits

Kill them all.

Pantheon

Major God

For a major god, the best one is Soul of Lunaris for the extra damage reduction.

Minor God

For a minor god, the best one is Soul of Garukhan for the bonus evasion and movement speed.

Gear / Items

Weapon

The mandatory weapon for this build is Oro's Sacrifice Oro's Sacrifice because it gives us Frenzy Charges on critical strike. There is no replacement.

Helmet

The best option here is Crown of Eyes Crown of Eyes, as it will give us a decent amount of Leech and make our Spell Damage increase our Melee Damage.

Note: There is a “#% increased Flicker Strike Damage” Lab enchant. Ideally you can get Crown of Eyes Crown of Eyes with it.

Body Armour

The best Body Armour for this build is Kaom's Heart Kaom's Heart, as it will give us tons of Life and increase our Fire Damage; you can only use Kaom's Heart Kaom's Heart if you have a 6-linked Oro's Sacrifice Oro's Sacrifice. However, at the beginning, before you get the currency, you should start with a Rare Body Armour with the following stats:

  1. + % total Resistances (until capped)
  2. + % to maximum Life
  3. + % increased maximum Life

Gloves

For gloves, the best in slot are Rare gloves with the following stats:

  1. + % total Resistances (until capped)
  2. + % to maximum Life
  3. + % increased Attack Speed

Belt

A Rare belt (ideally a Stygian Vise Stygian Vise) is the best option with:

  1. + % total Resistances (until capped)
  2. + % to maximum Life
  3. + % increased Elemental Damage with Attack Skills

Boots

You can use Atziri's Step Atziri's Step or just a regular Rare boots with the following stats:

  1. + % total Resistances (until capped)
  2. + % to maximum Life
  3. + % Movement speed increase
  4. + % Chance to Dodge Attack hits

Note: The recommended enchant from the Lab here is “Movement Speed increase if not struck recently”.

Rings

For rings, having two Rare Opal Ring Opal Rings is the best option. Stats to look for on these rings are:

  1. + % total Resistances (until capped)
  2. + % to maximum Life
  3. + % increased Fire Damage
  4. + % increased Elemental Damage with Attack Skills

Amulet

The best in slot and mandatory unique is Impresence (Fire) Impresence (Fire). However, until you get the currency for it, you can start with a Rare Amulet with the following stats:

  1. + % total Resistances (until capped)
  2. + % to maximum Life
  3. + % increased Fire Damage
  4. + % increased Elemental Damage with Attack Skills

Note: If you are not using Impresence (Fire) Impresence (Fire), you will not have Mana for all of your Auras. Drop Anger Anger until you manage to buy your Impresence (Fire) Impresence (Fire).

Jewels

We are going to prioritize Abyssal Jewels over regular ones, and make sure they have the following stats:

  1. + % increased Fire Damage
  2. + % increased Damage with Swords
  3. + % increased Damage
  4. + % increased Attack and Cast Speed

Note: It is great to have one Watcher's Eye Watcher's Eye with one of the following affixes:

  • % of Fire Damage Leeched as Life while affected by Anger.
  • Damage Penetrates % Fire Resistance while affected by Anger.
  • % increased Attack Speed while affected by Precision.

Flasks

For Unique flasks, we would recommend Atziri's Promise Atziri's Promise for the extra damage and Life leech. Another Unique flask that works amazingly with this build is Cinderswallow Urn Cinderswallow Urn, as it gives us some Extra Damage and Onslaught effect.

Other than that, go for one Quicksilver Flask Quicksilver Flask and two instant recovery Health flasks. Make sure you have Freezing removal (of Heat), Burning removal (Dousing), and Bleeding removal (of Staunching) effects on your flasks.

Be sure to check out our Flask Crafting Guide to learn everything you need to know about how to set up your non-Unique flasks.

Leveling

As a reminder, we have several guides to help you level up a character.

This build will be hard to level up. While leveling up you should look for Spell Damage/Life and Resistance on items. Start leveling with Freezing Pulse Freezing Pulse and at level 12 get Blade Vortex Blade Vortex.

Link your Blade Vortex Blade Vortex with Added Fire Damage Support Added Fire Damage Support & Added Lightning Damage Support Added Lightning Damage Support. At level 16 start using Herald of Ash Herald of Ash & Herald of Thunder Herald of Thunder. Use Clarity Clarity if you are running out of mana. At 38 level link your Blade Vortex Blade Vortex with Unleash Support Unleash Support. You can also use Praxis Praxis if you are having trouble with the mana.

At level 50 you can start using 2x Heartbreaker Heartbreaker, as it is pretty cheap and will increase our damage tremendously. Finally, at level 67, start using Oro's Sacrifice Oro's Sacrifice and switch to Flicker Strike Flicker Strike.

Useful leveling items are:

Conclusion

This might be one of the fastest builds in the game with decent survivability and boss-killing potential. However, the Flicker Strike mechanics sometimes are the biggest drawback.

Changelog
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    Build added.

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  1. Posts
    1

    Hi, i wanted to try out the build, i was wondering if this one is able to clear red tier maps comfortably?, i haven’t played flicker strike before, so i don’t know how the damage scaling gets in the higher tier maps, thank you in advance!.

  2. Posts
    4

    I am currently doing red maps with this build and having very few issues. I do die sometimes due to the flickerstrike mechanics which is mentioned in the guide. I honestly absolutely love this build.

    One thing to be aware of though is you will take massive damage every now and then. What I did was use Steelskin with Cast when Damage Taken. It added a lot to my survivability and allowed me to push into the red maps.

  3. Cappie

    Moderator

    Posts
    48

    On 16/07/2019 at 3:17 PM, jicamvp said

    Hi, i wanted to try out the build, i was wondering if this one is able to clear red tier maps comfortably?, i haven’t played flicker strike before, so i don’t know how the damage scaling gets in the higher tier maps, thank you in advance!.

    Hey,

    Exactly like Zurkon said , the damage is good you can push in the red maps and survaivability is the main issue. The best way to utilize the build is to speed farm the highest contest your character can do.

  4. Posts
    2

    Hey, currently finishing up the passive tree and noticed that we are taking Elemental equilibrium, doesn’t this harm our build since we are pure fire damage?

  5. Cappie

    Moderator

    Posts
    48

    On 10/08/2019 at 12:35 AM, Tywyll said

    Hey, currently finishing up the passive tree and noticed that we are taking Elemental equilibrium, doesn’t this harm our build since we are pure fire damage?

    Hey Tywyll . It actually isn’t selected in the Passive Tree I checked it out and Elemental equilibrium is not clicked . You are completely correct that it would harm our build by a lot. We are picking Elemental Overload however for the extra damage it provides us.

    Edited by Cappie on August 10th, 2019

  6. Posts
    2

    Sorry about that, it just really looks like it is selected, sorry about the misunderstanding. :)

  7. Posts
    2

    Hey dude. I finished all content with my main build, 37 challenges and all that. So now i figured i can finally have some fun :) in poe. Always loved flicker so here i am. Have a question about the golems. Do we really need them? Do we level them 20/20 since we don’t use Cwdt? And if so, do we manually cast them? Seems like a lot of trouble for a crazy fast catatonic/schizophrenic build like flicker. If we can get rid of them, could we replace them with a second curse like enfeeble + lev 4 enlighten for a more defensive approach or something? What about the free node oil enchant? What would you pick for that? Thank you!

    Edited by PostIndustrialboys on October 18th, 2019

  8. Cappie

    Moderator

    Posts
    48

    On 18/10/2019 at 9:00 AM, PostIndustrialboys said

    Hey dude. I finished all content with my main build, 37 challenges and all that. So now i figured i can finally have some fun :) in poe. Always loved flicker so here i am. Have a question about the golems. Do we really need them? Do we level them 20/20 since we don’t use Cwdt? And if so, do we manually cast them? Seems like a lot of trouble for a crazy fast catatonic/schizophrenic build like flicker. If we can get rid of them, could we replace them with a second curse like enfeeble + lev 4 enlighten for a more defensive approach or something? What about the free node oil enchant? What would you pick for that? Thank you!

    Hi,

    It’s really hard to get rid of the golems because Liege of the Primordial is the only viable last ascendancy point for this build. And I think Golem Commander is the best Oil Enchant you can get. The reason being we get like 100% increased damage from just our golems and yes we level them up as much as possible so they can survive longer.

    PS: You can check my Flicker Strike slayer if you want a different approach for the build.

    Edited by Cappie on October 19th, 2019

  9. Posts
    2

    On 19/10/2019 at 7:28 AM, Cappie said

    On 18/10/2019 at 9:00 AM, PostIndustrialboys said

    Hey dude. I finished all content with my main build, 37 challenges and all that. So now i figured i can finally have some fun :) in poe. Always loved flicker so here i am. Have a question about the golems. Do we really need them? Do we level them 20/20 since we don’t use Cwdt? And if so, do we manually cast them? Seems like a lot of trouble for a crazy fast catatonic/schizophrenic build like flicker. If we can get rid of them, could we replace them with a second curse like enfeeble + lev 4 enlighten for a more defensive approach or something? What about the free node oil enchant? What would you pick for that? Thank you!

    Hi,

    It’s really hard to get rid of the golems because Liege of the Primordial is the only viable last ascendancy point for this build. And I think Golem Commander is the best Oil Enchant you can get. The reason being we get like 100% increased damage from just our golems and yes we level them up as much as possible so they can survive longer.

    PS: You can check my Flicker Strike slayer if you want a different approach for the build.

    Thank you for the answer. I checked your flicker slayer before you told me. But my last build was pure physical cyclone slayer so i wanted to go for something different than physical.

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