Upgrade Checklist

Velyna

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The Checklist

These are the things most commonly missed when people struggle for that last bit of power to run maps easily. If you are lost on what to upgrade next, make sure you have these covered first.

Flasks

You should always be upgrading flasks, even during the campaign, but they become super important in endgame. They will form a large part of your defensive layering against stuns, curses, ailments, and just damage in general.

Flask Prefixes

Prefixes deal with the strength, duration, and charge generation of your flasks. Long story short, get charge generation on utility flasks and life recovery on life flasks.

Utility Flasks

https://i.imgur.com/dLELceY.png
I always use this because it gives charges in mapping and bossing situations.

https://i.imgur.com/CArq6gY.png
Charge recovery is ok during maps but you get nothing during bosses.

I don’t recommend the “gain charge when you crit” mod because it has an internal cooldown and you can only get one charge for one flask per cooldown.

Life Flasks

I usually run one of these mods on my Life flask, but it can be a preference thing. Many people like the instant or half-instant healing mod as well
https://i.imgur.com/9MHKbnQ.png

Flask Suffixes

Suffixes affect your character, sometimes giving damage but usually more focused on defense against various ailments. Without good suffixes you will find yourself dying to Shock or Stuns.

If you don’t have any chance to avoid ailments, utility flasks can give full protection with the tradeoff that their duration is lower. If you have some already there are also mods with no downside and that can help you hit 100% immunity.

Utility Flasks

I always run 3-4 utility flasks and focus on covering shock, freeze, and stuns first. Freeze can be changed when you get the pantheon.
https://i.imgur.com/kCyJWmP.png

Life Flasks

My life flask always has the bleeding mod, if you already have bleed and corrupted blood immunity there are a few other useful options as well.
https://i.imgur.com/C6rgQWh.png

Automation of Flasks

https://i.imgur.com/PRWqRQN.png

As powerful as flasks are, keeping them running is a hassle. Enchants can fix much of that issue.

  • Instilling Orb Instilling Orb: With 5 of these a flask can be enchanted at the crafting bench, allowing automation in several different ways. They are quite rare, so don’t use them to try and roll the enchant yourself just collect the 5 and guarantee it.

If you enchant the flasks to either side of the one you press, all 3 will activate with one button.
https://i.imgur.com/1S6vw4d.png

This is great on DPS flasks, I never press manually just let it do its thing.
https://i.imgur.com/LuaBuUX.png

If you don’t care about using flasks strategically at all, this enchant is awesome.
https://i.imgur.com/qDpYpqf.png

Pantheons

https://i.imgur.com/G1JoMRO.png

Pantheons become available in Act 6 and continue to unlock as you kill bosses until the end of the campaign. There are 4 major and 8 minor, you can have one of each active.

Each of them grants 1 buff to your character and can be upgraded with Divine Vessel Divine Vessel to grant additional buffs. Find out which soul you need and search for it on the atlas, then place the vessel in your map device when opening that map. Kill the boss and use the filled vessel.
https://i.imgur.com/7zNEhnT.png

Pantheons can be changed while in your hideout at no cost, but must be powered up seperately. They are defensive in nature and can be swapped around based on the content you are running.

Enchants

Enchants are one of the things people often forget, and they really shouldn’t. These are very important for many builds and almost all can benefit from them in some way.

Glove enchants are nice, but it’s really about the boots and helm, sometimes the belt. Belt enchants require running a very dangerous version of the Eternal Labyrinth accessed by opening it with a Dedication to the Goddess Dedication to the Goddess.

Boot Enchants

https://i.imgur.com/MvM7mLf.png

Boot enchants are farmable in the level 75 Eternal Labyrinth, most have about a 7% chance to appear so it doesn’t take too many runs. Everybody should have one, it’s a large amount of free DPS on almost any build.

Helm Enchant

https://i.imgur.com/NNeVuDD.png

Helm enchants buff your skills and not your character. These are technically farmable, but the odds of yours appearing is roughly 0.10% so I would never recommend it. If your build needs one you should buy a helmet that has it already, or pay a lab running service to farm it for you.

Belt Enchant

https://i.imgur.com/49T5hL7.png

These are more of a finishing touch, but I will mention them anyway. The Eternal Labyrinth reward chests have a chance to drop special lab keys with unique rewards, the one we care about is Dedication to the Goddess Dedication to the Goddess. When your character is reasonably powerful, take a look at the belt enchants and consider trying for one.

They are not as universally powerful and are usually dependent on you having a buff or applying a debuff. Some of them are just nice, but some are very strong. Note that the minus resistance to withered targets does not specify elemental, so this will lower chaos resistance.

Anoint

https://i.imgur.com/moUVrKh.png

Anointing is accessed through Cassia and the Blight mechanic, it gives access to one Notable from the tree without pathing to it. Only amulets and some blight-themed uniques can be anointed, so you will usually only have one.

Holding ALT and hovering over a notable will show the combination of blight Oils required, just bring those to Cassia and she will add it to your amulet with no additional cost.

https://i.imgur.com/3IIG4B2.png

Gem Levels/Quality

A very easy thing to fix, and often overlooked, are the skill gems themselves. This is especially important for casters because their damage is heavily dependent on gem level, unlike melee.

For a visual example, this compares Storm Brand Storm Brand with midrange gear only changing gems.

https://i.imgur.com/blBXuRy.png

There are two ways to add quality to a gem, the first is using 20 Gemcutter's Prism Gemcutter's Prism, it’s the most straightforward method but it will take a long time to get all the gems you need finished. You can also trade a level 20 gem and one gemcutter to any vendor for a level 1 gem with 20% quality.

  • Level 6 copies of your main skill in weapon swap slots.
  • Save all Gemcutter's Prism Gemcutter's Prism at first.
  • If using a spell, buy a level 21 corrupted gem with no quality ASAP. Upgrade later to 21/20
  • When supports hit 20 trade them to the vendor with gemcutters for quality versions and relevel.
  • Always check the quality bonus in PoB to see if it’s worthwhile.
  • Check all gems, not just main skill.

Catalysts

Catalysts are another mechanic that interacts with affix tags, they allow you to increase the value of all mods on that item with a specific tag by 20%. For example, if your ring had 40% fire resistance then Prismatic Catalyst Prismatic Catalysts would increase it to 48%.

Only belts, rings, and amulets can have catalysts applied. They work the same as other quality currency, applying 5% to Normal items, 2% to Magic, and 1% to Rare/Unique.

https://i.imgur.com/gOePdfH.png

Catalysts can be expensive, especially if you need the full 20 for rares and uniques. In some cases they can add a lot of damage though, or give you that little bit of resistance to not need an entirely new piece of gear. In cases like that the cost is worthwhile.

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