This build guide is split over multiple pages, both to prevent it from getting too long, as well as to help you better find the information you are looking for. In addition to the current page, which presents general information about the build and also contains a Leveling and FAQ section, we have the following pages:
The Earthquake Juggernaut is a durable brute that focuses on using slow melee attacks, which obliterate everything in his path. The build is tailored around using Two-hand Maces or Axes, allowing you to either focus on stunning enemies to death or just having solid damage overall.
The build is a great league-starter and does exceptionally well in all kinds of content. The Earthquake Juggernaut is also a great choice for farming the Uber Labyrinth or starting fresh in an SSF environment.
The build requires nothing to start, considering you can begin as a league starter and farm Uber Labyrinth within the first day of a league. For very early weapons you should consider solid Two-hand uniques like Kaom's Primacy, Sinvicta's Mettle, Hezmana's Bloodlust, Marohi Erqi, Voidhome or a decently rolled rare Weapon with at least 400pDPS. These are all very cheap weapons in every league so you should not have problem with acquiring them.
Pros & Cons
+ Hardcore viable
+ Very tanky, as all Juggernauts are
+ One of the best and cost-efficient Uber Labyrinth farmers
+ Can be started without investment and farm its way up
- Relies on slow attacks
Offensively, if the initial hit does not kill a pack of monsters, the Aftershock will. Damage is more than enough when you acquire a decent weapon. Make sure to keep up Blood Rage at all times and drop Ancestral Warchief when encountering tougher enemies. Warcries are your best friend in any situation.
Defensively, the generic toughness of the build will take care of most damage passively. You should be mitigating most of the Physical damage when Cast when Damage Taken Support is triggered.
For Playstyle, you should Leap Slam into monster packs and then obliterate them with Earthquake. A single attack should be enough to clear the whole pack. Against tougher foes you should drop down your Ancestral Warchief in order to have more single target DPS.
Here is an endgame version of the passive tree.
For more information, be sure to check out the passive skill tree page.
Ascendancy, Bandits, and Pantheons
Our Ascendancy, Bandit, and Pantheon Power page goes into detail about all the choices you need to make in these regards.
We go over all of the gem links this build uses in the end-game on our Gem Link page.
Gear Summary / TL;DR
These items provide a good balance between offense and defense and are enough to deal with the endgame, although there is definitely a room for improvement. Please ensure you read the Gear, Jewels and Flasks page in its entirety.
|Item Slot||Item Name|
|Chest||Belly of the Beast|
|Belt||Rare Stygian Vise|
As a reminder, we have several guides to help you level up a character.
- Our step-by-step leveling walkthrough, which allows even more experienced players to save time and speed through the leveling process.
- Our guide to Unique Items for leveling, which helps you gear up your characters for the leveling process.
- Our beginner leveling guide, which answers many of the questions new players might have and will set you on the right path.
Leveling the build is pretty straight forward. You should not have any issues on your way to Act X, the damage and survivability should be more than comfortable as long as you replace items frequently. Earthquake is a decent early game so you can start playing with it as soon as you get it, at level 28, and its Vaal version is also very useful when it comes to boss killing. Until level 28 you can play with Ground Slam and Sunder.
With this passive skill tree you should have more than enough offense and defense in order to get to maps. First you should head to Resolute Technique, picking all of the Life and damage on the way. Then focus on picking the Impale nodes along with more Life when needed. Having 300HP per act will ensure you a smooth levelling experience.
Useful Leveling Uniques
As you begin a new character there are few unique items that can boost your power exponentially. Tabula Rasa allows you to have a 6-Linked skill as early as you get the gems. Wanderlust gives a decent movement speed, which will make your leveling that much more efficient. Goldrim provides a lot of elemental resistances, this will let you worry less about gearing when approaching certain Act encounters. Limbsplit, Reaper's Pursuit and The Blood Reaper will carry you up to level 60 without any problems. Sinvicta's Mettle will take care of the of the game up until Atziri's Disfavour.
Using Tabula Rasa will allow you to have 6-Link gem setups early on, which is why we show such examples below. If you cannot get Tabula Rasa (or another item with a 6-Link), then simply prioritize the first gems in each link provided below.
In order to acquire gems that are not available to your class as a quest reward, simply ask a friend to buy them off vendors for you, or buy them yourself from Sioasa in The Library in Act III Library.
From level 1, you should use the following link.
At level 10, add Leap Slam for additional mobility.
At level 16, add Herald of Purity for additional damage.
At level 18, your Sunder link should look like this.
- Melee Physical Damage Support
- Maim Support
- Chance to Bleed Support
- Onslaught Support
- Ruthless Support
At level 24, you should add Pride.
At level 28, finally, you can transition to Earthquake, your signature skill. We recommend the following link.
Focusing on the Uber Labyrinth
How much hit points is it fine to do Uber Labyrinth with?
With the all the physical damage mitigation the Juggernaut can achieve, 5k+ life is enough to safely run the Labyrinth.
How much treasure keys should I aim for every run?
If you are geared enough in order to buff up Izaro and you can kill Argus you should aim for at least 4 keys every single run.
What Amulet anointment should we go for?
Executioner and Wrecking Ball are both great offensive nodes. Crystal Skin and Discipline and Training are both good for defense. There are many other viable options for the build so you can choose based on your budget.
The Earthquake Juggernaut is a great choice for anyone who likes the deadly Two-hand playstyle of slow-moving, slow-attacking barbarian that dismantles everything with a single blow.