Impervious Herald of Agony (HoA) Juggernaut Gear, Jewels, and Flasks

TbXie

73


Summary – TL;DR

Like expected, nothing matters more than capping your Elemental Resistance before anything else. This means modifiers on gear are subordinate to Resistances as long as we’re not capped. If you’re using Divine Flesh (the Keystone from a Xibaqua Glorious Vanity Glorious Vanity), Chaos Resistance also becomes very important! Even though it will feel as if I keep mentioning Resistances as a mandatory suffix, you will notice that through the extra maximum Resistances and the necessity of Chaos Damage, and the lack of Resistances on Gloves and Rings make your suffixes scarce and it will end up being rather tough to cap Resistances without Endurance Charges / flasks.

We’re providing you with an extensive analysis further down the page, but chose to start off with an overview / recommendation. As you’ll notice, a lot of the emphasis is on Life & Resistances, as we’re looking to get as much of that as possible.

Our recommendation:

Item Slot Item Name
Head Ideally a Bone Helmet Bone Helmet w/ “+2 to Level of Socketed Minion Gems”, Life & Resistances
Amulet Rare Turquoise Amulet Turquoise Amulet with high Int & Dex, Life, Resistances, Channelling skills have -# to Total Mana Cost, Anointed w/ Ravenous Horde
Chest Lioneye's Vision Lioneye's Vision
Gloves Titan Gauntlets Titan Gauntlets with Poison & Faster Attack Supports, Life, Resistances & Minion Damage
Boots Two-Toned Boots with Dexterity, high Life, Movement Speed & Resistances
Belt Stygian Vise Stygian Vise with high Life, Resistances, and Aspect of the Spider
Rings 2x Circle of Nostalgia Circle of Nostalgia with HoA Buff Effect & Crawler Damage
Weapon Cold Iron Point Cold Iron Point
Shield Saffell's Frame Saffell's Frame

For crafting Rare items, you can check out all the affixes that can roll on an item base, depending on its level, influence, and many other factors, using our affix tool.

Armour Pieces

Helmet

Obviously, getting a Bone Helmet Bone Helmet gets you the Minion Damage implicit which is a little bit of a damage increase. You’re mainly looking for the “+2 to Level of Socketed Minions Gems” though so you can keep your Summon Holy Relic Summon Holy Relic safe as it taunts enemies off of you. Besides that, you really want to find as much Resistances here as possible as you’re looking for a decent amount of Dexterity on pieces of gear and you’re trying to cap Chaos Resistance. This means there’s a decent amount of pressure on your items’ Suffixes. Getting an Agony Crawler enchant is a really nice bonus, as your crawler would be firing two extra projectiles! Affixes you’re looking for are as follows:

  1. Enchant: Summoned Agony Crawler fires 2 additional Projectiles
  2. +#% to Elemental Resistance (at least 80)
  3. +# to Level of Socketed Minion Gems (at least 2 levels)
  4. +#% to Chaos Resistance (until cap)

Body Armour

For your Body Armour, as mentioned in the Gem section, it’s really hard to pass up the Lioneye's Vision Lioneye's Vision. It giving us an extra support gem and means we get the Pierce Support Pierce Support for Clear speed while still getting all the damage support from a 6-link. Additionally, it gets us a really nice chunk of Armour and Life, both of which we really like. The only roll to care about is the “+# to maximum Life”, where we should aim for at least 97.

Gloves

Your Gloves are the most interesting part of your equipment. You’re looking for a pair of Elder Gloves with 2 supports on them. The Elder modifiers “Socketed Gems are Supported by Level # Poison” and “Socketed Gems are Supported by Level # Faster Attacks” are mandatory for your endgame Gloves. On top of those, ideally, we really would like to get a high amount of Life and some extra resistances. Optimally, if you can find a pair of these with an open Prefix, you can craft extra Minion Damage on the Crafting Bench.

Boots

I recommend any pair of Two-Toned Boots here as you really like getting some extra Resistances. Since you’re using Cyclone Cyclone you’re also looking for 30% Movement Speed. Boots is also one of the only slots where you can find extra Dexterity so, if possible, get some. The affix priority list is as follows:

  1. #% increased Movement Speed (30)
  2. +# to maximum Life (at least 80)
  3. +#% to Elemental Resistances (at least 65)
  4. +# to Dexterity

Belt

The ideal Belt-base is definitely a Stygian Vise Stygian Vise, as you don’t mind an extra Ghastly Eye Jewel Ghastly Eye Jewel. Preferably, among high Life and really solid Resistances, you want to find a Belt with an open Suffix to craft an Aspect of the Spider on it. Obviously, if you have another item where you already have an open Suffix to do this, you can use this modifier for something else.

  1. +# to maximum Life
  2. +#% to Elemental Resistance (at least 80)
  3. Open Suffix for Aspect of the Spider

Accessories

Amulet

While some unique items could definitely help, for example an Astramentis Astramentis would be nice to fix your Attribute requirements, we opt to look for a well-rolled Turquoise Amulet Turquoise Amulet. You want one with very high Dexterity, Intelligence and as much Life and Elemental Resistances you can find. Additionally, if you can find one with an open Prefix to add “Channeling Skills have -3 to Total Mana Cost”, that’d be ideal!

  1. +# to Dexterity (at least 45 explicit)
  2. +# to Intelligence (at least 45 explicit)
  3. +# to maximum Life (at least 70)
  4. +#% to Elemental Resistance (until cap)
  5. Open prefix to craft “Channeling Skills have -3 to Total Mana Cost”

Rings

Both of your Ring Slots will be Circle of Nostalgia Circle of Nostalgias. You’re looking for 2 Herald of Agony Herald of Agony modifiers, namely “Herald of Agony has #% increased Buff Effect” and “Agony Crawler deals #% increased Damage”. Additionally, getting one with as much Chaos Resistance as possible is nice!

  1. Herald of Agony has #% increased Buff Effect (55+)
  2. Agony Crawler deals #% increased Damage (95+)
  3. +#% to Chaos Resistance (at least 23)

Weapon & Shield

Weapon

While some builds swear by a Gemini Claw Gemini Claw for extra Life and Mana gain on hit and a couple of utility rolls you can only find on a Rare item, we really feel like the damage a Cold Iron Point Cold Iron Point offers is hard to pass up. Cold Iron Point doesn’t roll whatsoever, so the only thing you could be looking for is an increased Attack Speed corruption. They generally shouldn’t be more expensive than a standard copy of the Dagger.

Shield

Because of the usage of a Divine Flesh Keystone and scaling our Chaos Resistance, Saffell's Frame Saffell's Frame really is our bread and butter pick. Should you really want to get a Rare shield, you want one with really high Life and “+3 to maximum Chaos Resistance”, although we heavily recommend a Saffell’s Frame.

Flasks

This build is one of these builds where Flask choices are more preference than necessity. Given you have such high Physical mitigation already and a lot of Elemental mitigation through Divine Flesh, a lot of flask choices don’t feel like they’re as awesome as they can be in other builds. We opted for a Forbidden Taste Forbidden Taste as you have a lot of Chaos Resistance to counteract its downsides. Having 7000 instant life recovery in a bottle is incredibly powerful, obviously. We’d also recommend not to drop the Silver Flask Silver Flask, as this gives you Attack Speed for your Cyclone Cyclone, which in turn gives you more Virulence uptime. The rest of your flasks is basically preference, as long as you respect the suffixes we suggested, but we recommend the following setup:

Our recommendation:

Slot Flask
1 Forbidden Taste Forbidden Taste as close to 100% as possible
2 Experimenter’s Quicksilver Flask Quicksilver Flask of Acceleration
3 Chemist’s Silver Flask Silver Flask of Staunching
4 Experimenter’s Jade Flask Jade Flask of Heat
5 Experimenter’s Quartz Flask Quartz Flask of Warding

Jewels

We chose to run a single Large Cluster Jewel Large Cluster Jewel, two Medium Cluster Jewel Medium Cluster Jewels, and one Rare Small Cluster Jewel Small Cluster Jewel as well as a Calamitous Visions Calamitous Visions.

Cluster Jewels

Large Cluster Jewel

The Large Cluster Jewel Large Cluster Jewel really only needs a Renewal notable. The other notables aren’t significant increases to your build yet do help for Pathing Efficiency. It is recommended you find one with Renewal and two other notables, whichever ones are available for cheap. You do want your Large Cluster Jewel to only add 8 Passive Skills, as that is the most efficient way of spending Skill Points. Renewal gives your Agony Crawler a 10% chance to deal Double Damage which equates to 10% More Damage.

Medium Cluster Jewel

Your Medium Cluster Jewel Medium Cluster Jewels are ideally 2 identical ones. The two best notables you can find on them are Cult-Leader which gives your Minions 35% Increased Damage while you are affected by a Herald, and Pure Agony which gives you an extra 5 Maximum Virulence and 20% Increased Damage while affected by a Herald.

5 Maximum Virulence is really nice as it should be possible to keep them up and Virulence is what makes our Agony Crawler so strong. The higher we get this the better. Running more than the 2 Medium Cluster Jewel Medium Cluster Jewels is generally not worthwhile, as it becomes very tedious to keep up more than 50 Virulence Stacks.

If you can’t find this combination, Pure Agony in combination with either Disciples or Invigorating Portents isn’t too far behind. Additionally, as a third modifier, the “Added Small Passive Skills also grant: +#% to Chaos Resistance” really help in getting your Chaos Resistance up before making use of The Golden Rule The Golden Rule.

Small Cluster Jewels

For your Small Cluster Jewel Small Cluster Jewels you’re going to run one that focuses on Life & Chaos Resistance through getting one with 3 Passives which adds the Fettle notable and has the extra modifier “Added Small Passive Skills also grant: +#% to Chaos Resistance”. This again goes a really long way towards maximizing the amount of Chaos Resistance you can get to before making use of the The Golden Rule The Golden Rule.

Your second Small Cluster jewel will be a Calamitous Visions Calamitous Visions, which adds the Lone Messenger Keystone. Lone Messenger makes it so we can’t run any Auras (which we weren’t planning on doing anyway!) and only one Herald. It does provide you with Herald of Agony buff effect which scales up your maximum Virulence. Additionally, it makes your Crawler deal 25% more Damage.

Do note that whenever you get this entire setup, you might want to swap out your Sniper's Mark Sniper's Mark gem in your Cast when Damage Taken Support Cast when Damage Taken Support setup for a Ball Lightning Ball Lightning ,as that does a really good job in getting you some extra stacks up. At this point, Cyclone Cyclone probably can only get you up to maximum stacks during mapping and not on single target bosses. Ball Lightning Ball Lightning does help in that respect.

Unique Jewels

The Golden Rule

Other than your cluster jewel setup, you’re using two unique Jewels. The Golden Rule The Golden Rule is there because it doubles your Virulence effectiveness. Because Poisons you inflict on yourself actually count towards your Virulence, this makes it so every time you inflict one Poison you get two stacks. As you push up the maximum Virulence quite significantly, this really does help towards sustain a high number of stacks.

Glorious Vanity & Divine Flesh

Divine Flesh: Divine Flesh PoE

Like mentioned a couple times in this build guide, we’re making use of the Divine Flesh Keystone which is provided by a Glorious Vanity Glorious Vanity. It alters a Keystone and changes it into Divine Flesh. In order for it to change into the right Keystone, it needs to say “In the name of Xibaqua” as shown in the picture. The amount of sacrificed doesn’t matter at all for our build:

Glorious Vanity

Even though Glorious Vanity Glorious Vanity jewels might be expensive early on, you should pick one up whenever you can afford it, as it really gives you a lot of bang for your buck. Through the extra maximum Resistances on Saffell's Frame Saffell's Frame and the extra 10% maximum Chaos Resistance here you can mitigate 50% of all incoming Elemental Damage with 89% Chaos Resistances rather than 75% of the Element in question.

Rare Jewels

One of your rare jewels needs to be a Viridian Jewel Viridian Jewel with the “+2 Mana gained for each Enemy hit by your Attacks” modifier. Without this modifier, you won’t be able to keep using Cyclone Cyclone without running out of Mana. Other than that, Life is your most precious affix. It might be necessary to find some Intelligence or Dexterity here but if you can’t find any of these kind of Jewels, you can always pick up a 30 Attribute node in the Passive Skill Tree.

The Path of Building we provided deliberately did not take any of those to make it easier for you to fix your Attribute issues that way.

After getting the “+2 Mana gained for each Enemy hit by your Attacks” modifier, the affix priority list on jewels is as follows:

  1. #% increased maximum Life
  2. +#to Dexterity or Intelligence (as much as necessary)
  3. Minions deal #% increased Damage

Main Page / TL;DR

4
  1. Posts
    6

    This build is extremely fun and at first glance sounds straight up ridiculous. I love it so much right now.

    Thanks for this guide i’ve just hit act 10 with it and only started fiddling with it yesterday evening.

    Did much change for 3.12 or is it still mostly all cars go?
    Edit: Mostly all cars go after refreshing the page, very much appreciating the additional info for the levelling stage <3

    Edited by POEisBae on September 16th, 2020

  2. TbXie

    Moderator

    Posts
    85

    Thank you for the kind words! I really appreciate them!

  3. Posts
    6

    On 17/09/2020 at 3:49 PM, TbXie said

    Thank you for the kind words! I really appreciate them!

    I haven’t got a lot of time to play today as i am on long shifts through until monday but this is my current PoB https://pastebin.com/wcGi3WwG

    I just jumped in to an unidentied rare tier X Mineral Pools as my first map of the day and honestly this build is so smooth. definitely going to be trying it for heist thankyou my dude :)

  4. TbXie

    Moderator

    Posts
    85

    Good to hear! Best of luck in the league.

  5. Posts
    20

    Hello.. nice build so far.. I have a question should I stick with quill for the leveling phase? Thanks

  6. TbXie

    Moderator

    Posts
    85

    Yeah, Quill should do fine while leveling throughout the story.Just stick to Rain of Arrows then :)

  7. Posts
    1

    Hey, I am currently doing a HoA build and wondered why everyone goes for Juggernaut and not Necromancer for increased minion damage particularly Unnatural Strength?

    Thanks!

  8. TbXie

    Moderator

    Posts
    85

    Cause you want mitigation if you play HoA. You’re never looking for outrageous amounts of Damage. As long as you can just deal “enough” damage you just want to find as much tankiness as possible! That’s why you go Jugg instead of Necro.

  9. TbXie

    Moderator

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    85

    On 20/09/2020 at 11:34 PM, daddycharlie said

    Any replacement for early Cold Iron Point? its expensive for now

    You could use a Gemini Claw with Minions deal #% increased Damage and a nice Attack Speed roll as a placeholder.

  10. Posts
    2

    Thanks for this amazing guide! I only play one character per league and this build is perfect both league start and end-game.
    I am currently level 80 in the Heist league using this guide and feels awesome.
    I can see new players may struggle a little bit on Marauder character in general in act 1 to 3 before getting herald of agony due to lack of damage and mana regen. You may find my early gem setup helpful:
    1. On top of the Molten strike setup in this guide, you can also add:
    Three link Holy Flame Totem Holy Flame TotemCombustion Support Combustion SupportAdded Fire Damage Support Added Fire Damage Support
    (I learnt this from playing Necromancer in the past and the holy flame totem will hard carry you in early boss and boost your clear speed)
    2. Use Leap Slam Leap Slam for movement across the map if you don’t access to Flame Dash Flame Dash and don’t have enough Dex for Dash Dash. You can link leap slam with anything like Blind Support Blind Support for extra utility.
    3. Use Clarity Clarity for mana regen.
    4. Use Herald of Ash Herald of Ash and War Banner War Banner for some extra damage.

  11. Posts
    1

    Thanks a lot for the build. I have just one question:

    Won’t Dexterity be much of a problem?

    I saw, that in the Skill-Tree there are are only +40 Dexterity-nodes activated.
    All the gems and also the crusader plate will require a lot of Dexterity.

  12. Posts
    2

    On 22/09/2020 at 11:03 AM, Kinf said

    Thanks a lot for the build. I have just one question:

    Won’t Dexterity be much of a problem?

    I saw, that in the Skill-Tree there are are only +40 Dexterity-nodes activated.
    All the gems and also the crusader plate will require a lot of Dexterity.

    I solved this by taking a 30 Dex Node on the skill tree, 40 Dex on amulet and 20 Dex on my gloves. (You should checkout the gear page, I had the same problem and the gear page addresses this problem in detail)

  13. TbXie

    Moderator

    Posts
    85

    On 22/09/2020 at 11:01 AM, Noct said

    Thanks for this amazing guide! I only play one character per league and this build is perfect both league start and end-game.
    I am currently level 80 in the Heist league using this guide and feels awesome.
    I can see new players may struggle a little bit on Marauder character in general in act 1 to 3 before getting herald of agony due to lack of damage and mana regen. You may find my early gem setup helpful:
    1. On top of the Molten strike setup in this guide, you can also add:
    Three link Holy Flame Totem Holy Flame TotemCombustion Support Combustion SupportAdded Fire Damage Support Added Fire Damage Support
    (I learnt this from playing Necromancer in the past and the holy flame totem will hard carry you in early boss and boost your clear speed)
    2. Use Leap Slam Leap Slam for movement across the map if you don’t access to Flame Dash Flame Dash and don’t have enough Dex for Dash Dash. You can link leap slam with anything like Blind Support Blind Support for extra utility.
    3. Use Clarity Clarity for mana regen.
    4. Use Herald of Ash Herald of Ash and War Banner War Banner for some extra damage.

    Most of these are definitely acceptable suggestions, especially the Holy Flame Totem. This spell has always felt like a meme to me, but recently I’ve actually seen it do some serious lifting while leveling.

  14. TbXie

    Moderator

    Posts
    85

    On 22/09/2020 at 11:03 AM, Kinf said

    Thanks a lot for the build. I have just one question:

    Won’t Dexterity be much of a problem?

    I saw, that in the Skill-Tree there are are only +40 Dexterity-nodes activated.
    All the gems and also the crusader plate will require a lot of Dexterity.

    Pretty happy Noct points this out.

    I make it my first priority to focus on explaining all these little details somewhere in the guide. Therefore, it’s important you read every single aspect of the guide!

    For me to answer this question, I also have to go browse through all the content I wrote cause I don’t always fix the problem in the same way. Perhaps this build had a very easy way of fixing Dexterity on Gear, or maybe it used a special kind of jewel, or maybe x or y or z.

    As I can’t remember this for every guide I write, I too have to go find the information IN the guide :D. So, Since Noct pointed out it is adressed in the gear page, I suggest you thoroughly read through that.

    Otherwise, there’s always Dexterity to be found on +30 Passives or on gearslots where you can spare a suffix.

  15. Posts
    1

    Hi and thx for this awesome build

    Now got my golden rule gem – setup up , but im wondering how can I get more poisons stack on me in boss fights?

    Having like 18 stacks poison on me and 40 virulences stacks total (having pure of agony so max stack should be 50)

    Chheeers

  16. TbXie

    Moderator

    Posts
    85

    Do you have 100% Chance to poison? THe only way to get more is getting more attacks in per second vs your target.

    Attack speed (the gloves?) – onslaught – … is the only way to really scale up.

    If you really can’t get there, and you have extra space in your links you could try a level 1 cast when damage taken with a level 1 ball lightning, greater multiple projectiles and poison support

  17. Posts
    7

    That build is SO fun and SO well explained. Thank you so much kind sir !
    I’m really happy for my second season to start playing with cluster jewels and get familiar with them.

    Little question for you tho, how do you make “The golden rule” jewel and “Damage on Full Life Support” gem work together ?
    Aren’t those 2 not really working together ?

    Thank you :)

  18. TbXie

    Moderator

    Posts
    85

    On 23/09/2020 at 1:53 PM, orzuk said

    That build is SO fun and SO well explained. Thank you so much kind sir !
    I’m really happy for my second season to start playing with cluster jewels and get familiar with them.

    Little question for you tho, how do you make “The golden rule” jewel and “Damage on Full Life Support” gem work together ?
    Aren’t those 2 not really working together ?

    Thank you :)

    Your Crawler will always be on full life, you might not be, but that doesn’t matter.

    Thanks for the kind words

  19. Posts
    7

    Oh right ! The minion has to be full life ^^’ Not me … Got it !
    Last question, (i did google it but couldn’t find a proper answer)… Do i need to have the spells in my skill bar that are linked to “cast when damage support” ? Or can i just not have them in the skill bar and have other spells instead ?

    Thanks again ! :-)

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