Bladestorm Berserker Build (PoE Sentinel 3.18)

PoEVault

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Introduction

Due to the latest balancing changes, we do not recommend playing this build anymore, as it does not meet the high standards we apply to our guides in terms of fun and performance. We are leaving it up as a reference and it might be revived in a later patch.

Bladestorm Bladestorm is a relatively recent addition to Path of Exile, first introduced back in Legion League alongside the melee skill and Ascendancy rework. While on the surface it might not appear all that different from Cyclone Cyclone, there are a few key distinctions that make this skill its own.

For starters, the interaction with Blood and Sand Blood and Sand allows you to modify the way the skill works at a fundamental level. Similar to other skills, such as Lacerate Lacerate, the Sand stance is more geared towards clear, while the Blood stance can offer far more impact on lone and formidable targets.

Berserker also got a lot of attention from GGG, and received quite the facelift. No longer a feckless choice of Ascendancy, the new Berserker is a brutal beast that tears apart bosses and maps with savage glee. Boasting a unique Rage mechanic and built-in scaling mechanics, our Bladestorm Bladestorm Berserker has the potential to be both a league-starter and a late-game leviathan.

Build Assessment

Pros

+ Excellent single-target and bossing capability

+ Phenomenal league starter — functional on low levels of gear and links

+ Decent clear speed relative to average builds — not quite on par with top-tier skills such as Tornado Shot Tornado Shot or Essence Drain Essence Drain

+ Viable choice for both Solo Self-Found leagues and Hardcore

+ Unique feel

+ Solid defenses

Cons

Certain map mods are not possible or difficult to deal with (Physical Reflect, No Leech)

Slight ramp up time before maximum damage is achieved

Button heavy and requires constant “stance-dancing” to maximize damage (also a potential positive if you like active builds!)

Path of Building

Path of Building for this build is available here.

Included is the recommended set of mid-game gear, a full skill tree, and all the gem links needed to get the build to tick.

We use the Path of Building Community Fork for all of our builds, which is highly recommended. If you are encountering errors importing the build, please ensure you are using the Community Fork.

Playstyle and Build Mechanics

Bladestorm Bladestorm is skill with a 360 degree area of attack. Unlike a similar skill that comes to mind (Cyclone Cyclone), Bladestorm Bladestorm is not a movement skill, and therefore you cannot move while casting it. It is also not considered a Channelling skill, and is unaffected by gems such as Infused Channelling Support Infused Channelling Support. One of the upsides of this skill, however, is that it has two separate incarnations based on whether or not you are in Sand or Blood stance.

Alternating between Sand and Blood Stance:

Sand and Blood

The playstyle of this build is fairly easy to get a handle of in theory, but it does have a fair amount of button engagement that will keep your fingers and your brain busy. For example, you should use Blood and Sand Blood and Sand to stance dance between sand and blood as needed.

Bladestorm Bladestorm is a two part attack, but you only really need to concern yourself with the main component, which is when your player spins in place. This is the bulk of your damage. Using Bladestorm Bladestorm also creates a secondary effect, known as Bladestorms, underneath your character while it spins. You can have a maximum of three of these storms active at a time, and they deal additional damage and grant your character bonuses based on your current stance. This means there is some ramp up time before you hit peak damage on a boss, but only for a second or two at most.

Sand stance causes your bladestorms to travel forward, and standing in your bladestorms causes you to gain increased movement speed. We usually rely on Sand stance while clearing, as it offers the best speed as we move through an area. Blood stance is used when you have to deal with bosses or particularly dangerous Rares, such as Legion mobs, as it grants additional Attack Speed. Blood bladestorms are stationary, though this does not usually have any significant difference in feel.

To clear, simply Leap Slam Leap Slam into packs and Bladestorm Bladestorm. If your gear is appropriate to the content you are attempting, most packs should die more or less instantly, and you can immediately leap into the next set of enemies. If you encounter tougher targets, like the Syndicate or Legion Rares, you will want to switch to Blood stance in order to gain the additional Attack Speed while you are bladestorming.

Keep Blood Rage Blood Rage active at all times while you are clearing for additional damage and leech, as well as keeping your Frenzy Charges capped. There is no need to ever place your Dread Banner Dread Banner — we simply use it as a means of procuring additional chance to Impale as well as reducing the accuracy of enemies. Cycle your chose Vaal aura as needed. We recommend using Vaal Molten Shell Vaal Molten Shell, as this can also fit neatly into a CWDT linkage. If you are familiar with the map layout, be sure to have your Vaal skills ready for the boss in advance.

Vaal Ancestral Warchief Vaal Ancestral Warchief is our damaging Vaal skill for significantly boosting boss burst damage. You can even bring out the normal Ancestral Warchief Ancestral Warchief for even more damage on bosses that really need the smack down. You can use the Vaal Ancestral Warchief Vaal Ancestral Warchief while clearing too, although things often die too often for it to be properly effective. It is a fantastic ally against aforementioned tough targets, however, and really brings the pain against Syndicate encounters and the like.

Passive Skill Tree

Click here to see our recommended Level 97 Passive Skill Tree.

For more details on the Passive Tree, skill acquisition order, and more, be sure to check out the Passive Skill Tree page for in-depth information.

Passive Skill Tree and Gem Links

Gems

We go over all of the gem links this build uses in the end-game on our Gem Link page.

Passive Skill Tree and Gem Links

Ascendancy, Bandits, and Pantheon Powers

Our Ascendancy, Bandit, and Pantheon Powers page goes into detail about all the choices you need to make in these regards.

Ascendancy, Bandits, and Pantheon Powers

Gear Summary / TL;DR

These items strike a balance between power and cost-effectiveness. If you want to explore more options for Gear (both budget and high-end), Flasks, or get more information on alternatives and specialty items, please ensure you read the Gear, Jewels, and Flasks page thoroughly.

Our recommendation:

Item Slot Item Name
Head Rare Concentrated Effect Support Concentrated Effect Support Helmet
Amulet +1 Physical Skill Gems Amulet
Chest Nearby Enemies Explode Astral Plate Astral Plate
Gloves Hands of the High Templar Hands of the High Templar or Rare Spiked Gloves Spiked Gloves
Boots Tailwind Two-Toned Boots (Cold and Lightning Resistances) Two-Toned Boots (Cold and Lightning Resistances)_
Belt Rare Stygian Vise Stygian Vise
Rings Rare Steel Ring Steel Rings
Weapon Rare Exquisite Blade Exquisite Blade

For in-depth recommendations for gear, flasks, jewels, and crafting advice be sure to read our Gear, Jewels, and Flasks page.

Gear, Jewels, and Flasks Breakdown

Leveling

As a reminder, we have several guides to help you level up a character.

Start out with Ground Slam Ground Slam, which you should use until Level 12, when Sunder Sunder can be acquired. Sunder is a fairly potent leveling skill due to its high base damage and ease of use. Your Sunder links, in order of priority, are:

  1. Sunder Sunder
  2. Melee Physical Damage Support Melee Physical Damage Support
  3. ###item:onslaught-support###
  4. Multistrike Support Multistrike Support
  5. Maim Support Maim Support
  6. Ruthless Support Ruthless Support

Just use what you can get until the gems become available — Maim Support Maim Support and Ruthless Support Ruthless Support are available very early, along with ###item:onslaught-support###, but you will have to wait until Act II for Melee Physical Damage Support Melee Physical Damage Support. Added Fire Damage Support Added Fire Damage Support is an option in the meantime, if you are using a Tabula Rasa Tabula Rasa.

Blood and Sand Blood and Sand is available right at Level 4, and should be picked up immediately. Acquire Herald of Ash Herald of Ash and Herald of Purity Herald of Purity in Act II to help you level up. You can get Pride Pride in Act III after doing Lost in Love and drop Herald of Purity Herald of Purity.

You can acquire Bladestorm Bladestorm in Act III after defeating General Gravicius in the Sever the Right Hand quest. Bladestorm Bladestorm is viable as a leveling skill — feel free to swap it in immediately, although you may want to utilize some nodes or gems (such as Pulverise Support Pulverise Support) in order to maximize area of effect, and thus leveling speed.

FAQ

What Annointment Should I Use on My Amulet?

  • Fatal Blade is our preferred choice due to its high damage for a single point and versatile offense.
  • Panopticon provides the highest possible damage in a vacuum scenario, but can’t be fully utilized while mapping, or against bosses that like to move a lot.

I’m Struggling to Maintain Mana, What Do I Do?

Get % of Physical Attack Damage Leeched as Mana on gear such as Gloves or Rings, or spec into some more Mana Leech on the tree.

What About Vitality Void?

Vitality Void is a great notable but not mandatory by any means. If you feel you need a little more Leech to bolster your build, this can be a great choice to open up a little more defensive potential. It is more of a matter of preference than of objective worth, or lack of.

How About Kaom's Heart Kaom's Heart and a 2-Hander?

Entirely possible, but this build is not written for this configuration. Feel free to ask in the comments and we can give you advice on how to facilitate this if you desire!

Check out the rest of the guide for any additional information:

Passive Skill Tree and Gem Links


Ascendancy, Bandits, and Pantheon Powers


Gear, Jewels, and Flasks Breakdown

Changelog

  • Updated Path of Building and Flask recommendations.

  • 3.16 Scourge; Updated the build to include powerful Life Leech, adapt to the new tree, more damage, beefier overall.

  • 3.15 Expedition; updated tree and gem setup. 

  • Updated aura setup after further testing.

  • 3.14 Ultimatum; first round of updates are in.

  • 3.13 Ritual; first round of updates in. Not a lot of major changes — stronger across the board.

  • Updated gem links; alternative 4-Link that includes Leap Slam for additional early game mobility.

  • Updated Path of Building and Passive Skill Tree.

  • Ready for Heist 3.12; Overhauled build, Path of Building added, from EVA 1h to 2H Armour, Warcries added, all new gem links, all new gear, ascendancy path updates, and text body updated.

  • 3.10 Delirium; Updated for Delirium league with new tree, format, text, and more.

  • Initial updates for Metamorph 3.9.0: Build Assessment, Skill Tree, Gear Recommendations, FAQ, and added Annointment Advice.

  • Updated Passive Skill Tree.

  • Updated and approved for Patch 3.8.0 Blight League.

  • Build added.

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