Grinding Gear Games has just released a preview of the upcoming Patch 0.4.0d. While there is currently no exact release date, you can expect to see these changes take effect sometime this week. If you’d like to read through the full notes, you can find the Official Post Here.

More Temple Quality of Life Changes
Atziri’s Temple has received another round of changes, this time focused on providing the player with more information on Temple Construction. Here are a few that might impact you.
- Players who die during the Architect or Atziri boss fights in Atziri’s Temple can now respawn in a new instance of the Temple with most other content removed, similar to how endgame maps work.
- You can now attempt Atziri or the Architect Boss Fights without fear of failure and the accompanying destabilisation of the Temple, smoothing out the new player experience.
- Atziri’s Chambers now correctly connects to any room placed next to it.
- This will make farming Atziri easier, and allows faster and easier resetting of a temple.
- Updated the information on rooms when hovered in the Temple Map to show possible upgrades.
- You will no longer have to memorize or reference outside sources to work out what rooms are needed to be placed to upgrade the rooms you have currently placed.
- The Temple now requires a minimum of one room placed each run before opening. This is to ensure players don’t accidentally open the Temple before placing rooms, and better guide new players in their first Temple. You can bypass this restriction by holding Ctrl while clicking on the Run Temple button. Gamepad users will instead get a confirmation prompt that they must agree to.
Trial of Chaos Boss Rebalance
Grinding Gear Games is finally addressing the disparity in challenge difficulty between the Trial of Chaos bosses, lowering the damage of Bahlak, The Sky Seer (colloquially known as the “Tornado Bird”) and increasing the damage of Uxmal, The Beastlord. Historically, especially in the campaign, ascending in the Trial of Chaos at the appropriate level could often come down to which random boss you ran into. With these changes, players may find that getting their second Ascendancy Trial completed in Act 3 becomes much more consistent, though we do not currently have specific details on exactly how much they have been changed
- Adjusted the damage of the following bosses found inside of the Trial of Chaos:
- Overall lowered the damage dealt by Bahlak, The Sky Seer
- Overall increased the damage dealt by Uxmal, the Beastlord
General Quality of Life Improvements
Alongside the changes to the Temple and a huge number of bug-fixes, we are also seeing the addition of improved tooltips and improved information in a few locations. Here are a few that stand out.
- The character sheet now displays how much item armour, evasion and/or energy shield you have.
- This will allow you to more easily gauge how impactful certain modifiers on gear, passives on the skill tree, and skills interact with your defenses.
- Skills which reserve spirit now display their final, modified spirit reservation on the skill information popout.
- You will no longer have to calculate exactly how much Spirit each reservation costs. Minion players rejoice!
- Socketing an augment now shows distinct art representing the augment in that socket, rather than a generic rune image.
- Now you can see, at a glance, what Augments you have socketed. No more accidentally overwriting valuable socketables, or failing to socket duplicates of limited augments
- Fixed an issue where The Immured Fury wouldn’t spawn.
- This was dramatically increasing the rarity of Fracturing Orbs
- Fixed a bug where Amanamu’s Gaze and Queen of the Forest were preventing the movement speed modifier from sprinting, unless you had both of them.
While the changes listed here are not exhaustive, and are still subject to change, there are some very welcome improvements that will improve the play experience for all players, from those escaping the gallows for the first time, to those blasting through juiced maps in the end-game!
For more Path of Exile 2 coverage, you can head back to our PoE2 news hub.
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