Tornado Shot Champion Build Guide (PoE Harvest 3.11)



Guide Format

This build guide is split over multiple pages, both to prevent it from getting too long, as well as to help you better find the information you are looking for. In addition to the current page, which presents general information about the build and also contains a Leveling and FAQ section, we have the following pages:


Taking great advantage of the buffs to physical damage in the 3.7 update, the Tornado Shot Tornado Shot Champion has risen from an obscure, hardcore-oriented choice to an excellent all-around choice. It boasts incredible damage and toughness to rival the other best builds in the game, and keeps up with the quick clearspeed of the recent metas, making it an excellent all-around build. It is easy to start this build on any budget, and has nearly endless room for growth through gear.

If a build that excels in all areas of the game, with versatile gear and a fun, fast playstyle is appealing to you (and why wouldn’t it be?) then the Tornado Shot Tornado Shot Champion may well be what you’re looking for.

Build Summary

The Tornado Shot Tornado Shot Champion is versatile on every level, both in terms of the content it can run and the gear it can use. In spite of its average life pool, the Champion ascendancy skyrockets the build’s defenses thanks to an improved and permanent Fortify buff. The defense of the build is rounded out with Flesh and Stone Flesh and Stone and Soul of Steel on the passive tree, as well as a variety of potential gear options. Combined with the ranged playstyle of the build, this makes for an extremely good choice for the Metamorph league’s dangerous boss encounters. Offensively, the build takes advantage of the Impale Support Impale Support and the impale nodes on the tree to mount a fearsome offense thanks to the rapid-hitting nature of Tornado Shot Tornado Shot. Its consistency, clearspeed, and damage can be further augmented by a variety of options within its gear, both on rare and unique pieces of gear.


+ Good clearspeed
+ Budget-friendly, with lots of room to grow. Even on modest gear, the build is able to take on all the content the game has to offer, and with better gear it can trivialize it
+ More durable than the majority of other ranged builds in the game, especially on the same budget
+ Extremely high damage, easily capable of millions of DPS on even middling gear


- Not quite as fast in terms of clearspeed as the more traditional Tornado Shot Deadeye
- The Tornado Shot Tornado Shot fires 1 additional projectiles helmet enchantment can be quite expensive.

Playstyle and Core Mechanics

Offensively, the build utilizes additional arrows to scale the damage of Tornado Shot Tornado Shot and increase its coverage. This also allows for rapid hits, which in turn stacks up to max impales very quickly. Each of these impales have 107% increased effect, and last two additional hits thanks to the Master of Metal ascendancy notable. This results in a total of 145% extra damage after impales have been stacked up, a multiplier that other builds only wish they could have. Many of the unique items presented within this guide are dedicated to improving damage, but others, like Haemophilia Haemophilia and Rigwald's Quills Rigwald's Quills offer a significant boost to your clearspeed.

Defensively, Fortify, Flesh and Stone Flesh and Stone, Acrobatics, and Soul of Steel come together to form a powerful core of defenses, augmented by a potentially large pool of both evasion and armour. Champion alone offers 2000 flat armour, and depending on item and defensive skill choices, this can be augmented further, resulting in an even bulkier than typical setup. Because there are so many defensive options available to this build, all of which are good options, they will largely be discussed as they are brought up later, in the gearing and skills sections.

As for playstyle, the build rushes through maps with respectable move speed, quickly destroying packs with the help of Mirage Archer Support Mirage Archer Support. Because it picks off stragglers, you don’t need to worry about firing at leftover monsters, leaving you more time to keep zooming through the map.

Passive Skill Tree

Recommended level 90 skill tree.

For more information, be sure to check out the Passive Skill Tree page.


We go over all of the gem links this build uses in the end-game on our Gem Link page.

Ascendancy, Bandits, and Pantheon

Our Ascendancy, Bandit, and Pantheon Power page has all the details on the choices made for this build.

Gear Summary

For an in depth look at the recommended gear, check out The gear page, but we have some basic outlines here.

Item Slot Item Name
Head Rare Helmet
Amulet Rare Lapis Amulet Lapis Amulet
Chest Rare Body Armour or Farrul's Fur Farrul's Fur
Gloves Haemophilia Haemophilia or Shadows and Dust Shadows and Dust
Boots Rare Boots
Belt The Nomad The Nomad or Rare Stygian Vise Stygian Vise
Rings Rare Rings or Mark of the Elder Mark of the Elder
Weapon Arborix Arborix
Quiver Rare Quiver or Rigwald's Quills Rigwald's Quills


As a reminder, we have several guides to help you level up a character.

While notorious for being slow to level, bow builds have gotten plenty of useful items and skill reworks that have turned leveling from a pain to a breeze. Outside of powerful twink gear, the rare Rustic Sash Rustic Sash recipe (a rare Rustic Sash Rustic Sash, any weapon, and a Blacksmith's Whetstone Blacksmith's Whetstone to receive a weapon with % increased physical damage) and Rain of Arrows Rain of Arrows make leveling easy and comfortable throughout the process.

It is generally recommended that you simply follow the level 90 tree for leveling, pathing first to the ranger section of the tree to pick up the powerful bow nodes, as well as point blank. Wait to pick up the impale nodes until you have the first labyrinth completed, when transitioning to pure physical damage becomes worth it. As you are levelling, pick up life nodes as needed, taking them when you find yourself feeling squishy, and taking damage nodes if you find yourself struggling to kill fast enough.

At the start, pick up Split Arrow Split Arrow, and use it with Chance to Bleed Support Chance to Bleed Support and Mirage Archer Support Mirage Archer Support until you reach level 12. From there, use Rain of Arrows Rain of Arrows with the same links and order as Tornado Shot Tornado Shot, replacing Greater Multiple Projectiles Support Greater Multiple Projectiles Support with your choice of Faster Attacks Support Faster Attacks Support and Chance to Bleed Support Chance to Bleed Support, depending on the bow you are using. If you have access to leveling gear, the best options are Quill Rain Quill Rain early on, switching to a rare bow crafted using the Rustic Sash Rustic Sash recipe for a few levels when that drops off, before switching to Death's Harp Death's Harp and then Death's Opus Death's Opus, which is more than enough to carry you to endgame. With Death's Opus Death's Opus it is generally recommended that you switch to Tornado Shot Tornado Shot to take advantage of the additional projectiles.


What map mods do you need to avoid?

The only important map mod to avoid is physical reflect. This build won’t always die in one shot to its own damage, but it is enough to make running them extremely dangerous. No regeneration can be annoying, especially on higher tier maps, but it is doable overall.

What anointments should I use?

Any critical strike multiplier node or life node is a great choice, as is Tenacity.


    Updated guide to 3.10, with a change to recommended helmet crafting and jewels.


    Updated levelling section, fixed passive trees


    Changed section about helmet enchant, updated tree to 3.8


    Build added.

  1. Posts

    Wow, thanks so much for this! I’m playing this build on my very first play through ever, and so far it’s been great. The game is still over whelming with so many elements I haven’t had time to read up on but I’m having fun and progressing well into act 9 without too many issues. In fact, I didn’t even notice the bump in difficulty after act 5 but perhaps I was just lucky with my resist profile or it’s a testament to this build.

    My gear is still pretty average as I don’t think I have a single piece of recommended equipment yet, but it’s not stopping me thus far. I’ve come to realize that it’s largely the skill tree and gems that are new player friendly, the rest are something to aspire to. Although Tornado shot is a level 28 spell I just experimented with available spells up until that point. I relaxed a bit also once I read how difficult 6L stuff is to obtain and ended up just Trading for a 5L chest piece for next to nothing.

    Perhaps the addition of a slightly earlier path tree would also be helpful as I was unsure whether to just branch out evenly from the middle or head off down one of the legs. (I missed the small mana leeching node at the bottom and was wondering why I kept running out of mana with any aura running – oops).

    All obvious and standard stuff once you’ve played for a few hours :)

    Thanks again for the great build.

    P.S The links to the skill tree still seem to point to version 3.7.

  2. Lydia



    Y’know, I could’ve sworn I updated the trees to 3.8 when I made the other changes to the guide, but apparently not! Luckily, the tree didn’t change for this build in 3.8.0, so you don’t need to worry about that. And even without the recommended gear, the build is capable of doing pretty much all content. I did my first shaper with it after completing uber lab at level 70, then did another one ten levels later with a white crude bow, just to see if I could.

    I can put some more detail into the levelling section, because that probably would help, but for now I’d just recommend pathing to the right (most of the best early nodes are in that direction) when you’re starting.

    When it comes to a six link, I personally prefer, if I’m not looking for a specific unique, buying a white six link (usually for 20-30c) and crafting either with alteration orbs (reroll for life, then regal and craft resists) or with fossils. You can generally find a few Pristine Fossils by the time you actually need a six link for the damage, and you can typically hit 100+ life really easily within a few fossils.

    If you have any other questions about the build, feel free to ask. (Here, PMs, or on my twitch page, I’m pretty active)

  3. Posts

    Hi Lydia, thanks for your response.

    I thought the skill tree was different but I see now that that the changes are only ever so slight. The node containing “Forceful Skewering” has been moved further out in 3.8 and simply requires an extra +10 Strength to reach. Sounds important so I’ll grab those next now that I know where they are.


  4. Posts

    Can i ask how viable this build for a low budget 1-2 ex , highest tier map it can go with a low budget like that , the build look fun but i dont know is it viable enough for a starter .

  5. Posts

    This build is amazing it just has 1 huge problem wich i dont see anywhere in this guide and that is mana, with all the auras reserving mana and no mana potions how are we supposed to use Tornado shot did i miss something ?Lke i get to cast it like 4 times and thats it

  6. Lydia



    On 23/12/2019 at 6:43 PM, proenca21 said

    This build is amazing it just has 1 huge problem wich i dont see anywhere in this guide and that is mana, with all the auras reserving mana and no mana potions how are we supposed to use Tornado shot did i miss something ?Lke i get to cast it like 4 times and thats it

    The tree picks up the life and mana leech node directly below Vaal Pact, that should be more than enough to sustain mana.

  7. Posts

    Did anyone league start this for metamorph? Any insight?

    I have a question about the ascendancy choices – why does “Worthy Foe” basically not work for a Bow build? I have never seen anything about taunt not working for ranged attacks. I was considering Fortify on boots as a 5L and drop fortitude and inspirational to pick up Worthy Foe, but even in POB against “standard” enemies calculated there is no DPS gain from taunt / intimidate ascendancy. Any insight about league start viable or Worthy Foe is appreciated.

    Edited by Aldenier on March 9th, 2020

  8. Posts

    can u tell me gems links? have to much gems and iam confused.
    exemple: 6L
    Tornado Shot
    Greater Multiple Projectiles Support
    Impale Support Impale Support
    Brutality Support
    Mirage Archer Support
    Vicious Projectiles Support


    and, now barrage is a support gem, whats link do u recommend? thanks and sorry for my bad english.

  9. Posts

    I would like to point something in case someone want to try Aspect of the Spider. You can’t have 2 Aspect, either you pick Spider or Cat.
    Thanks for the guide!

  10. Posts

    Having a blast with this build in Harvest. Having neither the time nor the inclination to theory craft my own builds, I really appreciate the level of detail in your guides. Keep up the good work!

  11. Posts

    Thanks a lot for this Build idea. I love the really fast playstyle with flame dash combined with hard hitting arrows flying all around :)
    It’s a breeze…leveling and endgame wise.

    But let me ask you one question . I noticed that you assigned the Large cluster jewel close to the Point Blank notable.
    What kind of cluster jewel would you recommend or which one do you have on your own char?

  12. Posts

    Enjoying the build! With the changes to Arborix, is it still the best option? I’m using it and it’s working great, just trying to figure out when to use Dash and when to make sure I don’t use it.

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