War Sword
War Sword is a base One Hand Swords item.
War Sword
- One Handed Sword
- Physical Damage 16-30
- Critical Strike Chance 5.0%
- Attacks per Second 1.4
- Weapon Range 11
- Requires Level 20, 35 Dex, 41 Str
- 40% increased Global Accuracy Rating
War Sword Uniques
How to use - FAQ
Filter Affixes
- Stack Size: 20
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More Chaos modifiers
No Lightning modifiers -
- Stack Size: 20
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More Cold modifiers
No Fire modifiers
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- Stack Size: 20
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More Caster modifiers
Fewer Attack modifiers -
- Stack Size: 20
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More Physical modifiers
No Chaos modifiers -
- Stack Size: 20
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More Fire modifiers
No Cold modifiers -
- Stack Size: 20
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More Attack modifiers
Fewer Caster modifiers -
- Stack Size: 20
- More Minion or Aura modifiers
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- Stack Size: 20
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More Poison or Bleeding modifiers
No Elemental modifiers -
Aberrant
Fossil
Place in a Resonator to influence item crafting.
Frigid
Fossil
Place in a Resonator to influence item crafting.
Aetheric
Fossil
Place in a Resonator to influence item crafting.
Jagged
Fossil
Place in a Resonator to influence item crafting.
Scorched
Fossil
Place in a Resonator to influence item crafting.
Serrated
Fossil
Place in a Resonator to influence item crafting.
Bound
Fossil
Place in a Resonator to influence item crafting.
Corroded
Fossil
Place in a Resonator to influence item crafting.
- Stack Size: 20
- More Mana modifiers
No Speed modifiers -
- Stack Size: 20
- More Lightning modifiers
No Physical modifiers -
- Stack Size: 20
- More Speed modifiers
No Mana modifiers -
- Stack Size: 20
- Can have any Fossil modifiers
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- Stack Size: 20
- More Armour, Energy Shield or Evasion modifiers
No Life Modifiers -
- Stack Size: 20
- More Socketed Gem Level modifiers
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- Stack Size: 20
- More Elemental modifiers
No Poison or Bleeding modifiers -
- Stack Size: 20
- More Life modifiers
No Armour, Energy Shield or Evasion modifiers -
Lucent
Fossil
Place in a Resonator to influence item crafting.
Metallic
Fossil
Place in a Resonator to influence item crafting.
Shuddering
Fossil
Place in a Resonator to influence item crafting.
Tangled
Fossil
Place in a Resonator to influence item crafting.
Dense
Fossil
Place in a Resonator to influence item crafting.
Faceted
Fossil
Place in a Resonator to influence item crafting.
Prismatic
Fossil
Place in a Resonator to influence item crafting.
Pristine
Fossil
Place in a Resonator to influence item crafting.
Prefixes
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ilvl 1: (15–19)% increased Physical Damage
+(16–20) to Accuracy Rating (Squire's) -
Mod Weight: (1000)
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ilvl 11: (20–24)% increased Physical Damage
+(21–46) to Accuracy Rating (Journeyman's) -
Mod Weight: (1000)
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ilvl 23: (25–34)% increased Physical Damage
+(47–72) to Accuracy Rating (Reaver's) -
Mod Weight: (1000)
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ilvl 35: (35–44)% increased Physical Damage
+(73–97) to Accuracy Rating (Mercenary's) -
Mod Weight: (400)
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ilvl 46: (45–54)% increased Physical Damage
+(98–123) to Accuracy Rating (Champion's) -
Mod Weight: (200)
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ilvl 60: (55–64)% increased Physical Damage
+(124–149) to Accuracy Rating (Conqueror's) -
Mod Weight: (100)
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ilvl 73: (65–74)% increased Physical Damage
+(150–174) to Accuracy Rating (Emperor's) -
Mod Weight: (50)
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ilvl 83: (75–79)% increased Physical Damage
+(175–200) to Accuracy Rating (Dictator's) -
Mod Weight: (25)
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ilvl 1: (40–49)% increased Physical Damage (Heavy)
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Mod Weight: (1000)
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ilvl 11: (50–64)% increased Physical Damage (Serrated)
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Mod Weight: (1000)
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ilvl 23: (65–84)% increased Physical Damage (Wicked)
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Mod Weight: (1000)
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ilvl 35: (85–109)% increased Physical Damage (Vicious)
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Mod Weight: (400)
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ilvl 46: (110–134)% increased Physical Damage (Bloodthirsty)
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Mod Weight: (200)
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ilvl 60: (135–154)% increased Physical Damage (Cruel)
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Mod Weight: (100)
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ilvl 73: (155–169)% increased Physical Damage (Tyrannical)
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Mod Weight: (50)
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ilvl 83: (170–179)% increased Physical Damage (Merciless)
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Mod Weight: (25)
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ilvl 2: Adds 1 to (2–3) Physical Damage (Glinting)
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Mod Weight: (1000)
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ilvl 13: Adds (4–5) to (8–9) Physical Damage (Burnished)
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Mod Weight: (1000)
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ilvl 21: Adds (6–8) to (13–15) Physical Damage (Polished)
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Mod Weight: (1000)
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ilvl 29: Adds (7–11) to (16–19) Physical Damage (Honed)
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Mod Weight: (1000)
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ilvl 36: Adds (9–13) to (20–24) Physical Damage (Gleaming)
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Mod Weight: (1000)
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ilvl 46: Adds (13–17) to (26–30) Physical Damage (Annealed)
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Mod Weight: (800)
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ilvl 54: Adds (14–19) to (29–35) Physical Damage (Razor-sharp)
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Mod Weight: (600)
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ilvl 65: Adds (17–24) to (36–41) Physical Damage (Tempered)
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Mod Weight: (400)
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ilvl 77: Adds (20–27) to (41–49) Physical Damage (Flaring)
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Mod Weight: (200)
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ilvl 1: Adds (1–2) to (3–4) Fire Damage (Heated)
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Mod Weight: (1200)
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ilvl 11: Adds (8–10) to (15–18) Fire Damage (Smouldering)
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Mod Weight: (1200)
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ilvl 18: Adds (12–16) to (24–28) Fire Damage (Smoking)
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Mod Weight: (1200)
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ilvl 26: Adds (17–22) to (33–39) Fire Damage (Burning)
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Mod Weight: (1200)
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ilvl 33: Adds (21–28) to (42–49) Fire Damage (Flaming)
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Mod Weight: (1200)
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ilvl 42: Adds (26–35) to (53–61) Fire Damage (Scorching)
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Mod Weight: (1200)
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ilvl 51: Adds (32–42) to (63–74) Fire Damage (Incinerating)
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Mod Weight: (1200)
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ilvl 62: Adds (42–56) to (85–98) Fire Damage (Blasting)
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Mod Weight: (960)
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ilvl 74: Adds (59–79) to (118–138) Fire Damage (Cremating)
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Mod Weight: (420)
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ilvl 82: Adds (82–112) to (167–194) Fire Damage (Carbonising)
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Mod Weight: (108)
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ilvl 2: Adds (1–2) to (3–4) Cold Damage (Frosted)
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Mod Weight: (1200)
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ilvl 12: Adds (7–9) to (14–16) Cold Damage (Chilled)
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Mod Weight: (1200)
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ilvl 19: Adds (11–14) to (22–25) Cold Damage (Icy)
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Mod Weight: (1200)
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ilvl 27: Adds (15–20) to (30–35) Cold Damage (Frigid)
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Mod Weight: (1200)
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ilvl 34: Adds (19–25) to (38–44) Cold Damage (Freezing)
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Mod Weight: (1200)
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ilvl 43: Adds (23–32) to (48–55) Cold Damage (Frozen)
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Mod Weight: (1200)
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ilvl 52: Adds (29–38) to (57–67) Cold Damage (Glaciated)
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Mod Weight: (1200)
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ilvl 63: Adds (37–51) to (76–88) Cold Damage (Polar)
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Mod Weight: (960)
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ilvl 75: Adds (53–72) to (107–124) Cold Damage (Entombing)
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Mod Weight: (420)
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ilvl 82: Adds (77–101) to (152–174) Cold Damage (Crystalising)
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Mod Weight: (108)
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ilvl 3: Adds 1 to (5–6) Lightning Damage (Humming)
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Mod Weight: (1200)
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ilvl 13: Adds 2 to (25–29) Lightning Damage (Buzzing)
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Mod Weight: (1200)
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ilvl 19: Adds (1–4) to (40–45) Lightning Damage (Snapping)
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Mod Weight: (1200)
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ilvl 31: Adds (2–5) to (55–63) Lightning Damage (Crackling)
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Mod Weight: (1200)
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ilvl 34: Adds (2–6) to (70–79) Lightning Damage (Sparking)
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Mod Weight: (1200)
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ilvl 42: Adds (3–8) to (89–99) Lightning Damage (Arcing)
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Mod Weight: (1200)
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ilvl 51: Adds (3–9) to (105–120) Lightning Damage (Shocking)
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Mod Weight: (1200)
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ilvl 63: Adds (4–12) to (142–158) Lightning Damage (Discharging)
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Mod Weight: (960)
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ilvl 74: Adds (7–17) to (198–224) Lightning Damage (Electrocuting)
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Mod Weight: (420)
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ilvl 82: Adds (9–24) to (278–315) Lightning Damage (Vapourising)
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Mod Weight: (108)
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ilvl 4: (11–20)% increased Elemental Damage with Attack Skills (Catalysing)
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Mod Weight: (300)
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ilvl 15: (21–30)% increased Elemental Damage with Attack Skills (Infusing)
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Mod Weight: (300)
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ilvl 30: (31–36)% increased Elemental Damage with Attack Skills (Empowering)
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Mod Weight: (300)
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ilvl 60: (37–42)% increased Elemental Damage with Attack Skills (Unleashed)
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Mod Weight: (300)
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ilvl 81: (43–50)% increased Elemental Damage with Attack Skills (Overpowering)
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Mod Weight: (300)
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ilvl 86: (51–59)% increased Elemental Damage with Attack Skills (Devastating)
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Mod Weight: (300)
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ilvl 50: +1 to Level of Socketed Gems (Paragon's)
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Mod Weight: (1000)
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ilvl 8: +1 to Level of Socketed Melee Gems (Combatant's)
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Mod Weight: (1000)
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ilvl 63: +2 to Level of Socketed Melee Gems (Weaponmaster's)
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Mod Weight: (1000)
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ilvl 50: (0.2–0.4)% of Physical Attack Damage Leeched as Life (Remora's)
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Mod Weight: (1000)
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ilvl 60: (0.6–0.8)% of Physical Attack Damage Leeched as Life (Lamprey's)
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Mod Weight: (500)
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ilvl 70: (1–1.2)% of Physical Attack Damage Leeched as Life (Vampire's)
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Mod Weight: (250)
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ilvl 50: (0.2–0.4)% of Physical Attack Damage Leeched as Mana (Thirsty)
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Mod Weight: (1000)
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ilvl 83: Adds (47–72) to (98–123) Chaos Damage (Malicious)
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Mod Weight: (600)
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ilvl 20: +(35–44) to maximum Mana (Helena)
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ilvl 40: +(45–54) to maximum Mana (Helena)
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ilvl 60: +(55–64) to maximum Mana (Helena)
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ilvl 75: +(65–74) to maximum Mana (Helena)
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ilvl 20: (40–59)% increased Physical Damage (Helena)
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ilvl 40: (60–79)% increased Physical Damage (Helena)
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ilvl 60: (80–99)% increased Physical Damage (Helena)
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ilvl 80: (100–129)% increased Physical Damage (Helena)
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ilvl 60: (81–85)% increased Physical Damage
(13–15)% chance to Impale Enemies on Hit with Attacks (Jun)
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ilvl 72: (86–94)% increased Physical Damage
(16–17)% chance to Impale Enemies on Hit with Attacks (Jun)
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ilvl 81: (95–105)% increased Physical Damage
(18–20)% chance to Impale Enemies on Hit with Attacks (Jun)
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ilvl 60: (81–85)% increased Physical Damage
(13–15)% chance to cause Bleeding on Hit (Jun)
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ilvl 72: (86–94)% increased Physical Damage
(16–17)% chance to cause Bleeding on Hit (Jun)
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ilvl 81: (95–105)% increased Physical Damage
(18–20)% chance to cause Bleeding on Hit (Jun)
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ilvl 60: (81–85)% increased Physical Damage
(13–15)% chance to Blind Enemies on hit (Jun)
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ilvl 72: (86–94)% increased Physical Damage
(16–17)% chance to Blind Enemies on hit (Jun)
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ilvl 81: (95–105)% increased Physical Damage
(18–20)% chance to Blind Enemies on hit (Jun)
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ilvl 60: (81–85)% increased Physical Damage
(13–15)% chance to Poison on Hit (Jun)
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ilvl 72: (86–94)% increased Physical Damage
(16–17)% chance to Poison on Hit (Jun)
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ilvl 81: (95–105)% increased Physical Damage
(18–20)% chance to Poison on Hit (Jun)
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ilvl 20: (25–34)% increased Spell Damage (Helena)
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ilvl 40: (35–44)% increased Spell Damage (Helena)
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ilvl 60: (45–54)% increased Spell Damage (Helena)
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ilvl 80: (55–66)% increased Spell Damage (Helena)
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ilvl 20: (25–34)% increased Fire Damage (Helena)
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ilvl 40: (35–44)% increased Fire Damage (Helena)
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ilvl 68: (45–54)% increased Fire Damage (Helena)
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ilvl 20: (25–34)% increased Cold Damage (Helena)
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ilvl 40: (35–44)% increased Cold Damage (Helena)
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ilvl 68: (45–54)% increased Cold Damage (Helena)
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ilvl 20: (25–34)% increased Lightning Damage (Helena)
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ilvl 40: (35–44)% increased Lightning Damage (Helena)
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ilvl 68: (45–54)% increased Lightning Damage (Helena)
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ilvl 30: (25–34)% increased Chaos Damage (Helena)
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ilvl 50: (35–44)% increased Chaos Damage (Helena)
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ilvl 68: (45–54)% increased Chaos Damage (Helena)
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ilvl 30: Minions deal (25–34)% increased Damage (Helena)
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ilvl 60: Minions deal (35–44)% increased Damage (Helena)
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ilvl 75: Minions deal (45–54)% increased Damage (Helena)
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ilvl 50: (35–44)% increased Trap Damage (Helena)
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ilvl 68: (45–54)% increased Trap Damage (Helena)
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ilvl 50: (35–44)% increased Mine Damage (Helena)
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ilvl 68: (45–54)% increased Mine Damage (Helena)
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ilvl 60: (36–41)% increased Fire Damage
7% chance to Ignite (Jun)
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ilvl 72: (42–50)% increased Fire Damage
(8–9)% chance to Ignite (Jun)
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ilvl 81: (51–60)% increased Fire Damage
(10–11)% chance to Ignite (Jun)
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ilvl 60: (36–41)% increased Cold Damage
7% chance to Freeze (Jun)
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ilvl 72: (42–50)% increased Cold Damage
(8–9)% chance to Freeze (Jun)
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ilvl 81: (51–60)% increased Cold Damage
(10–11)% chance to Freeze (Jun)
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ilvl 60: (36–41)% increased Lightning Damage
7% chance to Shock (Jun)
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ilvl 72: (42–50)% increased Lightning Damage
(8–9)% chance to Shock (Jun)
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ilvl 81: (51–60)% increased Lightning Damage
(10–11)% chance to Shock (Jun)
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ilvl 60: (35–39)% increased Chaos Damage
Chaos Skills have (7–8)% increased Skill Effect Duration (Jun)
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ilvl 72: (40–45)% increased Chaos Damage
Chaos Skills have (9–10)% increased Skill Effect Duration (Jun)
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ilvl 81: (46–50)% increased Chaos Damage
Chaos Skills have (11–12)% increased Skill Effect Duration (Jun)
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ilvl 60: (36–41)% increased Spell Damage
(7–9)% increased Mana Regeneration Rate (Jun)
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ilvl 72: (42–50)% increased Spell Damage
(10–12)% increased Mana Regeneration Rate (Jun)
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ilvl 81: (51–60)% increased Spell Damage
(13–15)% increased Mana Regeneration Rate (Jun)
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ilvl 60: (38–40)% increased Spell Damage
Gain 2% of Non-Chaos Damage as extra Chaos Damage (Jun)
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ilvl 72: (41–45)% increased Spell Damage
Gain 3% of Non-Chaos Damage as extra Chaos Damage (Jun)
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ilvl 81: (46–50)% increased Spell Damage
Gain 4% of Non-Chaos Damage as extra Chaos Damage (Jun)
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ilvl 60: Minions deal (16–19)% increased Damage
Minions have (16–19)% increased maximum Life (Jun)
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ilvl 72: Minions deal (20–24)% increased Damage
Minions have (20–24)% increased maximum Life (Jun)
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ilvl 81: Minions deal (25–28)% increased Damage
Minions have (25–28)% increased maximum Life (Jun)
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ilvl 30: (11–20)% increased Damage over Time (Helena)
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ilvl 50: (21–30)% increased Damage over Time (Helena)
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ilvl 30: (15–23)% increased Elemental Damage with Attack Skills (Helena)
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ilvl 50: (24–32)% increased Elemental Damage with Attack Skills (Helena)
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ilvl 20: Adds (11–12) to (19–23) Fire Damage (Helena)
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ilvl 40: Adds (22–27) to (42–49) Fire Damage (Helena)
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ilvl 68: Adds (35–41) to (63–73) Fire Damage (Helena)
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ilvl 20: Adds (11–12) to (19–23) Cold Damage (Helena)
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ilvl 40: Adds (22–27) to (42–49) Cold Damage (Helena)
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ilvl 68: Adds (35–41) to (63–73) Cold Damage (Helena)
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ilvl 20: Adds (1–3) to (27–37) Lightning Damage (Helena)
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ilvl 40: Adds (3–5) to (60–80) Lightning Damage (Helena)
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ilvl 68: Adds (6–8) to (100–113) Lightning Damage (Helena)
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ilvl 20: Adds (6–8) to (13–15) Physical Damage (Helena)
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ilvl 40: Adds (7–11) to (16–19) Physical Damage (Helena)
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ilvl 68: Adds (13–17) to (26–30) Physical Damage (Helena)
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ilvl 60: Adds (5–6) to (8–9) Physical Damage
30% chance to cause Bleeding on Hit (Jun)
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ilvl 72: Adds (7–8) to (10–11) Physical Damage
35% chance to cause Bleeding on Hit (Jun)
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ilvl 81: Adds (9–11) to (12–14) Physical Damage
40% chance to cause Bleeding on Hit (Jun)
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ilvl 30: Adds (12–16) to (23–27) Fire Damage to Spells (Helena)
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ilvl 50: Adds (21–28) to (42–49) Fire Damage to Spells (Helena)
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ilvl 68: Adds (31–41) to (61–71) Fire Damage to Spells (Helena)
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ilvl 30: Adds (10–13) to (19–22) Cold Damage to Spells (Helena)
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ilvl 50: Adds (17–23) to (34–40) Cold Damage to Spells (Helena)
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ilvl 68: Adds (25–33) to (50–58) Cold Damage to Spells (Helena)
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ilvl 30: Adds (1–4) to (39–42) Lightning Damage to Spells (Helena)
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ilvl 50: Adds (2–6) to (73–77) Lightning Damage to Spells (Helena)
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ilvl 68: Adds (3–9) to (106–112) Lightning Damage to Spells (Helena)
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ilvl 60: +(14–15)% to Chaos Damage over Time Multiplier (Jun)
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ilvl 72: +(16–17)% to Chaos Damage over Time Multiplier (Jun)
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ilvl 81: +(18–20)% to Chaos Damage over Time Multiplier (Jun)
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ilvl 60: +(14–15)% to Cold Damage over Time Multiplier (Jun)
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ilvl 72: +(16–17)% to Cold Damage over Time Multiplier (Jun)
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ilvl 81: +(18–20)% to Cold Damage over Time Multiplier (Jun)
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ilvl 60: +(14–15)% to Fire Damage over Time Multiplier (Jun)
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ilvl 72: +(16–17)% to Fire Damage over Time Multiplier (Jun)
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ilvl 81: +(18–20)% to Fire Damage over Time Multiplier (Jun)
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ilvl 60: Attacks with this Weapon Penetrate (5–6)% Elemental Resistances (Jun)
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ilvl 72: Attacks with this Weapon Penetrate (7–8)% Elemental Resistances (Jun)
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ilvl 81: Attacks with this Weapon Penetrate (9–10)% Elemental Resistances (Jun)
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ilvl 60: Attacks with this Weapon Penetrate (5–6)% Chaos Resistance (Jun)
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ilvl 72: Attacks with this Weapon Penetrate (7–8)% Chaos Resistance (Jun)
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ilvl 81: Attacks with this Weapon Penetrate (9–10)% Chaos Resistance (Jun)
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ilvl 60: +1 to Level of Socketed Support Gems (Jun)
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ilvl 80: +2 to Level of Socketed Support Gems (Jun)
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ilvl 60: +(5–6)% to Quality of Socketed Gems (Jun)
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ilvl 72: +(6–7)% to Quality of Socketed Gems (Jun)
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ilvl 81: +(7–8)% to Quality of Socketed Gems (
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