Chaos DoT Trickster Build Guide (PoE Ritual 3.13)

GhazzyTV

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INTRODUCTION

This Chaos DoT build is a classic league-starter build that has been among the smoothest & easiest league-starter builds ever since the Chaos DoT abilities were introduced to the game. The build offers not only a great start available for even SSF leagues but also comes with a super high roof in terms of high budget end-game investment possibilities. You can go to CI, Low-Life or stay life based and upgrade your items significantly to reach millions of DPS. The low budget approach is more than capable of reaching end-game and will scale very well with upgrades as you go.

Below you can see the build in action from my YouTube guide. Do note that the video might be outdated in terms of information, and you should always look at this guide to make sure you have the updated version.

ABOUT THE AUTHOR

Ghazzy clocked over 25K hours in PoE, with the main focus of creating helpful content for new players & veterans alike in the form of guides in general for the community. He hosted the Build Creation Panel at ExileCon 2019 and now creates guides here on PoE Vault for your pleasure. You can follow him on Twitch, YouTube or Twitter. You can also join his Discord Community.

Here on PoE-Vault you can find all of his Build Guides HERE & all his crafting guides HERE!

GUIDE FORMAT

This build guide is split over multiple pages, both to prevent it from getting too long, as well as to help you better find the information you are looking for.

Chaos DoT Trickster Gear, Jewels & Flasks

Chaos DoT Trickster PoB, Passive Skill Tree & Gem Links

Chaos DoT Trickster Ascendancy, Bandits & Pantheon Powers

BUILD OVERVIEW

In this section I will outline the pros, cons, & the general play-style. This will allow you to determine if the build is for you or not!

PROS

+ Fast – The build is designed to spread the main source of damage via Contagion so if enemy packs are close to each other you can chain your damage across wide areas clearing multiple packs in just 2 casts.

+ League Starter – There are no mandatory items to make this build work, which makes it a very solid league-starter.

+ Unique Play Style – The original version of the build is based around casting 2 different spells that interact with one another provides a unique play-style to the build. If this is not something you’d like to do there is an option to opt out of Contagion and use another ability for clearing which is Bane Bane

CONS

End-Game – Higher end-game will require you to start upgrading your gear as the low budget style doesn’t hold up against the higher tier content. Luckily this isn’t a very expensive problem to have.

2-buttons – If you stay with the original approach of using Contagion the build will require 2 buttons to clear packs with.

PLAY-STYLE

There are 2 different play-styles offered in this guide, both will be using Essence Drain Essence Drain for the sake of single-target damage. However, you can use Bane Bane to clear with which doesn’t offer any specific play-style changes. Or you can use the original style which is to cast Contagion Contagion which is requiring you to cast that spell first and then connect it with a cast of Essence Drain, once the target you hit with Essence Drain dies, the Contagion will spread the DoT to every enemy within it’s radius and continue to spread each time an enemy dies affected by Contagion

What’s really cool with this play-style is that enemies affected by Essence Drain also grants you a #% life regeneration based of the damage dealt by the spell. Obviously this is not the case in maps with the “No life regeneration” modifier!

DAMAGE SCALING AND DEFENSIVE LAYERS

Since we are only scaling chaos damage over time from spells it is crucial for us to increase the level of the skills and get modifiers that provides chaos damage as well as damage over time to increase our efficiency. The more damage we deal the more life regeneration we receive thanks to the design of Essence Drain.

Defensively the build is a Hybrid utilizing Mind over Matter combined with Eldritch Battery to have a really high effective life pool as well as scaling Dodge for both attacks & spells.

Important to note regarding the Eldritch Battery & Mind over Matter defensive layer:
It is crucial to understand that this does not mean that you get 30% more effective HP. This is calculated by basic algebra which means 3/7 = 0.4285 which results in 42.85% increased effective HP assuming you can sustain it. Sustaining this means that you have to calculate it backwards which is done by taking your Life and multiplying that with 0.4285 and that number is the amount of unreserved mana and/or Energy Shield (thanks to Eldritch Battery) to have the highest effective life provided with these keystones. To calculate how much effective life you have you will simply take your life and multiply that with 1.4285 assuming the previous calculation is fully sustained. Normally I would prefer to have a bit more than the exact requirement to help with taking several hits in a row as well as being able to cast my spells as they will consume Energy Shield over Mana due to Eldritch Battery

CURRENT LEAGUE TIPS & TRICKS

3.13 Ritual League doesn’t offer any specific mechanic that we can abuse with this build.

PoB, PASSIVE SKILL TREE & GEM LINKS

The PoB community fork created by Localidentity is the only version being kept up to date, so make sure you have the correct version: PoB Community Fork.

Here is the Chaos DoT Low Budget PoB, and for a quick glance over the finished skill tree for this version, check out this link.

You can find more information this, as well as about all of the build’s gem links, on our dedicated page.

Chaos DoT Trickster PoB, Passive Skill Tree & Gem Links

GEARING

You can read more details about our gearing recommendations on the dedicated page, but for now you can see a summarized version below.

Chaos DoT Trickster Gear, Jewels & Flasks

Item Slot Item Name Rarity
Head Life & ES then Res/Attributes as needed Rare
Amulet Life & ES then Res/Attributes as needed Rare
Chest Life & ES then Res/Attributes as needed Rare
Gloves Life & ES then Res/Attributes as needed Rare
Boots Atziri's Step Atziri's Step or a rare with ES then Res/Attributes as needed Unique/Rare
Belt Life & ES then Res/Attributes as needed Rare
Rings Life & ES then Res/Attributes as needed Rare
Weapon + level of gems, Spell, Chaos or Over Time Damage modifiers (High budget wants to use a Bow) Rare
Shield Life & High Energy Shield is the name of the game here Rare

ASCENDANCY, BANDIT & PANTHEON RECOMMENDATIONS

You can read about the recommended Ascendancy, Bandit choice, and Pantheon Power recommendations for this build on our dedicated page.

Chaos DoT Trickster Ascendancy, Bandits & Pantheon Powers

LEVELING

The current meta of leveling through the Campaign Acts 1-10 is to go with a so called Chaosslinger approach which basically means we use Spellslinger Support Spellslinger Support with a variety of Chaos DoT abilities which creates a very smooth leveling experience and once you reach the stage of mapping you can then switch to the normal self-casted approach.

BEFORE YOU GET SPELLSLINGER (LvL 24)

Spellslinger Support Spellslinger Support is not available until level 24. The skills listed below are the ones I prefer to use until I hit level 8:

Once you reach level 4 you are able to purchase Swift Assembly Support Swift Assembly Support; this will be of great addition to your Stormblast Mines for single target. At level 8 you will be able to purchase Added Lightning Damage Support Added Lightning Damage Support & Added Cold Damage Support Added Cold Damage Support, both of which will be very solid to put together with both Stormblast Mines as well as your Frost Bomb for clearing.

Stormblast Mines

  1. Stormblast Mine Stormblast Mine
  2. Swift Assembly Support Swift Assembly Support

Either one of these or both if you have a 4-Link:

  1. Added Lightning Damage Support Added Lightning Damage Support
  2. Added Cold Damage Support Added Cold Damage Support

Frost Bomb

  1. FFrost Bomb Frost Bomb
  2. Added Lightning Damage Support Added Lightning Damage Support
  3. Added Cold Damage Support Added Cold Damage Support

At level 12, you will be able to enable Storm Brand Storm Brand and later on you will be able to purchase Brand Recall Brand Recall, which will be very helpful as you are leveling through the early acts. Do note that you get some re-spec points from just doing the mandatory quests through the acts; with this in mind you can deviate slightly from the leveling trees and pick up some extra spell/elemental or Lightning damage early on to do more damage if you feel safe enough. The Brand Recall can be in any blue socket in your gear without any links.

Storm Brand

  1. Storm Brand Storm Brand
  2. Added Lightning Damage Support Added Lightning Damage Support
  3. Added Cold Damage Support Added Cold Damage Support

In Act 2, you can pick up some better support gems for your damage output such as:

Storm Brand

  1. Storm Brand Storm Brand
  2. Controlled Destruction Support Controlled Destruction Support
  3. Elemental Focus Support Elemental Focus Support

Either one of these or both if you have a 4-Link:

  1. Added Lightning Damage Support Added Lightning Damage Support
  2. Added Cold Damage Support Added Cold Damage Support

Since the decision is to use the skills all the way to level 24, we would want to run some Herald skills available to use during Act 2 after Chamber of Sins (level 16):

  1. Herald of Ice Herald of Ice
  2. Herald of Thunder Herald of Thunder

In Act 3, we get to pick up some juicier Auras. We either keep our Heralds or switch to Wrath Wrath. I prefer to keep the Heralds personally.

Once you reach level 24 we will at this point switch to using our actual end-game abilities but in the form of using Spellslinger support to speed up the leveling process. First of all we need a set-up to trigger our spells which generates Frenzy charges for us, the links will be the following:

  1. Frenzy Frenzy
  2. Faster Attacks Support Faster Attacks Support

This leads us to the Chaos DoT abilities that we will be utilizing whilst leveling. I would suggest to only using 2 of these and if you feel a lack of damage you can always opt to add mana reservation nodes from the skill-tree to allow for more support gems. This is the links I would suggest for the following 2 abilities, make sure you use both abilities and only add support gems as long as your mana reservation allows for it. Do however prioritize the Bane & Despair links.

Soulrend

  1. Soulrend Soulrend
  2. Lesser Multiple Projectiles Support Lesser Multiple Projectiles Support and later Greater Multiple Projectiles Support Greater Multiple Projectiles Support
  3. Efficacy Support Efficacy Support

Bane

  1. Bane Bane
  2. Despair Despair
  3. Efficacy Support Efficacy Support

This will be used all the way to the point where we switch to our standard set-up of using Essence Drain & Contagion do keep in mind that abilities you plan on using in the end-game that isn’t used whilst leveling needs to be socketed in a pair of off-slot weapons to keep their level on par when you do the switch.

For more general leveling advice, we recommend the following guides.

QUESTIONS?

To guarantee that my guides are tools you can utilize to enhance your experience in Path of Exile, all you need to do is post your question in the comments and I will personally attend to them as soon as possible.

FINAL NOTES

As much as I love making build guides, it is very crucial in a game like Path of Exile that you play the game the way you enjoy playing it. With that said, if you’ve made any tweaks to the build compared to what I’m showing in this guide I would love if you’d posted it in the comments! It’s an effective way to show other approaches and it helps me grow as a build guide creator!

I hope you found the build guide useful and I wish you all many Exalted Orb Exalted Orb drops!

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  1. Posts
    1

    My favorite build in the game. Great guide Ghazzy!

  2. Posts
    4

    Hi Ghazzy,
    greatly described build! It’s my first DoT char and its going great so far.
    I’m planning on buying the 6L-Bow you mentioned, what would be a good gem setup for the second 6L then?

    Thanks!

  3. GhazzyTV

    Moderator

    Posts
    184

    @Effman:

    Hey, the links would remain the same but the bow would provide a significant damage boost through higher level gems :)
    Glad you like it sir!

  4. Posts
    4

    Hi Ghazzy,
    got that bow and quite a nice dmg boost. I just did my first attempt to kill Sirius on A5. Went ok until last phase. Every attack of him insta killed me.

    If possible can you have a look at my equip and give me a tip what upgrade would be best? Has to be something around 2-3 ex max. If I’m asking too much no problem!

    edit:
    https://www.pathofexile.com/account/view-profile/Effman/characters
    character name is EchoOfTheAssless

    Edited by effman on February 11th, 2021

  5. Posts
    1

    This is a really NOOB question (and I have searched for the answer) but how do you get the mechanic of the synergy between Essence Drain and either the Bane or the Contagion to work?

    I feel like I’m constantly mis-timing when to cast each one.

    Edited by rochambeaux on February 12th, 2021

  6. Posts
    4

    Hey Rochambeaux,
    what Level are you currently? It felt the same for me at beginning. When mob packs got bigger it started to work.

    Just cast contagion on a pack and after that one or two shots essence drain. As soon as you hit a mob with ED that is inflicted by contagion it spreads through the mob pack.

    Also I found it useful to equip something with „projectile pierces enemy’s“ that way it’s easier to hit multiple mobs – and more than one to start the spredding.

  7. GhazzyTV

    Moderator

    Posts
    184

    Effman, Rochambeaux:

    Pierce or more projectiles can make it a bit smoother but with less DPS output sure. Contagion is the ability used to spread Essence Drain, if one doesn’t like to play that approach then we use Bane instead and use Essence Drain only for single target.

    Regarding your dmg output. There are a few ways to increase your dmg from where you are right now:

    1) +1 skill amulet (chaos or intelligence or both)
    2) -9% chaos resistance to nearby enemies (hunter influenced) helmet
    3) 21 ED

    I’m about to go live, feel free to come in to my discord server: https://www.discord.gg/GhazzyTV and post in the #build-review chat channel and either myself or other veterans in my community will help you as soon as we can :)

  8. Posts
    4

    Hi Ghazzy,
    Couldn’t make it to your stream to ask my question..
    Does pierce lower the dps? And if so, why?

    thanks a lot so far!

  9. GhazzyTV

    Moderator

    Posts
    184

    @Effman:

    Pierce would have to replace a support gem actually providing damage unless of course you have it on a modifier on any of your items (hunter amulet is a great example).

  10. Posts
    1

    Hi Ghazzy, thanks for the great guide! If I can though, I’d like to point out in the leveling section that using Bane with Spellslinger won’t work well. GGG_Mark stated that any spell linked by two triggers is completely disabled. This includes the Despair linked with Bane. I’ve used Soulrend (as you mentioned) and ED on Spellslinger with your bane setup on a self cast for bossing. But other than that this is great! I just started over Ritual in SSF and can’t wait to see how far I can get with the build.

  11. GhazzyTV

    Moderator

    Posts
    184

    @Enzorn:

    Hey,
    My pleasure man, I’m just happy people enjoy my content!

    That’s odd, (regarding Bane on SS), I didn’t notice any issues with it, perhaps I need to dig in to this further, do you have a link to Marks statement on it that I could use as a reference when improving the guide?

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