Scourge Arrow & Herald of Agony Pathfinder Build Guide (PoE Blight 3.8)

Vvckd

43


Introduction

The Scourge Arrow & Herald of Agony Pathfinder is a Bow type of character that heavily specialises in dealing tons of Chaos damage, which Poisons the enemies. Scourge Arrow Scourge Arrow is a Bow channelling skill that deals an initial hit and leaves spores on the ground, which explode after a very short duration, releasing many secondary projectiles; the skill has 5 stages and deals 150% more damage with Ailments per stage, which makes it very worth it to fully cast the skill against powerful enemies. Essentially, with a single channel of the skill, you can Poison multiple times, which is great for the build’s main idea. Herald of Agony Herald of Agony is used in order to augment our single target; the Agony Crawler is easily sustainable due to the fact we Poison so many times per second, therefore it is easy to generate Virulence stacks; Pathfinder’s Master Toxicist also allows us to lose Virulence stacks 50% slower.

The Pathfinder ascendancy class greatly synergises with everything for a couple of reasons. Since we decide to go non-Crit, it is definitely better than Assassin. We gain the ability to proliferate Poisons when enemies die, and we have 40% chance to deal 100% more Poison damage when under the effect of flasks, which is also huge damage gain. Master Toxicist also provides a great amount of extra Chaos damage to attacks and allows us to convert more Physical to Chaos.

Build Summary

The build can be started without any items and is an amazing league-starter. Overall, with very little gear you can achieve great amounts of damage with very respectable survivability. Darkscorn Darkscorn became a very powerful Poison Bow after its buff, but ideally we have the option to craft a Physical Bow with Corroded Fossil Corroded Fossils. Our main goal is to have decent pDPS on the Bow along with the “% chance for Poisons inflicted with this Weapon to deal 100% more Damage” mod.

Pros & Cons

Pros

+ Hardcore viable
+ Can be played on a budget
+ Great at both clearing and boss fights
+ The build is unaffected by any type of Reflected damage

Cons

- Playing a Poison build means the front-end damage is low

Playstyle

Offensively, channelling a Scourge Arrow Scourge Arrow to 5 stages will be enough to clear a screen of monsters; the skill has an amazing synergy with Mirage Archer Support Mirage Archer Support, which will clear packs of monsters by itself sometimes. Blood Rage Blood Rage should be active all the time for the additional Attack Speed and Frenzy charge generation.

Defensively, this is a character that heavily relies on Chance to Evade and Dodge Attacks (and Dodge Spell Hits via Phase Acrobatics). Due to how strong Pathfinder’s flasks are in general, and having in mind that we pick a lot of flask effect on the passive tree, makes a combination of utility flasks like Stibnite Flask Stibnite Flask and Jade Flask Jade Flask very strong defensively, since you gain Evasion rating in the ten-thousands. The build also achieves a pretty respectable amount of Life on the passive skill tree. Steelskin Steelskin can be used in order to prevent some incoming damage.

For playstyle, you need to keep in mind that your Mirage Archer channels his Scourge Arrow as much as you did, so sometimes when clearing trash you can clear with 3 stages in order for his hit to be faster too; against tough bosses stack it to 5 so the Mirage Archer hits harder (but slower) too. Overall, the character is very mobile and feels great to play. You have Blink Arrow Blink Arrow to move around and whenever it is on cooldown Dash Dash is always at your disposal when you need to dodge lethal game mechanics or jump over map terrain.

Ascendancy, Passive Tree, Bandits and Pantheons

Ascendancy (Ranger – Pathfinder)

  1. Nature’s Reprisal
  2. Master Toxicist
  3. Nature’s Boon
  4. Nature’s Adrenaline

Nature’s Reprisal is the first choice, as the increased damage and area of effect will help out a lot; the Poison proliferation is great but becomes useful later in the game.

Master Toxicist allows the Poison stacking to begin, and it also makes keeping up the Crawler from Herald of Agony stronger at all times.

Nature’s Boon makes sustaining flasks easier and reduces elemental damage taken.

Nature’s Adrenaline provides additional Movement and Attack speed during flask effects.

Passive tree

Here is an endgame passive skill tree. Early on we should focus on Life, Poison and Damage Over Time with Bow skills. First head to Acrobatics, Swift Venoms, Fatal Toxins, Hunter’s Gambit and Master Fletcher, after that go for more Life and the Mana and Life leech near Duelist.

Bandits

For this specific build we should *kill all bandits” in Act II, as the 2 passive points are stronger than the bonuses that bandits offer.

Pantheons

Major: Soul of Solaris synergizes well with every Acrobatics/Evasion build. Other god powers can be chosen based on personal preference.

Minor: A lot of minor pantheons can be beneficial. Garukhan provides additional Movement Speed if you haven’t been hit recently. Shakari helps dealing with Poison and Chaos damage over time. Ralakesh prevents you from dying to Physical damage over time. Garukhan and Ralakesh will most likely be the more useful ones throughout the game.

Pantheon powers can be upgraded by using Divine Vessel in the Map Device while you are activating the particular Map that contains the boss you need. Once you’ve killed the boss and captured his soul, you need to deliver the vessel to Sin in Oriath.

Gems

The build’s main skill is Scourge Arrow Scourge Arrow, which should be used in a 6-Link ideally. Herald of Agony Herald of Agony is used in order to improve the build’s single target damage output. For mobility, you use Blink Arrow Blink Arrow and Dash Dash. Wither Wither can be casted by a Totem in order to improve damage versus tougher enemies even further.

For all the gem links we provide below, keep in mind that we list the gems in order of priority, meaning that if you lack the required number of sockets to fit all the gems, the first ones to drop are the ones at the bottom. Also note that in-game, as long as the sockets are linked, it makes no difference at all what order the gems are placed in.

Scourge Arrow (6-Link)

The build’s damage is mainly back-ended, which means you rely on damage over time and Poisons in order to kill enemies. One or two attacks with Scourge Arrow Scourge Arrow should be enough to deal with every pack of monsters. We provide one link for the skill, which works great for both clearing and single target.

  1. Scourge Arrow Scourge Arrow
  2. Mirage Archer Support Mirage Archer Support
  3. Vicious Projectiles Support Vicious Projectiles Support
  4. Added Chaos Damage Support Added Chaos Damage Support
  5. Deadly Ailments Support Deadly Ailments Support
  6. Vile Toxins Support Vile Toxins Support

Herald of Agony (5-Link)

Herald of Agony Herald of Agony is a great source of single target damage for the build. All the Poisons that you apply will empower your Agony Crawler, which has an immense damage potential late game.

  1. Herald of Agony Herald of Agony
  2. Minion Damage Support Minion Damage Support
  3. Damage on Full Life Support Damage on Full Life Support
  4. Vicious Projectiles Support Vicious Projectiles Support
  5. Vile Toxins Support Vile Toxins Support

Note: If you have enough free Mana you can even run the skill on a 6-Link by using supports like Maim Support Maim Support or Faster Attacks Support Faster Attacks Support.

Blink Arrow (2-Link)

Blink Arrow Blink Arrow is your main mobility skill. Even though it has a short cooldown it is very useful when you need to jump a screen away in a matter of a second.

  1. Blink Arrow Blink Arrow
  2. Faster Attacks Support Faster Attacks Support

Wither (4-Link)

Wither Wither can add a huge chaos damage multiplier when stacked up to 15 stacks on an enemy.

  1. Spell Totem Support Spell Totem Support
  2. Wither Wither
  3. Faster Casting Support Faster Casting Support
  4. Multiple Totems Support Multiple Totems Support

Other gems

Steelskin Steelskin should be used for the additional damage mitigation. Dash Dash is a very useful mobility skill with low cooldown. War Banner War Banner can be used for the additional damage and Accuracy Rating it provides along with the on-demand damage boost. Malevolence Malevolence can be used if you choose to run your Agony Crawler on a 4-Link or less.

Gearing

Capping your elemental resistances is essential and it should always be your top priority in any build; it should be the first thing you do when gearing up a character. Obtaining a 6-link, while very powerful and certainly recommended, can potentially be very expensive (requiring an average of 1500 Orbs of Fusing, obviously depending on your luck); as such, this should not really be a goal for you while gearing up, and you should instead settle for a 5-link until you have enough resources.

Helmet

A rare Helmet is the best choice. Scourge Arrow Scourge Arrow’ Helm enchant for an additional Pod provides a lot of extra damage for the build. Look for a high evasion base like Lion Pelt Lion Pelt. The Rare affix priority is:

  1. +#% total Elemental Resistances (until capped)
  2. +# to maximum life (at least 80)
  3. % Increased Maximum Life (Pristine Fossil Pristine Fossil)

Body Armour

Cherrubim's Maleficence Cherrubim's Maleficence provides a lot of Chaos damage, decent Life and Evasion Rating. Queen of the Forest Queen of the Forest is also a good choice since we manage to achieve great amounts of Evasion Rating anyway. Dendrobate Dendrobate can also be considered, although it is hard to cap the required Dexterity / Intelligence and the chest provides no life. A well rolled rare Body Armour can also do the work. The Rare affix priority is:

  1. +#% total Elemental Resistances (until capped)
  2. +# to maximum life (at least 100)
  3. % Increased Maximum Life (Pristine Fossil Pristine Fossil)

Gloves

Fenumus' Weave Fenumus' Weave is a great choice for the build, although it may be very hard to obtain and expensive. Instead you can just use a rare pair of well rolled Gloves. The Rare affix priority is:

  1. +#% total Elemental Resistances (until capped)
  2. +# to maximum life (at least 70)
  3. % increased Attack speed
  4. Adds # to # Physical Damage to Attacks

Note: It is recommended to look for corrupted gloves with Temporal Chains Temporal Chains on hit.

Boots

No particular unique boots are best in slot for the build. Atziri's Step Atziri's Step can be considered a good unique option. Look for a well rolled rare Boots with enchant for additional Attack Speed if you’ve killed recently. The Rare affix priority is:

  1. +#% total Elemental Resistances (until capped)
  2. +# to maximum life (at least 70)
  3. % increased Movement Speed (at least 25%)

Belt

We need a rare belt, preferably Leather Belt Leather Belt or Stygian Vise Stygian Vise. The Rare affix priority is:

  1. +#% total Elemental Resistances (until capped)
  2. +# to maximum life (at least 80)
  3. % increased Chaos Damage (Aberrant Fossil Aberrant Fossil)

Amulet

For the Amulet slot we need a decently rolled one on which we can craft additional flat Chaos damage via the master crafting. The Rare affix priority is:

  1. +#% total Elemental Resistances (until capped)
  2. +# to maximum life (at least 60)
  3. Adds # to # Physical Damage to Attacks

Rings

If you manage to get curse on hit Gloves with Temporal Chains Temporal Chains and you run Witchfire Brew Witchfire Brew you can use Doedre's Damning Doedre's Damning in order to have both Curses up at the same time. If that is not the case just look for rare rings with crafted flat amount of chaos damage, same as the Amulet. Also keep in mind that Scourge Arrow Scourge Arrow is a channelling skill, which means stacking up “-# to Total Mana Cost of Skills” can result in the skill costing barely anything to cast, which can save you investment into Mana leech. The Rare affix priority is:

  1. +#% total Elemental Resistances (until capped)
  2. +# to maximum life (at least 60)
  3. -# to Total Mana Cost of Skills
  4. Adds # to # Physical Damage to Attacks
  5. % increased Chaos Damage (suffix, crafted via crafting bench)
  6. Added Chaos damage to attacks (prefix, crafted via crafting bench)

Weapon

Darkscorn Darkscorn is a very solid endgame choice. Ideally we want to craft a Physical Bow with Corroded Fossil Corroded Fossils: you should craft on item an level 83 Elder-based Thicket Bow Thicket Bow. The Rare affix priority is:

  1. Socketed Gems are Supported by Level # Vicious Projectiles Support Vicious Projectiles Support
  2. Adds # to # Physical Damage
  3. % chance for Poisons inflicted with this Weapon to deal 100% more Damage
  4. % increased Attack Speed

Quiver

Maloney's Nightfall Maloney's Nightfall is one of the best Quivers for the build; depending on its price you can even corrupt it for a better implicit. Prior to it, use a Quiver in order to cap resistances, have Life, and maybe some Physical damage. The Rare affix priority is:

  1. +#% total Elemental Resistances (until capped)
  2. +# to maximum life (at least 80)
  3. Adds # to # Physical Damage to Attacks

Flasks

Quicksilver Flask Quicksilver Flask of Adrenaline improves the speed of the build a lot. Silver Flask Silver Flask provides Onslaught which is very handy, but can be dropped if you have an Abyssal Jewel for that purpose. Witchfire Brew Witchfire Brew provides a great amount of damage to the build. Instant or 50% instant Divine Life Flask Divine Life Flask is mandatory for the build, it is recommended to have your Bleed removal on it. Jade Flask Jade Flask, Stibnite Flask Stibnite Flask, Quartz Flask Quartz Flask and Basalt Flask Basalt Flask are all strong utility flasks that should be considered. Make sure you have your Curse, Freeze and Bleed immunities rolled on your utility flasks.

Be sure to check out our Flask Crafting Guide to learn everything you need to know about how to set up your non-Unique flasks.

Jewels

There are no unique jewels required for the build. A Watcher's Eye Watcher's Eye with “Damaging Ailments you inflict deal Damage #% faster while affected by Malevolence” can be used. Considering you do not fully cap your chance to Poison via the passive tree, you can use few regular rare Jewels to fill the gaps.

Regular Jewel Affix Priority

  1. % Increased Maximum life
  2. % Chance to Poison / #% Increased Poison Duration
  3. % Increased Projectile damage
  4. % Increased Poison Damage
  5. % Increased Chaos damage
  6. % Increased Attack speed / Attack speed with bows

Abyssal Jewel Affix Priority

  1. # to Maximum life (at least 35)
  2. Adds # to # Physical damage to Attacks
  3. Adds # to # Physical damage to Attacks with Bows
  4. Adds # to # Chaos damage to Attacks
  5. Adds # to # Chaos damage to Attacks with Bows
  6. % increased Attack speed

Leveling

As a reminder, we have several guides to help you level up a character.

You can level the character with its signature skill since level 28, until then you can use skills like Ice Shot Ice Shot and Rain of Arrows Rain of Arrows.

Leveling Trees

This is what your passive tree should look like around level 60.

Useful Leveling Unique Items

As you begin a new character there are few unique items that can boost your power exponentially. Tabula Rasa Tabula Rasa allows you to have a 6-Linked skill as early as you get the gems. Wanderlust Wanderlust gives a decent movement speed, which will make your leveling that much more efficient. Goldrim Goldrim provides a lot of elemental resistances, this will let you worry less about gearing when approaching certain Act encounters. Quill Rain Quill Rain and Ondar's Clasp Ondar's Clasp will help out with the damage early on.

Gem Progression

Using Tabula Rasa Tabula Rasa will allow you to have 6-Link gem setups early on, which is why we show such examples below. If you cannot get Tabula Rasa (or another item with a 6-Link), then simply prioritize the first gems in each link provided below.

In order to acquire gems that are not available to your class as a quest reward, simply ask a friend to buy them off vendors for you, or buy them yourself from Sioasa in The Library in Act III Library.

From level 1, you should use the following link.

  1. Ice Shot Ice Shot
  2. Pierce Support Pierce Support
  3. Onslaught Support Onslaught Support

At level 4, you should add Steelskin Steelskin, War Banner War Banner and Dash Dash.

At level 8, your Ice Shot Ice Shot link should look like this.

  1. Ice Shot Ice Shot
  2. Pierce Support Pierce Support
  3. Added Cold Damage Support Added Cold Damage Support
  4. Lesser Multiple Projectiles Support Lesser Multiple Projectiles Support
  5. Onslaught Support Onslaught Support

At level 10, you should add Blink Arrow Blink Arrow, which will help out with mobility.

At level 12, you should replace Ice Shot Ice Shot with Rain of Arrows Rain of Arrows. Use the following link.

  1. Rain of Arrows Rain of Arrows
  2. Added Cold Damage Support Added Cold Damage Support
  3. Added Lightning Damage Support Added Lightning Damage Support
  4. Onslaught Support Onslaught Support

At level 18, add Herald of Agony Herald of Agony in order to improve single target damage.

  1. Herald of Agony Herald of Agony
  2. Vicious Projectiles Support Vicious Projectiles Support
  3. Damage on Full Life Support Damage on Full Life Support
  4. Minion Damage Support Minion Damage Support

Finally, at level 28 you can replace Rain of Arrows Rain of Arrows with your signature skill, Scourge Arrow Scourge Arrow.

  1. Scourge Arrow Scourge Arrow
  2. Mirage Archer Support Mirage Archer Support
  3. Vicious Projectiles Support Vicious Projectiles Support
  4. Deadly Ailments Support Deadly Ailments Support

By level 38 your Scourge Arrow Scourge Arrow should look like this.

  1. Scourge Arrow Scourge Arrow
  2. Mirage Archer Support Mirage Archer Support
  3. Vicious Projectiles Support Vicious Projectiles Support
  4. Added Chaos Damage Support Added Chaos Damage Support
  5. Deadly Ailments Support Deadly Ailments Support
  6. Vile Toxins Support Vile Toxins Support

FAQ

The build has little upfront damage, since you cannot rely mainly on leech, where does the sustain come from?

Combining Acrobatics and Phase Acrobatics will keep you very safe. Make sure to keep your distance and whenever you get hit just escape with Blink Arrow Blink Arrow or Dash Dash. Having good uptime on your utility flasks can also save your life so use them wisely.

Why would I choose to play a Poison build? It is generally slower than most instant damage builds.

While this might be true here are few reasons that Poison builds are better than the instant damage builds. Instant damage builds rely on meeting weaker foes and killing them with single strike, they tend to lack on single target damage more than the Poison-stacking builds. With the Scourge Arrow Scourge Arrow Pathfinder you also make a great use of Herald of Agony Herald of Agony, which in many cases removes the clear speed problem. The build remains extremely strong in single target encounters with all the Poison stacks and the bonus damage from the Agony Crawler.

Conclusion

The Scourge Arrow & Herald of Agony Pathfinder is Poison-based Bow character that excels at dealing tons of Chaos damage and melting endgame bosses. The build does not require any initial currency investments but has the room for improvement when it comes to the late game.

Changelog
  •   

    Revisited and updated for Blight 3.8. The build has been buffed via the addition of Chaos Damage over Time Multiplier.

  •   

    Build added.

2
  1. Posts
    1

    I cant event kill Act 3 Boss with this Build ! Clear map is very low and very easy to die.

  2. Vvckd

    Moderator

    Posts
    609

    On 16/08/2019 at 1:31 AM, Duttyfrog said

    I cant event kill Act 3 Boss with this Build ! Clear map is very low and very easy to die.

    Hey, please provide a link to your character, I am sure I can help.

  3. Vlad

    Moderator

    Posts
    65

    On 16/08/2019 at 1:31 AM, Duttyfrog said

    I cant event kill Act 3 Boss with this Build ! Clear map is very low and very easy to die.

    By act 3, you’re barely going to be past level 30. That means you’re lacking at least 3 (if not all 4) ascendancies, all of the recommended gear. I would also imagine you are lacking several of the recommended gems at that level (even if you somehow have all the required sockets). In truth, the build you’re playing in Act 3 has very little in common with the build this guide actually recommends.

    As Vvckd said, please post your character link and we’ll be happy to help you improve.

  4. Posts
    1

    On 16/08/2019 at 1:31 AM, Duttyfrog said

    I cant event kill Act 3 Boss with this Build ! Clear map is very low and very easy to die.

    That’s almost certainly a skill problem and bad gearing!

    In Act 3 if you’re getting killed by the adds or the main boss, your life must be really low and you must have awful Es/Am!

    There is no reason why a basic drop bow and quill with just a standard skill and two supports shouldn’t be enough to drop the boss.

    You really should link the two guys above me your char because they seem willing and ready to help and you obviously need it.

    Good luck anyway!

    Edited by MattZilog on September 7th, 2019

  5. Posts
    3

    Hi! I’m very new to the game and this is actually one of my first builds Im doing and so far I think I followed almost everything you said when leveling up. Im still low level (22) and I have all the red gems but dont have enough strengh to use it (33). I know this probably sounds ridiculous and there must be something Im not doing right or items I should have and dont. Just wondering if any one could help me out. Also if you ask me to show you my build I was dont know how to do that (lol) Should I print it? but then you wont see the mods, if you could help me with that I would appreciate it very much. Thanks for the trouble!!

  6. Vvckd

    Moderator

    Posts
    609

    On 08/09/2019 at 7:47 PM, XpeKtRuM said

    Hi! I’m very new to the game and this is actually one of my first builds Im doing and so far I think I followed almost everything you said when leveling up. Im still low level (22) and I have all the red gems but dont have enough strengh to use it (33). I know this probably sounds ridiculous and there must be something Im not doing right or items I should have and dont. Just wondering if any one could help me out. Also if you ask me to show you my build I was dont know how to do that (lol) Should I print it? but then you wont see the mods, if you could help me with that I would appreciate it very much. Thanks for the trouble!!

    Hey, your level is indeed very low. If you have any specific questions I’d be glad to help though. You can easily solve your Strength problem by equiping a Heavy Belt Heavy Belt or Amber Amulet Amber Amulet. You can share your character by setting your PoE profile to public and providing a link to it.

  7. Posts
    3

    Thank you very much! You actually taught me a lot

  8. Vvckd

    Moderator

    Posts
    609

    On 08/09/2019 at 8:18 PM, XpeKtRuM said

    Thank you very much! You actually taught me a lot

    Really glad to read that, thank you for the kind feedback, feel free to ask anything.

  9. Posts
    1

    Hi,

    I play your build in ssf hc at the moment and have two questions.

    Is there any reason why you want only 50 poison on hit? Is it not better to have more for HoA?

    We have one 4 link free maybe for a curse setup. Is dispair the best choice or what would you recommand? Without the unique flask we have no curse.

    Thanks.
    Bea

    Edited by Bea on September 10th, 2019

  10. Posts
    2

    Hi,
    Thank you for the guide. I league started with this build and initially I was very worried since I felt damage was lacking and I was also squishy. I struggled till I got a 5-link bow when I first hit maps. After that the build was a lot smoother and with timely upgrades, it’s been feeling great.
    Now i’m into T16s and I do okay for both damage and survivability. However, I had a couple of questions:
    1. You mention blood rage in first para in “Playstyle” section, but it’s not mentioned anywhere in the gems section. Should I run blood rage?
    2. What is a good annointment for my amulet? I am currently using “heavy draw”.
    3. What is a good corruption for maloenys? The only one that I feel is useful is “Projectiles deal #% increased damage for each enemy pierced”. Are there any other good ones?

    Since I was so squishy, I decided to only 5-link my HoA and run flesh and stone in sand stance. This also synergises nicely with maloneys (I think). I’m also running a CWDT setup since I had a free 4-link. Currently I’m running CWDT->Immortal call->Increased duration->blood rage. What do you think about that setup?

    Here is my character: https://www.pathofexile.com/account/view-profile/psychiczombie/characters?characterName=BLIGHT_SCOURGER
    Any other recommendations you have will be greatly appreciated.

    Thanks for the guide!

  11. Vvckd

    Moderator

    Posts
    609

    On 15/09/2019 at 7:49 AM, chaosrulz said

    Hi,
    Thank you for the guide. I league started with this build and initially I was very worried since I felt damage was lacking and I was also squishy. I struggled till I got a 5-link bow when I first hit maps. After that the build was a lot smoother and with timely upgrades, it’s been feeling great.
    Now i’m into T16s and I do okay for both damage and survivability. However, I had a couple of questions:
    1. You mention blood rage in first para in “Playstyle” section, but it’s not mentioned anywhere in the gems section. Should I run blood rage?
    2. What is a good annointment for my amulet? I am currently using “heavy draw”.
    3. What is a good corruption for maloenys? The only one that I feel is useful is “Projectiles deal #% increased damage for each enemy pierced”. Are there any other good ones?

    Since I was so squishy, I decided to only 5-link my HoA and run flesh and stone in sand stance. This also synergises nicely with maloneys (I think). I’m also running a CWDT setup since I had a free 4-link. Currently I’m running CWDT->Immortal call->Increased duration->blood rage. What do you think about that setup?

    Here is my character: https://www.pathofexile.com/account/view-profile/psychiczombie/characters?characterName=BLIGHT_SCOURGER
    Any other recommendations you have will be greatly appreciated.

    Thanks for the guide!

    Hey, I’d recommend getting Darkscorn Darkscorn as soon as possible, it should be a huge damage increase for you.

    1. You can use Blood Rage Blood Rage if you are comfortable with managing the degeneration effect.

    2. Heavy Draw is pretty good. All of the other offensive nodes are also fine.

    3. Your corruption is one of the best you can get for the build. You should stick with it.

    Thanks for the kind feedback.

  12. Vvckd

    Moderator

    Posts
    609

    On 15/09/2019 at 7:49 AM, chaosrulz said

    Hi,
    Thank you for the guide. I league started with this build and initially I was very worried since I felt damage was lacking and I was also squishy. I struggled till I got a 5-link bow when I first hit maps. After that the build was a lot smoother and with timely upgrades, it’s been feeling great.
    Now i’m into T16s and I do okay for both damage and survivability. However, I had a couple of questions:
    1. You mention blood rage in first para in “Playstyle” section, but it’s not mentioned anywhere in the gems section. Should I run blood rage?
    2. What is a good annointment for my amulet? I am currently using “heavy draw”.
    3. What is a good corruption for maloenys? The only one that I feel is useful is “Projectiles deal #% increased damage for each enemy pierced”. Are there any other good ones?

    Since I was so squishy, I decided to only 5-link my HoA and run flesh and stone in sand stance. This also synergises nicely with maloneys (I think). I’m also running a CWDT setup since I had a free 4-link. Currently I’m running CWDT->Immortal call->Increased duration->blood rage. What do you think about that setup?

    Here is my character: https://www.pathofexile.com/account/view-profile/psychiczombie/characters?characterName=BLIGHT_SCOURGER
    Any other recommendations you have will be greatly appreciated.

    Thanks for the guide!

    Hey, I’d recommend getting Darkscorn Darkscorn as soon as possible, it should be a huge damage increase for you.

    1. You can use Blood Rage Blood Rage if you are comfortable with managing the degeneration effect.

    2. Heavy Draw is pretty good. All of the other offensive nodes are also fine.

    3. Your corruption is one of the best you can get for the build. You should stick with it.

    Thanks for the kind feedback.

  13. Posts
    2

    Hey, I’d recommend getting Darkscorn Darkscorn as soon as possible, it should be a huge damage increase for you.

    1. You can use Blood Rage Blood Rage if you are comfortable with managing the degeneration effect.

    2. Heavy Draw is pretty good. All of the other offensive nodes are also fine.

    3. Your corruption is one of the best you can get for the build. You should stick with it.

    Thanks for the kind feedback.

    Thank you for getting back to me! I will try to upgrade to darkscorn asap. It’s quite expensive though – cheapest one is 5ex and I have to 6-link it after. I also have an elder ilvl83 thicket bow I am rolling with corroded fossils as I find them. No luck so far.

  14. Vvckd

    Moderator

    Posts
    609

    On 15/09/2019 at 6:46 PM, chaosrulz said

    Hey, I’d recommend getting Darkscorn Darkscorn as soon as possible, it should be a huge damage increase for you.

    1. You can use Blood Rage Blood Rage if you are comfortable with managing the degeneration effect.

    2. Heavy Draw is pretty good. All of the other offensive nodes are also fine.

    3. Your corruption is one of the best you can get for the build. You should stick with it.

    Thanks for the kind feedback.

    Thank you for getting back to me! I will try to upgrade to darkscorn asap. It’s quite expensive though – cheapest one is 5ex and I have to 6-link it after. I also have an elder ilvl83 thicket bow I am rolling with corroded fossils as I find them. No luck so far.

    Hey, good thing you are doing with the Thicket Bow there, that can definitely result in a great Bow, might take a lot of tries though.

  15. Posts
    9

    Weapon stats recommend ‘Socketed Gems are Supported by Level # Physical Projectile Attack Damage’ but this gem got renamed to Vicious Projectiles and it is present in Scourge Arrow 6link so I guess there should be some different recommendation then?

  16. Vvckd

    Moderator

    Posts
    609

    On 23/09/2019 at 12:06 PM, Kaelos said

    Weapon stats recommend ‘Socketed Gems are Supported by Level # Physical Projectile Attack Damage’ but this gem got renamed to Vicious Projectiles and it is present in Scourge Arrow 6link so I guess there should be some different recommendation then?

    Hey, the gem just got renamed, it still serves the same purpose as before though. I will make sure to change the name, thank you for that.

  17. Posts
    9

    On 24/09/2019 at 12:45 PM, Vvckd said

    On 23/09/2019 at 12:06 PM, Kaelos said

    Weapon stats recommend ‘Socketed Gems are Supported by Level # Physical Projectile Attack Damage’ but this gem got renamed to Vicious Projectiles and it is present in Scourge Arrow 6link so I guess there should be some different recommendation then?

    Hey, the gem just got renamed, it still serves the same purpose as before though. I will make sure to change the name, thank you for that.

    Nice, but I still don’t understand.. if I already have Vicious Projectiles socketed as recommended in gems section should I still go for it as stat in bow? Isn’t it the same?

    Edited by Kaelos on September 24th, 2019

  18. Vvckd

    Moderator

    Posts
    609

    On 24/09/2019 at 9:21 PM, Kaelos said

    On 24/09/2019 at 12:45 PM, Vvckd said

    On 23/09/2019 at 12:06 PM, Kaelos said

    Weapon stats recommend ‘Socketed Gems are Supported by Level # Physical Projectile Attack Damage’ but this gem got renamed to Vicious Projectiles and it is present in Scourge Arrow 6link so I guess there should be some different recommendation then?

    Hey, the gem just got renamed, it still serves the same purpose as before though. I will make sure to change the name, thank you for that.

    Nice, but I still don’t understand.. if I already have Vicious Projectiles socketed as recommended in gems section should I still go for it as stat in bow? Isn’t it the same?

    Hey, of course you should not. At this point you are literally running a 7-Link. I’d recommend Unbound Ailments Support Unbound Ailments Support or Faster Attacks Support Faster Attacks Support.

  19. Posts
    4

    Hey, I’d like to add a suggestion for Drillneck as the quiver of choice. SA has a “all arrows pierce” effect on the gem itself which means the 50% increase will work pretty much always, whilst Maloney’s is conditional with the Blind effect. Drillneck has better stats on the item itself to boot, and they’re both in the low price range.

    Feels like you just coypasted it from the Toxic Rain guide, which is fair enough considering that the way you build these two skills is extremely similar. Maloney’s over Drillneck does make sense there (since the “rain of arrows” type of bow skills can not pierce), but Drillneck should be a flat out better choice here, imo.

    Edited by Thaya on October 2nd, 2019

  20. Vvckd

    Moderator

    Posts
    609

    On 02/10/2019 at 10:05 AM, Thaya said

    Hey, I’d like to add a suggestion for Drillneck as the quiver of choice. SA has a “all arrows pierce” effect on the gem itself which means the 50% increase will work pretty much always, whilst Maloney’s is conditional with the Blind effect. Drillneck has better stats on the item itself to boot, and they’re both in the low price range.

    Feels like you just coypasted it from the Toxic Rain guide, which is fair enough considering that the way you build these two skills is extremely similar. Maloney’s over Drillneck does make sense there (since the “rain of arrows” type of bow skills can not pierce), but Drillneck should be a flat out better choice here, imo.

    Hey, both quivers are decent, Maloney's Nightfall Maloney's Nightfall provides more Ailment damage though, which is very important for scaling Poison, while the increased damage from Drillneck Drillneck does not scale the damage over time of the Poison.

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