Molten Strike Juggernaut Passive Skill Tree & Gem Links

Furty

336


Passive Skill Tree

Click here for the end-game Passive Skill Tree or check out the PoB.

Surplus points should be used to fill out Large Cluster Jewels in each of the three Large Jewel Sockets that have been taken. Look for Overlord, Devastator, Weight Advantage, Drive the Destruction, Fuel the Fight, and Martial Prowess. You will not have enough remaining skill points to get three notables on every Cluster Jewel, so it is fine to have a superfluous notable on each Jewel that you don’t talent in to. Each Cluster Jewel should have two Jewel sockets that we will place standard jewels into. You should try to get one of each notable for their unique benefits, then stack Weight Advantage for damage with remaining notables.

Cluster Jewel

Important notes regarding the Passive Skill Tree:

  • Iron Grip and Point Blank and incredibly important and should be acquired as soon as possible, as both have enormous influence on the DPS of Molten Strike Molten Strike.
  • If you do not have a Cluster Jewel with Fuel the Fight, be sure to put a single point into the Life and Mana Leech node that leads towards Vitality Point, or you will encounter Mana issues.
  • If you do not have Cluster Jewels yet but are deep into the endgame you should put surplus points towards the Constitution wheel.
  • Before you have Xoph's Blood Xoph's Blood you can path upwards from the fork near Elemental Overload — three point investment — to reach Avatar of Fire.
  • Leave Jewel sockets (excluding Large Jewel sockets for Cluster Jewels) for last, or until you can afford top-tier regular Jewels.

Gem Links

Molten Strike Molten Strike is the only damaging skill in the build, forming the basis of all our clear and single target.

Molten Strike Molten Strike 6-Link

  1. Molten Strike Molten Strike
  2. Awakened Multistrike Support Awakened Multistrike Support
  3. Awakened Elemental Damage with Attacks Support Awakened Elemental Damage with Attacks Support
  4. Combustion Support Combustion Support
  5. Awakened Fire Penetration Support Awakened Fire Penetration Support
  6. Slower Projectiles Support Slower Projectiles Support

Auras 4-Link

  1. Vitality Vitality
  2. Herald of Ash Herald of Ash
  3. Herald of Purity Herald of Purity
  4. Enlighten Support Enlighten Support

Mobility & Utility Link

This build has enough Attack Speed that Faster Attacks Support Faster Attacks Support isn’t necessary, but should be used for leveling and early mapping before you have achieved critical mass. Enduring Cry Enduring Cry is used for instant Endurance Charge generation and as a defensive tool if you are in a tight spot.

  1. Leap Slam Leap Slam
  2. Blood Magic Support Blood Magic Support
  3. Enduring Cry Enduring Cry

Blood and Sand Blood and Sand must not be linked to Blood Magic Support Blood Magic Support (make this link a 3-Link with an unlinked socket).

  1. Blood and Sand Blood and Sand

Flammability Flammability 3-Link

This link will automatically apply Flammability Flammability to everything hitting you, furthering your damage output.

  1. Cast when Damage Taken Support Cast when Damage Taken Support (Level 1)
  2. Wave of Conviction Wave of Conviction (Level 7)
  3. Flammability Flammability (Level 5)

Vaal Molten Shell Vaal Molten Shell 3-Link

This link adds a lot of defense but has to be manually cast by the player. Blood Rage Blood Rage is used to further Attack Speed and generate Frenzy Charges, and should be kept active at all times.

  1. Vaal Molten Shell Vaal Molten Shell
  2. Blood Rage Blood Rage
  3. Increased Duration Support Increased Duration Support

Main Page

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  1. Posts
    8

    Hi what is the difference with “dual Nebuloch” and “Grelwood shank / shield” ? Thx you

    Edited by Atix on February 24th, 2019

  2. Vvckd

    Moderator

    Posts
    1737

    Hello Atix, sorry for the long delay on my replay. The difference is that with Nebuloch you gain incredible amounts of flat Armour, Chaos resistance and physical damage per Endurance charge, which is great when you stack a lot of Endurance charges. Grelwood works good as a budget option and is used in other Molten Strike builds.

  3. Posts
    1

    Firstly, i think the skill tree is incomplete. Second, im lvl 76 and i have troubles with even uberlab, i get one shotted by izaro. İ have 3 good jewels, 2 nebulochs, 2 kaom’s way, kaom’s roots, wise oak flask and decent rares. Any suggestions? BTW do you have any footage defeating Uber Elder , Pale council , Breachlords etc.. with THİS build?
    Waiting for your replies.

  4. Vvckd

    Moderator

    Posts
    1737

    Hello MrNoo, can you please provide a link to your character so we can check it out.

  5. Posts
    1

    Yea I don’t see the “end game” passive tree, the link to the section below doesn’t go anywhere fruitful.

  6. Vvckd

    Moderator

    Posts
    1737

    On 04/04/2019 at 12:25 AM, lllusa said

    Yea I don’t see the “end game” passive tree, the link to the section below doesn’t go anywhere fruitful.

    The link you are referring is probably in the note of section 4.2 Passive Tree and it says “Note: For leveling skill trees prior to this endgame passive skill tree, please refer to the leveling section down below.” This is a link to the leveling trees and it works as intended.

  7. Posts
    3

    Hi, is Loreweave still the best in slot chest piece with only 78% max res in synthesis?

    Ps: Very nice guide, I made my first character with it and had no trouble getting to t15 maps so far. Only atziri has been a problem but that’s because i suck at dodging x)

    Edited by Depfrost on April 18th, 2019

  8. Vvckd

    Moderator

    Posts
    1737

    On 18/04/2019 at 5:04 PM, Depfrost said

    Hi, is Loreweave still the best in slot chest piece with only 78% max res in synthesis?

    Ps: Very nice guide, I made my first character with it and had no trouble getting to t15 maps so far. Only atziri has been a problem but that’s because i suck at dodging x)

    Loreweave Loreweave is still one of the top choices for the build for sure. You can also use other substitutes, if you choose to do so. Thanks for the kind feedback.

    Edited by Vvckd on April 18th, 2019

  9. Posts
    1

    The endgame passive skill tree is unavailable can u post the link for it.

  10. Vvckd

    Moderator

    Posts
    1737

    On 29/04/2019 at 12:45 PM, null said

    The endgame passive skill tree is unavailable can u post the link for it.

    The link provided in section 4.2 should work as intended. If you still have issues please let us know.

  11. Vvckd

    Moderator

    Posts
    1737

    On 04/05/2019 at 1:12 AM, stewpid52 said

    Hey do you have a Path of Building link for this at all?

    Everything you need to know is written in the build guide. Feel Free to ask anything.

    Edited by Vvckd on May 4th, 2019

  12. Posts
    2

    Sorry im a noob. I just started playing a week ago. building my first char based on your build. well i dont have any of the recommended uniqe items stated above. just using rares for now. but soon i will get some from trades. The thing is i didnt understand the rare affix thing. U say for Loreweave body armour 1st thing is elemental resistance. i looked up all the items but couldnt see any elemental resistance benefit. Could you explain where i do wrong ? Thanks for the build btw. and im lookıng forward to use other builds for new chars

  13. Vlad

    Moderator

    Posts
    142

    On 31/05/2019 at 11:28 PM, Opos61 said

    Sorry im a noob. I just started playing a week ago. building my first char based on your build. well i dont have any of the recommended uniqe items stated above. just using rares for now. but soon i will get some from trades. The thing is i didnt understand the rare affix thing. U say for Loreweave body armour 1st thing is elemental resistance. i looked up all the items but couldnt see any elemental resistance benefit. Could you explain where i do wrong ? Thanks for the build btw. and im lookıng forward to use other builds for new chars

    Hello, and welcome!

    For Loreweave, one of the variable mods is “Your Maximum Resistances are 76 – 78%” – the comment in the guide means that you should focus on this one and try to find a Loreweave that has a “good” roll there, like 78. Honestly, I’m not sure how relevant this still is (I’ll ask Vvckd) since in the past, that range used to be 76-80, meaning there was actually a big difference between a good and a bad roll for that mod. With such a small gap, it might not matter as much.

    Feel free to ask any other questions you may have!

  14. Vvckd

    Moderator

    Posts
    1737

    On 31/05/2019 at 11:28 PM, Opos61 said

    Sorry im a noob. I just started playing a week ago. building my first char based on your build. well i dont have any of the recommended uniqe items stated above. just using rares for now. but soon i will get some from trades. The thing is i didnt understand the rare affix thing. U say for Loreweave body armour 1st thing is elemental resistance. i looked up all the items but couldnt see any elemental resistance benefit. Could you explain where i do wrong ? Thanks for the build btw. and im lookıng forward to use other builds for new chars

    The Loreweave Loreweave roll is not of super big importance but I’d recommend getting a 78% one, even 2% maximum resistance can make big difference in the endgame. You can easily use a Divine Orb Divine Orb on your own, you will have 33% chance to hit the highest roll, which is not bad.

    Edited by Vvckd on June 1st, 2019

  15. Posts
    1

    I found a small way to modify the final passive tree to be better. Instead of grabbing the str ABOVE Golem’s Blood and going over grab the dex ABOVE Point Blank. This will give you 40 Dex instead of 30 Dex/10 Str, BUT you can grab the +30 Str at the top left of the map later or get the +8% fire damage & +12% burning damage on the top left when you reach it instead. This method gives you +20 more raw Str OR -10 raw Str for +8% fire damage. Here is a link to the modified skill tree: https://poeplanner.com/ABEAAQ0AEREAAIPG2FhjPfyMz_ZIXz8UIO8OUEfkUcEEeWipbsAaeA218jWS2L3-j03jpldvO1ivNuiGYCKvOFN25zpSvJ8YkRRN_Esyfg48FHHZfIIH8kH46_PdaGW77ZHO6hh2rM9-rY33MnKprKpZ8xo4kFUnL58-LdI62DD4d-XkVaIA8B8Es4KbwGZyD2aelG9mVPrSFm_jaiSqNukdFI9GpwjYJFZIr41hUu9OXhNAoHrvBS107Ua302-S0BLhIWB08RjbFHWkwnfX459noId2Sn1M_04qj2Aj05pqvqdlTb02R35qkxm0Aecb-iXfpBma_guN1WVbr4TZEmnAAQbGXaTd1cse0jh9c60JAAAAAAA=

  16. Posts
    1

    Sorry im pretty new to the game, I got 2 kaoms and 2 nebulochs. im lvl 68 and no matter how much life regen I put on the nebulochs absolutely destroy me. what am I doing wrong?

  17. Vvckd

    Moderator

    Posts
    1737

    On 15/06/2019 at 1:26 AM, Fireblaze172 said

    Sorry im pretty new to the game, I got 2 kaoms and 2 nebulochs. im lvl 68 and no matter how much life regen I put on the nebulochs absolutely destroy me. what am I doing wrong?

    You should have picked up all the Endurance charges and most of the important Life Regeneration on the tree, if you are still degen-ing you just need a bigger Life pool, which will make your Life Regeneration more efficient. At this point we recommend using just one of the Nebuloch maces until you feel comfortable sustaining the two.

  18. Posts
    1

    Jup pretty much the same with me. Those two maces eat my HP like nothing. but jeah im also new 2-3 day into the game so i must be doing something wrong :D

  19. Vvckd

    Moderator

    Posts
    1737

    On 19/06/2019 at 1:25 PM, Frostcold said

    Jup pretty much the same with me. Those two maces eat my HP like nothing. but jeah im also new 2-3 day into the game so i must be doing something wrong :D

    I do understand your problem in battling the degeneration effect, reaching over 1k Life Regeneration requires some specific itemization and is not so easy. Having the two Kaom's Way Kaom's Way rings in combination with all of your Endurance charges and a Vitality Vitality is pretty much mandatory in the beginning.

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