Chaos DoT Soulrend Trickster Pantheons, Ascendancy & Bandits

TbXie

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Scourge League Update

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Ascendancy (Shadow – Trickster)

Patient Reaper

As your 3 first Labyrinths are generally really fast, I’d advise you to pick this up first. Patient Reaper offers you incredible sustain and, even though it has lost its increase in damage, it will still be incredibly helpful overall. The increased Recovery Rate will help a great deal as well in the late game while mapping!

Ghost Dance

The first of two incredible defensive nodes. Ghost Dance gives you Ghost Shrouds, which give you up to 9% reduced damage taken. When you lose one of those Ghost Shrouds, by getting hit, you recover 5% of your Evasion as Energy Shield (which equates to about 950 Energy Shield for your build). Even though pretty heavily nerfed in 3.13, Ghost Shroud still remains one of the best defensive nodes in the game!

Escape Artist

This is what enables Ghost Dance as it makes you want Evasion on your Body Armour. Since it gives you 1 Energy Shield per 6 Evasion, a pure Evasion Chest piece rivals a decent pure Energy Shield chest, while a hybrid, such as recommend, enables you to rival a really solid ES Body Armour. This means you’re effectively getting all the Evasion on your Chest for free! Additionally, you’re getting free Evasion from your Helmet, as every point of Energy Shield there gives you Evasion. All together that means you’re getting a solid amount of Evasion for free, making it so the Ghost Shrouds recover significant chunks of Energy Shield. Additionally, it gets you really nice amount of free Cast speed which is not to be neglected either! Last but not least, it gives you stun immunity which definitely is something you really want when you’re playing a Chaos Innoculation build.

Prolonged Pain

Lastly, in the Uber Labyrinth, Prolonged Pain offers you that last little chunk of damage which the build really needs. Given its already relatively low output, this extra Damage over Time is much welcomed! The Skill Effect Duration also makes so you don’t need to refresh your DoT too often giving you more uptime in fights where you have to dodge. Lastly, a little bit of mitigation versus Damage over Time isn’t bad as that is one of the things we are weakest against, given that can’t be blocked or dodged.

Bandits

There really only is one option here. You want to kill all for Skill Points. Sure, getting some Resistances and Mana Regeneration from Alira isn’t terrible as a league starter but capping resistances really isn’t an issue on this build! Eramir just offers so much flexibility that it almost always is better than the others!

Pantheons

Major Gods

Soul of Lunaris is probably your best pick. No one has ever said no to some extra Physical Damage Reduction!

Minor Gods

I would recommend Soul of Shakari here as Chaos damage over time can be fairly lethal. The other options don’t really offer us much.

Upgrading your Pantheons

Whilst upgrading your Pantheons never hurts you, it’s not that important for this character. If you have nothing else to do at some point, sure, why not, but it shouldn’t be something you focus on or spend a lot of time on.

Pantheon powers can be upgraded by using Divine Vessel Divine Vessel in the Map Device while you are activating the particular Map that contains the boss you need. Once you’ve killed the boss and captured his soul, you need to deliver the Divine Vessel Divine Vessel, which’ll be filled up in the map device, to Sin in Oriath.

Main Page / TL;DR

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  1. Posts
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    Dude you get too many shield nodes from skill tree and saying use 2 wands :D You need to change a lot of things before publishing…

  2. TbXie

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    On 02/12/2020 at 9:13 AM, wishdropper said

    Dude you get too many shield nodes from skill tree and saying use 2 wands :D You need to change a lot of things before publishing…

    I never said you were supposed to use 2 wands whatsoever =). The PoB is clearly using a shield! However, that somehow got cut off in the recommendations, I’ll push an update about that today.

    Edit: Update Pushed! Thanks for letting me know!

  3. Posts
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    Hello, it seems shadow cannot get storm brand until the A3 quest.

  4. TbXie

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    On 05/12/2020 at 4:40 PM, tomwaits said

    Hello, it seems shadow cannot get storm brand until the A3 quest.

    This is correct. They changed that with the recent update to vendor rewards. Try to get one from someone in trade maybe. Otherwise, Orb of Storms + Stormblast mine is the way to go.

  5. Posts
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    I like some of your builds I just wish you would use the regular POE skill tree, the format you use only comes up as code on my PC.

  6. Posts
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    Hello, When the full patch notes come out I’d be interested in getting your opinion on the viability of this build for 3.14. They already said they are nerfing vaal RF. Is vRF still the best choice or would you replace it with something else? (https://www.pathofexile.com/forum/view-thread/3079632) Thanks!

  7. Posts
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    On 13/04/2021 at 2:33 AM, whitefish066 said

    Hello, When the full patch notes come out I’d be interested in getting your opinion on the viability of this build for 3.14. They already said they are nerfing vaal RF. Is vRF still the best choice or would you replace it with something else? (https://www.pathofexile.com/forum/view-thread/3079632) Thanks!

    The full patch notes dropped. I noticed a few changes relevant to this build.

    • Vaal Righteous Fire
      Now deals 80-99% of Sacrificed Energy Shield and Life as Fire Damage per second (previously 161-180%).
      Now Sacrifices 60% of your total Energy Shield and Life (previously 30%).
      Now grants 10-19% more Spell Damage (previously 15-28%).
      Now has a Soul Gain Prevention duration of 6 seconds (previously 12).
    • The Cluster Jewel notable Exposure Therapy now grants a +8% to Damage over Time Multiplier (previously +10%).
  8. TbXie

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    On 13/04/2021 at 2:33 AM, whitefish066 said

    Hello, When the full patch notes come out I’d be interested in getting your opinion on the viability of this build for 3.14. They already said they are nerfing vaal RF. Is vRF still the best choice or would you replace it with something else? (https://www.pathofexile.com/forum/view-thread/3079632) Thanks!

    Didn’t have numbers so didn’t know. VRF is still fine, just a bit dangerous :P So it’s a bit like living on the edge :)

  9. TbXie

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    On 14/04/2021 at 12:47 AM, whitefish066 said

    On 13/04/2021 at 2:33 AM, whitefish066

    Hello, When the full patch notes come out I’d be interested in getting your opinion on the viability of this build for 3.14. They already said they are nerfing vaal RF. Is vRF still the best choice or would you replace it with something else? (https://www.pathofexile.com/forum/view-thread/3079632) Thanks!

    The full patch notes dropped. I noticed a few changes relevant to this build.

    * Vaal Righteous Fire
    Now deals 80-99% of Sacrificed Energy Shield and Life as Fire Damage per second (previously 161-180%).
    Now Sacrifices 60% of your total Energy Shield and Life (previously 30%).
    Now grants 10-19% more Spell Damage (previously 15-28%).
    Now has a Soul Gain Prevention duration of 6 seconds (previously 12).

    * The Cluster Jewel notable Exposure Therapy now grants a +8% to Damage over Time Multiplier (previously +10%).

    Jup, those don’t really matter whatsoever to be honest!

  10. Posts
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    Hey,

    Just started leveling this and picking up the life regen node, then noticed we dont take zealot oath? so the life regen doesnt get used and we have no ES regen other then on kill. Im sure this is an mistake in the POB but wanted to check.

    Many thanks

  11. TbXie

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    On 02/05/2021 at 10:36 PM, ShellCarnage said

    Just started leveling this and picking up the life regen node, then noticed we dont take zealot oath? so the life regen doesnt get used and we have no ES regen other then on kill.

    it just happens to pick up a couple of regen nodes. However, that made me wonder whether its worth grabbing ZO for one point and I think it is. So I think the play is to drop the 30 strength node, use a level 1 fortify instead of a 20 (as that doesn’t matter) and drop your immortal call 1 or 2 levels so you can get by with Sub 100 strength & pick up ZO instead.

  12. Posts
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    How do you deal with all that requirements for reservation from Discipline and Malevolence, btw I’m level 77 only. I have almost all the required items, also using shield from the other soulrend build 3.11 because I liked permanent onslaught.

  13. Posts
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    I’m using permanent onslaught, but even if I was not I would rather switch out Enduring Cry with Infernal Cry since it gives leech damage as energy shield

  14. Posts
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    Hey Dude,
    I loved your guide… im playing poe for a long time and i consider myself not the worst player in general but i suck so hard at poe. With that build i reached and actually survived a bit in endame maps.

    3.16 will bring a lot of changes but im sure there will be a way to change that guide into smth really sweet and theres one thing i know for sure
    i will not be the one able to do a build like that :D….

    So please dude, help us to establish a good build again for 3.16 soul rend :D
    I m begging you

    1. Thank you so much! i was giving up but was checking that page every day :D you re a hero
  15. Posts
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    Hello thx for this build i really like it .
    But i have some questions if you can answer me it would be great.
    1.in the new tree you don’t use chaos innoculation so you are not immune to chaos and poison is that normal?
    2.if i take chaos innoculation shoul i take the big nodes 30% spell damage when low life?
    3.there is 3 auras malevolence tempest shield an discipline i can only run two of them caus e 25% 28% and 50% reservation is there a solution ?
    3.2 and if there is a solution how do you deal with your spell cost if all your mana is reserved?
    4.my shield charge doesn’t grant me fortity when i hit ennemies ? did i do something wrong?

    many thx for your time and your build i really appreciate it.<3

  16. Posts
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    I also cant get fortify from shield charge. Google says its a known bug: cant get forti from wand+shield. Some ppl says its becasuse low accuracy. Any solutions?

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