TbXie's Wave of Conviction Ignite Elementalist Build Guide (PoE Necropolis 3.24)
Introduction
Wave of Conviction paired with Elementalist has enabled a very special & new “archetype” of builds. Using Physical or Lightning spells to inflict ignites through Elementalist’s Shaper of Flames now enables a ton of different builds to become an Ignite build & make use of fun and nice things such as Ignite Proliferation Support. Because of the way current era ignite works, an ignite build almost automatically becomes a clearing powerhouse whilst enabling relative safe & strong bossing capabilities. The fact that ignites keep rolling means you can focus on dodging, using utility skills & keeping an eye out for mechanics. All of that while deleting screens with a single cast!
This build also requires virtually no gear to get going, which makes it a really solid leaguestarter while still providing worthwhile upgrade paths to excel in the lategame when it’s being midmaxed.
Mechanics
Mechanically, the build entirely revolves around Elementalist’s Shaper of Flame. This Ascendancy lets you ignite with any source of damage. This enables Wave of Conviction’s conversion to use mutliple damage sources & coversion to the maximum. It enables scaling factors that would otherwise not be there. Therefore, scaling the skills ignite damage leaves you with respectable damage numbers while having ignites inherent clearing benefits. A Damage over Time build usually also provides a lot of safety versus problematic targets as it will be rolling for a few seconds and thus has a reasonably good uptime damagewise.
Because of the way ignite scales and especially the way these types of Shaper of Flame builds scale, it leaves a good amount of investment open to invest into durability. This overall gets you a well-balanced build that remains very tanky whilst dishing out good damage.
You’ll be casting a Wave of Conviction on packs to clear and not worry about any other buttons. You should however, whenever you include it in the build, usually post Devouring Diadem, keep your Hatred Blessing up to maximize damage. This also makes for a relatively chill playstyle. On bosses, you’ll be throwing your Arcanist Brand on the boss and press a Vaal Flameblast.
Build Viability in Numbers
This is where I’ll rate the build in numbers. The lower the number the worse I actually think the build is in that compartment.
- Durability : 8.5/10
- Damage : 8.5/10
- Playstyle : 8.5/10
- Gearing : 9/10
- Complexity : 5/10
Passive Skill Tree, PoB, and Gem Links
You can find an optimized Path of Building here. Every build I release will use the community fork of Path of Building. You can find PoB’s Fork, by LocalIdentity, here.
If you are not comfortable with Path of Building, PoePlanner’s website offers you a non-PoB alternative to import the code from the above link. it is highly recommended you install Path of Building to follow builds most optimally.
More information about the Passive Skill Tree, as well as all the Gem Links can be found on our dedicated page.
Ascendancy, Bandits, and Pantheons
Our Ascendancy, Bandit, and Pantheon Power page goes into detail about all the choices you need to make in these regards.
Gear Summary
A lot of this is explained more in depth in the Gear Page, however we will provide you with a basic idea of what gear you’re looking for in this short summary.
Early Game – Leaguestart Environment:
Item Slot | Item Name |
Head | Rare AR/EV Helmet with Life, Resistances, Damage Taken As & Spell Suppression |
Amulet | Rare Amulet with Life & Damage over Time Multiplier |
Chest | Rare Chestpiece with Life, Spell Suppression, Damage Taken As & Resistances |
Gloves | Vaal Caress |
Boots | Rare Boots with Movement Speed, Life, Resistances & Attributs |
Belt | Leather Belt with Life, Resistances |
Rings | A Berek's Respite and a Rare ring with Life & Resistances |
Weapon | Singularity |
Shield | Rare Evasion/ES Shield with Suppression, Life and Attributes |
Lategames:
Item Slot | Item Name |
Head | The Devouring Diadem |
Amulet | Rare Neck with Attributes, Life, Resistances, DoT Multi & Level of Skill Gems |
Chest | Rare Chest Piece with Suppression, Life, Resistances & Physical Damage taken as Elemental |
Gloves | +2 Corrupted V Vaal Caress |
Boots | Rare Boots with Attributs, Resistances, Suppression and Life |
Belt | Rare Belt with Life & Resistances |
Rings | Polaric Devastation & Replica Emberwake |
Shield | Rare Energy Shield & Evasion Shield with Energy Shield, Supression, Life & Resistances |
Weapon | +2 to Physical Spell Skill Gems, Fire Damage, Fire Multiplier & DoT Multiplier |
*Only get minion attack speed if you pick up the Spiritual Command notable.
Jewels | Life, Burning Damage, (Fire) Damage over Time Multi and a single Reservation Efficiency Modifier |
Flasks
1 | Effusive Divine Life Flask of the Sealing |
2 | Granite Flask of the Tortoise |
3 | Jade Flask of the Deer |
4 | Quartz Flask of Curlew |
5 | Quicksilver Flask of the Ibex |
Be sure to check out our Flask Crafting Guide to learn everything you need to know about how to set up your non-Unique flasks.
Questions & Support
If you enjoy my content to such an extent that you’d like to support me and my work, or you have a specific question you request my private time for, you can buy me a coffee over at Patreon. At no point should you feel pressured to contribute, but if you do, your support means more to me than you will ever imagine.
Even though we try to make our guides as complete as possible, obvioulsy it’s possible you still have questions. We have an entire mod-team readily available to support you & your questions on Discord. You can find us on the ARPG Vault Discord. Make sure to open a Guide Help thread so things stay clear in the main channels.