This build guide is split over multiple pages, both to prevent it from getting too long, as well as to help you better find the information you are looking for. In addition to the current page, which presents general information about the build and also contains a Leveling and FAQ section, we have the following pages:
The Divine Ire Totem Hierophant is one of the strongest Spell Totem builds available for both clearing and single target. The character can be very budget-friendly and allow you to most of the content at little to no investment, it also gives you the option to heavily invest into gear in order to deal great amounts of damage.
The build is able to reach a maximum of 6 Totems placed at a time, along with more than 200% maximum Life and Mind over Matter (you can also choose to run Eldrich Battery and not heavily invest into Mana).
Ideally, we want to wear The Eternity Shroud in combination with full Shaper-based gear. Prior to it we are simply looking for items with Spell damage, Spell Critical Modifiers and Life/Mana. An important thing that increases the build’s potential is a Shaper-based Shield that provides 1 additional Maximum Totem placed at a time.
Pros & Cons
+ Hardcore viable
+ Cheap to start
+ Great endgame potential
- Totem builds might not suit everyone’s playstyle
Offensively, place down two totems per screen of monsters and move on, Totems will do the work. You would want to drop down an Orb of Storms in order to trigger Power Charge On Critical Support setup to generate power charges. Four link Flame Dash allows you to have Arcane Surge Support at all times.
Defensively, keeping your distance is very important. A great Life pool in combination with Mind over Matter will allow you to take a lot of damage. Steelskin will allow you to mitigate unavoidable incoming damage.
For playstyle, your job is to make sure your Totems are always up. Stay behind them and let them do the work. In the free time you have while fighting tougher foes use your utility Orb of Storms setup to generate Power Charges. Utilizing Shield Charge and Flame Dash will prove to be more efficient for movement than just running around.
Here is the endgame passive skill tree for the build. We mainly focus on picking up all the efficient Life and Mana along with all the nearby Totem and Spell Crit nodes.
For more information, be sure to check out the Passive Skill Tree page.
Ascendancy, Bandits, and Pantheons
Our Ascendancy, Bandit, and Pantheon Power page goes into detail about all the choices you need to make in these regards.
We go over all of the gem links this build uses in the end-game on our Gem Link page.
Gear Summary / TL;DR
These items provide a good balance between offense and defense and are enough to deal with the endgame, although there is definitely a room for improvement. Please ensure you read the Gear, Jewels and Flasks page in its entirety.
|Item Slot||Item Name|
|Head||Rare Shaper-based Helmet|
|Amulet||Rare Shaper-based Amulet|
|Chest||The Eternity Shroud|
|Gloves||Rare Shaper-based Gloves|
|Boots||Rare Shaper-based Boots|
|Belt||Rare Shaper-based Belt|
|Rings||Rare Shaper-based Rings|
|Weapon||Rare Shaper-based One-hand|
|Shield||Rare Shaper-based Shield|
As a reminder, we have several guides to help you level up a character.
- Our step-by-step leveling walkthrough, which allows even more experienced players to save time and speed through the leveling process.
- Our guide to Unique Items for leveling, which helps you gear up your characters for the leveling process.
- Our beginner leveling guide, which answers many of the questions new players might have and will set you on the right path.
You can start leveling as a Totem build as soon as you have Ancestral Bond and proper gem links (preferably 4-link). Even without leveling unique items, the build is pretty easy and straightforward to level and you should not have any issues.
This is what your passive skill tree should look like around level 60.
Useful Leveling Uniques
As you begin a new character there are few unique items that can boost your power exponentially. Tabula Rasa allows you to have a 6-Linked skill as early as you get the gems. Wanderlust gives a decent movement speed, which will make your leveling that much more efficient. Goldrim provides a lot of elemental resistances, this will let you worry less about gearing when approaching certain Act encounters. Lifesprig will help early on if you socket your spell into it.
Using Tabula Rasa will allow you to have 6-Link gem setups early on, which is why we show such examples below. If you cannot get Tabula Rasa (or another item with a 6-Link), then simply prioritize the first gems in each link provided below.
In order to acquire gems that are not available to your class as a quest reward, simply ask a friend to buy them off vendors for you, or buy them yourself from Sioasa in The Library in Act III Library.
From level 1, you should use the following link.
At level 10, you are able to add Flame Dash, which will help with your mobility.
By level 18 your Freezing Pulse link should look like this:
- Freezing Pulse
- Onslaught Support
- Controlled Destruction Support
- Added Cold Damage Support
- Arcane Surge Support
- Faster Casting Support
At level 28, you can finally start using Divine Ire Totems.
At level 38, your Totem gem setup should look like this.
- Divine Ire
- Spell Totem Support
- Multiple Totems Support
- Controlled Destruction Support
- Faster Casting Support
Why would I choose to play a Totem build instead of self-cast?
The Totem builds have few perks that make them very useful. First, you are less likely to run into Mana problems. Second, reflect is not an issue. Last but not least, is it way easier to stay away and place Totems to do the work for you instead of staying close to targets, in that sense it is safer than a self-caster.
If you like Totems in general this guide provides majority of what you need to know about Spell-based Totem builds. It also explains a cheap and easy way to start a Totem build along with a more expensive version of it, which allows you to tackle the hardest content in the game.