Rain of Arrows Doomfletch's Prism Slayer Build Guide (PoE Blight 3.8)




Doomfletch's Prism Doomfletch's Prism rose from the ashes of its once former glory in the 3.7 update, thanks to the new Overwhelm ascendancy notable on the Slayer. A base critical chance of 8%, combined with one of the most powerful damage scaling mechanics in the game, results in an absolutely massive amount of damage, and the rest of the Slayer ascendancy supports it beautifully. Boasting high damage, a cheap starting point, and amazing scaling with high-end gear, this build makes for a great all-around choice at any point in the league.

Build Summary

Rain of Arrows Rain of Arrows is a great skill on any budget, as its versatility allows you to excel at both clearing and single target without switching links. This is ideal for this build, as it wants to use the Shroud of the Lightless Shroud of the Lightless body armour, which removes the awkwardness of dealing split elemental damage with its extra Elemental Penetration link. The build’s defenses are helped out by overleech from Soul Tether Soul Tether, Steelskin Steelskin, and a sizeable life pool.


+ Excellent clearspeed
+ Great and consistent single target damage
+ Cheap to build up enough damage for endgame
+ Near-endless room for growth in gear
+ Great league starter


- Not SSF friendly, thanks to a few required unique items that are not common
- Depending on demand, the price of the core items can spike

Playstyle and Core Mechanics

Offensively, Rain of Arrows Rain of Arrows allows you to cover much of the screen in arrows with a single use. Like any other bow build, Mirage Archer Support Mirage Archer Support helps with quick clearing, thanks to picking off packs you might otherwise not notice, or finishing off stragglers. Vaal Rain of Arrows Vaal Rain of Arrows provides a massive boost to single target damage, storing two uses, with each use dealing 8 times as much damage as a regular attack, while taking the same amount of time. This results in smooth clearing and huge burst DPS on single targets, augmented by the effects of the Slayer ascendancy.

Defensively, this build makes use of Immortal Call Immortal Call or Steelskin Steelskin, high leech rate, and Soul Tether Soul Tether to maintain its life while clearing. On single targets, quick movement and high damage will keep you out of danger most of the time.

The core scaling mechanic of the build is Doomfletch's Prism Doomfletch's Prism‘s “Gain 100% of physical damage as extra damage of each element” meaning that you scale damage through added flat physical damage. Herald of Purity Herald of Purity, jewelry, abyssal jewels, and Drillneck Drillneck all offer easily accessed physical damage, and Shroud of the Lightless Shroud of the Lightless ensures that your damage is not lost on resistant targets.

Ascendancy, Passive Tree, Bandits, and Pantheons


  1. Overwhelm
  2. Headsman
  3. Bane of Legends
  4. Endless Hunger

Overwhelm replaces your base critical chance with a base 7.5% chance, which is excellent for the low critical chance (5%) of Doomfletch's Prism Doomfletch's Prism. In fact, this was the nerf that resulted in Doomfletch's Prism Doomfletch's Prism builds dropping off the map in the first place, essentially undone by a single ascendancy notable. This node takes your critical strike chance from 35-40% to 55+%, so it is not to be underestimated.

Headsman and Bane of Legends provide massive single target damage buffs, with a 20% and 22% more multiplier respectively. They also offer faster movement and attack speed, and immunity to reflected physical damage, which opens up your map pool very slightly.

Finally, Endless Hunger provides immunity to bleed and stuns, as well as extra leech, which is a nice bonus to quality of life while clearing.

Passive Tree

Recommended Level 90 Skill Tree

At level 90, this tree provides 178% increased life, plenty of damage, and several jewel sockets. The claw nodes (including Soul Raker and Claws of the Hawk) are taken and applied to Bows using the Lioneye's Fall Lioneye's Fall unique jewel (placed in the nearby jewel socket). Before having this, it is recommended you make use of the Master Fletcher nodes, and pick up the leech nodes below Vaal Pact. If needed, the Beef and Wisdom of the Glade nodes are available for a single point each, if your gear cannot make up the needed stats.

Recommended Level 100 Tree

With the last ten levels, the recommended choice is to pick up frenzy charges, an additional jewel socket, and a bit more life. Otherwise, the passive tree remains largely unchanged.


Alira is the recommended bandit to side with, as her critical damage and elemental resistances bonuses are both very helpful, especially early in a league.


No particular god provides any important benefits to this build. Before picking up Endless Hunger, Soul of the Brine King will keep you from being chain-stunned. The general usefulness of Solaris and Lunaris’s benefits are quite nice otherwise.

For minor gods, Shakari provides poison immunity, while Ryslatha recharges life flasks in long boss fights or in the Labyrinth.


For all the gem links we provide below, keep in mind that we list the gems in order of priority, meaning that if you lack the required number of sockets to fit all the gems, the first ones to drop are the ones at the bottom. Also note that in-game, as long as the sockets are linked, it makes no difference at all what order the gems are placed in.

Rain of Arrows

The main damage-dealing skill on the build, Rain of Arrows Rain of Arrows should be socketed in your Shroud of the Lightless Shroud of the Lightless. It is one of the best hybrids for single target and AoE damage in bow skills, and will serve you well through all content. The recommended links are as follows:

  1. Vaal Rain of Arrows Vaal Rain of Arrows
  2. Mirage Archer Support Mirage Archer Support
  3. Elemental Damage with Attacks Support Elemental Damage with Attacks Support
  4. Chance to Bleed Support Chance to Bleed Support
  5. Vicious Projectiles Support Vicious Projectiles Support

At extremely high levels of gear, Chance to Bleed Support Chance to Bleed Support can be dropped, replacing it with Faster Attacks Support Faster Attacks Support or Maim Support Maim Support. This should only be done with high flat physical damage on practically every slot.


This build makes use of Precision Precision, Herald of Purity Herald of Purity, and War Banner War Banner. Precision Precision offers critical chance and flat accuracy, helping to cap hit chance easily. Herald of Purity Herald of Purity boosts damage nicely thanks to a large flat physical boost. War Banner War Banner boosts accuracy, and more importantly provides Adrenaline when placed. Adrenaline offers 100% increased damage and 25% increased attack speed, an absolutely massive bonus.

Additionally, the build should make use of either Herald of Ice Herald of Ice linked with Assassin's Mark Assassin's Mark and Curse On Hit Support Curse On Hit Support, or Flesh and Stone Flesh and Stone. Herald of Ice Herald of Ice is the most budget-friendly way to get power charges, but if you have another (such as an Assassin's Mark Assassin's Mark on hit ring) you should use Flesh and Stone Flesh and Stone for the boosted survivability.

Guard Skill Options

The guard skill for this build is largely up to player preference and gear. Molten Shell Molten Shell will generally be the strongest with high armour, but without it, Steelskin Steelskin and Immortal Call Immortal Call are reasonable options. Steelskin Steelskin is generally better when self-cast, while Immortal Call Immortal Call provides better results than it when triggered via Cast when Damage Taken Support Cast when Damage Taken Support.

Movement and Utility Skills

With Blink Arrow Blink Arrow left in the dust, Flame Dash Flame Dash is the recommended movement skill for this build. Instant cast and 3 charges puts it well above other movement skills for most content. Blood Rage Blood Rage is highly recommended for sustain of Frenzy Charges and faster attacks. Summon Ice Golem Summon Ice Golem can provide a bit of extra damage and accuracy, at the cost of having to frequently recast it. Other utility skills are largely up to personal preference, but Phase Run Phase Run, Decoy Totem Decoy Totem, and Vaal Haste Vaal Haste are all reasonable options.


Most of this build’s gear is made up of rares, with a few key uniques playing very important roles. Keep in mind that capping resistances can be difficult on this build, especially if you are getting flat physical damage in all available slots. Be willing to sacrifice damage, especially early on, to reach 5K+ HP and capped resistances.

While abyssal sockets are useful, the uniques sacrifice flat life and resistances, so be conservative when using them. The build is more than capable of doing all content without them.


Doomfletch's Prism Doomfletch's Prism is the defining item for this build. It has one of the strongest single mods on any weapon in the game, in “Gain 100% of Weapon Physical Damage as Extra Damage of each Element,” paired with a bit of attack speed and flat physical damage. It influences many of the gearing choices on the build, and is absolutely required for the build. It is recommended that you use the Doomfletch Doomfletch you use for leveling, and the Ancient Doom Ancient Doom prophecy to create your own. This is also generally cheaper than buying one pre-made.


The recommended quiver for the build is Drillneck Drillneck. With high flat physical damage, a bit of life, and 50% increased damage against pierced targets, this quiver is hard to replace. While it is a bit unusual, the extra damage from piercing a target does work with Rain of Arrows Rain of Arrows. This means that the build is far better off using a Drillneck Drillneck with intact implicit.

Body Armour

The third core unique item for this build is Shroud of the Lightless Shroud of the Lightless. This body armour provides an abyssal socket, % increased life, and the very powerful “Socketed Gems are Supported by Level 20 Elemental Penetration,” mod, which functions as all three elemental penetration gems at once. The abyssal socket also means that Shroud of the Lightless Shroud of the Lightless is much easier to link than normal, only requiring a five link for full potential. Shade form, while a neat bonus, is not an important part of the build, as its 45-second cooldown makes it unreliable at the best of times.


With no core unique, the helmet slot offers decent flexibility, and potentially a powerful enchantment. The default recommendation is to use a rare with high life and elemental resistances, but Hale Negator Hale Negator, Lightpoacher Lightpoacher, Starkonja's Head Starkonja's Head, and Rat's Nest Rat's Nest are all reasonable options. The “Rain of Arrows has 15% chance to fire an additional sequence of arrows” enchantment is a powerful single target booster, averaging out to 15% more damage. It is by no means required for the build to function, however, and should be a much lower priority than capping your resistances and getting high health.

The recommended mod priority on a rare helmet is as follows:

  1. Elemental resistance
  2. High flat life roll
  3. Accuracy


Gloves are a great slot to pick up damage alongside health, either via a unique or a well-rolled rare. If you are looking to use a unique, Tombfist Tombfist offers one or two abyssal sockets, and it is relatively easy to acquire a useful corruption on them. Otherwise, you will be best off with a well-rolled rare.

The recommended mod priority on rare gloves is as follows:

  1. Elemental Resistances
  2. High flat life roll
  3. Flat physical damage
  4. Attack Speed

With better gear, this is a slot to lower your resistance priority on and pick up more damage. The best rare base is Gripped Gloves Gripped Gloves, but any base is serviceable.


Once again, abyssal uniques can shine in this slot, with Bubonic Trail Bubonic Trail as a very powerful option. Otherwise, a rare item is recommended here, for high life, resistances, and most importantly, movement speed.

The recommended mod priority on rare boots is as follows:

  1. 25%+ movement speed
  2. Elemental resistances
  3. High flat life roll


The default recommendation for the belt slot on this build is Soul Tether Soul Tether. While Slayers have historically been able to take advantage of overleech from Brutal Fervor, the buffs in 3.7 have made this belt a better option, so this build can take advantage of the rest of the ascendancy. It also offers intelligence, and % life as extra maximum Energy Shield, a nice buffer of health to go with the Energy Shield from Shroud of the Lightless Shroud of the Lightless.


Amulets are one of the best damage-boosting slots on this build. With access to flat physical damage, critical strike multiplier, and accuracy, damage should be prioritized here more than any other slot. Missing stats can be made up here, in particular on Lapis Amulet Lapis Amulets.

The recommended mod priority on a rare amulet is as follows:

  1. Flat physical damage
  2. High flat life roll
  3. Critical strike multiplier
  4. Accuracy


A few good options are available on rings, making it somewhat hard to give a straightforward mod priority. Early on in gearing, look for high life, resistances, and a bit of flat physical damage. As you improve your gear, look for a shaper ring with Assassin's Mark Assassin's Mark on hit, which will nicely complement a Mark of the Elder Mark of the Elder, which is one of the strongest damage items available for the build. The best available base, by far, is a Steel Ring Steel Ring, which has a high flat physical damage range. Keep in mind that a Shaper Steel Ring Steel Ring can be ludicrously expensive though, so it is not recommended to go out of your way for one.

The recommended mod priority on a rare, non-shaper ring is as follows:

  1. Elemental resistances
  2. Flat physical damage
  3. High flat life roll


This build has a few powerful unique flask options. The first, and likely the easiest to make use of, is Atziri's Promise Atziri's Promise, which will provide a large damage boost and some leech, for only a few chaos, even looking for a perfect roll. Taste of Hate Taste of Hate offers a nice combination of damage and defence, though it is much more expensive than most options. Finally, The Wise Oak The Wise Oak can be a huge boon, both for damage and survivability. If your resists are perfectly balanced, this is by far the best flask for the build. This is difficult though, and it should not be high priority on gear, especially early on.

For magic flasks, the first priority should be a Quicksilver Flask Quicksilver Flask of adrenaline, as the build primarily moves by running. A seething or bubbling Divine Life Flask Divine Life Flask is recommended as a panic button, and you do not need to worry about staunching, as you are immune to bleeding damage thanks to your ascendancy, so look out for grounding or dousing instead. You will definitely want a Diamond Flask Diamond Flask, as lucky crit chance is a huge boost. Aside from these, Silver Flask Silver Flask is the default recommended flask, as onslaught is a nice buff to have, but if you have another source of it, you can use an extra unique flask, a Sulphur Flask Sulphur Flask for damage, or a Basalt Flask Basalt Flask for survivability.

Be sure to check out our Flask Crafting Guide to learn everything you need to know about how to set up your non-Unique flasks.


Jewels make up a shockingly large portion of this build’s damage, thanks to the flat physical damage acquired on abyssal jewels. Additionally, following the recommended tree, you will want a Lioneye's Fall Lioneye's Fall to convert the powerful Claw nodes to Bow nodes. For your rare jewels, simply ignore standard jewels, and acquire abyssal jewels instead.

The recommended mod priority on a rare abyssal is as follows:

  1. Flat physical damage
  2. Flat life
  3. Critical strike multiplier
  4. Attack Speed

Trade Links

These are all links for reasonable gear, but keep in mind that your needs may vary from what is listed. Be sure to adjust resistances especially, as capping them is the most important goal on gear. As you develop more currency and are looking for better gear, try to focus on increasing your damage in slots like gloves, rings, and amulets. Make sure to confirm that the search is set to the correct league, so you are not attempting to trade with people outside your league.

  • Helmet Search Be sure to keep an eye out for an extra prefix to craft hybrid life. If you are struggling to afford a helmet, lowering the accuracy is a reasonable option.
  • Glove Search Like with helmets, extra prefixes can be used to craft hybrid life. An open suffix can be a good place to craft an additional resistance. If you cannot afford this search, especially early in a league, dropping the damage mods and simply crafting them on yourself can save you several chaos.
  • Boot Search If you are struggling to afford boots, dropping life or resistances is recommended before you drop movement speed, as it cannot be made up in other slots as well.
  • Amulet Search This is a very basic search, designed for its cheapness. Be sure to look out for needed attributes or resists, but they are largely a bonus in this slot. As you upgrade here, look for higher damage in particular.
  • Ring Search While this is the base of what you should be looking for, do not be afraid to drop damage here to boost your resistances. When looking for a shaper ring to complement your Mark of the Elder Mark of the Elder later in gearing, simply look for a similar ring, or one with Assassin's Mark Assassin's Mark on hit. If you are trying to find a more powerful ring, a sSteel Ring Steel Ring is your best option, but these are very expensive.
  • Abyssal Jewel Search Early on, these jewels will make up the bulk of your spending on this build. To lower the price, it is recommended that you replace the secondary stat requirements, getting jewels with needed attributes or resistances, like below.
  • Budget Abyssal Jewel Search


As a reminder, we have several guides to help you level up a character.

Leveling this build is quite nice, and it can be run through the game without much alteration. Generally you will have the best time using Added Lightning Damage Support Added Lightning Damage Support and Added Cold Damage Support Added Cold Damage Support, up until you can start using a Doomfletch Doomfletch at level 28. This will provide more than enough damage until endgame, when you should have the currency to pick up an Ancient Doom Ancient Doom prophecy and upgrade to a Doomfletch's Prism Doomfletch's Prism.


What map mods do you need to avoid?

The only map mod that absolutely must be avoided is elemental reflect. No leech should usually be avoided as well, unless you happen to have a bit of mana gained on hit on jewelry somewhere.


    Build added.

  1. Posts

    Hey once again thank for another great guide :)
    But I must say a flask and trade search section would be nice

  2. Lydia



    I totally missed the flask section! Thanks for pointing that out, I’ll get it up in a hurry! And the trade links will be coming, I just had a few issues with the trade site and wanted to get the guide out, it’s working for me now, so they should be updated tonight with those. :)

  3. Posts

    Alright I be waiting :)

  4. Posts

    hey, i’m wondering if other bow skills will work as a main damage-dealing skill in this build ? if yes, are they just as good? and maybe you can give me a few options ?

  5. Lydia



    Other bow skills work well, but the reason Rain of Arrows is the recommended skill is that it works well on single target and AoE, without being reliant on a helmet enchant. Because you need to use Shroud of the Lightless in order to have high single target damage, having one skill for both clearing is very nice for it. If you want to use a different skill, Scourge Arrow is probably the best, because it’s also good on single target and AoE. Tornado Shot is the next best for that, but need a helmet enchant to feel really comfortable for single target. Blast Rain is a bit of an off-meta choice, but it’ll still work well, if lacking a bit in AoE. If you’re using a different skill, I recommend using a Barrage setup in your Shroud, with a clearing skill in your bow, where you won’t miss the penetration as much. Lightning Arrow, Ice Shot, and Split Arrow all work well for that. (I’ve tested most of those options, Rain is just the most comfortable for me)

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