POEGuy's Explosive Arrow Ballista Ancestral Commander Gear & flasks (Poe Legacy of Phrecia Event)

POEGuy

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Summary

To better understand the setup, remember that we scale our damage primarily through attack speed and gem levels.

The endgame setup should look something like this:

Item Slot Item Name Rarity Notes
Head Rare Helmet (budget) or Wilma's Requital Wilma's Requital (best) Rare/Unique Check the Gear Page for details
Amulet Rare Amulet with +1 to Level of All Fire Skill Gems (budget) or Replica Dragonfang's Flight Replica Dragonfang's Flight with +3 to Level of All Explosive Arrow Gem (best) Rare/Unique
Chest Rare Body Armour Rare Check the Gear Page for details
Gloves Rare Gloves Rare Check the Gear Page for details
Boots Rare Boots Rare Check the Gear Page for details
Belt Rare Belt or Replica Headhunter Replica Headhunter or Headhunter Headhunter Rare/Unique Check the Gear Page for details
Rings Rare Rings Rare Check the Gear Page for details
Weapon Quill Rain Quill Rain Unique Try to get one with close to 100% projectile speed. If you buy a foulborn version, make sure it has the “100% attack speed”!
Quiver Skirmish Skirmish Unique

Armour Pieces

Helmet

For the helmet, we use Wilma's Requital Wilma's Requital. This helmet will save us a bunch of Passive Skill Tree points. We use it mostly because of the “Ancestral Bond” Keystone. But it also raises our hit chance and gives us some extra damage.
Until you get Wilma's Requital Wilma's Requital, you will use a random Rare Helmet with life/resistances and take manually “Ancestral Bond” (check the POB!)

Body Armour

For the low-budget option, go with a random 6-link rare body armour with high armour, life, and resistances. Ideally, you want one with one or two of the following corruptions: +1 to level of socketed gems, +2 to level of all AoE gems, +2 to level of all Projectile gems, or +2 to level of all Duration gems.
If you opt to go for a unique body armour, I suggest Daresso's Defiance Daresso's Defiance or The Brass Dome The Brass Dome with one or two of the following corruptions: +1 to level of socketed gems, +2 to level of all AoE gems, +2 to level of all Projectile gems, or +2 to level of all Duration gems.

Gloves

For the gloves, we use Rare Gloves. Look for life/resistances/attack speed. Use Ichors and Embers to roll Fire Exposure and Attack Speed. Check the image below:
implicit modifiers
If you want to and know what you are doing, you can also allocate the “Elemental Equilibrium” keystone. I don’t take it because new players tend to mess up this keystone! especially on league starts, when items are constantly picked up and replaced. Skipping “EE” also saves a few passive skill points that can be allocated elsewhere.

Boots

For the boots, we use random Rare boots. Look for good movement speed/life/resistances. Use Ichors and Embers to roll % Life Regeneration per Endurance Charge and % Damage per Endurance Charge. Check the image below:
implicit example

Weapon

For the bow, we use Quill Rain Quill Rain. This cheap bow grants us 100% attack speed, which is crucial for the build. In addition, we can get up to 100% increased damage for free by allocating a specific Bow Mastery “Increases and Reductions to Projectile Speed also applies to Damage with Bows”. Check the image below: quill rain mastery
  • If you buy a foulborn version, make sure to have the “100% attack speed” on it!

Quiver

For the quiver, we use Skirmish Skirmish. This quiver grants us +1 additional totem! Since it’s very cheap and not highly sought after, it’s easy to find versions with strong single or double corruptions. The best in slot corruptions would be spell suppression, Bow Attacks Fire an Additional Arrow, or Point Blank (which saves you one passive point).

Jewellery

Amulet

For the amulet, we use a Rare Amulet with Life/Resistances/+1 to Level of All Fire Skill Gems. Later, you can go for a +2 Amulet or a Replica Dragonfang's Flight Replica Dragonfang's Flight with +3 to the Level of All Explosive Arrow Gems. Make sure to buy one with good rolls, use a Blessed Orb Blessed Orb on the implicit, apply 20x catalysts, and anoint it.

For the anoint we use: Divine Judgement (Sepia, Teal, Black)

Rings

For the rings, we use random Rare Rings with Life/Resistances/%Increased Elemental Damage with Attack Skills/%Increased Fire Damage. Play with the rolls and modifiers to best suit your budget.

Belt

For the belt, we use a random Rare Belt Life/Resistances/%Increased Elemental Damage with Attack Skills. You can also use a Immortal Flesh Immortal Flesh with good rolls.
Know that this build works with Headhunter Headhunter!
If you still want to have fun on a budget, feel free to use a Replica Headhunter Replica Headhunter instead.
In Legacy of Phrecia, most profitable farming strategies spawn a large number of rare monsters (Ritual, Ultimatum, Harbingers, Abyss, etc.), making Headhunter Headhunter a great choice.

Jewels

For the jewels, to avoid mistakes, it’s essential to place them exactly where the Skill Tree in Path of Building (PoB) indicates:

PoB, Passive Skill Tree & Gem Links

The build uses the following Jewels:
  1. Medium Cluster Jewel Medium Cluster Jewel with the notable “Sleepless Sentries” (Gives us permanent Onslaught while mapping!)
    Sleepless Sentries
  2. Small Cluster Jewel Small Cluster Jewel with the notable “Enduring Composure” (Gives us passively Endurance Charges!)
  3. The Light of Meaning The Light of Meaning with 6% Increased Fire Damage
  4. Lethal Pride Lethal Pride with some useful nodes ( a lot of options here! % totem damage, %elemental damage, %chance to deal double damage, etc. )
  5. Watcher's Eye Watcher's Eye with 7% or 8% “chance to Evade Attack Hits while affected by Grace”. Other modifiers that you can look for: “+#% to Chaos Resistance while affected by Purity of Elements”, “+#% to all maximum Elemental Resistances while affected by Purity of Elements”

For league start scenario, you can use random rare jewels with % Increased Maximum Life and some added damage modifiers.

Tattoos

Great for the late endgame:

9x Tattoo of the Ngamahu Warrior ( 5% increased Fire Damage )
1x Tattoo of the Tasalio Warrior ( 5% chance to Blind Enemies on Hit with Attacks )
*Because our totems attack incredibly fast, 5% is more than enough to trigger the Blind debuff.

Optional: You can add:

Tattoo of the Hinekora Storyteller ( +3% to Chaos Resistance; helps with Chaos Resistance )
Tattoo of the Ramako Archer ( 5% increased Global Accuracy Rating; If you don’t have a 100% hit chance in the endgame )

Grafts

For the Grafts, we will go for two XOPHGRAFTS with the following skills: Heart of Flame (will passively give you a shield that absorbs damage) and Call the Pyre (will cover the Enemies in Ash; a debuff that will make the enemies take increased Fire Damage Taken and move slower)

In addition, these XOPHGRAFTS can spawn with #% increased Fire Damage, #% increased Attack Damage, Damage Penetrates (6-10)% Fire Resistance, and #% increased Area of Effect ( great modifiers for us! ).
Here are some examples:

Call the Pyre
Heart of Flame

Flasks

Slot Flask Notes
1 Divine Life Flask Divine Life Flask Get one with the “Grants Immunity to Corrupted Blood” modifier
2 Granite Flask Granite Flask Boosts our Physical Damage Reduction
3 Jade Flask Jade Flask Boosts our Chance to Evade Attacks
4 Quicksilver Flask Quicksilver Flask Improves Movement Speed
5 Amethyst Flask Amethyst Flask Increases Chaos Resistance / If you have at least 50% Chaos Resistance, then you can drop this flask and go instead for a Sulphur Flask Sulphur Flask

Suffixes and Prefixes on the flasks are very flexible. You can roll the flasks yourself using Orb of Alteration Orb of Alterations.
For the Suffixes look for: “% Increased Armour During Effect, % Increased Evasion Rating During Effect, % Increased Movement Speed During Effect”, “Reduced Effect of Curses on you”.
For the Prefixes look for: “% Increased Duration”, “% Increased Charge Recovery”, “% Increased Maximum Charges”.

[REMINDER] Apply quality to your flasks! All flasks should have 20% quality. You apply quality using Glassblower's Bauble Glassblower's Bauble.
Automate your flasks! All the Magic Utility Flasks should have the Enchant: “Used When Charges Reach Full”.
You can get this enchant either by applying Instilling Orb Instilling Orb or by using your Crafting Bench.

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