Monstrous Vortex Cold Snap Low-Life Occultist Gear, Jewels & Flasks

TbXie

64

Summary – TL;DR

As per usual, nothing matters more than capping your Elemental Resistance before anything else. This means modifiers on gear are subordinate to Resistances as long as you’re not capped. Since you’ll be running a decent amount of Unique items, it’ll be important to look out for a lot of resistances on your Rare pieces!

We’re providing you with an extensive analysis further down the page but chose to start off with an overview / recommendation.

Our recommendation:

Item Slot Item Name
Head Rime Gaze Rime Gaze
Amulet Presence of Chayula Presence of Chayula
Chest Shavronne's Wrappings Shavronne's Wrappings
Gloves Sorcerer Gloves Sorcerer Gloves with High ES, Aspect of the Spider and Resistances
Boots Sin Trek Sin Trek
Belt Bated Breath Bated Breath
Rings Mark of the Shaper Mark of the Shaper and Elder Ring with ES/Resists
Weapon +1 Spell/Cold Skills Wand with Cold DoT Multi & Spell Damage
Shield Prism Guardian Prism Guardian

For crafting Rare items, you can check out all the affixes that can roll on an item base, depending on its level, influence, and many other factors, using our affix tool.

Armour Pieces

Helmet

The Rime Gaze Rime Gaze unique offers a reliable and cheap way of getting a lot of things you really like. It provides you with a potential 5-Link for your Cold Snap Cold Snap, which is basically preference. I suggest you test out Cold Snap inside and outside of the Helmet to see if you’d rather have the increased single target damage from Rime Gaze’s L20 Concentrated Effect Support, or if you’d rather have more coverage by not having your Cold Snap in the helmet at all. Personally, I think it’s a nice boost of damage on bosses and therefore very convenient.

Additionally, Rime Gaze offers a decent chunk of Energy Shield, which makes it so you don’t feel like you’re losing too much for not using a, for example, Rare Hubris Circlet Hubris Circlet. It also offers you two of your best damage modifiers in the Increased Cold Damage and more importantly the whopping 20+% to Cold DoT Multiplier!

  1. +#% to Cold Damage over Time Multiplier (at least 20)
  2. #%increased Energy Shield (at least 190)

Body Armour

As per usual in a Low-Life build, you really can’t go without a Shavronne's Wrappings Shavronne's Wrappings. Whereas there are some niche archetypes that can go without it, this isn’t one of those. This item is uncontestable and mandatory to survive incoming Chaos Damage! You can potentially use the very cheap Solaris Lorica Solaris Lorica before you can afford a Shavronne’s Wrappings, as a placeholder.

Gloves

One of the few Rare pieces in the build is the glove slot. Ideally, you’re on the lookout for a pair of Sorcerer Gloves Sorcerer Gloves with high Energy Shield and Resistances. Since you’re looking for an Aspect of The Spider beastcraft somewhere on your gear, I’d argue this is an excellent candidate for that spot. If you want to craft an Aspect on an item, make sure it has an open suffix.

  1. Elemental Resistances (until capped)
  2. +# to maximum Energy Shield (at least 40)
  3. #% increased Energy Shield (at least 80)
  4. Grants level 20 Aspect of the Spider

Boots

If you want, this slot can be very versatile. Although, nowadays, most Energy Shield based builds are a little Dexterity-starved, which makes Sin Trek Sin Trek an excellent choice. Getting about 170 Energy Shield, 30% Movement Speed and 30 Dexterity out of a boot slot is rather solid. Obviously, if you can somehow find your Dexterity elsewhere (e.g. Gloves or a Ring) this can be improved upon by getting a Rare pair of Sorcerer Boots Sorcerer Boots, for example, with very high Energy Shield rolls, high movement speed, and potentially some additional resistances to make capping easier. If you opt in to the Sin Treks route, make sure to pick up a pair with a high Energy Shield roll.

  1. +# to maximum Energy Shield (at least 140)

Belt

You’re playing an Energy Shield build that focuses on survivability which almost always leads to Bated Breath Bated Breath in your belt slot. Sure, if you craft an insane Crystal Belt Crystal Belt, it could potentially beat it by a significant enough chunk of Energy Shield that it could be worth dropping Bated Breath’s increased Energy Shield Recharge Rate and % increased damage, but generally that is so hard to achieve that Bated Breath is just a really solid piece of gear.

Note: Catalyzing this with Defense modifiers is very potent as it nets you an additional 4% increased maximum Energy Shield.

Accessories

Amulet

Again, since we’re more so focused on defenses, I really like the Presence of Chayula Presence of Chayula here. A defenses-Catalyzed Presence offers up to 1500 Energy Shield and 60% Chaos Resistance, which is hard to pass up on. Combine this with the Occultist Ascendancy and you’re almost capped on Chaos Resistance without even trying! Offensively, you lose out on the modifiers that a Rare amulet could provide, such as +1 to all Intelligence Skill Gems, but I think the defenses here are worth it.

Anoint

You need to anoint Tranquility as it grants you Spell Damage based on overall Energy Shield increases. It roughly equates to about 70% Spell Damage for this build which is pretty nuts!

Rings

You’re using a combination of an Elder-base ring with high amount of Energy Shield and Resistances, as well as some Strength to fix your attributes. This needs to be an Elder base because you want it to activate the effect of your second ring, the Mark of the Shaper Mark of the Shaper. A Mark of the Shaper, when Catalyzed with Caster modifiers, grants up to 90% Spell Damage as well as 25% Elemental Damage, some flat damage to spells and a decent chunk of Energy Shield. This is definitely a piece that grants you a lot of damage in the otherwise more defensively-oriented set of gear. The affix priority for your Elder-base ring is as follows:

  1. +# to Strength (as much as needed)
  2. Elemental Resistances (until capped)
  3. +# to maximum Energy Shield
  4. #% increased Maximum Energy Shield

Weapon

This build makes use of the very potent benchcraft “Trigger a Socketed Spell when you Use a Skill”. As explained in the Gem section, this is used to proc a lot of buffs and debuffs to enemies automatically, so you can focus on keeping your Vortex Vortex DoTs under a boss, and occasionally using Cold Snap Cold Snap while running around dodging mechanics. Additionally, the number one modifier you want on your wand is a +1 to Level of all (Cold) Spell Skill Gems. As extras, you can either get the other +1 modifier, Spell Damage, or Cold Damage over Time.

  1. Trigger a Socketed Spell when you Use a Skill
  2. +# to Level of All (Cold) Spell Skill Gems (both if possible)
  3. #% Increased Spell Damage (at least 60)
  4. +#% to Cold Damage over Time Multiplier (at least 25)

Flasks

I believe flasks are highly preference-based. One isn’t just outright better than another one for specific / certain builds. Obviously, sometimes, there’s a set in stone set of Flasks you should be using just because they synergize with your build so well. I wouldn’t say those really exist in this setup, but I’d strongly advise you to stick with the setup listed here.

In this particular case, none of the Flasks are incredibly mandatory. Since you’re playing a Cold Damage over Time build, there really aren’t any unique Flasks that benefit you to an extent that would make them core. Therefore, we are suggesting you run the holy duet of defenses flask-wise in a Basalt Flask Basalt Flask and a Quartz Flask Quartz Flask. The Physical Damage Reduction of a Basalt is hardly contestable while a Quartz Flask increases your effective HP pool tremendously through making you avoid 10% of all incoming Damage.

Other than your defensive Flasks, I think running a Quicksilver Flask Quicksilver Flask to move around faster is always optimal and this build has no issues fitting it in. For your last non-unique Flask I opted for a Sulphur Flask Sulphur Flask to give us some extra Regeneration and Damage.

The last Flask is a bit of preference again but since we have filled all relevant affix slots, mainly due to the fact that Occultist makes you Freeze immune and thus requires you to have one less suffix on your flasks, I think a Cinderswallow Urn Cinderswallow Urn suits this last slot best. By getting one with 3% of Life Regenerated per second During Flask Effect, you’re effectively upping your Regeneration again while getting all the inherent sustain a Cinderswallow offers through all its Energy Shield on Kill. Lastly, since it’s a Silver Flask, you’re also getting more movement speed out of it which is always nice.

Regardless of which utility Flasks you go for and whether you follow our recommendations or not, you’ll need to stick to the suffixes we have picked for you (Staunching, Warding, Dousing, Grounding). The affixes on your non-unique Flasks can be changed around, but I recommend the following setup (based on the Flask duration, charges, and affix priorities):

Our recommendation:

Slot Flask
1 Chemist’s Basalt Flask Basalt Flask of Staunching
2 Chemist’s Sulphur Flask Sulphur Flask of Grounding
3 Chemist’s Quicksilver Flask Quicksilver Flask of Dousing
4 Chemist’s Quartz Flask Quartz Flask of Warding
5 Cinderswallow Urn Cinderswallow Urn

Be sure to check out our Flask Crafting Guide to learn everything you need to know about how to set up your non-Unique flasks.

Jewels

Cluster Jewels

Cluster Jewels are incredibly potent scalers both for Damage over Time Multiplier, Aura Effect, and much more! We opted to suggest easily acquirable Cluster Jewels but if your budget allows it, feel free to pick up Large Cluster Jewel Large Cluster Jewels with an extra notable to save 2 Skill Points each or allocate all 3 notables for more bang for your buck.

If you are looking for the most optimal way to acquire your Cluster Jewels, or have any other questions whatsoever about them, such as how to craft or price them, we refer you to our complete guide on Cluster Jewels.

Now, because you want to be able to run four Medium Cluster Jewels, you will need two Large Cluster Jewels. As mentioned, you don’t need to look for expensive ones. Just picking up Larges with two Notables will suit you just fine. You’d like to get a Deep Chill to scale your Cold Damage over Time Multiplier, and give you some extra defenses through more reliable freezes and a Prismatic Heart for a balance between Elemental Damage and Resistances.

For your Medium Cluster Jewels, we opted to go for the Aura Scaling option. This means that all of your Medium Cluster Jewels are going to give you increased Aura Effect, which makes all of your Auras more potent netting you Damage and Energy Shield! Because of Replenishing Presence which gives both Aura Effect and % Regeneration you’re going to get more out of these both offensively and defensively compared to using Cold Damage Medium Clusters. The small notables on these aren’t horrible, so if you can’t afford 4 or 5 Passives ones, getting one with 6 Passives isn’t the end of the world here.

  1. Replenishing Presence
  2. First Among Equals

Regular Jewels

For Cold Damage over Time builds, Damage over Time Multiplier or Cold Damage over Time Multiplier are your best offensive stats. This build in particular also scales incredibly well off of Spell Damage, so I suggest you get Jewels with Energy Shield and those two modifiers. Additionally, you might need to find one with an “+#% to All Elemental Resistances” modifier instead of one of the aforementioned affixes to max your Resistances.

  1. #% increased Maximum Energy Shield
  2. +#% to (Cold) Damage over Time Multiplier
  3. #% Spell Damage (while Holding a Shield)

Main Page / TL;DR

Changelog

  • Build updated for Ritual 3.13.

  • Build added.

4
  1. Posts
    4

    Hey! I keep getting an error when I use the pastebin saying that mine isn’t updated yet but I have the newest version.

  2. TbXie

    Moderator

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    1363

    On 14/11/2020 at 4:12 PM, Booletj said

    Hey! I keep getting an error when I use the pastebin saying that mine isn’t updated yet but I have the newest version.

    Every build I release will use the community fork of Path of Building, which is maintained and updated in a much more regular fashion than the original one. You can find PoB’s Fork, by LocalIdentity, here.

  3. Posts
    4

    On 14/11/2020 at 5:21 PM, TbXie said

    Every build I release will use the community fork of Path of Building, which is maintained and updated in a much more regular fashion than the original one. You can find PoB’s Fork, by LocalIdentity, here.

    I have no idea what I’m looking at on PoB’s Fork or even know how to use it.

  4. TbXie

    Moderator

    Posts
    1363

    On 14/11/2020 at 7:10 PM, Booletj said

    On 14/11/2020 at 5:21 PM, TbXie

    Every build I release will use the community fork of Path of Building, which is maintained and updated in a much more regular fashion than the original one. You can find PoB’s Fork, by LocalIdentity, here.

    I have no idea what I’m looking at on PoB’s Fork or even know how to use it.

    You download it from that link, it will install and that’s it. From then on, you will always be running the community fork version

  5. Posts
    2

    Hey there !

    First, let me thank you for all the details and explanations in all your builds, very interesting and very educative !

    The main problem i encounter with this build is to find medium cluster jewels with the notables needed… Nothing on official site and nothing on Poe Trade. Is it that rare? I mean if we need to get 4 of them and the only way is to loot them, it’s very deterrent. Any thoughts on this? i’m on a Standard League.

  6. TbXie

    Moderator

    Posts
    1363

    On 14/11/2020 at 11:10 PM, IchidaiSanzen said

    Hey there !

    First, let me thank you for all the details and explanations in all your builds, very interesting and very educative !

    The main problem i encounter with this build is to find medium cluster jewels with the notables needed… Nothing on official site and nothing on Poe Trade. Is it that rare? I mean if we need to get 4 of them and the only way is to loot them, it’s very deterrent. Any thoughts on this? i’m on a Standard League.

    I’m getting 111 results in Standard.
    Here’s the search link

    Sadly they’re stupidly overpriced in Standard but I guess Standard players are kind of used to that nowadays :(

  7. Posts
    2

    WTF ? _

    I tried multiple times and i only got the corrupted unique one with 4 passives…

    I must have missed something. Thanks for quick reply and yes it’s so expensive haha

  8. TbXie

    Moderator

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    1363

    On 15/11/2020 at 5:22 PM, IchidaiSanzen said

    WTF ? _

    I tried multiple times and i only got the corrupted unique one with 4 passives…

    I must have missed something. Thanks for quick reply and yes it’s so expensive haha

    No problem, you’re welcome

  9. Posts
    4

    On 14/11/2020 at 10:49 PM, TbXie said

    On 14/11/2020 at 7:10 PM, Booletj

    This is gonna sound stupid by I download it but just confused as to what to run or how to run it. Could I get an ss of the skill tree? that’s all I really need.

    On 14/11/2020 at 5:21 PM, TbXie

    Every build I release will use the community fork of Path of Building, which is maintained and updated in a much more regular fashion than the original one. You can find PoB’s Fork, by LocalIdentity, here.

    I have no idea what I’m looking at on PoB’s Fork or even know how to use it.

    You download it from that link, it will install and that’s it. From then on, you will always be running the community fork version

  10. TbXie

    Moderator

    Posts
    1363

    On 16/11/2020 at 11:50 PM, Booletj said

    On 14/11/2020 at 10:49 PM, TbXie

    On 14/11/2020 at 7:10 PM, Booletj

    This is gonna sound stupid by I download it but just confused as to what to run or how to run it. Could I get an ss of the skill tree? that’s all I really need.

    On 14/11/2020 at 5:21 PM, TbXie

    Every build I release will use the community fork of Path of Building, which is maintained and updated in a much more regular fashion than the original one. You can find PoB’s Fork, by LocalIdentity, here.

    I have no idea what I’m looking at on PoB’s Fork or even know how to use it.

    You download it from that link, it will install and that’s it. From then on, you will always be running the community fork version

    If you’ve downloaded it, you run the file you downloaded. But make sure to go to the link, go to releases and download the latest .exe.
    Once you’ve downloaded the .exe install it by running it.

    Then open Path of Building, which ‘ll automatically, press the import button and past the pastebin in the “import from pastebin” section. It’s as easy as that.

  11. TbXie

    Moderator

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    1363

    Here’s a screenshot but I highly advise getting PoB Running

  12. Posts
    4

    Hello,

    Thanks for this guide.
    I don’t understand something, you are taking a support gem who is reducing by 100% critical chance on Vortex and you are taking a passive name Elemental Overload : you deal 40% more elemental damage if you did a critical in the last 8 seconds. What’s the reasoning behind this ?

    What are you suggesting me for the rings in budget options ?

    What are you suggesting me for the second large cluster jewel ?

    Thanks ?

  13. TbXie

    Moderator

    Posts
    1363

    On 04/12/2020 at 1:26 AM, Pompachaleur said

    Hello,

    Thanks for this guide.
    I don’t understand something, you are taking a support gem who is reducing by 100% critical chance on Vortex and you are taking a passive name Elemental Overload : you deal 40% more elemental damage if you did a critical in the last 8 seconds. What’s the reasoning behind this ?

    What are you suggesting me for the rings in budget options ?

    What are you suggesting me for the second large cluster jewel ?

    Thanks ?

    Cause you proc Elemental Overload with the Storm Brand in your weapon. So basically, the buff will always be up because of Storm Brand, thus giving your Vortex 40% MORe damage.

    Both Clusters are in the path of building? I don’t really get the question here.

    Budget ring options are whatever you pick up from the ground until you can afford the 10-15c to pick up the 2 suggested rings :)

  14. Posts
    4

    Thanks

    I have no computer and so no POB

    Ok I found a way with a friend ?

    I have 2 more questions. You socketed the jewel near Melding passive but right now I’m looking at my PS4 and it just gives %energy shield

    I saw you used the same larger and medium cluster jewel twice, the passive are stacking up ?

  15. TbXie

    Moderator

    Posts
    1363

    On 04/12/2020 at 10:06 PM, Pompachaleur said

    Thanks

    I have no computer and so no POB

    Ok I found a way with a friend ?

    I have 2 more questions. You socketed the jewel near Melding passive but right now I’m looking at my PS4 and it just gives %energy shield

    I saw you used the same larger and medium cluster jewel twice, the passive are stacking up ?

    You mean energy from within with the jewel? It converts life to energy shield in a circle around it and yes, passives from Clusters do stack.

  16. Posts
    4

    Yes I know what the jewel does but I have 0 passives with life in the circle, it’s only energy shield,I don’t know if it’s a tooltip bug…

  17. Posts
    4

    Energy from within removes all life modifiers and makes them into energy shield within range of the jewel instead. If a node have 6% life 4% energy shield before you put the Energy from within jewel in the socket it will now have 10% energy shield and no life at all and the tooltip changes to reflect this

  18. TbXie

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    1363

    shows you which nodes you need to convert with the jewel. Before you have those jewels, it indeed doesn’t do anything more than give you 6% Energy Shield

  19. Posts
    4

    Okay it is changing the tooltip as well ? I didn’t know about that, thanks guys !

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