Passive Skill Tree and PoB Link
This is the Endgame Goal Passive Skill Tree for the build. We focus on picking up all the efficient Impale, Sword and Crit nodes along the way, as well as a ton of health, some defensive clusters, such as “Soul of Steel”, as well as all the relevant Keystones (Call to Arms, Wind Dancer, and lastly Point Blank).
You can find the Path of Building for the Endgame Goal right here. This PoB was created using the PoB Community Fork, managed by LocalIdentity. If you are using the official Path of Building, developed by OpenArl, you might not be able to access all the relevant information. We recommend switching over to the Community Fork for the best experience.
This is the Leveling Passive Skill Tree for the build. Try to aim to pick up these nodes FIRST, before moving onto the Endgame Goal Tree.
Lightning Strike will be our signature skill, which should ideally be used in a 6-Link. For mobility, you should use Leap Slam. Blood Rage is an offensive buff that should be active all the time once you have enough Life Regeneration to sustain it.
For all the gem links we provide below, keep in mind that we list the gems in order of priority, meaning that if you lack the required number of sockets to fit all the gems, the first ones to drop are the ones at the bottom. Also note that in-game, as long as the sockets are linked, it makes no difference at all what order the gems are placed in.
Lightning Strike (6-Link)
Lightning Strike is a melee attack with a ranged/projectile component. We focus on scaling untyped damage modifiers, rather than melee or projectile fosued ones, as they will apply to everything. For this particular build we dual wield One-Handed Swords, which allows us to use the incredibly powerful t The Saviour unique sword later on. We recommend one link that works great for both clearing and single target.
- Lightning Strike (level 12)
- Ancestral Call Support (level 4)
- Added Cold Damage Support (level 8) for damage
- Multistrike Support (level 38) for damage/speed
- Elemental Damage with Attacks Support (level 18)
- Hypothermia Support (level 31)
- Lightning Strike
- Awakened Ancestral Call Support
- Awakened Added Cold Damage Support
- Awakened Multistrike Support
- Awakened Elemental Damage with Attacks Support
- Hypothermia Support
As Vicious Projectiles Support applies a 10% LESS attack speed multiplier, it heavily impacts the attack speed of these slow base weapons. It is better to switch it out for something else, for QOL purposes. If you are fine with slower attack speeds, it DOES add a lot of damage to the projectile portion of this attack, however.
Ancestral Protector, Blood Rage & Portal (3-Socket)
Ancestral Protector will be your boss buff, which you can place down to gain a large boost in your attack speed for a short time. Place it together with your Blood Rage and Portal gems into one of your weapons. Use your Blood Rage on cooldown. You want to make sure it is active 24/7.
Leap Slam (4-Link)
Leap Slam is your main mobility skill which will let you dodge lethal game mechanics and make you more time-efficient in general, by allowing you to cover great distances very rapidly and also jump over pit-falls or other environmental blocks.
- Leap Slam
- Fortify Support
- Faster Attacks Support
- Blood Magic Support OR Endurance Charge on Melee Stun Support OR Culling Strike Support
Personally, I use this setup to generate the majority of the Endurance Charges for this build, so I’d recommend the Endurance Charge on Melee Stun Support , but any of the ones listed here are fine.
- Frost Bomb (level 11)
- Increased Duration Support (level 20)
- Cast when Damage Taken Support (level 3)
- Frost Wall (level 11)
The Frost Bomb + Frost Wall in this CWDT setup will provide a great amount of QOL and defensive capabilities to the build. The Frost Bomb takes care of a lot of the regen-heavy bossfights (especially with the Maven healing bosses 24/7 now), while the Frost Wall makes kiting and staying at the Goldilocks range for the Ancestral Call shotgun easier.
Blood Rage should be active all the time, same with Enduring Cry. Simply put the cry on your left-click and it will automatically trigger on CD. As we have the “Call to Arms” keystone, the cast is instant and does not interrupt your overall play at all.
Make sure to pick up a Poacher's Mark as soon as possible (“Lost in Love” Act 3), to greatly enhance your single-target damage. Simply mark the boss you’re fighting and you’ll have a WAY easier time, as it provides a great deal of flat damage, overwhelm and life/Mana on hit throughout the fight.