Impale Cyclone Champion Ascendancy, Bandits, and Pantheon Powers

LunaWolve

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Ascendancy (Duelist – Champion)

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  1. Master of Metal
  2. Unstoppable Hero
  3. Conqueror
  4. Worthy Foe

Master of Metal provides an insane amount of damage in the form of additional hits for Impale, additional Physical damage per Impale, and 20% Chance to Impale and additional Armour if you’ve Impaled recently, which is pretty much all the time.

Unstoppable Hero, most importantly, makes you immune to Stuns if you have Fortify; beyond that the offensive and defensive stats it provides are also very good.

Conqueror provides some minor defensive benefits, but is necessary in order to take the last node.

Worthy Foe gives us a GIGANTIC damage boost, as enemies will no longer be able to evade our attacks, as long as they’re taunted (which thanks to Conqueror is always, unless they’re immune, such as because of map mods). This effectively gives us a 100% chance to hit an enemy without the need to stack up Accuracy. Additionally, to sweeten the deal, there’s also a flat 20% “increased damage taken” modifier on it as well, further boosting the damage provided by the node. It will likely be the largest increase you can acquire.

Bandits

You should kill all since the two passive skill points are more powerful than any of the benefits bandits offer.

However, if this is your first character of the league, it is usually worthwhile to help Alira instead, to get the free resistances and Mana recovery, as they’re a lot harder to get reliably for your first character. You can then switch out to the kill all reward later on, using the vendor recipe.

Pantheons

Major: Soul of Lunaris is a great Pantheon choice for the build, as it provides important Movement Speed along with additional Physical damage mitigation.

Minor: Soul of Shakari – chaos damage reduction is always a good addition to a build, before you get your “Divine Flesh” endgame option. Other minor gods can be chosen depending on personal preference, they aren’t really strong enough to matter in a big way.

Pantheon powers can be upgraded by using Divine Vessel Divine Vessel in the Map Device while you are activating the particular Map that contains the boss you need. Once you’ve killed the boss and captured his soul, you need to deliver the vessel to Sin in Oriath.

If you’ve beaten the Sirus encounter already, you will have to go back to any town in act 6-10 to talk to Sin, as he doesn’t exist in the new Epilogue town.

Main Page / TL;DR

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  1. Posts
    1

    Do you have an example of an endgame geared character I could look at.

  2. Vvckd

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    On 14/09/2019 at 1:55 AM, Thedirtymo said

    Do you have an example of an endgame geared character I could look at.

    Hey, unfortunatelly not.

  3. Posts
    8

    got 2 questions

    first did you make a mistake in typing ? cause the guide starts out saying we are taking dual swords scaling crit

    then few lines down it says we use axes and the node that does not allow us to crit ?

    confused me shortly

    second and my main question is how much aoe will we have compared to the slayer build

    i wanted to play cyclone and always wanted to make a champion character but im not sure if the aoe does not change much from when you get the spell

    its one of the few things that always annoyed me being that the spell is super slow and kinda small so how will aoe look with this ascendancy and build ?

  4. Vvckd

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    On 17/09/2019 at 7:43 PM, poextreme said

    got 2 questions

    first did you make a mistake in typing ? cause the guide starts out saying we are taking dual swords scaling crit

    then few lines down it says we use axes and the node that does not allow us to crit ?

    confused me shortly

    second and my main question is how much aoe will we have compared to the slayer build

    i wanted to play cyclone and always wanted to make a champion character but im not sure if the aoe does not change much from when you get the spell

    its one of the few things that always annoyed me being that the spell is super slow and kinda small so how will aoe look with this ascendancy and build ?

    Hey, fixing the typo shortly, sorry about that. When it comes to the AoE, Slayer is better. In this build though we utilize Impale, which Slayer cannot do. This results in tons of physical damage, which is also cheaper to scale, the AoE should be enough any ways.

  5. Posts
    8

    yub got my champion to 68 by now and the aoe is not bad :)

    its a bit of a shame you cant really see when impale is helping you or not as in i cant tell if i just got good dmg or how much of it impale is actually doing for me

  6. Vvckd

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    On 18/09/2019 at 5:37 PM, poextreme said

    yub got my champion to 68 by now and the aoe is not bad :)

    its a bit of a shame you cant really see when impale is helping you or not as in i cant tell if i just got good dmg or how much of it impale is actually doing for me

    The more you attack, the higher number of Impales you will have. The damage is kind of “ramping up” in a sense, you should definitely feel it against tougher enemies.

  7. Posts
    8

    Hey I was wondering, on the skill tree on the bottom you have a set of skills which are meant to benefit fortify support gem (the names on the skills tree have when fortify is activated.) Is this a mistake?
    Another thing that I found useful is using a ring that removes some of the mana, since the skill cyclone costs 6 mana you can keep using the skill without worrying about mana, I found a ring with -8 mana use. Also I dont seem to have enough dexterity to use some of the buff gems such as discipline.
    Thank you for the great build though!

  8. Vvckd

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    On 21/09/2019 at 2:05 PM, SetneuF said

    Hey I was wondering, on the skill tree on the bottom you have a set of skills which are meant to benefit fortify support gem (the names on the skills tree have when fortify is activated.) Is this a mistake?
    Another thing that I found useful is using a ring that removes some of the mana, since the skill cyclone costs 6 mana you can keep using the skill without worrying about mana, I found a ring with -8 mana use. Also I dont seem to have enough dexterity to use some of the buff gems such as discipline.
    Thank you for the great build though!

    Hey, the Fortify nodes are picked because we have permanent Fortify from Champion and the nodes affect the Fortify effect, not Fortify Support Fortify Support. The -# Mana cost of skills got changed and no longer affects channeling skills, such as Cyclone Cyclone. When it comes to the last question I am sure you’ve misspelled something because you do not need Dexterity for Discipline Discipline and the build does not use this aura at all. If you have Dexterity problems you can solve them by picking some on the tree and equipping item bases that provide additional dexterity, such as Jade Amulet Jade Amulet. Thank you for the kind feedback, glad you like the build.

  9. Posts
    8

    oh thank you, sorry i only recently bought poe i didnt realise about the champion having fortify

  10. Vvckd

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    On 22/09/2019 at 7:04 AM, SetneuF said

    oh thank you, sorry i only recently bought poe i didnt realise about the champion having fortify

    Thats great to hear, always glad to see new people coming to this great game!

  11. Posts
    8

    what stats would a preferable divine life flask have? can you please list. thanks.

  12. Vvckd

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    On 25/09/2019 at 9:08 AM, SetneuF said

    what stats would a preferable divine life flask have? can you please list. thanks.

    Hey, I like to always roll my Life flask half-instant with Bleed removal.

  13. Posts
    2

    Hello, Vvckd! First of all, many thanks for sharing build guides, they are helping a lot. I am kinda new player, and the cyclone champ is sure fun to play! But I am somewhat confused with a couple of things, hope you can make them clear, please. So, here we go: you said here above that this build doesn’t use Discipline aura, yet the guide itself does mentioned using Discipline linked with Blood Magic Support. Well, I tried that and this combo leaves me barely with any life to go with, so should I just forget about it completely or are there any ways to make it work?

    Similar situation with Pride aura: it consumes too much mana to be usable at all. Or am I missing something?

    Now in regard of passive points tree: would you recommend spending a couple of points to get Cloth & Chain (Increased Evasion & Armor + 12% Elemental Resists) instead of, say, getting two +5% max Life points?

    And the final question for today: could you, please, give your piece of advice on leveling skill gems for this build in particular. E.g., Maim Support should be lvl 1 only and so on. Maybe there is already a general guide on gems leveling strategy or is it always build-specific anyway?

    Thanks!

  14. Vvckd

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    On 04/10/2019 at 7:02 AM, El Mariachi said

    Hello, Vvckd! First of all, many thanks for sharing build guides, they are helping a lot. I am kinda new player, and the cyclone champ is sure fun to play! But I am somewhat confused with a couple of things, hope you can make them clear, please. So, here we go: you said here above that this build doesn’t use Discipline aura, yet the guide itself does mentioned using Discipline linked with Blood Magic Support. Well, I tried that and this combo leaves me barely with any life to go with, so should I just forget about it completely or are there any ways to make it work?

    Similar situation with Pride aura: it consumes too much mana to be usable at all. Or am I missing something?

    Now in regard of passive points tree: would you recommend spending a couple of points to get Cloth & Chain (Increased Evasion & Armor + 12% Elemental Resists) instead of, say, getting two +5% max Life points?

    And the final question for today: could you, please, give your piece of advice on leveling skill gems for this build in particular. E.g., Maim Support should be lvl 1 only and so on. Maybe there is already a general guide on gems leveling strategy or is it always build-specific anyway?

    Thanks!

    Hey, I undestand how some things mentioned in the build guide might be confusing to new players and I apologize for that. The Discipline Discipline + ###item:blood-magic-support### gem setup has only one purpose and it is to gain the Adrenaline buff. The Champion’s ascendancy node First to Strike, Last to Fall provides a very powerful buff called Adrenaline when you reach low life (<35%). By applying your Discipline aura, which reserves a large portion of your Life and then deactivating it you are able to go low life, which grants you the buff and you simply have it for 20seconds. This allows you to gain the buff before tough boss fights and quickly recover your life before heading into the fight. Pride Pride on the other hand is an aura that should be active all the time, it only reserves 50% of your maximum Mana; when you have enough damage and some form of Mana leech you should not have any Mana sustain problems at all. When it comes to the passive nodes question I’d recommend sticking with the Life instead of Armour, ES and resistances, since they are easily obtainable on gear. When it comes to level restrictions for the gems, I’d recommend leveling up everything as much as possible (except for Discipline Discipline).

  15. Posts
    2

    Appreciate your quick and complete answer, Vvckd! Yet I am still a bit confused regarding the Pride, Blood&Sand and Flesh&Stone combo: they reserve 85% of my mana (plus 10% for the Dread Banner atm), so I have barely enough to use Cyclone for a couple of seconds. But I am only at 40+ lvl so I assume the complete combo will be more feasible later in the game, right?

  16. Vvckd

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    On 04/10/2019 at 11:59 PM, El Mariachi said

    Appreciate your quick and complete answer, Vvckd! Yet I am still a bit confused regarding the Pride, Blood&Sand and Flesh&Stone combo: they reserve 85% of my mana (plus 10% for the Dread Banner atm), so I have barely enough to use Cyclone for a couple of seconds. But I am only at 40+ lvl so I assume the complete combo will be more feasible later in the game, right?

    Hey, if you are struggling with Mana simply run Pride Pride + Dread Banner Dread Banner. You are definitely low level to run them all.

  17. Posts
    8

    Hey,
    Could you please recommend what the best body armor, helmet and glove would be for this build? I don’t want to buy one that isnt good for the build.

  18. Vvckd

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    On 29/10/2019 at 9:30 PM, SetneuF said

    Hey,
    Could you please recommend what the best body armor, helmet and glove would be for this build? I don’t want to buy one that isnt good for the build.

    Hey, please check out the gearing section of the build guide. For each gear slot there is a detailed description and stat priority.

  19. Posts
    1

    I added a clarity gem and have .4% mana leech on belt. With a sliver of mana left works like a charm long as im hitting something. Just trying to figure out how to keep that with end game build. 84 now and just got belly 6l. I really lucked out on random drop and crafting links.

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