The Bleed Earthquake Gladiator Passive Skill Tree & Gem Links

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DISCLAIMER

This guide is NOT updated for HEIST 3.12 and we cannot currently recommend it. We are committed to providing an updated version as soon as possible, though. Thank you for your patience.

Passive tree

This is the endgame passive skill tree for the build. We manage to achieve a very respectable amount of Life along with picking all the offensive nodes we need in order to deal with the endgame. The main keystones the build relies on are Resolute Technique, which we pick because we are not Critical-based anyways; and Crimson Dance, which allows us to stack Bleeds upon enemies for great amount of extra damage.

Gems

Vaal Earthquake Vaal Earthquake is your signature skill, which should ideally be used in a 6-link. For mobility, use Leap Slam Leap Slam. Ancestral Warchief Ancestral Warchief will improve your single target damage output by a considerable amount. Blood Rage Blood Rage provides the very important Life leech and Frenzy charge generation, the downside of the skill is easily mitigated by the good amount of Life Regeneration we achieve. For Mana reservation buffs, we use Pride Pride, Blood and Sand Blood and Sand, and Flesh and Stone Flesh and Stone. Steelskin Steelskin is a great damage mitigation skill for the build. Intimidating Cry Intimidating Cry will allow you to setup great burst windows.

For all the gem links we provide below, keep in mind that we list the gems in order of priority, meaning that if you lack the required number of sockets to fit all the gems, the first ones to drop are the ones at the bottom. Also note that in-game, as long as the sockets are linked, it makes no difference at all what order the gems are placed in.

Vaal Earthquake (6-Link)

Vaal Earthquake Vaal Earthquake is a melee skill that allows you to slam the ground with your melee weapon. Both the initial slam and the aftershock of the skill can inflict Bleed, which allows us to stack-up Bleeds on tough targets very efficiently. The aftershock portion of the skill occurs after 1 second, this is why we use things like Less Duration Support Less Duration Support in order to lower that delay. The Vaal version of the skill quakes the ground every time we step on the ground, it also leaves aftershocks that deal immense amount of extra Ailment damage (which is very good, considering we aim to scale Bleeds any ways), the most efficient way to deal damage with the Vaal version is to use it and start running around your main target. We recommend one 6-Link that works well for both single target and clearing.

  1. Vaal Earthquake Vaal Earthquake
  2. Melee Physical Damage Support Melee Physical Damage Support
  3. Fist of War Support Fist of War Support
  4. Brutality Support Brutality Support
  5. Unbound Ailments Support Unbound Ailments Support
  6. Deadly Ailments Support Deadly Ailments Support

Ancestral Warchief (6-Link)

Ancestral Warchief Ancestral Warchief will improve your single target damage output by a good deal, it also provides additional damage multiplier to your own damage while the Totem is active. It is very important to mention that it is mandatory to use Bloodlust Support Bloodlust Support, which will prevent your Totems from inflicting Bleeds, since this can lower your overall DPS in long fights.

  1. Vaal Ancestral Warchief Vaal Ancestral Warchief
  2. Bloodlust Support Bloodlust Support
  3. Brutality Support Brutality Support
  4. Melee Physical Damage Support Melee Physical Damage Support
  5. Ruthless Support Ruthless Support
  6. Maim Support Maim Support

Leap Slam (4-Link)

Leap Slam Leap Slam is a great mobility skill, especially when you reach a decent amount of Attack Speed. The skill will also provide you with the Fortify effect and Endurance charges every time you land on enemies with full Life. This is possible via the combination of Fortify Support Fortify Support and the Endurance Charge on Melee Stun Support Endurance Charge on Melee Stun Support gems.

  1. Leap Slam Leap Slam
  2. Faster Attacks Support Faster Attacks Support
  3. Endurance Charge on Melee Stun Support Endurance Charge on Melee Stun Support
  4. Fortify Support Fortify Support

Other Gems

Blood Rage Blood Rage will give you the ability to gain Frenzy charges on kill. In addition to this, it provides additional Life Leech and Attack Speed. Enduring Cry Enduring Cry can be used as a defensive filler skill every time you are not able to deal damage and need some damage mitigation and Life Recovery. Steelskin Steelskin can be used for additional damage mitigation. For Mana reservation, you should use Pride Pride, Blood and Sand Blood and Sand and Flesh and Stone Flesh and Stone. Clicking both stance buffs will allow you to switch between Blood and Sand stance, this is important since you need to stay in Sand stance while clearing and go in Blood stance while fighting tough bosses. Intimidating Cry Intimidating Cry will allow you to setup great burst windows.

Main Page / TL;DR

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  1. Posts
    1

    Any reasons why go 2h instead of 1h axe? Also what anointment would be ideal with this?

  2. Vvckd

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    On 22/12/2019 at 6:32 PM, Fammy said

    Any reasons why go 2h instead of 1h axe? Also what anointment would be ideal with this?

    Hey, we choose 2H Axes because it synergizes very well with Earthquake Earthquake and its Vaal version and applies stronger Bleed effects. When it comes to annointment, I would recommend Hatchet Master.

  3. Posts
    3

    Hello, beautiful guid ! Congrats.
    But i’ve a question.

    If i decide to put my Kaom’s Heart i can’t use 2 items with 6L.
    So i forget this : 2.2. Ancestral Warchief (6-Link) ?
    Or what’s the plan ?
    Sorry i’m so bad… and my english is disgusting

    And for the others items idk what’ve to do, i’m completely lost… (i mean for gems link) my bad.
    For this part : 2.4. Other Gems. Idk what can be good

    Edited by Piuuchka on January 3rd, 2020

  4. Vvckd

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    On 03/01/2020 at 12:27 PM, Piuuchka said

    Hello, beautiful guid ! Congrats.
    But i’ve a question.

    If i decide to put my Kaom’s Heart i can’t use 2 items with 6L.
    So i forget this : 2.2. Ancestral Warchief (6-Link) ?
    Or what’s the plan ?
    Sorry i’m so bad… and my english is disgusting

    And for the others items idk what’ve to do, i’m completely lost… (i mean for gems link) my bad.
    For this part : 2.4. Other Gems. Idk what can be good

    Hey, you can drop the Ancestral Warchief Ancestral Warchief, if you provide a link to your character I can help out choosing gems.

  5. Vvckd

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    On 04/01/2020 at 9:06 AM, Piuuchka said

    Hi, thanks for your answer !

    Let me try this link, tell me if you can see something or not : https://pastebin.com/sf0qU2uR…

    Hey, please provide a link to your PoE profile.

  6. Posts
    3

    Hey, i hope it’s good with this link : https://www.pathofexile.com/account/view-profile/BrainCream/characters

    Name : TenYearsToFindAName

    Thanks !

  7. Vvckd

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    On 04/01/2020 at 8:55 PM, Piuuchka said

    Hey, i hope it’s good with this link : https://www.pathofexile.com/account/view-profile/BrainCream/characters

    Name : TenYearsToFindAName

    Thanks !

    Hey, you can easily drop the whole Ancestral Warchief Ancestral Warchief and use it just for the damage it provides. You also have gems you can get rid of, like Ancestral Protector Ancestral Protector.

  8. Posts
    3

    Hi, okay perfect, thanks for the info !

    And on my gloves and my helmet, what can I put (gems) if I’ve a 4 sockets link on each?

  9. Posts
    6

    Except the rookie mistake that Pulverise doesn’t work for bleed :-)

  10. Vvckd

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    On 26/01/2020 at 6:33 PM, Filousov said

    Except the rookie mistake that Pulverise doesn’t work for bleed :-)

    Hey, for clearing you do not need more damage, more Area of Effect will have much more impact, you can replace it with another gem if needed.

  11. Vvckd

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    On 07/02/2020 at 7:27 AM, JSBach said

    As I still have one gem slot open: Would the Vulnerability Vulnerability Curse make sense against bosses?

    Hey, you can definitely do that. You can also get a Curse on Hit Ring that provides it for free.

  12. Posts
    1

    Thank you for the build, I am loving it so far.

    Quick question, at what point would you recommend switching from the earthquake 6-link you have on the leveling portion (level 31 ) to the 6-link setup on the gems and links page?

  13. Vvckd

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    On 22/03/2020 at 6:53 AM, BeefSupreme said

    Thank you for the build, I am loving it so far.

    Quick question, at what point would you recommend switching from the earthquake 6-link you have on the leveling portion (level 31 ) to the 6-link setup on the gems and links page?

    Hey, the leveling setup focuses more on initial hits, simply because Bleeds need more investment in both gear and passive tree. I’d say somewhere around Blood Aqueduct is where you can go full-blown Bleed.

  14. Posts
    1

    How come you get the passive node Call to Arms when we’re not running any warcries?
    Could there be a better use of that skill point instead, or am I missing something?

  15. Vvckd

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    On 27/06/2020 at 2:46 PM, ForgottenHero said

    How come you get the passive node Call to Arms when we’re not running any warcries?
    Could there be a better use of that skill point instead, or am I missing something?

    Hey, Intimidating Cry Intimidating Cry doubles your damage for the exerted attacks, essentially allowing you to setup great burst windows.

  16. Posts
    7

    Hey man I just started playing POE first time and went with this as my first build. After spending days looking for a noob friendly build that I actually understand (without ever having played the game), I settled on this one. Im now Level 65 so far in HC Harvest league and loving it as im tearing shit up with few close calls. As Im learning about the game while playing, I have a few questions about the build:

    - Is Crimson Dance necessary?
    From what I gather, its used more for quick/many attack builds like dual wielders? As it stands I land very few hits per second and not sure I can ever even reach like 5 bleeds let alone 8 on a boss target. Seems like it will punish damage when only 1-3 bleeds are on a target.
    - Is this doable with Champion?
    Looking over the ascendancy skills and it looks like the main reason for Gladiator is the bleed chance. However, I’m already at 100% bleed on hit with this build without even taking the bleed chance ascendancy skill. Going over 100 seems unnecessary? Also, the Champion skills with Taunt and such look like it may fit really well?
    - Is Molten Shell a good sub for Steelskin?
    I honestly have not even used Steelskin once while leveling to 65. Maybe it becomes more useful later? It doesnt seem to absorb that much damage even at the highest level. Molten Shell though does damage on top of some good absorbs and armor increases.

    Thanks so much for this build and for answering any questions if you can. Looking forward to trying more of your other builds when I die with this one lol eventually. Hopefully I can survive through the league though!

  17. Vvckd

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    On 28/06/2020 at 7:12 PM, McNasty said

    Hey man I just started playing POE first time and went with this as my first build. After spending days looking for a noob friendly build that I actually understand (without ever having played the game), I settled on this one. Im now Level 65 so far in HC Harvest league and loving it as im tearing shit up with few close calls. As Im learning about the game while playing, I have a few questions about the build:

    - Is Crimson Dance necessary?
    From what I gather, its used more for quick/many attack builds like dual wielders? As it stands I land very few hits per second and not sure I can ever even reach like 5 bleeds let alone 8 on a boss target. Seems like it will punish damage when only 1-3 bleeds are on a target.
    - Is this doable with Champion?
    Looking over the ascendancy skills and it looks like the main reason for Gladiator is the bleed chance. However, I’m already at 100% bleed on hit with this build without even taking the bleed chance ascendancy skill. Going over 100 seems unnecessary? Also, the Champion skills with Taunt and such look like it may fit really well?
    - Is Molten Shell a good sub for Steelskin?
    I honestly have not even used Steelskin once while leveling to 65. Maybe it becomes more useful later? It doesnt seem to absorb that much damage even at the highest level. Molten Shell though does damage on top of some good absorbs and armor increases.

    Thanks so much for this build and for answering any questions if you can. Looking forward to trying more of your other builds when I die with this one lol eventually. Hopefully I can survive through the league though!

    Hey, at your level Crimson Dance is not necessary. It really becomes great at the endgame where bosses have millions of HP. Considering how EQ works you can also stack Bleeds more easily. Gladiator is no doubt the best ascendancy for the build. Mainly because of the Bleed multiplier and Gratuitous Violence’s insane clear boost, which also allows you to blow up some bosses too. Molten Shell Molten Shell gets better and better the more Armour you have, you can use it if you want. As you are getting into maps I want to warn you things can get pretty rippy in there. Make sure to have few levels on zones when you enter them and look out for things like Betrayal, Deliriums can be rippy too. Avoid Physical reflect mods on maps at all costs, you will oneshot yourself.

  18. Posts
    7

    Thanks for the quick reply. I guess my concern with the Gladiator was that the final one Outmatch and Outlast doesn’t fully work for 2H. As far as I understand, the Offhand procs for endurance will not go off since we have no offhand, correct? We only get the Frenzy charges for the mainhand from that. Seemed like a waste for a 2h build. If the others make up for it though then ok thats good.

    Do you have any recommended support skills for the war cries or guard spells? Other than Second Wind for Enduring Cry, I havent seen any use to support any of those.

  19. Vvckd

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    On 29/06/2020 at 1:18 PM, McNasty said

    Thanks for the quick reply. I guess my concern with the Gladiator was that the final one Outmatch and Outlast doesn’t fully work for 2H. As far as I understand, the Offhand procs for endurance will not go off since we have no offhand, correct? We only get the Frenzy charges for the mainhand from that. Seemed like a waste for a 2h build. If the others make up for it though then ok thats good.

    Do you have any recommended support skills for the war cries or guard spells? Other than Second Wind for Enduring Cry, I havent seen any use to support any of those.

    Even if you do not fully take advantage of the Outmatch and Outlast ascendancy the 10% extra damage is still pretty worth it. You do not really need support gems, you can run them by themselves. Increased Duration Support Increased Duration Support is another good one though.

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