Heavy Strike Slayer Build Guide (PoE Metamorph 3.9)

Vvckd

3


Guide Format

This build guide is split over multiple pages, both to prevent it from getting too long, as well as to help you better find the information you are looking for. In addition to the current page, which presents general information about the build and also contains a Leveling and FAQ section, we have the following pages:

Introduction

The Heavy Strike Heavy Strike Slayer is a character that heavily specializes in Stunning and Bleeding enemies. The build uses the Crimson Dance keystone notable, which allows you to inflict a maximum of 8 Bleeds instead of one, but with lesser effectiveness; overall this is more damage than the regular single Bleed effect.

The build uses Blood Magic and deals only Physical Damage. On the passive skill tree, we pick all the efficient Two-handed nodes that increase both the initial hit and the damage over time you deal. Resolute Technique solves all of your Accuracy Rating issues.

Build Summary

The build requires nothing to get started and is a decent league-starter. Acquiring decent gear later on should not be that hard, and the main currency sink you will probably do will be in your weapon, which should be crafted with Corroded Fossils for the great damage multiplier with Bleeds. For offence, you can choose to play with a 6-Linked Body Armour for additional damage via Vaal Ancestral Warchief Vaal Ancestral Warchief, or simply use Kaom's Heart Kaom's Heart for the additional survivability. Haemophilia Haemophilia can smooth out your clear speed, but should be replaced with well rolled Elder-based Gloves against tough bosses.

Pros & Cons

Pros

+ Hardcore viable
+ Interesting playstyle
+ Uses mechanics that are not very popular

Cons

- Damage mitigation is on the low end

Playstyle

Offensively, hitting enemies once or twice with Heavy Strike Heavy Strike should be enough to clear a pack of regular monsters. When you encounter tougher foes, you should also use your offensive totem and make sure you have good uptime on your Bleed stacks. Culling enemies at 20% Life is immensely powerful.

Defensively, the Stun mechanic itself will keep you safe most of the time. The build reaches a respectable amount of maximum Life and Life Regeneration. Headsman makes you immune to reflected Physical damage, which lets you not worry about the map mod.

For playstyle, simply move from pack to pack and Stun-lock everything in your path. Make sure you keep up your Endurance charges and Fortify effect by using Leap Slam Leap Slam regularly. Blood Rage Blood Rage synergizes with the build very well and should be active all the time. Use Enduring Cry Enduring Cry when you get Hit and cannot counter-attack immediately.

Passive tree

This is the endgame passive skill tree for the build.

For more information, be sure to check out the Passive Skill Tree page.

Ascendancy, Bandits, and Pantheons

Our Ascendancy, Bandit, and Pantheon Power page goes into detail about all the choices you need to make in these regards.

Gems

We go over all of the gem links this build uses in the end-game on our Gem Link page.

Gear Summary / TL;DR

These items provide a good balance between offense and defense and are enough to deal with the endgame, although there is definitely a room for improvement. Please ensure you read the Gear, Jewels and Flasks page in its entirety.

Our recommendation:

Item Slot Item Name
Head Rare Helmet
Amulet Rare Amulet
Chest Belly of the Beast Belly of the Beast
Gloves Haemophilia Haemophilia
Boots Rare Boots
Belt Rare Belt
Rings Rare Rings
Weapon Atziri's Disfavour Atziri's Disfavour

Leveling

As a reminder, we have several guides to help you level up a character.

You can start using Heavy Strike Heavy Strike as soon as you ascend in normal Lab for the Impact ascendancy node. You can also level the character by using Earthquake Earthquake.

Leveling Trees

With this early passive skill tree we aim to pick up Resolute Technique and Blood Magic as soon as possible. Once you have a reliable Chance to Bleed you can also pick up Crimson Dance. You also have the two jewel sockets for your Weight of the Empire Weight of the Empire threshold jewels.

Useful Leveling Unique Items

As you begin a new character, there are few unique items that can boost your power exponentially. Tabula Rasa Tabula Rasa allows you to have a 6-Linked skill as early as you get the gems. Wanderlust Wanderlust gives a decent movement speed, which will make your leveling that much more efficient. Goldrim Goldrim provides a lot of elemental resistances, this will let you worry less about gearing when approaching certain Act encounters.

If you are a new player (or if this is your first character for the league), then note that obtaining these items will be very difficult, if not impossible. They are rare drops, which you can otherwise only acquire if you have saved up currency, so do not focus on them too much, and instead simply look for items that match the affix priorities listed in the gearing section above.

Gem Progression

Using Tabula Rasa Tabula Rasa will allow you to have 6-Link gem setups early on, which is why we show such examples below. If you cannot get Tabula Rasa (or another item with a 6-Link), then simply prioritize the first gems in each link provided below.

In order to acquire gems that are not available to your class as a quest reward, simply ask a friend to buy them off vendors for you, or buy them yourself from Sioasa in The Library in Act III Library.

From level 1, you should use the following link.

  1. Ground Slam Ground Slam
  2. Onslaught Support Onslaught Support

At level 4, you should add Ancestral Protector Ancestral Protector for additional single target damage.

By level 8, your Ground Slam Ground Slam link should look like this.

  1. Ground Slam Ground Slam
  2. Onslaught Support Onslaught Support
  3. Maim Support Maim Support
  4. Added Fire Damage Support Added Fire Damage Support
  5. Ruthless Support Ruthless Support

At level 10, you should add Leap Slam Leap Slam for additional mobility.

At level 16, you should add Herald of Ash Herald of Ash for the additional damage.

By level 18, your Ground Slam Ground Slam link should look like this.

  1. Ground Slam Ground Slam
  2. Onslaught Support Onslaught Support
  3. Maim Support Maim Support
  4. Added Fire Damage Support Added Fire Damage Support
  5. Melee Physical Damage Support Melee Physical Damage Support
  6. Ruthless Support Ruthless Support

At level 28, you can replace your Ground Slam Ground Slam gem setup with the following Earthquake Earthquake.

  1. Earthquake Earthquake
  2. Melee Physical Damage Support Melee Physical Damage Support
  3. Maim Support Maim Support
  4. Added Fire Damage Support Added Fire Damage Support
  5. Concentrated Effect Support Concentrated Effect Support
  6. Ruthless Support Ruthless Support

By level 31, your Earthquake Earthquake link should look like this.

  1. Earthquake Earthquake
  2. Less Duration Support Less Duration Support
  3. Melee Physical Damage Support Melee Physical Damage Support
  4. Maim Support Maim Support
  5. Added Fire Damage Support Added Fire Damage Support
  6. Concentrated Effect Support Concentrated Effect Support

At this point you are also ready to ascend into Impact and start using signature skill Heavy Strike Heavy Strike. Earthquake Earthquake will give you a smoother leveling experience but using your signature skill from early levels can also be very satisfying.

  1. Heavy Strike Heavy Strike
  2. Ancestral Call Support Ancestral Call Support
  3. Melee Physical Damage Support Melee Physical Damage Support
  4. Ruthless Support Ruthless Support

You can swap Ancestral Call Support Ancestral Call Support with Chance to Bleed Support Chance to Bleed Support against bosses.

FAQ

What map mods should be avoided?

The % Chance to Avoid Bleeding is pretty annoying to deal with. No Regeneration and No Leech mods are also bad for the build, besides that you should be able to do anything else. You are immune to Reflect via the Slayer’s Headsman ascendancy node.

Conclusion

The Heavy Strike Slayer is a melee brute that specializes in Stunning and Bleeding enemies to death with his powerful melee blows.

Changelog
  •   

    Revisited and updated for Metamorph 3.9. The build counters most of the monster Armour gains via its huge Physical damage hits.

  •   

    Revisited and updated for Blight 3.8. The build received a huge buff with the addition of Damage over Time Multiplier for Bleeding.

  •   

    Revisited and updated for Legion 3.7. Improved Gem and Gearing sections along with replacing old passive skill trees.

  •   

    Build added.

  1. Posts
    2

    Do you think this build would be good for lab farming early league? I want to hunt enchants with my starter build to make some currency early game.

  2. Vvckd

    Moderator

    Posts
    646

    On 06/06/2019 at 11:25 PM, hellothere133 said

    Do you think this build would be good for lab farming early league? I want to hunt enchants with my starter build to make some currency early game.

    It will definitely do the work, for this purpose specifically, I would also recommend our Uber Lab Jugg build guide.

  3. Posts
    2

    Thanks! I’ll try out the other build. Farming lab early is my go to currency generator.

Please log in to reply.

Close
Close
Close
Close