Ultimate Cyclone Slayer Build Guide - Slay the Stars (PoE Ritual 3.13)
About the Author
Furty has been playing Path of Exile since the release of the Onslaught League in 2013, and has a deep and diverse well of experience within the game. Equally comfortable playing on Hardcore, Softcore, and Solo-Self Found Leagues, recent ladder results include finishing Delirium League at Rank 61 playing his Kinetic Blast & Power Siphon Pathfinder Build, Rank 5 on the Legion SSF League playing his Essence Drain & Contagion Trickster Build, and the Betrayal League at Rank 186 playing his Elemental Hit Ascendant Build. You can follow him on Twitter, or check out his occasional streams on Twitch.
Guide Format
This build guide is split over multiple pages, both to prevent it from getting too long, as well as to help you better find the information you are looking for. In addition to the current page, which presents general information about the build and also contains a Leveling and FAQ section, we have the following pages:
Introduction
Cyclone is a perennial powerhouse that immediately asserted itself as one of the staple skills in the melee metascape on its inception. Slayer also received a few redesigned keystones, and is now one of the perfect pairings for crit-based melee builds. Despite a few tweaks in recent patches
Cyclone remains — not only viable — one of the most potent melee end-game builds available. The result of many leagues of careful build chemistry is a
Cyclone build of monstrous proportions. With the ability to melt any content in a matter of moments, our Crit-Based Cyclone Slayer is doubtless one of the strongest overall melee builds to ever grace Path of Exile.
No content is out of reach for this build. With 9000 or more effective Life, increased maximum Resistances, tons of Armour, and more, this build is not lacking in defense. It is always a great time to play Cyclone, and this is the most overpowered way to do it. Our Crit-Based Cyclone Slayer is a truly unstoppable force that is the perfect candidate to fulfill any task.
Since Patch 3.11 Harvest League, Cyclone no longer grants stun immunity and
Starforge was heavily nerfed. This prompts us to changed our Ascendancy path and switch over to
Atziri's Disfavour as our early game weapon, later transitioning to a Rare
Exquisite Blade for maximum damage when our bank has been built up. In Patch 3.13 Ritual League some of our Ascendancy pathing has changed. On the surface it may seem more convenient, and in some aspects it will improve the early game of the build. Reduced access to stun immunity without heavy investment and the loss of the Energy Shield from Corrupted Soul, however, will hurt the endgame scaling of the build somewhat. This can be ignored by playing without the stun immunity from Endless Hunger and continuing to use
Soul Tether for overleech, however, this carries its own set of significant risks.
Build Assessment
Pros
+ Absurd damage potential — can basically scale indefinitely with enough currency
+ Excellent clear speed — one of the S-Tier melee builds
+ Solid all-round defenses — excellent Level 100 candidate
+ Melts bosses in the blink of an eye
+ Crit-based build with incredible scaling (~88% Crit Chance in top-end gear)
+ All map mods are possible (except no regeneration), immune to reflect
+ Strongest way to play Cyclone in the end-game
Cons
– Not a good Cyclone build for beginners — knowledge of how to upgrade a character and quickly generate currency is very helpful
– Expensive to achieve top-end gear, depending on the popularity and availability of items
– Cyclone can be a polarizing skill — careful movement is necessary for dangerous enemies
Path of Building and Furty’s Character
Make sure you are using the Path of Building Community Fork to include Impale DPS in the calculations.
You can find the Ultimate Cyclone Slayer’s Path of Building information here.
We use the Path of Building Community Fork for all of our builds, which is highly recommended. If you are encountering errors importing the build, please ensure you are using the Community Fork.
You can also find a link to Furty’s personal character for this build — last played in the 3.10 Delirium challenge league — by clicking here.
Playstyle and Build Mechanics
Cyclone is a very simple and straightforward skill. Now a channeled ability, your character spins around and attacks extremely quickly — technically it is considered a movement skill, although it slows your character. By stacking a lot of damage, Critical Strike Chance and Multiplier, Attack Speed, Impale, and Movement Speed, our Cyclone Slayer glides effortlessly through maps while shredding packs and bosses alike.
This is an exclusively Physical damage build, which makes it relatively easy to itemize for early on. As you start to become more ambitious with armour acquisitions, gear can become a little more difficult and/or expensive to obtain — after all, crit items are highly sought after for many builds. Fortunately, many of the items can be crafted yourself, and for only a few Exalted Orbs you outfit yourself with extremely strong items.
Simply enter a map, Leap Slam into a pack, and
Cyclone through it to blow it to pieces.
Videos
100% Delirious
Forge of the Phoenix Map with Kosis and Omniphobia
Simulacrum Wave 20 (feat. Kosis, the Revelation)
Uber Awakener
Passive Skill Tree
This is our recommended Level 100 Passive Skill Tree.
For more details on the Passive Tree, an earlier game version that uses axes, skill acquisition order, and more, be sure to check out the Passive Skill Tree page for in-depth information.
Gems
We go over all of the gem links this build uses in the end-game on our Gem Link page.
Ascendancy, Bandits, and Pantheon
Our Ascendancy, Bandit, and Pantheon Power page goes into detail about all the choices you need to make in these regards.
Gear Summary / TL;DR
These items strike a balance between power and cost-effectiveness. If you want to explore more options for Gear (both budget and high-end), Flasks, or get more information on alternatives and specialty items, please ensure you read the Gear, Jewels, and Flasks section in its entirety.
Some example gear used by our character:
Our recommendation:
Item Slot | Item Name |
Head | ![]() |
Amulet | ![]() ![]() |
Chest | ![]() |
Gloves | ![]() ![]() |
Boots | Rare Boots |
Belt | Rare ![]() ![]() |
Rings | Rare Rings |
Weapon | Rare ![]() ![]() ![]() |
For much more detailed information on the best gear, jewels, and flasks to use, be sure to examine our detailed Gear Breakdown page.
Leveling
As a reminder, we have several guides to help you level up a character.
- Our step-by-step leveling walkthrough, which allows even more experienced players to save time and speed through the leveling process.
- Our guide to Unique Items for leveling, which helps you gear up your characters for the leveling process.
- Our beginner leveling guide, which answers many of the questions new players might have and will set you on the right path.
Start out with Ground Slam, which you should use until Level 12, when
Sunder can be acquired. Sunder is a fairly potent leveling skill due to its high base damage and ease of use. Your Sunder links, in order of priority, are:
Sunder
Melee Physical Damage Support
Onslaught Support
Multistrike Support
Maim Support
Ruthless Support
Just use what you can get until the gems become available — Maim Support and
Ruthless Support are available very early, along with
Onslaught Support, but you will have to wait until Act II for
Melee Physical Damage Support.
Added Fire Damage Support is an option in the meantime, if you are using a
Tabula Rasa.
Blood and Sand is available right at Level 4, and should be picked up immediately. Acquire
Herald of Ash and
Herald of Purity in Act II to help you level up. You can get
Pride in Act III after doing Lost in Love and drop
Herald of Purity.
Cyclone can honestly be used as soon as you can sustain it (e.g. using a ring such as
Thief's Torment, but we recommend waiting until the latter part of the leveling process, or even after finishing Kitava. If you are league starting, you will probably want to do a little mapping before making the full switch, as
Cyclone is a relatively weak skill until it gets a bit of scaling behind it.
FAQ
Which Anointments are Best for my Amulet?
As with all anointment advice, you can make a variety of different choices depending on how you want to tailor your build. Consider these recommendations:
- Fatal Blade — Our default recommendation for pure damage performance if using Swords.
- Vitality Void — Expensive, but a great option for increasing leech to the maximum. Recommended if you forget to keep
Blood Rage active on bosses sometimes.
- Discipline and Training — Big boost to survivability and maximum life.
- Throatseeker — Critical Multiplier for axe builds.
Why Do You Take Point Blank on the Tree?
See the Glorious Vanity Section for more information.
I’m Having Mana Issues
Make sure you have the crafted affix -# to Total Mana Cost of Skills on both your rings. If you do not have those affixes, you will need to disable one of your auras and acquire % of Physical Attack Damage Leeched as Mana on one of your gear pieces (recommended: Gloves).
I Can’t Afford
Atziri's Acuity. Should I take Vaal Pact on the Tree?
This is a complicated question, because it largely depends on you, your gear, what league you are playing on, and your priorities as a player.
If you already have Glorious Vanity and have specced into Corrupted Soul, we recommend pathing to Vaal pact (3 point investment). If you have not yet done this, the answer is a lot murkier, as it is a 5 point investment from Golem’s Blood, and you will have to decide for yourself.
Check out the rest of the guide for any additional information:
Hi, trying this one now. Fee questions
- What’s the purpose of phase run? Isn’t leap slam enough to use as movement skill?
- there is wat banner in links, suppose it should be Sand and Blood?