GhazzyTV's Chains Of Command Animate Weapon Necromancer Gear, Jewels & Flasks (PoE Keepers of the Flame)
Summary
Cap your Elemental Resistances and get the attributes your gems require to make sure you can use them all. Most pieces should be Rare with Life and, of course, any lacking attributes/resistances. Modifiers which increase the level of your Animate Guardian skill are most efficient, alongside those increasing minion damage across the board. The Gear for our Animate Guardian is also key, and this will be displayed below too.
My quick list recommended approach for this build would then be:
| Item Slot | Item Name | Rarity |
| Head | Ancient Skull |
Unique |
| Amulet | Perquil's Toe + Replenishing Remedies anointment |
Rare |
| Chest | Chains of Command |
Unique |
| Gloves | Life, then Res/Attributes as needed | Rare |
| Boots | Life and Movement Speed then Res/Attributes as needed | Rare |
| Belt | Darkness Enthroned |
Unique |
| Rings | Life then Res/Attributes as needed | Rare |
| Weapon | Increased minion damage, Attack speed, and Trigger Socketed Spell craft | Rare |
| Shield | Recover on block shield – See Gear page for details | Rare |
AG Gear:
| Item Slot | Item Name | Rarity | |
| Head | Mask of the Stitched Demon or Leer Cast |
Unique – Mask should be acquired as soon as possible. | |
| Chest | Zahndethus' Cassock or Gruthkul's Pelt |
Unique | This is replaced by Doppelgänger Guise as soon a you have a mask. |
| Gloves | Gravebind |
Unique | |
| Weapon | Terminus Est |
Paradoxica is a monumental upgrade and will enable shield below. |
|
| Shield | Victario's Charity |
Unique |
In higher budgets, we swap to a much better weapon. My recommendation here is to splurge on a
Voidforge. If it is entirely out of price range, and
Rakiata's Dance is cheap, you can use that instead.
Do keep in mind that Rakiata will want flat lightning jewels, not phys, so that will mean re-gearing jewels if you ever upgrade the weapon. As well as deleting a Rakiata for no gain.
Armour Pieces
This build is rather unique-heavy, and most of its rare pieces are mostly utilised for resistances. As such, it requires a rather low amount of crafting, and pieces can usually be acquired on the market.
Helmet
Ancient Skull the whispers buff is just too good to pass on. It provides us with some absolutely incredible buffs, and it’s usually quite cheap.
The important thing about this gear piece is to get the “minions have reduced maximum life” roll as low as possible, preferably all the way down to 20.
AW swords already have a horrible lifepool, and we do not want to drag it down further than we must. It also puts AG at risk to have this mod be too high-rolled.
Body Armour
This slot will always use
Chains of Command, you only ever need to 6-socket this item, as all support gems socketed into it will affect the skills provided by it.
Gloves
Generic high life, movement speed with any Res/Attributes as needed.
Armour base preferred.
Essence crafting minion damage here is a cheap way to get damage.
Boots
Generic high life, movement speed with any Res/Attributes as needed.
Armour base preferred.
Belt
Darkness Enthroned with a 75% roll is your ideal candidate here. A higher roll is, of course, better. They tend to be way out of budget, however. If acquiring this belt proves difficult for you due to price, a rare with life/resistance will do until you can get this piece.
Accessories
Amulet
High Life, Resistances and Attributes as needed, and Replenishing Remedies anointment.
Perquil's Toe is my personal choice and recommendation here. It will make you slightly squishier, but it solves our biggest attribute problem (Dexterity) and has a massive damage modifier.
In higher budgets, we swap to Aul's Uprising
Purity of Elements has no reservation.
The anoint you want is Replenishing Remedies.
In higher budgets, we change this twice. First to Ravenous Horde and later to Charisma.
Rings
Here we are either going with a combination of
Amethyst Ring and
Bone Ring or simply two
Amethyst Ring. Due to our tree, we do not actually need bone ring resistances for the minions, and as such, the bone ring is a purely offensive choice.
As this gives us the option and the opportunity to go double Amethyst, that will be my primary recommendation to most players in higher budgets. In the low-budget, it will depend on how your damage actually feels to you. I prefer double amethyst in the low-budget as well.
Stat priority here is essentially:
- Life
- Resistance
- Chaos Resistance
- Attributes, if you still need any.
Weapon
As our swords do not benefit from minion levels at all, this gives us some extra options that most builds cannot really make use of. Namely, that we can entirely skip + levels and still get the same damage boost.
All we get from +1 all is some defensive boosts and more life for AG, and from +1 minions, we only get more AG life. Both of these extra life sources for AG are big, don’t get me wrong, but not needing them is a massive bonus.
The stats we are primarily looking for here are:
- Minion damage – preferably 50%+
- Minion attack/cast speed – preferably 15%+
- Minion Critical strike chance – preferably 70%+. It is perfectly acceptable to get minion crit multi here instead if that is significantly cheaper
- Crafted 8-second trigger to keep our Bone offering active.
What this means is we search for these parameters, except the trigger. The trick here is to search for “empty suffix” and input a “1”. Then, you go to Misc options, find crafted, and set it to “no”. This way, only wands with those 3 mods, of those values or higher, with space for the trigger will appear. It will look like this.
Shield
We’ll be using a rare shield with the Shaper mod “recover #% of life when you block”. Ideally, we’ll have a base with a decent chunk of armour, but the market will unfortunately decide your options here.
You can make these yourself once you have a base, by following the link below.
In Higher budgets, I prefer to swap to
Aegis Aurora. Crafted minion shield with life on block is also an option.
Jewels
We will be using mostly rare jewels in this build. A large cluster and a bunch of Ghastly Eye Jewels.
I will be going over the stat priorities for both.
Large Cluster
For this, the most important part is the cluster being a minion damage base. After that, it being an 8-pointer.
Nothing else really matters here. You slam this with an alch and take what you get. If it’s bad, you can scour it and alch it again once or twice.
Any stats you get here are a bonus. Should you get Vicious Bite or Call to the Slaughter, both of them are the jackpot, especially together. They are, however, not necessary as we will be upgrading this in medium budget. Don’t overspend here; it’s mostly used for jewel sockets and whichever bonuses you got along the way.
In Higher budgets, we swap to 35 3-Life clusters.
Small Cluster jewel
This is a rather simple jewel. We are looking for a 2-point block-based small cluster with the notable “Rote Reinforcement”. We’re using this jewel to generate endurance charges and boost our block, which will massively increase our physical mitigations.
Ghastly Eye Jewels
Now these babies are something else. We have such a vast ocean of options here, as our damage sources are rather generic and all elemental, physical and chaos flat values are functional for us. Attack speed is as always solid too. That said, there are some budget considerations here, so I will attempt to outline a stat priority:- Life – This stat is always good to have on jewels
- Flat physical – This is my primary recommendation as it’s flexible and will be usable in the higher budgets.
( Flat Chaos – DPS-wise for Low-Budget, it’s equal to phys, but it’s less flexible for later. If you can get higher values for cheaper, consider it if you want damage right now.
These are the three stats I would advise you look for, and as such, the stats on every jewel in the low budget. If you can find better jewels than I did, use better jewels than I did!
- Minions deal #% increased damage if you have used a minion skill recently. This stat is strong, very strong, but it’s also too universally good in every minion build, and as such, any jewel with this stat, life and flat values worth having will simply be too expensive. If you can snag a good one, snag it, but don’t look for them.
- Honourable mention goes to the #% to all elemental resistance modifier here. This is incredibly potent, especially in Darkness Enthroned and should you get some while rolling your jewels, it might very well be worth keeping.
Unique Jewel
Since we are ailment immune through
Purity of Elements, we can utilise
Replica Reckless Defence to round out our block. This is optional, and you can absolutely simply have 3-4% less block and run an extra Ghastly Eye.
Timeless Jewel
Brutal Restraint in the name of Balbala. This will give us the modifier “Traitor”, which helps sustain our flasks. It also helps to fix our Dexterity problems. Don’t worry about getting a fancy one, just get one.
Later on, we get a version that grants us 2x dex nodes on notables.
Flasks
Flask set-ups are almost always a matter of personal taste when it comes to what utility flasks to use. However, I will list the set-up I’ve been using for a smooth play experience. To find the available list of modifiers the flasks can have, check out these links: Utility Flasks, Life Flasks, Mana Flasks and lastly: Hybrid Flasks.
| Slot | Flask | Description | |
| 1 | Masochist or Flagellant Basalt Flask with #% increased armour. |
Preferably 50%, but take what you get early on and upgrade later. | |
| 2 | The Writhing Jar |
This flask enables the build by spawning worms on the ground that is then killed by the Animate Guardian therefore summoning the animated weapons | Also serves as instant life and mana flask |
| 3 | Rumi's Concoction This Granite flask helps round out our block. The armour is nice too, get decent rolls on this, we are keeping it forever. |
||
| 4 | Masochist or Flagellant Basalt Flask with bleed and CB removal. |
Suffix is up to you, I prefer bleed | |
| 5 | The Writhing Jar |
This flask enables the build by spawning worms on the ground that is then killed by the Animate Guardian therefore summoning the animated weapons | Also serves as instant life and mana flask |
Once you acquire Balbala, cut the second
The Writhing Jar.
For bosses you drop all flasks and run 4x
The Writhing Jar.
For help crafting your non-Unique flasks, we recommend checking out our Flask Crafting Guide.
Whatever choices you make, prioritise your flasks! I can not possibly stress this enough. Skipping flasks is the number 1 new player mistake in PoE, have your flasks sorted before finishing yellow maps, preferably before even entering them.
Mask of the Stitched Demon
Leer Cast
Zahndethus' Cassock
Gruthkul's Pelt
Doppelgänger Guise
Gravebind
Terminus Est
Paradoxica
Victario's Charity
Basalt Flask
Rumi's Concoction