Ultimate Cyclone Slayer Build Guide - Slay the Stars (PoE Ultimatum 3.14)

Furty

1077

Introduction

Cyclone Cyclone is a perennial powerhouse that immediately asserted itself as one of the staple skills in the melee metascape on its inception. Slayer also received a few redesigned keystones, and is now one of the perfect pairings for crit-based melee builds. Despite a few tweaks in recent patches Cyclone Cyclone remains — not only viable — one of the most potent melee end-game builds available. The result of many leagues of careful build chemistry is a Cyclone Cyclone build of monstrous proportions. With the ability to melt any content in a matter of moments, our Crit-Based Cyclone Slayer is doubtless one of the strongest overall melee builds to ever grace Path of Exile.

Uber Awakener

No content is out of reach for this build. With 9000 or more effective Life, increased maximum Resistances, tons of Armour, and more, this build is not lacking in defense. It is always a great time to play Cyclone Cyclone, and this is the most overpowered way to do it. Our Crit-Based Cyclone Slayer is a truly unstoppable force that is the perfect candidate to fulfill any task.

Since Patch 3.11 Harvest League, Cyclone Cyclone no longer grants stun immunity and Starforge Starforge was heavily nerfed. This prompts us to changed our Ascendancy path and switch over to Atziri's Disfavour Atziri's Disfavour as our early game weapon, later transitioning to a Rare Exquisite Blade Exquisite Blade for maximum damage when our bank has been built up. In 3.14 Ultimatum League the build has no significant changes in power or pathing.

Build Assessment

Pros

+ Absurd damage potential — can basically scale indefinitely with enough currency

+ Excellent clear speed — one of the S-Tier melee builds

+ Solid all-round defenses — excellent Level 100 candidate

+ Melts bosses in the blink of an eye

+ Crit-based build with incredible scaling (~88% Crit Chance in top-end gear)

+ All map mods are possible (except no regeneration), immune to reflect

+ Strongest way to play Cyclone Cyclone in the end-game

Cons

Not a good Cyclone Cyclone build for beginners — knowledge of how to upgrade a character and quickly generate currency is very helpful

Expensive to achieve top-end gear, depending on the popularity and availability of items

Cyclone Cyclone can be a polarizing skill — careful movement is necessary for dangerous enemies

Path of Building and Furty’s Character

Make sure you are using the Path of Building Community Fork to include Impale DPS in the calculations.

You can find the Ultimate Cyclone Slayer’s Path of Building information here.

We use the Path of Building Community Fork for all of our builds, which is highly recommended. If you are encountering errors importing the build, please ensure you are using the Community Fork.

You can also find a link to Furty’s personal character for this build — last played in the 3.10 Delirium challenge league — by clicking here.

Playstyle and Build Mechanics

Cyclone Cyclone is a very simple and straightforward skill. Now a channeled ability, your character spins around and attacks extremely quickly — technically it is considered a movement skill, although it slows your character. By stacking a lot of damage, Critical Strike Chance and Multiplier, Attack Speed, Impale, and Movement Speed, our Cyclone Slayer glides effortlessly through maps while shredding packs and bosses alike.

This is an exclusively Physical damage build, which makes it relatively easy to itemize for early on. As you start to become more ambitious with armour acquisitions, gear can become a little more difficult and/or expensive to obtain — after all, crit items are highly sought after for many builds. Fortunately, many of the items can be crafted yourself, and for only a few Exalted Orb Exalted Orbs you outfit yourself with extremely strong items.

Simply enter a map, Leap Slam Leap Slam into a pack, and Cyclone Cyclone through it to blow it to pieces.

Videos

100% Delirious Forge of the Phoenix Map Forge of the Phoenix Map with Kosis and Omniphobia

Simulacrum Wave 20 (feat. Kosis, the Revelation)

Uber Awakener

Passive Skill Tree

This is our recommended Level 93 Passive Skill Tree.

For more details on the Passive Tree, an earlier game version, skill acquisition order, and more, be sure to check out the Passive Skill Tree page for in-depth information.

Passive Skill Tree

Gems

We go over all of the gem links this build uses in the end-game on our Gem Link page.

Gem Links

Ascendancy, Bandits, and Pantheon

Our Ascendancy, Bandit, and Pantheon Power page goes into detail about all the choices you need to make in these regards.

Ascendancy, Bandits, and Pantheon Powers

Gear Summary / TL;DR

These items strike a balance between power and cost-effectiveness. If you want to explore more options for Gear (both budget and high-end), Flasks, or get more information on alternatives and specialty items, please ensure you read the Gear, Jewels, and Flasks section in its entirety.

Some example gear used by our character:

Example Gear

Our recommendation:

Item Slot Item Name
Head Devoto's Devotion Devoto's Devotion
Amulet Daresso's Salute Daresso's Salute OR Rare Amulet (Turquoise Amulet Turquoise Amulet is ideal)
Chest Kaom's Heart Kaom's Heart
Gloves Atziri's Acuity Atziri's Acuity OR Rare Spiked Gloves Spiked Gloves
Boots Rare Boots
Belt Rare Stygian Vise Stygian Vise (with Endless Hunger) or Soul Tether Soul Tether
Rings Rare Rings
Weapon Rare Exquisite Blade Exquisite Blade, or Starforge Starforge

For much more detailed information on the best gear, jewels, and flasks to use, be sure to examine our detailed Gear Breakdown page.

Gear, Jewels, and Flasks Breakdown

Leveling

As a reminder, we have several guides to help you level up a character.

Start out with Ground Slam Ground Slam, which you should use until Level 12, when Sunder Sunder can be acquired. Sunder is a fairly potent leveling skill due to its high base damage and ease of use. Your Sunder links, in order of priority, are:

  1. Sunder Sunder
  2. Melee Physical Damage Support Melee Physical Damage Support
  3. Onslaught Support Onslaught Support
  4. Multistrike Support Multistrike Support
  5. Maim Support Maim Support
  6. Ruthless Support Ruthless Support

Just use what you can get until the gems become available — Maim Support Maim Support and Ruthless Support Ruthless Support are available very early, along with Onslaught Support Onslaught Support, but you will have to wait until Act II for Melee Physical Damage Support Melee Physical Damage Support. Added Fire Damage Support Added Fire Damage Support is an option in the meantime, if you are using a Tabula Rasa Tabula Rasa.

Blood and Sand Blood and Sand is available right at Level 4, and should be picked up immediately. Acquire Herald of Ash Herald of Ash and Herald of Purity Herald of Purity in Act II to help you level up. You can get Pride Pride in Act III after doing Lost in Love and drop Herald of Purity Herald of Purity.

Cyclone Cyclone can honestly be used as soon as you can sustain it (e.g. using a ring such as Thief's Torment Thief's Torment, but we recommend waiting until the latter part of the leveling process, or even after finishing Kitava. If you are league starting, you will probably want to do a little mapping before making the full switch, as Cyclone Cyclone is a relatively weak skill until it gets a bit of scaling behind it.

FAQ

Which Anointments are Best for my Amulet?

As with all anointment advice, you can make a variety of different choices depending on how you want to tailor your build. Consider these recommendations:

  • Fatal Blade — Our default recommendation for pure damage performance if using Swords.
  • Vitality Void — Expensive, but a great option for increasing leech to the maximum. Recommended if you forget to keep Blood Rage Blood Rage active on bosses sometimes.
  • Discipline and Training — Big boost to survivability and maximum life.

Why Do You Take Point Blank on the Tree?

Should only be used with Soul Tether Soul Tether and Glorious Vanity Glorious Vanity in niche setups.

I’m Having Mana Issues

Make sure you have the crafted affix -# to Total Mana Cost of Skills on both your rings. If you do not have those affixes, you will need to disable one of your auras and acquire % of Physical Attack Damage Leeched as Mana on one of your gear pieces (recommended: Gloves).

I Can’t Afford Atziri's Acuity Atziri's Acuity. Should I take Vaal Pact on the Tree?

This is a complicated question, because it largely depends on you, your gear, what league you are playing on, and your priorities as a player.

If you already have Glorious Vanity Glorious Vanity and have specced into Corrupted Soul, we recommend pathing to Vaal pact (3 point investment). If you have not yet done this, the answer is a lot murkier, as it is a 5 point investment from Golem’s Blood, and you will have to decide for yourself.

Check out the rest of the guide for any additional information:

Passive Skill Tree and Gem Links

Ascendancy, Bandits, and Pantheon Power

Gear , Jewels, and Flasks Breakdown

Changelog

  • 3.14 Ultimatum updates to the tree and gear recommendations for the early game (swords all the way through). 

  • Herald of Purity replaces Flesh and Stone.

  • 3.13 Ritual updates; Ascendancy pathing changed, Soul Tether and Glorious Vanity no longer default, gear updates, passive tree slightly changed, cluster jewel added, and more.

  • Updated Gear advice; Assassin's Mark ring affix was changed this patch, recommendation now correctly reflects this.

  • Ready for Heist 3.12; Path of Building updates, new skill trees, gear recommendations revised, and text body updates.

  • Updated for 3.11 Harvest; new tree(s), updated Ascendancy, Pantheon, Weapon advice (Disfavour, Rare Sword), and more.

  • New video of Wave 20 Simulacrum with Kosis, the Revelation added.

  • Path of Building updated.

  • 100% Delirious Forge of the Phoenix Map video added! Uber Awakener kill video added!

  • Path of Building link added!

  • Simulacrum Wave 20 video added, Uber Awakener kill GIF added.

  • 3.10 Delirium; Updated with new trees and some love for the gems and assessment. More to come!

  • Updated summaries.

  • Initial updates for Metamorph 3.9: Passive Skill Trees, Leveling, Gear, Annointment Advice, and Build Assessment.

  • Guide format updated in preparation for Patch 3.9.

  • Added a Vaal Pact tree to help players who can't activate Blood Rage.

  • Updated gem links and gearing recommendations to make sustaining Cyclone more clear. Added Annointment advice to the FAQ.

  • Updated for Patch 3.8.0 Blight League: Skill Trees, Leveling, Gems Links, and more!

  • Updated weapons section!

  • Guide added.

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  1. Posts
    4

    For the suggested one large cluster jewel, what is the prio order on the notables? Three are listed but currently getting all three is way out of my budget. If I am looking for just two, any preference in order/prio?

  2. Posts
    6

    Can anyone help with my build? I feels so squishy and can’t finish t16 Ultimatu or Harvest.

    https://pastebin.com/GVX136Mb

  3. Posts
    3

    On 12/05/2021 at 12:34 AM, crayola265 said

    When I open the sample build in PoB and unequip everything, it still has the chance to crit well above 56%. How is it so high with literally nothing equipped? Mine is around there with actively trying to get it that high… We have the same skill tree and everything, but I’m not sure why his chance to crit is so juiced even with no items?

    I think that’s most likely caused by configuration, for example “enemy is on consecrated ground”

  4. Posts
    3

    On 17/05/2021 at 1:12 AM, Fohbia said

    For the suggested one large cluster jewel, what is the prio order on the notables? Three are listed but currently getting all three is way out of my budget. If I am looking for just two, any preference in order/prio?

    I’ve looked around a bit and the Devastator notable doesn’t reallyy seem to be worth it (also expensive), so what I did was switch that for Fuel the Fight which is some damage + mana leech. Not the most optimal but lowers the budget a lot.

  5. Posts
    1

    On 18/05/2021 at 5:33 PM, zerolife said

    Can anyone help with my build? I feels so squishy and can’t finish t16 Ultimatu or Harvest.

    https://pastebin.com/GVX136Mb

    You have a ton of life already and capped elemental resists. The 2 main answers are:

    1. Get more DPS. Killing monsters faster prevents them from killing you. Your weapon is pretty low DPS – a 700-750 DPS weapon for a few ex should be within reach if you’re already doing T16 maps
    2. Get some chaos resistance. Going up to 0% helps a lot

  6. Furty

    Moderator

    Posts
    1587

    Weapon is enormous — as with most Phys builds, all your damage is basically multiplying off of it, so you’ll want to splash most of your investment their if you’re struggling with damage.

  7. Posts
    7

    Furty, I like this build (among other reasons) because it doesn’t murder my wrists and it’s pretty light on buttons. I bound Cyclone to my RMB and most maps it’s almost like scratching off a lottery ticket: moving right and left, up and down, etc.
    Do you have any other builds that you could recommend for that sort of gameplay?

  8. Posts
    1

    Hey! I’m able to do T11-T14 maps well but T13/14 maps are a little slow and I’m getting 1-shotted sometimes.
    This is my character :

    https://www.pathofexile.com/account/sony/view-profile/TheZoraxhas/characters

    I’m playing on PS4, standard league.
    Any help would be appreciated :)

  9. Posts
    36

    Can always use more defences so, I am using 6L belly of the beast and 6L starforge. What would be suggested for a good defensive 6L that doesn’t reserve mana?

  10. Posts
    1

    Hello folks

    I’m in need of help with my build cause I kinda hit a brick wall and any obvious upgrades for me are tens (or hundreds) of exalts away from me. Could some experienced POE veteran give me a few pointers?

    Here’s my build: https://pastebin.com/8RjstFVQ

    I feel like DPS might be better as i don’t melt through content as I feel this build has potential to do. Sirius, Cortex bosses or even most of Shaper Guardians (besides Hydra) are just beyond my reach.

    Also I keep being oneshotted and it’s usualy after being stunned or frozen or at least I think that are the reasons.

    Any pointers will be much appreciated!

    Cheers!

  11. Posts
    1

    Hey!

    I am trying this build right now, but I cant ever get my energyshield up? Why’s that? It’s always at 0/xxx

  12. Posts
    7

    On 30/05/2021 at 8:28 AM, Lunkan90 said

    Hey!

    I am trying this build right now, but I cant ever get my energyshield up? Why’s that? It’s always at 0/xxx

    Because we have no added ES in our skill tree and you probably dont have any in your gear.

  13. Posts
    1

    Hi Furty,

    First of all, thank you so much for the guide. Ultimatum is my first league, and so far I’ve been enjoying my slayer with your cyclone build!

    However, I’ve often find myself getting ‘one-shotted’ by bosses and sometimes rare mobs in T13-15 maps. I’m not sure where went wrong or perhaps it’s my skill as a player (as well as being unfamiliar with the pattern of the fights, e.g. for Sirus etc.).

    I’m using everything that are suggested in your guide, but currently my HP is hanging around 5.4k and my cyclone dps is a little bit over 300k (I’m at lv 94 btw).

    How do I raise my HP to be closer to 6k and for my dps to be even at 1M? Are there any suggestions or feedback for me to improve my character?

    Thank you in advance, Furty!

  14. Posts
    1

    In the passiv tree why do you use “Two Handed Melee Damage” and “Destroyer” while playing a dual wield build? Is this just for the early game?
    (just started PoE last week, so this is maybe a stupid question ;-) ).

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