“This build is not updated for the current patch, but we have evaluated it and we consider it to still work as intended. You can try it out, but you may find slight differences between this guide and the current game state. Although viable, this build is not considered strong enough to be an optimal play choice during this league.”
This build guide is split over multiple pages, both to prevent it from getting too long, as well as to help you better find the information you are looking for. In addition to the current page, which presents general information about the build and also contains a Leveling and FAQ section, we have the following pages:
The Fire Trap Trickster is a trapper that is built around the burning ground effect of Fire Trap. The skill’s extremely high base damage allows us to easily scale Damage over Time in order to reach decent enough damage to deal with any type of content in Path of Exile. Since we do not need to spam traps all the time, we can look at other ascendancy classes than Saboteur. The Trickster ascendancy has a lot of DoT perks along with some other things that synergize well with the defensive aspects of our build.
The build does not require any build-enabling items. The damage is greatly scaled by additional levels applied to Fire Trap (mainly provided via the Weapon and Shield slots). When it comes to defenses, we focus on a lot of Life and Mana, since we are utilizing Mind over Matter.
Pros & Cons
+ Hardcore viable
+ Very versatile when it comes to map mods
+ Has the potential to do all endgame content
- Damage over time builds might not be for everyone
Offensively, throwing a single trap will be enough to clear a while pack of monsters. The build reaches a decent amount of area of effect and skill effect duration in order for the clearing to feel smooth.
Defensively, the Trickster has a lot of sustain via the “on kill” Life recovery. With this ascendancy class it is also easy to stack up Life Recovery, which also increases the Life you gain from your Life flask by a great amount. Besides that, we focus on building a great Mana pool in combination with Mind over Matter.
For playstyle, we rely a lot on our mobility and staying defensive by luring enemies into our traps.
This is the endgame passive skill tree.
For more information, be sure to check out the passive skill tree page.
Ascendancy, Bandits, and Pantheons
Our Ascendancy, Bandit, and Pantheon Power page goes into detail about all the choices you need to make in these regards.
We go over all of the gem links this build uses in the end-game on our Gem Link page.
Gear Summary / TL;DR
These items provide a good balance between offense and defense and are enough to deal with the endgame, although there is definitely a room for improvement. Please ensure you read the Gear, Jewels and Flasks page in its entirety.
|Item Slot||Item Name|
|Weapon||The Searing Touch|
As a reminder, we have several guides to help you level up a character.
- Our step-by-step leveling walkthrough, which allows even more experienced players to save time and speed through the leveling process.
- Our guide to Unique Items for leveling, which helps you gear up your characters for the leveling process.
- Our beginner leveling guide, which answers many of the questions new players might have and will set you on the right path.
The Fire Trap Trickster can be leveled with its signature since the beginning. Single target damage will lack early on. You can always level as any other skill you prefer.
This passive skill tree represents where you should be at approximately level 60.
Useful Leveling Unique Items
As you begin a new character, there are few unique items that can boost your power exponentially. Tabula Rasa allows you to have a 6-Linked skill as early as you get the gems. Wanderlust gives a decent movement speed, which will make your leveling that much more efficient. Goldrim provides a lot of elemental resistances, this will let you worry less about gearing when approaching certain Act encounters.
If you are a new player (or if this is your first character for the league), then note that obtaining these items will be very difficult, if not impossible. They are rare drops, which you can otherwise only acquire if you have saved up currency, so do not focus on them too much, and instead simply look for items that match the affix priorities listed in the gearing section above.
Using Tabula Rasa will allow you to have 6-Link gem setups early on, which is why we show such examples below. If you cannot get Tabula Rasa (or another item with a 6-Link), then simply prioritize the first gems in each link provided below.
In order to acquire gems that are not available to your class as a quest reward, simply ask a friend to buy them off vendors for you, or buy them yourself from Sioasa in The Library in Act III Library.
From level 1, you should use the following link.
By level 8, your Explosive Trap link should look like this.
At level 10, you should add Flame Dash for additional mobility.
At level 18, you should replace your trap setup with your signature skill.
At level 24, you should add Malevolence for additional damage.
By level 31, your Fire Trap link should look like this.
- Fire Trap
- Controlled Destruction Support
- Burning Damage Support
- Efficacy Support
- Trap and Mine Damage Support
Why Life Trickster instead of Chaos Inoculation Occultist?
The Occultist is a very strong ascendancy class defensively, but the damage Trickster reaches is much higher.
Problematic Map Mods?
The build cannot run No Regeneration maps. Besides that anything else is doable.
The Fire Trap Trickster throws traps that create an incinerating burning ground effect, which swallows enemies and turns them into ash.