Viper Strike Assassin Build Guide (PoE Delirium 3.10)

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Guide Format

This build guide is split over multiple pages, both to prevent it from getting too long, as well as to help you better find the information you are looking for. In addition to the current page, which presents general information about the build and also contains a Leveling and FAQ section, we have the following pages:

Introduction

The Viper Strike Assassin is a Critical-based Dagger build that deals immense of over time damage via stacking long-lasting Poisons. Assassin’s Noxious Strike and Growing Agony Growing Agony allow us to apply Poisons with very long duration. The other ascendancy nodes of the class provide a very efficient way of scaling Critical Strikes, Poison damage, and even bring a lot of reliable Life sustain via Toxic Delivery’s recovery mechanic.

Build Summary

The build can be very budget-friendly and can even be used as a league-starter. We have Bino's Kitchen Knife Bino's Kitchen Knife as a budget weapon that can carry us a very long way, or even be used in all of the endgame encounters; its Poison proliferation works great while clearing and the Dagger has high enough damage to tackle even the hardest of bosses. When it comes to other gear pieces, a Cherrubim's Maleficence Cherrubim's Maleficence and Starkonja's Head Starkonja's Head are great items that can be used early on and then swapped with well rolled rares; overall we will be mainly focusing on getting rare gear with Life, resistances, Critical modifiers and added flat Chaos and Physical damage to Attacks.

Pros & Cons

Pros

+ Hardcore viable
+ Can be played on a budget
+ Melts bosses when properly geared

Cons

- Mediocre clear speed

Playstyle

Offensively, hitting a pack once or twice will be enough to spread enough Poisons to nearby enemies via Ancestral Call Support Ancestral Call Support, Melee Splash Support Melee Splash Support, and Bino's Kitchen Knife Bino's Kitchen Knife, which will result in them melting down from the Poison damage over time in the blink of an eye. Blood Rage Blood Rage should be active all the time for the additional Attack Speed and Frenzy charge generation.

Defensively, this is a character that heavily relies on Chance to Evade and Dodge Attacks. The build also reaches a respectable amount of Life sustain via Life leech and Toxic Delivery. Steelskin Steelskin can be used in order to prevent some incoming damage.

For playstyle, applying a few Poison stacks will be enough to clear monster packs; once you’ve moved into battle and done that, you should continue forward via your mobility skills, Whirling Blades Whirling Blades and Dash Dash. Wither Wither Totems will increase enemies’ Chaos damage taken by a great amount; this Totem setup will mainly be necessary against bosses.

Passive tree

This is the endgame passive skill tree for the build. We aim to pick all the strong Dagger and Poison nodes along with decent amount of Life and Acrobatics.

For more information, be sure to check out the passive skill tree page.

Passive Tree Page

Ascendancy, Bandits, and Pantheons

Our Ascendancy, Bandit, and Pantheon Power page goes into detail about all the choices you need to make in these regards.

Ascendancy, Bandits, Pantheons Page

Gems

We go over all of the gem links this build uses in the end-game on our Gem Link page.

Gem Link Page

Gear Summary / TL;DR

These items provide a good balance between offense and defense and are enough to deal with the endgame, although there is definitely a room for improvement. Please ensure you read the Gear, Jewels and Flasks page in its entirety.

Gear Page

Our recommendation:

Item Slot Item Name
Head Rare Helmet
Amulet Rare Amulet
Chest Cherrubim's Maleficence Cherrubim's Maleficence
Gloves Fenumus' Weave Fenumus' Weave
Boots Rare Boots
Belt Rare Belt
Rings Rare Rings
Weapon Bino's Kitchen Knife Bino's Kitchen Knife

Leveling

As a reminder, we have several guides to help you level up a character.

You can level the character with its signature skill since level 1.

Leveling Trees

This is what your passive tree should look like around level 65.

Useful Leveling Unique Items

As you begin a new character there are few unique items that can boost your power exponentially. Tabula Rasa Tabula Rasa allows you to have a 6-Linked skill as early as you get the gems. Wanderlust Wanderlust gives a decent movement speed, which will make your leveling that much more efficient. Goldrim Goldrim provides a lot of elemental resistances, this will let you worry less about gearing when approaching certain Act encounters.

Gem Progression

Using Tabula Rasa Tabula Rasa will allow you to have 6-Link gem setups early on, which is why we show such examples below. If you cannot get Tabula Rasa (or another item with a 6-Link), then simply prioritize the first gems in each link provided below.

In order to acquire gems that are not available to your class as a quest reward, simply ask a friend to buy them off vendors for you, or buy them yourself from Sioasa in The Library in Act III Library.

From level 1, you should use the following link.

  1. Viper Strike Viper Strike
  2. Lesser Poison Support Lesser Poison Support

At level 4, you should add Steelskin Steelskin, War Banner War Banner and Dash Dash. At this point your Viper Strike Viper Strike should look like this.

  1. Viper Strike Viper Strike
  2. Lesser Poison Support Lesser Poison Support
  3. Ancestral Call Support Ancestral Call Support
  4. Melee Splash Support Melee Splash Support

At level 10, you should add Whirling Blades Whirling Blades, which will help out with mobility.

At level 18, add Herald of Agony Herald of Agony in order to improve single target damage.

  1. Herald of Agony Herald of Agony
  2. Vicious Projectiles Support Vicious Projectiles Support
  3. Damage on Full Life Support Damage on Full Life Support
  4. Minion Damage Support Minion Damage Support

At level 38, you will be able to swap your single target gem setup with the one for clearing shown in the endgame gem setups (5.1).

FAQ

What map mods should be avoided?

Cannot leech is very annoying and should be avoided; No Regeneration is also very frustrating, beyond that anything else is doable. The mod that allows monsters to have % Chance to Avoid being Poisoned reduces your damage by a big amount but you will still manage to Poison monsters, which will then be inflicted on nearby enemies.

Conclusion

The Viper Strike Assassin is a great boss killer with a respectable clear speed. The character takes his foes down by inflicting powerful Poisons damage over time effects with its Dagger attacks.

Changelog
  •   

    Revisited and updated for Delirium 3.10. The build's potential is increased with the addition of Cluster Jewel's new notables.

  •   

    Revisited and updated for Metamorph 3.9. The build is unchanged and plays out as before.

  •   

    Revisited and updated for Blight 3.8. The build got a great buff via the new passive tree nodes along with the changes to Assassin and Viper Stike (mainly allowing you to dual wield and attack with both weapons at the same time).

  •   

    Build added.

1
  1. Posts
    1

    Why you don’t take Phase Acrobatic in this build?
    Are you reaching 100% crit chance or it’s okay to be at around 60% crit chance?
    Why Deadly Ailments instead of Unbound Ailments?

    Edited by Mr Oger on September 9th, 2019

  2. Vvckd

    Moderator

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    1247

    On 09/09/2019 at 2:07 PM, Mr Oger said

    Why you don’t take Phase Acrobatic in this build?
    Are you reaching 100% crit chance or it’s okay to be at around 60% crit chance?
    Why Deadly Ailments instead of Unbound Ailments?

    Hey,

    picking Phase Acrobatics is a great idea if you have the points to spend.

    60% is definitely enough; keep in mind this high percent is also rolled twice via Diamond Flask Diamond Flask.

    Deadly Ailments Support Deadly Ailments Support simply provides a bigger multiplier and we stack long-lasting Poisons any ways. You can definitely replace it with Unbound Ailments Support Unbound Ailments Support if you like it more.

  3. Posts
    1

    Thanks for the build, I’ve enjoyed it so far into yellow maps. I’m about lvl 86 and I’m using Bino’s and Taproot, and I have movement and wither totems set up and plaguebearer and dash and arctic armor and malevolence going on my weapons. I had a spare 4-link and so I put cast when damage taken, stone golem, and temporal chains on there, is there anything else that makes sense for end game skill setup? I saw that immortal call was nerfed so I haven’t been using it but I guess I could put it on there instead of stone golem, it’s not clear what works best.

  4. Vvckd

    Moderator

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    1247

    On 23/09/2019 at 6:07 PM, asinine said

    Thanks for the build, I’ve enjoyed it so far into yellow maps. I’m about lvl 86 and I’m using Bino’s and Taproot, and I have movement and wither totems set up and plaguebearer and dash and arctic armor and malevolence going on my weapons. I had a spare 4-link and so I put cast when damage taken, stone golem, and temporal chains on there, is there anything else that makes sense for end game skill setup? I saw that immortal call was nerfed so I haven’t been using it but I guess I could put it on there instead of stone golem, it’s not clear what works best.

    Hey, the best gem setup is situational and also based on personal preferrence. I’d say the Immortal Call Immortal Call is not worth using indeed, you can use Steelskin Steelskin instead. Looks like you’ve got the hang of the other gem links properly. Let me know how it goes and if I can help you in any way.

  5. Posts
    5

    Does “Voidheart” ring is good alternative ???

  6. Posts
    5

    Tip if you want to increase damage and make build better add this option -your HEARALD OF AGONY MUST BE ON YOUR HEAD WITH +2 TO MINION GEMS .This will add more chaos damage :)

    Edited by Erch0 on September 29th, 2019

  7. Vvckd

    Moderator

    Posts
    1247

    On 29/09/2019 at 2:07 PM, Erch0 said

    Tip if you want to increase damage and make build better add this option -your HEARALD OF AGONY MUST BE ON YOUR HEAD WITH +2 TO MINION GEMS .This will add more chaos damage :)

    Hey, this is definitely a good point, I will make sure to point it out in the gear section, thank you.

  8. Posts
    1

    Hi

    Thank you for the build, I am having a lot of fun with it on my first character. I am currently lvl 86 and feel like I probably won’t progress much further after 90, which leaves me unsure which skills to get, or which 10 skills to leave out.

    I am currently missing:

    3 Nodes in True Strike
    Perfect Agony
    3 Nodes in Profane Chemistry
    3 Nodes in Herbalism
    2 Nodes 10+ Dex

    any advice?

  9. Vvckd

    Moderator

    Posts
    1247

    On 14/01/2020 at 9:13 PM, Norkan said

    Hi

    Thank you for the build, I am having a lot of fun with it on my first character. I am currently lvl 86 and feel like I probably won’t progress much further after 90, which leaves me unsure which skills to get, or which 10 skills to leave out.

    I am currently missing:

    3 Nodes in True Strike
    Perfect Agony
    3 Nodes in Profane Chemistry
    3 Nodes in Herbalism
    2 Nodes 10+ Dex

    any advice?

    Hey, Perfect Agony is the single best passive keystone you can get for that build so I suggest picking it as soon as possible.

  10. Posts
    2

    Mjallo all…

    Ive really been trying to get this build to work, since Ive got a GGG dagger. But even with really good gear life pool flats out around 5.4k hp :(

    Is it possible to get the OP’s up to date POB link?

    With regards!

  11. Vvckd

    Moderator

    Posts
    1247

    On 05/02/2020 at 1:27 PM, SlipStreamDK said

    Mjallo all…

    Ive really been trying to get this build to work, since Ive got a GGG dagger. But even with really good gear life pool flats out around 5.4k hp :(

    Is it possible to get the OP’s up to date POB link?

    With regards!

    Hey, unfortunately we do not create PoB links for now. If you provide a link to your PoE profile I can answer questions.

  12. Posts
    2

    Thank you so much for responding. Unfortunatly ive given up on the build to try out a pestilent/pathfinder/armour instead. (still lacking life tho lol)

    I am still rocking your Double Strike build as my main in this league and loving it! – Please keep up the good work!

    With regards!

  13. Vvckd

    Moderator

    Posts
    1247

    On 06/02/2020 at 1:50 PM, SlipStreamDK said

    Thank you so much for responding. Unfortunatly ive given up on the build to try out a pestilent/pathfinder/armour instead. (still lacking life tho lol)

    I am still rocking your Double Strike build as my main in this league and loving it! – Please keep up the good work!

    Thank you for the kind feedback!

    With regards!

  14. Posts
    1

    I noticed that the Exceptional Performance notable adds a good chunk of damage on PoB. Might be worth mentioning that skill effect duration is good to pick up wherever you can with viper strike.

  15. Vvckd

    Moderator

    Posts
    1247

    On 12/03/2020 at 4:10 AM, Xury said

    I noticed that the Exceptional Performance notable adds a good chunk of damage on PoB. Might be worth mentioning that skill effect duration is good to pick up wherever you can with viper strike.

    Hey, Skill Effect Duration is great for the build but unnecessary simply because of Assassin’s Noxious Strikes.

  16. Posts
    3

    Ive got a question. what bases do you use for the rare items (Armour, Energy Shield, Evasion) since i havent found something about that. or is it up to my own preferences?

  17. Vvckd

    Moderator

    Posts
    1247

    On 13/03/2020 at 7:54 PM, niklas22 said

    Ive got a question. what bases do you use for the rare items (Armour, Energy Shield, Evasion) since i havent found something about that. or is it up to my own preferences?

    Hey, you should try getting Evasion bases if possible.

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