Kinetic Blast/Barrage Pathfinder Gear

Furty

39


Gear Summary / TL;DR

These items strike a balance between power and cost-effectiveness. If you want to explore more options for Gear (both budget and high-end), Flasks, or get more information on alternatives and specialty items, please ensure you read the Gear, Jewels, and Flasks section in its entirety.

Our recommendation:

Item Slot Item Name
Head Rat's Nest Rat's Nest
Amulet Rare Amulet
Chest Queen of the Forest Queen of the Forest
Gloves Thunderfist Thunderfist or Rare Gripped Gloves Gripped Gloves
Boots Atziri's Step Atziri's Step
Belt Headhunter Headhunter OR Stygian Vise Stygian Vise
Rings Rare Opal Ring Opal Rings
Weapon Piscator's Vigil Piscator's Vigil or Rare Profane Wand Profane Wand
Shield Rare Shield and Brinerot Flag Brinerot Flag (shield swap for Power Charges)

Armor

Chest

Queen of the Forest Queen of the Forest is absolutely mandatory to play the build properly, and the core item that the entire premise revolves around. One of the best chests, if not the best, in the game for pure clear speed, it also comes with a massive helping of Evasion, some nice Life, and a smattering of Resistances. This should be your first pickup in any league, and the fact that it is so cheap, relative to most “core item status” Unique chests, makes it all the sweeter. You will use this chest for the entire league.

Tabula Rasa Tabula Rasa is fine for leveling and an easily farmable alternative that could be used for the first day or two of a new league.

Head

There are three main options for the build, all of them Unique and affordable.

Rat's Nest Rat's Nest offers the most damage, and a high amount of Evasion to feed in to Queen of the Forest Queen of the Forest‘s Unique bonus. The Movement Speed is the icing on the cake and we feel this item is the perfect marriage between Starkonja’s and Devoto’s main benefits.

Starkonja's Head Starkonja's Head offers the best defenses of the three, at the expense of some damage, sporting a large amount of Life and Evasion.

Devoto's Devotion Devoto's Devotion is an option if finding the helm enchant for one of the other two proves difficult. It offers the best movement speed of the three, at the expense of a small chunk of damage. Without having Critical Strike on the helm, you will need better pieces elsewhere, and the lack of Life means that Rat's Nest Rat's Nest is virtually always a superior option.

Overall, we feel Rat's Nest Rat's Nest to be the best option for most players.

The Labyrinth Enchant for this build is Barrage Fires an Additional Projectile.

Gloves

Thunderfist Thunderfist is the best option for damage, and are likely to be a better pickup early on than a Rare, unless you desperately need Resistances. Your Kinetic Blast Kinetic Blast 4-Link should be socketed within this item to create a pseudo 5-Link. Under very specific circumstances, however, you might instead opt to use Barrage Barrage in your Thunderfist. Two examples that come to mind are very early in a new league if you acquire Thunderfist before a 5-Link, or if you are starting a new character on a SSF league with this item already in your stash. Once you have a proper 5-Link for Barrage, you would move Kinetic Blast to the gloves as advised.

A Rare pair of Gripped Gloves is the best overall option for players looking to reach Level 100 or minimize deaths. Prioritize the stats as follows:

  1. Life
  2. Attack Speed
  3. [Uncapped] Resistances
  4. Accuracy (if you are below ~90%)
  5. % Increased Evasion
  6. +# to Evasion

A really luxury pair of Gripped Gloves could also have the Socketed Gems have +3.5% Critical Strike chance affix that is crafted using Essence of Horror.

Tombfist Tombfist with 2 Abyssal sockets can theoretically still be the best choice, despite the removal of Attack Speed, but it would require top tier Abyss Jewels. It also leaves your Mana pool a little fragile, which can be annoying, particularly on longer bosses where you are attacking consistently. Generally, we do not recommend Tombfist in their current state unless you know what you are doing and have done the math in advance.

Boots

Atziri's Step Atziri's Step is the best overall option and always cheap at any point in the league. A massive amount of Evasion, Spell Dodge, and some nice Life and Movement Speed (remember that Evasion feeds Movement Speed as well, due to Queen of the Forest Queen of the Forest) cement these boots as the best-in-slot bar none.

Rare boots are also an option, and you can get Spell Dodge (though not as much as Atziri’s Step) from thing’s like Essence of Scorn, Elder Suffix, and Corruptions. This allows for you to have Resistances on your boots, however, you are going to have to pay an absurd amount to get a pair of boots comparable to the recommended Unique.

The recommended enchant for you boots is Adds 1-160 Lightning Damage if you Haven’t Killed Recently. This adds a lot of damage for bosses, which is where our damage needs the most reinforcement.

Weapon and Off-Hand

Weapon

Piscator's Vigil Piscator's Vigil is the classic Kinetic Blast Kinetic Blast item, and for good reason — you will simply not find a better wand for the price, and it even rivals some Shaped wands that are worth tens of Exalted Orb Exalted Orbs (for this build). This should be an early pickup for you, and you will use it either until the end of the league, or until you can afford a mirror-quality weapon (or close). One of the great advantages of using a Unique weapon like Piscator’s is that finding a good Corruption with the colors you need is actually quite easy, and can be done relatively early into the league. The best option is Flat Lightning Damage, but the Piscator’s must be at least Item Level 84 for the top roll. Damage Penetrates Elemental Resistances is another great choice.

To find a worthwhile upgrade from Piscator's Vigil Piscator's Vigil, you will want six of the following stats, in order of priority, and they should be Tier 2 or higher rolls:

  1. Adds Lightning Damage to Attacks
    • % Increased Critical Chance
    • % Global Critical Strike Multiplier
    • % Attack Speed
    • Gain % of Elemental Damage as Bonus Chaos Damage
    • % Increased Elemental Damage with Attack Skills
    • % Increased Lightning Damage
    • Adds Cold/Fire Damage to Attacks (only if you already have Flat Lightning Damage)

Shield

A Rare shield is the best option for general clearing. Do not use an Energy Shield or Armor based shield, as we need the extra Evasion to boost our movement speed and defenses even further. Prioritize the stats as follows:

  1. +# to Maximum Life
  2. [Uncapped] Resistances
  3. % Increased Evasion
  4. Accuracy (if you are below ~90%)
  5. +# to Evasion Rating
  6. % Increased Attack Speed

Brinerot Flag Brinerot Flag will be used in your weapon swap off-hand to generate Power Charges, as detailed under the Gems section.

Accessories

Amulet

Using a Rare amulet is the best option for any situation. Prioritize the stats as follows:

  1. +# to Maximum Life
  2. Adds # Lightning Damage to Attacks
  3. % Increased Global Critical Strike Chance
  4. % Increased Global Critical Strike Multiplier
  5. % Increased Attack Speed
  6. % Increased Elemental Damage with Attack Skills
  7. % Increased Lightning Damage

Feel free to work in any Resistances you need to fill out, as needed.

Rings

Rare Opal Ring Opal Rings are the best choice for any situation. Swap to a Resistance base if you do not have enough Resistances on the rest of your gear to remain capped. Rings are mainly used to cap our Resistances for this build. Prioritize the stats as follows:

  1. +# to Maximum Life
  2. Resistances
  3. Adds # Lightning Damage to Attacks
  4. % Increased Attack Speed
  5. Accuracy Rating (if below ~90%)
  6. % Increased Elemental Damage with Attack Skills
  7. % Increased Lightning Damage
  8. Adds # Cold/Fire Damage to Attacks

There are plenty of other combinations as well, and some pretty insane Rings can be created through Essence crafting and the like, but they are not realistic pickups and generally have to be crafted rather than purchased. Check out poeaffix.net to peruse possible options — for example, crafting 26% Increased Global Critical Strike Chance using Deafening Essence of Loathing is outstanding, but not at the expense of all the other stats listed above.

Belt

A Stygian Vise Stygian Vise is the best choice, as we can extract enormous benefit from Abyss jewels. Your belt will be where you need to make up a huge amount of Resistances. Remember you can always start with cheaper options, and do not necessarily need a Stygian Vise with Tier 1 rolls immediately.

  1. [Uncapped] Resistances
  2. +# to Maximum Life
  3. % Increased Elemental Damage with Attack Skills
  4. % Increased Lightning Damage (Delve Prefix)
  5. % Increased Movement Speed During Flask Effect (luxury)

Headhunter Headhunter offers excellent clear speed and is overall the best option if you can afford it.

Jewels

Unique Jewels

Conqueror's Potency Conqueror's Potency is used to help us achieve 50% Flask Effectiveness, which adds an additional projectile to the effect of Dying Sun Dying Sun. If you do not have Dying Sun yet, this Jewel is not necessary. This is a very large single target increase.

Watcher's Eye Watcher's Eye can offer massive increases to damage, especially as the Wrath affixes are exceptional for our build. Prioritize as follows:

  1. % Increased Critical Strike Chance while affected by Wrath Wrath
  2. Damage Penetrates % Lightning Resistance while affected by Wrath Wrath
  3. % Increased Lightning Damage while affected by Wrath Wrath
  4. % of Lightning Damage Leeched as Mana while affected by Wrath Wrath

Getting a triple Wrath Wrath Watcher’s Eye will cost hundreds of Exalted Orb Exalted Orbs and is only likely to pop up a handful of times a league —this is not something you should aim for. Start with just the Critical Strike bonus to help your shatter-chains become more consistent, and eventually you can upgrade to one with 2 Wrath mods once you are wealthy. This Jewel is not necessary for the build, but it is a great luxury item to sink some currency towards once you are kitted out.

Abyss Jewels

We will use Abyss Jewels in all other slots. The Searching Eye Jewel is the best base. Prioritize the stats on your Jewels as follows:

  1. 40+ Maximum Life
  2. Adds # Lightning Damage to Wand Attacks
  3. Adds # Lightning Damage to Attacks
  4. % Chance to Gain Onslaught on Kill (only 1-2 of your Jewels should have this mod, but it is important you have at least one)
  5. % Increased Global Critical Strike Multiplier
  6. % Increased Attack Speed if You’ve Dealt a Critical Strike Recently
  7. % Increased Attack Speed
  8. Adds # Cold/Fire Damage to [Wand] Attacks

Flasks

Flasks are a huge part of this build, as the main advantage of playing a Pathfinder revolves around enhancing the power of your flasks. Dying Sun Dying Sun is the most important for damage, however, it is generally quite expensive early in the league and can be swapped out for something cheaper, such as Atziri's Promise Atziri's Promise. You should prioritize the acquisition of Flasks after your early items, however, as you are missing out on a big part of the power of your Ascendancy if you are not using the proper items.

The Evasion Flasks are extremely important towards achieving a maximum move speed bonus for your Queen of the Forest Queen of the Forest. Since we are a Pathfinder you should always be keeping 100% Flask uptime throughout maps, leaving you with the maximum movement speed possible.

Be sure to check out our Flask Crafting Guide to learn everything you need to know about how to set up your non-Unique flasks.

Basic Flask Setup

End-Game Flask Setup (Maps)

You have to decide on what Flask suffixes are most important to you. Having of Reflexes somewhere is quite helpful once you start running the Jade Flask, but you will have to incorporate bleed immunity somewhere as well. You can also obtain a Corrupting Blood Cannot be Inflicted on You corruption on your Conqueror's Potency Conqueror's Potency, although you will still have to beware of Puncture bleeds. The of Warding suffix can also be dropped, but you will have to avoid running Temporal Chains maps.

End-Game Flask Setup (Uber Elder)

Your Lightning Resistance must be your highest resistance, or equal to the other two, in order to use The Wise Oak The Wise Oak.

Once again, if you do not have one of the requisite flasks, simply use Atziri's Promise Atziri's Promise.

Check out the main page of the guide or use the menu on the right side of this page to navigate to the other sections of the guide.

Changelog
  •   

    Added TL;DR gear table.

7
  1. Posts
    3

    The guide states that If you use the Thunderfist gloves, you would need to swap added lighting from your kinetic link.
    But the suggested kinetic link doesn’t use this support gem.
    Barrage does use this gem, but seeing as that is a 6 link you wouldn’t be able to put it into your gloves?

  2. Furty

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    744

    On 06/05/2019 at 6:29 AM, Sral94 said

    The guide states that If you use the Thunderfist gloves, you would need to swap added lighting from your kinetic link.
    But the suggested kinetic link doesn’t use this support gem.
    Barrage does use this gem, but seeing as that is a 6 link you wouldn’t be able to put it into your gloves?

    Hmm, interesting — thanks for the catch, my brain must have been wandering when I wrote that. Obviously it’s the inverse, as the whole point of Thunderfist Thunderfist is the “5th link” due to the Added Lightning Damage Support Added Lightning Damage Support. I’ll get this updated right away, and you are correct that it is your Kinetic Blast Kinetic Blast 4-Link that should be socketed in those gloves.

    The only exception to this would be if it was extremely early in the League, or you were starting a character on SSF with Thunderfist Thunderfist already in your stash, when it would be more beneficial to get an early “5-Link” on your Barrage Barrage instead.

  3. Posts
    2

    Great build & an excellent guide – THANKS. Couple of points – we’re using 3 gems that require mana reservation – HOI 25%, Wrath 50%, and Grace 50% – even with lvl 4 empower & enlighten supports (which i could never afford) for Wrath you still wind up with over 100% mana reserve – how have you been able to make it work? also, with QOTF’s -25% movement speed your “break even” requires 15k evasion – what sort of evasion total is the build capable of (including the evasion from Grace)?

  4. Vlad

    Moderator

    Posts
    65

    On 08/05/2019 at 9:20 PM, Badfox said

    Great build & an excellent guide – THANKS. Couple of points – we’re using 3 gems that require mana reservation – HOI 25%, Wrath 50%, and Grace 50% – even with lvl 4 empower & enlighten supports (which i could never afford) for Wrath you still wind up with over 100% mana reserve – how have you been able to make it work? also, with QOTF’s -25% movement speed your “break even” requires 15k evasion – what sort of evasion total is the build capable of (including the evasion from Grace)?

    Regarding the auras, you use HOI and Wrath as your auras, and you only use the active Vaal effect of Vaal Grace (active it like a cooldown).

  5. Furty

    Moderator

    Posts
    744

    On 08/05/2019 at 9:20 PM, Badfox said

    Great build & an excellent guide – THANKS. Couple of points – we’re using 3 gems that require mana reservation – HOI 25%, Wrath 50%, and Grace 50% – even with lvl 4 empower & enlighten supports (which i could never afford) for Wrath you still wind up with over 100% mana reserve – how have you been able to make it work? also, with QOTF’s -25% movement speed your “break even” requires 15k evasion – what sort of evasion total is the build capable of (including the evasion from Grace)?

    Grace Grace is unnecessary; even with the basic affordable Uniques recommended in the guide you should end up around ~18k Evasion Rating. The active component for Vaal Grace Vaal Grace has a fairly high uptime in and of itself, so we rely on it as an extra layer of security when dealing with troublesome foes like the Syndicate. With Rare gloves, your Evasion will be even higher. Remember that you can easily maintain 100% uptime on your Flasks as well, and the Stibnite is a nice boost to that Evasion chance.

    Here’s a fun tip as well, if you need extra defense: add a Jade Flask of Reflexes (as recommended in our Basic Flask Setup section!) and your Evasion is over 50,000 — over the movement speed cap of Queen of the Forest Queen of the Forest (45,000 EVA) and leaving us at 87% Evade Chance, 74% Dodge Chance, and 75% Spell Dodge Chance (97% Melee/Projectile Avoidance, 75% Spell Avoidance). Grace Grace simply is not worth the Mana cost when you’re already this elusive!

  6. Furty

    Moderator

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    744

    On 09/05/2019 at 8:24 AM, Vlad said

    On 08/05/2019 at 9:20 PM, Badfox said

    Great build & an excellent guide – THANKS. Couple of points – we’re using 3 gems that require mana reservation – HOI 25%, Wrath 50%, and Grace 50% – even with lvl 4 empower & enlighten supports (which i could never afford) for Wrath you still wind up with over 100% mana reserve – how have you been able to make it work? also, with QOTF’s -25% movement speed your “break even” requires 15k evasion – what sort of evasion total is the build capable of (including the evasion from Grace)?

    Regarding the auras, you use HOI and Wrath as your auras, and you only use the active Vaal effect of Vaal Grace (active it like a cooldown).

    Thank you, Vlad!

  7. Posts
    2

    Ahhhh………….that makes sense. Thank you Furty & Vlad ! I just reached lvl 70 and finally able to ramp up the build with proper endgame gear. a little problematic getting full elemental res with all the great offensive stats available but i’ll just have to sacrifice some offense to get high res on my 2 rings and belt. also planning on taking Survivalist (3 passives get me 14% all res, 1% to max cold res, and 48% evasion) instead of the 3 passives just above and to the right that give me 8% proj dmg and a jewel socket – perfect jewels are really expensive and i think it may be a good trade-off. what do you think?

  8. Furty

    Moderator

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    744

    On 10/05/2019 at 12:24 AM, Badfox said

    Ahhhh………….that makes sense. Thank you Furty & Vlad ! I just reached lvl 70 and finally able to ramp up the build with proper endgame gear. a little problematic getting full elemental res with all the great offensive stats available but i’ll just have to sacrifice some offense to get high res on my 2 rings and belt. also planning on taking Survivalist (3 passives get me 14% all res, 1% to max cold res, and 48% evasion) instead of the 3 passives just above and to the right that give me 8% proj dmg and a jewel socket – perfect jewels are really expensive and i think it may be a good trade-off. what do you think?

    That’s fine — try to get a nice Stygian Vise Stygian Vise with two Tier 2+ Resistance rolls to do a lot of the heavy lifting in the Resistances department. If you can enchant a third one on, all the better. Survivalist is a fine node and you can always respec out of it when Jewels are more available to you.

  9. Posts
    2

    Hi, Im currently only level 69 but I was wondering about what you said about the evasion we should have which was around 18k. Im using all the recommended items except Atziri’s Step and I only land at 8047 evasion, but even if I would equip the boots I would land at less than 9k evasion (8990). What am I doing wrong? :D Character name is Kaz_Flashback.

  10. Furty

    Moderator

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    744

    On 23/05/2019 at 6:25 PM, Kazaimon said

    Hi, Im currently only level 69 but I was wondering about what you said about the evasion we should have which was around 18k. Im using all the recommended items except Atziri’s Step and I only land at 8047 evasion, but even if I would equip the boots I would land at less than 9k evasion (8990). What am I doing wrong? :D Character name is Kaz_Flashback.

    How much increased Evasion do you currently have?

  11. Posts
    2

    I’ve got 44% increased evasion on my tree currently, and I haven’t picked up the bravery node yet (24% evasion).

  12. Furty

    Moderator

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    744

    On 25/05/2019 at 2:04 AM, Kazaimon said

    I’ve got 44% increased evasion on my tree currently, and I haven’t picked up the bravery node yet (24% evasion).

    You’re still well and truly fine if you run Jade and Stibnite — should still push you above 50k without issues.

  13. Posts
    4

    Hey there,

    I’ve been following your build, and I’ve come across a problem. The Vessel of Vinktar (Flat Lightning Damage to Attacks) is what I’m having an issue with. I can’t seem to find one anywhere on poetrade that “Adds lightning damage to attacks.” All I can find are ones that “Add lightning damage to spells.”

    I know that on the gamepedia website, it does exist. https://pathofexile.gamepedia.com/Vessel_of_Vinktar_(Added_Lightning_Damage_to_Attacks)

    I was wondering — how necessary is this flask in general? for tier 15 maps can I use a healing flask, with staunching, instead? Also, would “adds lightning damage to spells” be just as good, if not better?

    Thanks!

  14. Posts
    4

    Hey there,

    I’m back, so there’s a few things I want to point out about this build. Now, I don’t know if I’m doing something wrong, but I’m pretty much out of mana constantly. Even if I turn off the lightning damage aura and only have the herald of ice aura on, I’m running out of mana basically every 5 seconds. Is the curse effect not working? I checked the sockets in my boots and they certainly are socketed together correctly. I’m using every single unique you’ve recommended in this guide, with rings that I farmed on my Gladiator, both of which (for now) are just supplying me with Life and the resistances I need.

    I am level 70, and can’t even kill a t2 map boss in under 5 minutes. It took me literally 8 minutes to kill the boss cause I’m just simply out of mana the entire fight, using my 7k dmg barrage skill in my 5 linked Forest chest piece. I also don’t feel very fast, even with a 20% quality, level 20 Phase run being spammed with an Adrenaline flask. I even bought Dying Sun, and this build just feels very, very mediocre compared to my gladiator. I can’t move around the map as fast as I can with Leap slam, and can’t seem to faceroll through the maps like you said I’d be able to in the introduction.

    I dunno man, I invested a lot of time and currency in this build and it doesn’t seem to be doing what you said it should. Maybe I’m doing something wrong, but some help here would be greatly appreciated to relieve some of this frustration I’m going through. Feels SO fucking bad to have spend all the time leveling this, buying every single unique, gem, and flask, just to fail on tier 2 maps.

  15. Furty

    Moderator

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    744

    On 26/06/2019 at 11:44 PM, BigBootyPotato said

    Hey there,

    I’m back, so there’s a few things I want to point out about this build. Now, I don’t know if I’m doing something wrong, but I’m pretty much out of mana constantly. Even if I turn off the lightning damage aura and only have the herald of ice aura on, I’m running out of mana basically every 5 seconds. Is the curse effect not working? I checked the sockets in my boots and they certainly are socketed together correctly. I’m using every single unique you’ve recommended in this guide, with rings that I farmed on my Gladiator, both of which (for now) are just supplying me with Life and the resistances I need.

    I am level 70, and can’t even kill a t2 map boss in under 5 minutes. It took me literally 8 minutes to kill the boss cause I’m just simply out of mana the entire fight, using my 7k dmg barrage skill in my 5 linked Forest chest piece. I also don’t feel very fast, even with a 20% quality, level 20 Phase run being spammed with an Adrenaline flask. I even bought Dying Sun, and this build just feels very, very mediocre compared to my gladiator. I can’t move around the map as fast as I can with Leap slam, and can’t seem to faceroll through the maps like you said I’d be able to in the introduction.

    I dunno man, I invested a lot of time and currency in this build and it doesn’t seem to be doing what you said it should. Maybe I’m doing something wrong, but some help here would be greatly appreciated to relieve some of this frustration I’m going through. Feels SO fucking bad to have spend all the time leveling this, buying every single unique, gem, and flask, just to fail on tier 2 maps.

    Did you put the point into the Mana leech node in the Essence Sap wheel?

    There are four Vessel variants — this (Vessel of Vinktar (Adds Lightning Damage to Attacks) Vessel of Vinktar (Adds Lightning Damage to Attacks)) is the one you are looking for.

    Link me your POB or character sheet and I can take a look. Something is definitely wrong — Kinetic Blast Kinetic Blast is one of the most prolific and revered builds for clear speed and Level 100 grinds and I’ve played several of them to 100 myself, so I should be able to discern what the error is and fix it for you.

  16. Furty

    Moderator

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    744

    On 26/06/2019 at 9:47 PM, BigBootyPotato said

    https://pathofexile.gamepedia.com/Vessel_of_Vinktar_(Added_Lightning_Damage_to_Attacks)

    Also, this Flask is not necessary at all for clearing. I personally prefer using a Jade Flask Jade Flask of Reflexes for the speed bonus.

  17. Posts
    4

    www.pathofexilecom/account/view-profile/disarray3/characters

    edit: can you see this link? it says its hidden for me, you want me pathofexile profile right?

    Edited by BigBootyPotato on July 1st, 2019

  18. Posts
    4

    I guess my comments are inactive / hidden. my username is disarray3

  19. Furty

    Moderator

    Posts
    744

    On 01/07/2019 at 5:57 PM, BigBootyPotato said

    I guess my comments are inactive / hidden. my username is disarray3

    So are you experiencing this Mana drain with the Mana Leech node? Your gear seems pretty solid, but your Gems aren’t helping. Your Barrage Barrage seems to be Level 11, which costs 2 less Mana but deals far less damage. The links you are using are also not the advised setup, which can hamper damage a bit. As is the case with virtually every build, Gems are among the most important, if not the most important, influences on damage.

    Investing into 20/20 gems as early as possible would go a long way. The 6-Link is also fairly important for single target damage, since this is a clearing focused build. Altogether, the 6-Link + the enchantment + 20/20 gems would increase your damage by at least 750% (from about 40k DPS in POB to over 300k). Adding to this is the fact you are a very low level and there’s still quite a bit of damage for you on the tree. You also lack Merciless and Uber Lab, both of which are massive damage injections for any build.

    If I complete Merc + Uber Lab, add a Labyrinth enchant, fill out the remaining damage and crit nodes on your tree (required Level 75 only), 6-Link your chest, and make your gems 20/20, your POB Barrage Barrage DPS goes from 40k DPS to 1,061,613 DPS. This is without optimizing your gear or changing it in any way (which could go a long way in and of itself). You can imagine that 10% of Attack Damage Leeched as Mana is a lot more even with only a small upgrade to gear.

    Your priorities should be: Lab > Gems = 6-Link > Enchantment

    I appreciate the effort and cost you might have expended to acquire the recommended Uniques, but you need to realize they are only the “skeleton” behind the build. If there aren’t any muscles holding it all together, it kind of just flops over. None of the Uniques are as important as your basic tree/ascendancy and gem levels.

    Finally, I do recommend that Jade Flask Jade Flask for making your Queen of the Forest Queen of the Forest movement speed bonus really sing. Your Evasion will go through the roof, and as a Pathfinder with Alchemist we can keep our flasks active in perpetuity.

  20. Posts
    8

    Gotta say, this build is a BLAST, pun intended. But i was wondering. I have a couple items that buff curses, and was thinking of a way to squeeze in “Cast on Crit Support” and the curse “Projectile Weakness” to the barrage setup, and if it would be of any benefit at all.

    Thanks for sharing, your guides are by far the most in depth.

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