Path of Exile 2’s Endgame Is Getting a Major Overhaul image

Path of Exile 2’s Endgame Is Getting a Major Overhaul

Big changes are coming sooner than expected to PoE2: tablet rework, map bosses, bonus mechanics, and smoother difficulty in Patch 0.3.1.

Neviriah's Avatar

Neviriah

Updated: Sep 25, 2025, 08:55 PMPosted: Sep 25, 2025, 08:55 PM

Grinding Gear Games just dropped a surprise announcement: the big endgame revamp for Path of Exile 2 is coming earlier than expected. Instead of waiting for patch 0.4.0, players will see many of the mechanical changes arrive in patch 0.3.1 next week.

The devs also shared a full preview video, which you can watch here:

Path of Exile 2: Major Endgame Changes

Tablets No Longer Need Towers

The tower system is being reworked so that tablets can now be slotted directly into the map device. You can use up to three per map, depending on how many modifiers the map has. Towers still exist, but they now serve as Atlas visibility tools and drop extra tablets when completed.

This means you can fully juice your maps with the tablet bonuses you want without relying on random tower layouts.

Every Map Has a Boss

No more rare monster cleanup; map completion is now tied to killing the boss. Every map will feature one, and tougher bosses will drop better rewards, help upgrade map tiers, and show up with an icon on your minimap.

Bonus Content Every Run

Patch 0.3.1 guarantees 1–3 extra mechanics in every map. That includes things like Breach, Ritual, Expedition, Shrines, Strongboxes, or Summoning Circles. These rolls avoid duplicates, so if your map already has one, you will not see it added again.

Monster Density and Map Size

Endgame pacing is also being adjusted! Fifteen of the largest maps are being cut down in size, and monster density is being scaled more gradually. Early T1 maps will have 30% fewer monsters than before, avoiding the sudden difficulty spike players experienced in 0.3.0. Density then ramps up ‘smoothly’ until T15.

Other Small Fixes With Big Impact

  • Alchemy Orbs can now be used on magic items, upgrading them to rares with four random modifiers.
  • Tablets are now two to three times stronger on average.
  • New tablet mods include things like additional Shrines, Essences, Strongboxes, Rogue Exiles, and Summoning Circles.
  • Citadels have had their spawn rate increased by 66%.
  • Ground effect modifiers (Chilled, Shocking, Burning) will now cover far less of the map.
  • Map boss fixes: multi-form bosses now keep consistent difficulty across all phases.

A Step Toward 0.4.0

Patch 0.3.1 is all about smoothing out mapping before the major 0.4.0 content update lands later. With more consistent bosses, guaranteed side content, and less overwhelming map density, the endgame should feel a lot more approachable and rewarding.


Check out our Path of Exile 2 hub for more news, guides, and updates on Patch 0.3.1 and beyond.

ARPG Vault Logo

Have feedback or questions about our guides? Join our ARPG Discord community and let us know!