Necromancer Aurabot Support Passive Skill Tree & Gem Links

TbXie

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Cluster and non-Cluster Variations of Supports

We opted to offer two variations for the Aurabot Support guide. The first one is just a regular version without any Cluster jewels and focuses on getting you a very solid character that does everything your group could ever expect you to do. The second version is a higher budget version that focuses on using Cluster jewels to get more aura effect scaling, which results in a lot more damage and defences provided to your group.

If you are new to playing these kinds of characters, we advise you to stick to the regular version, as the Cluster version can be very confusing to transition into.

Passive Skill Tree

League Starter – All Around No Cluster Jewels Variant

This particular way of building an Aurabot is a lot easier for newer players to understand. It doesn’t revolve around getting specific pieces which would then get replaced and changed as you find other pieces. It focuses on having a couple of necessary things, hardly any respecs in the passive tree, and being solid both when just starting out in early levels and when reaching the later stages of the endgame.

Assuming you followed the leveling section, you should have already allocated Charisma, Leadership, Sovereignty, and Influence. Besides that, there really aren’t a lot of things this build requires to function. You should focus on grabbing Elemental Equilibrium and Avatar of Fire to make sure you can apply Cold and Lightning resistance reduction through Frost Bomb Frost Bomb by converting its Cold damage into purely Fire damage.

The reason why you want to use Frost Bomb Frost Bomb to apply Elemental Equilibrium on bosses is because it also adds Cold exposure as soon as it gets dropped on top of an enemy. Since we are not running Anger Anger, our Damage Dealer will be dealing almost exclusively Cold and Lightning damage. That’s why applying a reduction to those two elements as well as applying Cold Exposure becomes your best option to amplify your group’s damage output.

Once you have all of those notables, really the only thing you want to be pathing towards is Energy Shield. As you level up and you allocate Energy Shield, you should get up to 8K, making you fairly tanky. All in all, this makes this variation very easy to pilot and set up which makes it very potent as a league-starting option for Support characters.

We have made a Path of Building and a Passive Skill Tree for you to enjoy.

If you are seeking more information or a more thorough item breakdown, please refer to the gear page.

Gear, Jewels, and Flasks

Progression Advice

Since it’s fairly vital you keep improving your build throughout the level-ups and keep carrying your team’s damage output, we will cover the post-leveling steps to go through.

As mentioned in the initial leveling section, the choices from 1 to 55 are fairly straightforward. Whenever you accumulate a couple of basic pieces of gear, you’ll be able to start being a fully online support character. We have created a Path of Building and a Passive Skill Tree link for a level 80 Character. As mentioned before, generally you’re just looking for the most efficient Energy Shield choices. Assuming you have invested a little bit into gear pieces, you should be sitting pretty at 6K Energy Shield and a reasonable amount of added offences and defences.

Cluster Variant

This variation of the support build has tremendous amounts of pressure on gear! Only swap to this in the very very late game when you have plenty of currency to optimize your build. As we make use of a lot of Cluster jewels that change your Mana reservations, some of your gem sockets are going to change. I’ll be listing the entire setup in the gem section to avoid confusion.
We have made a Path of Building and a Passive Skill Tree for you to enjoy.

Gem Links (Setups & Differences)

Unlike many other builds, gem setups on Aurabots depend a lot on the actual gear you have. The amount of reduced Mana reservation you currently have available will change which auras go where. I will give you a couple of examples that you should find easy to use.

Pre-Low-Life Setups

4-Link Auras & Smite

As we mentioned before, your initial auras pre level 55 are not going to change until we transition into Low-Life. These will carry your group through the leveling and make it so you don’t have to worry too much about potential changes to gear. We chose these two damage auras cause adding flat damage is generally better than adding scaling multipliers in the early stages of the game.

You will want to a 4-Linked item (from level 24 onwards) with:

  1. Anger Anger
  2. Wrath Wrath
  3. Generosity Support Generosity Support
  4. Smite Smite

Post Normal Lab

After normal lab, you’ll be giving your group increased Attack Speed (and Cast Speed) per aura you are running, thanks to Commander of Darkness. This means you want to augment the amount of auras you’re running even though you’re almost reserving all of your Mana already. The way to do this is by running the auras that reserve flat Mana and keeping them low level. By running this setup, we squeeze out an extra 6% Attack speed out of Commander of Darkness while not reserving almost any extra Mana.

  1. Precision Precision (Level 1)
  2. Clarity Clarity (Level 1)

Proccing Elemental Equilibrium

Make sure to have allocated Elemental Equilibrium in the passive tree and check if you have no flat Fire or Lightning damage to spells on any piece of gear before using this setup (don’t allocate Avatar of Fire yet as you are still running Anger Anger).

  1. Ice Nova Ice Nova
  2. Increased Area of Effect Support Increased Area of Effect Support (optional)

Other Skills Before the Transition

Since you’ll have room for just one more aura between levels 24 and 55, we suggest you use a Purity of Elements Purity of Elements to help you manage your resistances throughout the leveling. Since your group members might also have a hard time keeping those close towards the maximum, they won’t mind you running that either. Besides that last aura, there are a few givens you want to run, such as Flame Dash Flame Dash possibly linked to Faster Casting Support Faster Casting Support.

Adding a Conqueror's Efficiency Conqueror's Efficiency

After completing the Wings of Vastiri quest in Act 8 you will be offered a Conqueror's Efficiency Conqueror's Efficiency. After socketing this into one of your empty jewel sockets, you will be able to add the Grace Grace aura to your build. This will keep you and your group safe while farming Blood Aqueducts and in early maps.

The transition to Low-Life

Prism Guardian Auras

Auras socketed in Prism Guardian Prism Guardian use Life to reserve their cost. They however don’t get the Mana multiplier from Blood Magic Support Blood Magic Support, which is what makes Prism Guardian Prism Guardian so powerful. These auras initially cost 50% Mana and will now only reserve 16% of our Life pool. Whether you go for Anger Anger or Hatred Hatred depends on the game state and the gear of your Damage Dealer at the point of transition. The more flat Cold Damage your Damage dealer already has (through, for example, Windripper Windripper, Ice Bite Support Ice Bite Support, or Added Cold Damage Support Added Cold Damage Support), the better Hatred Hatred will become.

  1. Wrath Wrath
  2. Anger Anger or Hatred Hatred
  3. Haste Haste

Alpha’s Howl Auras

Since Alpha's Howl Alpha's Howl comes with extra levels to the socketed aura gems, you want to put your Purities in there because they’ll help the group get to resistence cap. You’d also prefer putting your Grace Grace in here. However, if you can’t get the correct colours yet, you can socket these gems elsewhere and your setup will still work. They also don’t require to be linked whatsoever.

  1. Purity of Lightning Purity of Lightning
  2. Purity of Fire Purity of Fire
  3. Purity of Ice Purity of Ice
  4. Grace Grace

Another Blood Magic Support Aura

Since your Prism Guardian Prism Guardian auras don’t reserve all your Life, you get to run one other aura on Life. This has to be our Discipline Discipline, because of its lower original cost. This 2-Link can be put in any piece of gear.

  1. Discipline Discipline
  2. Blood Magic Support Blood Magic Support

Optimizing Commander of Darkness

As mentioned before, we want to run a low level Clarity Clarity and Precision Precision to optimize the Attack Speed our Damage Dealer gets from Commander of Darkness. These gems don’t have to be linked and can randomly be socketed by themselves anywhere in your gear. However, for perfect optimisation you’d want to make this a four link. If you don’t have another linked item available at this point, Smite Smite and Generosity Support Generosity Support can also be linked separately elsewhere.

  1. Precision Precision (Level 1)
  2. Clarity Clarity (Level 1)
  3. Smite Smite
  4. Generosity Support Generosity Support

Proccing Elemental Equilibrium & Exposure

Since you want to proc the most optimal exposures and resistance reductions, this choice depends on whether you chose to run Anger Anger or Hatred Hatred. Most likely, you should already use Hatred Hatred in which case it is vital that you allocate Avatar of Fire so you can convert Frost Bomb Frost Bomb into purely Fire damage and expose bosses to Cold while making them vulnerable to Lightning and Cold damage. Frost Bomb Frost Bomb can be socketed anywhere and requires no links.

  1. Frost Bomb Frost Bomb

Additional Utility Skills

Just as you did in the leveling section, there’s a couple of utility skills you really can’t go without. First of all there’s Flame Dash Flame Dash which can be linked to Second Wind Support Second Wind Support if you have a 2-Link available.

Post Merciless Lab, when you should pick up Mistress of Sacrifice, it’s also important that you’re running a Cast when Damage Taken Support Cast when Damage Taken Support link. We suggest the following:

  1. Cast when Damage Taken Support Cast when Damage Taken Support (Level 10)
  2. Bone Offering Bone Offering (Level 13) (through Essence Gluton this will grant you 8% Energy Shield regen whenever this procs)
  3. Immortal Call Immortal Call (Level 12)

Endgame Low-Life

When you finally optimize all of your pieces a little bit, there’s not much that’ll change but your setup will be less pressured on abusing Prism Guardian Prism Guardian which allows you to run either Awakened Generosity Support Awakened Generosity Support or Generosity Support Generosity Support on your damage Auras. This additional 50% Aura Effect to both Hatred Hatred and Wrath Wrath relates to approximately 33% more effect of those auras. It’s definitely something you will notice!

Prism Guardian Auras

This is where you will, contrary to before, only be putting two auras instead of three. That allows you to link Awakened Generosity Support Awakened Generosity Support and scale up your auras a lot more than you did before.

  1. Wrath Wrath
  2. Hatred Hatred
  3. Awakened Generosity Support Awakened Generosity Support

Alpha’s Howl Auras

Assuming that at this point in the game, you’ll have the means to be colouring our Alpha's Howl Alpha's Howl correctly. So, you’re going to swap our Discipline Discipline in here to get that little bit extra Energy Shield through the helmet’s aura level scaling. Disclaimer: if you’re running your Purities in an Alpha's Howl Alpha's Howl, and you have all the correct aura nodes, getting level 21 Purity gems will give you 1% additional maximum resistance which is about a 7% damage reduction versus Elemental Damage and a fairly significant upgrade.

  1. Purity of Lightning Purity of Lightning
  2. Purity of Fire Purity of Fire
  3. Purity of Ice Purity of Ice
  4. Discipline Discipline

Haste and Grace

As you swapped your Discipline Discipline to our Helmet to gain more gem levels, you’re now linking Vaal Grace Vaal Grace to a Blood Magic Support Blood Magic Support. Disclaimer: you will need a fairly highly leveled (15+ at level 85) Blood Magic Support Blood Magic Support to be able to make this swap. As your last big reservation aura, you need to socket Haste Haste. It does not matter whatsoever where the 2-Link Vaal Grace Vaal Grace goes or where the single socket Haste Haste goes.

Optimizing Commander of Darkness

As you leveled up, you’re now no longer restricted to running a low level Precision Precision and have gained more Life from leveling to combine this with a Blood Magic Support Blood Magic Support. You’re still keeping Clarity Clarity at Level 1 because it really doesn’t do much more than just giving extra attack speed from Commander of Darkness.

  1. Precision Precision (Level 20)
  2. Clarity Clarity (Level 1)
  3. Blood Magic Support Blood Magic Support
  4. Generosity Support Generosity Support

Proccing Elemental Equilibrium & Exposure

Since you want to proc the most optimal exposures and resistance reductions, this choice depends on whether you choose to run Anger Angeror Hatred Hatred here. Most likely, you should be picking Hatred Hatred here in which case it is vital that you allocate Avatar of Fire so you can convert Frost Bomb Frost Bomb into purely Fire damage and expose bosses to Cold while making them vulnerable to Lightning and Cold damage. Frost Bomb Frost Bomb can be socketed anywhere and requires no links.

Smite for an additional Lightning Damage Aura

This was mentioned before, but since it can’t be overstated: Smite Smite is huge and you should be trying to keep it up as much as possible. Since it scales off gem levels and doesn’t reserve any Mana, we opted to link it to Empower Support Empower Support and (Awakened) Generosity Support Generosity Support.

  1. Smite Smite
  2. Awakened Generosity Support Awakened Generosity Support
  3. Empower Support Empower Support (Level 3 or 4)

Additional Utility Skills

No changes here. These remain exactly the same as they did in the early part of this variant.

Just as you did in the leveling section, there’s a couple of utility skills you really can’t go without. First of all there’s Flame Dash Flame Dash which can be linked to Second Wind Support Second Wind Support if you have a 2-Link available. Post Merciless Lab, when you should be picking up Mistress of Sacrifice, it’s also important that you’re running a Cast when Damage Taken Support Cast when Damage Taken Support link. We suggest the following:

  1. Cast when Damage Taken Support Cast when Damage Taken Support (Level 10)
  2. Bone Offering Bone Offering (Level 13) (through Essence Gluton this will grant you 8% Energy Shield regen whenever this procs)
  3. Immortal Call Immortal Call (Level 12)

Cluster Variant

Your Throughput Auras (in Prism Guardian)

No changes here whatsoever compared to the regular endgame Low-Life setup. Still putting the auras that give you most throughput here while linking them to an Awakened Generosity Support Awakened Generosity Support.

  1. Wrath Wrath
  2. Hatred Hatred
  3. Awakened Generosity Support Awakened Generosity Support

4-Link in a Corrupted Helmet (in Alpha’s Howl)

Here’s your first change. Since we stack so much Aura effect anyway, the difference in gem levels on your Purities hardly matters anymore. Therefore, you’re opting to put other gems here to maximize the helmet’s corruption.

  1. Precision Precision
  2. Generosity Support Generosity Support
  3. Anger Anger
  4. Enlighten Support Enlighten Support (Level 3)

4-Link for Blood Magic Support Auras (in Sin Trek)

  1. Blood Magic Support Blood Magic Support
  2. Purity of Fire Purity of Fire
  3. Purity of Ice Purity of Ice
  4. Enlighten Support Enlighten Support (Level 3)

4-Link Vaal Auras and 2-Link Blood Magic Support Aura (in Shavronne’s Wrappings)

Since we’re picking up a really significant amount of Skill Effect Duration in those Cluster Jewels, we now don’t really mind having multiple Vaal Auras, and as we have a Soul Catcher Soul Catcher and 20 seconds per Vaal Aura, they should permanently be up anyway. Them being socketed in the Body Armour here is merely convenience and most of the links can be swapped around, however I prefer just giving you a simple setup you can blindly copy.

  1. Vaal Grace Vaal Grace
  2. Vaal Haste Vaal Haste
  3. Vaal Discipline Vaal Discipline
  4. Enlighten Support Enlighten Support (Level 3)

Next up, in your Body Armour, you’ll be linking another aura to Blood Magic Support Blood Magic Support.

  1. Purity of Lightning Purity of Lightning
  2. Blood Magic Support Blood Magic Support

3-Link Smite (in Ephemeral Edge)

Smite Smite, again, is a vital setup of your build. Linking it to Empower Support Empower Support and Awakened Generosity Support Awakened Generosity Support for maximum effectiveness of the Lightning Damage aura is recommended.

  1. Smite Smite
  2. Awakened Generosity Support Awakened Generosity Support
  3. Empower Support Empower Support (Level 3 or 4)

Additional Utility Skills (in Rare Sorcerer Gloves)

Since we’re a little socket-starved here, we’re going to make a few minor adjustments. We are dropping Second Wind Support Second Wind Support and levels on Flame Dash Flame Dash because of its Mana cost. There are two separate 2-Link setups here.

  1. Cast when Damage Taken Support Cast when Damage Taken Support (Level 10)
  2. Bone Offering Bone Offering (Level 13) (through Essence Gluton this will grant you 8% Energy Shield regen whenever this procs)
  1. Flame Dash Flame Dash (Level 1 – 20 Quality)
  2. Frost Bomb Frost Bomb

Main Page

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  1. Posts
    1

    Hi, first thanks for this guide and group/party play, it’s something new here and i really appreciate.

    I have a question about Cluster Jewels :
    You want to max offensive auras (Wrath, Hatred and Anger), but what is about this type of jewel who require 2 more skill points:

    Other Option ?
    Medium Cluster Jewel
    Adds 6 Passive Skills
    1 Added Passive Skill is a Jewel Socket
    Added Small Passive Skills grant: 6% increased effect of Non-Curse Auras from your Skills
    Added Small Passive Skills have 25% increased Effect
    1 Added Passive Skill is Vengeful Commander

    It gaves us 4*6 = 24
    + 0.25*24 = 6
    a total of 30% increased all Non-Curse Auras effect (boosted Purities, Haste and Discipline) instead of 36% from your cluster.

    Edited by NutsCed on September 9th, 2020

  2. TbXie

    Moderator

    Posts
    85

    Hey there!

    Thanks for the kind words first of all.

    As a general guideline I think those jewels wouldn’t be worth it.

    I just ran the math on it again and you’d lose about 2.5Kish Energy Shield, gain 22% Movement Speed (and Attack Speed but that’s redundant due to Carry not being able to attack this much anyhow), gain 3% Maximum Resistances.

    Important to note here, as it got me confused for a while, the jewel your referencing doesn’t make us lose any Hatred scaling. It just gives us more in the end for more skillpoints.

    So, basically the tradeoff is presenting a 9.5K Energy Shield build versus a 7K Energy Shield build which is a lot harder to gear for and has minor upsides (Honestly, the only relevant upside is the 3% Maximum Res – and don’t get me wrong – that is fairly big).

    In our group, I want my supports to be as safe as possible, whether they run around with 88 Resistances or 85 and an extra 2.5K Energy Shield probably are up in the air about what is actually the tankiest way. However, the Cluster Jewels mentioned, which really only focus on aurabots and stay far away from the Aurastacker Meta, really will be easier to come by.

    TLDR : I Don’t have the suggestion, but I still wouldn’t recommend it as I still need to consider the average player and make sure that evn the “high end” items are somehow obtainable for them. :-)

    On 09/09/2020 at 2:24 PM, NutsCed said

    Hi, first thanks for this guide and group/party play, it’s something new here and i really appreciate.

    I have a question about Cluster Jewels :
    You want to max offensive auras (Wrath, Hatred and Anger), but what is about this type of jewel who require 2 more skill points:

    Other Option ?
    Medium Cluster Jewel
    Adds 6 Passive Skills
    1 Added Passive Skill is a Jewel Socket
    Added Small Passive Skills grant: 6% increased effect of Non-Curse Auras from your Skills
    Added Small Passive Skills have 25% increased Effect
    1 Added Passive Skill is Vengeful Commander

    It gaves us 4*6 = 24
    + 0.25*24 = 6
    a total of 30% increased all Non-Curse Auras effect (boosted Purities, Haste and Discipline) instead of 36% from your cluster.

  3. Posts
    1

    Hi,
    it appears all the Path of Building links are for the cluster jewel variant (even the one in the “League Starter” section. Is this build still viable without the cluster jewels? And if so, do you have a PoB link for that?

    Thanks :D

  4. TbXie

    Moderator

    Posts
    85

    On 24/09/2020 at 7:57 PM, ChaosPeter said

    Hi,
    it appears all the Path of Building links are for the cluster jewel variant (even the one in the “League Starter” section. Is this build still viable without the cluster jewels? And if so, do you have a PoB link for that?

    Thanks :D

    I have no idea how that actually happened.

    https://pastebin.com/zPpZDYUw

    There’s a non Cluster Link, editing as we speak. Thanks for pointing this out

  5. TbXie

    Moderator

    Posts
    85

    On 03/10/2020 at 10:07 AM, kekikcilerakin said

    Can I be useful to my friend who is using ed contagion?

    No not really, ED is one of the worst builds to support

  6. Posts
    2

    How do you run Wrath, Anger, AND Purity of Elements at level 24? My mana reserve is capped when I try and run all 3.

  7. TbXie

    Moderator

    Posts
    85

    Well, if you followed the suggested pathing, Anger & Wrath will both be 33% Reservation bringing your remaining pool at 34%. Since purity of elements only reserves 24%, you should be able to do all of them and even throw in a low level Precision / Clarity

  8. Posts
    2

    On 22/10/2020 at 11:13 AM, TbXie said

    Well, if you followed the suggested pathing, Anger & Wrath will both be 33% Reservation bringing your remaining pool at 34%. Since purity of elements only reserves 24%, you should be able to do all of them and even throw in a low level Precision / Clarity

    I followed your link (https://www.poeplanner.com/ABUAADsAFQMAABpJUbQMcLtUrh2qvor-SS9v34p_xmpDRnGP-vDVvOptGQj0fdLK02wLwcUi9OwY2RPhiJMnAAAAAAA=) of what my level 24 skill tree should be, but I only get 8% reduced mana reserve from it so I have no idea how Anger and Wrath will be 50% -> 33% each.

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