The Monk Class image
PoE2 Ascendancy
PoE2 Classes

The Monk Class

An overview of the Monk Class and its Ascendancy Options

The Monk is a swift and relentless melee fighter, darting in and out of combat. He relies on mechanics that build and maintain momentum for maximum impact.

Ascendancies available to the Monk are:

He is associated with Quarterstaff Skills and is given a quarterstaff at the start of the game, along with a Falling Thunder Skill Gem. The Monk’s attribute identity is Intelligence + Dexterity, so he starts on the upper right of the Passive Skill Tree. His base attributes are eleven Intelligence, eleven Dexterity, and seven Strength.


Monk Ascendancy: Invoker


True strength lies within. One must only focus… and believe.

The Invoker wields the elements with ease and can use that power to become an Elemental Avatar. The Invoker is also a master of the Spirit.

1 – Lead me through Grace…

Small 1: 15% increased Evasion Rating, 15% increased maximum Energy Shield

+1 to Spirit for every 8 Item Energy Shield on Equipped Body Armour
+1 to Spirit for every 20 Evasion Rating on Equipped Body Armour
Cannot gain Spirit from Equipment

7 – …and Protect me from Harm

Small 7: 20% increased Evasion Rating

Physical Damage Reduction from Armour is based on your combined Armour and Evasion Rating
35% less Evasion Rating

2 – Faith is a Choice

Small 2: 20% increased Energy Shield Recharge Rate

Grants Skill Meditate:

Channel to Recharge Energy Shield and allow that Recharge to Overflow. Channeling ends when you take damage or your Energy Shield is fully Overflowed.

3 – I am the Blizzard…

Small 3: 15% increased Magnitude of Chill you inflict

Gain 10% of Damage as Extra Cold Damage
On Freezing Enemies create Chilled Ground

4 – I am the Thunder…

Small 4: 15% increased Magnitude of Shock you inflict

Gain 10% of Damage as Extra Lightning Damage
25% chance on Shocking Enemies to create Shocked Ground

8 – …and I Shall Rage

Small 8a: 12% increased Elemental Damage
Small 8b: 12% increased Elemental Damage

Grants Skill Unbound Avatar:

Gain Unbound Fury by inflicting Elemental Ailments with Hits on enemies. Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess.

5 – The Soul Springs Eternal

Small 5: Triggered Spells deal 16% increased Spell Damage

Meta Skills gain 35% more Energy
Meta Skills have 50% increased Reservation Efficiency

6 – Sunder my Enemies…

Small 6: 12% increased Critical Hit Chance

Critical Hits ignore non-negative Enemy Monster Elemental Resistances

9 – …and Scatter Them to the Winds

Small 9: 12% increased Critical Hit Chance

Trigger Elemental Expression on Melee Critical Hit


Grants Skill Elemental Expression:

Create a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence.

Scroll back to top


Monk Ascendancy: Acolyte of Chayula

The truth of your faith threatens to break your very soul… but in that struggle lies power beyond belief.

The Acolyte of Chayula, harnessing the power of the breachlord Chayula, exchanges mastery of Spirit and the elements for Darkness and Chaos affinity. Darkness is a resource he uses for both defense and offense.

1 – Inner Turmoil

Small 1: 10% chance to gain Volatility on Kill

Gain 1 Volatility on inflicting an Elemental Ailment
Take no Damage from Volatility

7 – Unravelling

Small 7: 11% increased Chaos Damage

Grants Unravelling:

While affected by Unravelling, your Chaos Damage randomly either also contributes to Freeze buildup, Flammability and Ignite Magnitudes, or Shock chance – changing which it contributes to every two seconds.

2 – Chayula’s Gift

Small 2: +7% to Chaos Resistance

+10% to Maximum Chaos Resistance
Chaos Resistance is doubled

X – Archon of Chayula*

*Note this is a locked/hidden node that can not be seen or allocated until you meet certain storyline requirements. Follow the Breach questline to discover more.

Small X: 11% increased Chaos Damage

Grants Skill Archon of Chayula:

Build Glory by dealing Chaos damage to enemies. When you have maximum Glory, you can entreat the Dreamer to inhabit you, briefly becoming his Archon.

3 – Sap of Nightmares

Small 3: 11% increased amount of Life Leeched, 11% increased amount of Mana Leeched

Leech recovers based on Chaos Damage as well as Physical Damage

4 – Waking Dream

Small 4: 4% increased Skill Speed

Grants Skill Into the Breach:

Create a Breach around you, allowing you to see nearby Flames of Chayula. You are considered to be in a Breach while this skill is active.

Flames of Chayula are Remnants that grant the following bonuses when collected:

  • Red Flames of Chayula Leech 20% of your maximum Life to you
  • Blue Flames of Chayula Leech 20% of your maximum Mana to you
  • Purple Flames of Chayula provide a stacking Buff granting 7% of damage as extra Chaos damage for 8 seconds, and stacks up to 10 times.

8 – Choice of Power

Small 8: 4% increased Skill Speed

This is a multiple choice node, where you can take one of the following:

Choice of Power

Remnants can be collected from 50% further away
Remnants you create have 50% increased effect
All Flames of Chayula that you manifest are Purple

Choice of Life

Remnants can be collected from 50% further away
Remnants you create have 50% increased effect
All Flames of Chayula that you manifest are Red

Choice of Mana

Remnants can be collected from 50% further away
Remnants you create have 50% increased effect
All Flames of Chayula that you manifest are Blue

5 – Waking Dream

Small 5: Gain 4% of Damage as Extra Chaos Damage

Grants Skill Void Illusion:

While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will cause damaging explosions. Copies created this way have 1 Life.

6 – Embrace the Darkness

Small 6: 10% increased maximum Darkness

You have no Spirit
Base Maximum Darkness is 100
Damage taken is Reserved from Darkness before being taken from Life or Energy Shield
Darkness Reservation lasts for 5 seconds
+10 to Maximum Darkness per Level

9 – Deepening Shadows

Small 9: 10% increased maximum Darkness

1% increased maximum Darkness per 1% Chaos Resistance

Scroll back to top


Monk Ascendancy: Martial Artist

They made you a human weapon… but that strength has set you free.

The Martial Artist is a master of body and mind, capable of inflicting an immense amount of damage through weaponry or their bare fists. They can also summon clones of through channeling to attack on their behalf.

1 – Hollow Form Technique

Small 1: 10% chance when you gain a Power Charge to gain an additional Power Charge

Grants Skill Hollow Form:

Channel to create fleeting images of your astral self near the target location. The images perform a Socketed Melee Attack once then vanish, targeting the closest enemy if possible. The images cannot perform Channelled Skills or Conditional Skills. Consuming a Power Charge creates additional images.

2 – Hollow Focus Technique

Small 2: 8% increased Area of Effect

Grants Skill Hollow Focus:

While active, ethereal bells periodically appear near you. Your Hits immediately destroy the bells, creating a shockwave that damages nearby enemies and causes a Heavy Stun on enemies that are Primed for Stun. The bells are themselves always Primed for Stun, they can be Culled, and Hits against them are always Critical Hits.

8 – Hollow Resonance Technique

Small 8: 8% increased Area of Effect

Grants Skill Hollow Resonance:

Attaches an ethereal bell to your back. Critical Hits with other Skills will cause the bell to ring out, damaging nearby enemies.

3 – Runic Meridians

Small 3: +5 to all Attributes

Can tattoo Runes onto your body, gaining additional Rune-only sockets:

  • 1 Helmet socket
  • 2 Body Armour sockets
  • 1 Gloves socket
  • 1 Boots socket

4 – Martial Adept

Small 4: 4% increased Attack Speed

When you gain Combo, gain 1 additional Combo -0.2 seconds to current Energy Shield Recharge delay per Combo expended when using Skills

7 – Martial Master

Small 7: 4% increased Attack Speed

Skills can build and retain Combo regardless of Weapon Set Gain Combo from all Attack Hits

5 – Way of the Stonefist

Small 5: 15% increased Evasion Rating, 15% increased maximum Energy Shield

Gloves you equip have their Base Type transformed to Fists of Stone while equipped, and their Explicit Modifiers are transformed into more powerful related Modifiers

Ignore Attribute Requirements to equip Gloves

6 – Way of the Mountain

Small 6: 20% increased Immobilisation buildup

100% Surpassing chance per enemy Power to gain Mountain’s Teachings on Immobilising an enemy, up to a maximum of 30

Lose a Mountain’s Teaching when you are Hit, or when you use or Sustain an Attack that benefits from Mountain’s Teachings

Scroll back to top

ARPG Vault Logo

Have feedback or questions about our guides? Join our ARPG Discord community and let us know!