The Frozen Thunder Martial Artist is a fast-paced endgame build that tears through maps with
Whirling Assault while
Herald of Ice and
Herald of Thunder chain explosions clear entire packs. Using
Concussive Runes, we turn Heavy Stuns into the non-Herald hits needed to keep both Heralds firing, creating a satisfying chain reaction of Frost and Lightning.
Flicker Strike gives the build strong single-target and boss damage, while also letting you fly through packs and clear screens on its own.
If you are looking for a guide to play through the campaign, check out the leveling build linked below for a comfortable, fast leveling experience!
Strengths and Weaknesses
- Great single target DPS.
- Huge AoE clear, screen-wide Herald Explosions.
- Easy Power Charge generation
- The build has several key requirements to reach its sweet spot, but once there, it will 100% be worth it.
- Herald explosions are weak against monsters with High Ailment Threshold, until end game gear.
Build Mechanics
After the changes made in Patch 0.2, Herald skills can no longer directly trigger each other.
Both
Herald of Ice and
Herald of Thunder require a non-Herald Attack Hit to trigger their effects. This is what
Concussive Runes will be used for.
Concussive Runes creates a Runic Shockwave when you Heavy Stun an enemy. This Shockwave acts as our non-Herald Attack Hit, allowing us to trigger the Herald effects and keep the chain reaction going. Because Concussive Runes require a Heavy Stun to activate, Stun Buildup is a major part of the build. Therefore, we will need to use the
Stun III support gem in both Heralds. We also invest heavily in Lightning damage because Cold damage cannot Stun.
Once the Runic Shockwave is triggered, it provides the non-Herald hit needed to start the Herald chain again, and to make this even smoother and help chain Herald of Ice explosions, we will use the
Polcirkeln ring, which will shatter all chilled enemies as though Frozen.
It can be played on a lower, medium and high budget as well, depending on content difficulty, however in this guide we will mostly refer to high budget/endgame items.
High Ailment Threshold modifiers on Maps/Waystones can reduce the consistency of Herald of Ice explosions, making Cold damage an important stat for maintaining reliable clear.
On a low-budget setup, the trickiest part is balancing enough Cold damage to reliably Chill enemies with enough Lightning damage and Stun Buildup to consistently Heavy Stun and trigger
Concussive Runes. Please check the Low Budget Requirements section below the Gearing section for the recommended minimum skill stats.
Video Guide and Showcase
Ascendancy
- Way of the Stonefist – Really important as this will turn Flat elemental damage modifiers on our Gloves into “Gain #% of Damage as Extra Lightning Damage” and “Gain #% of Damage as Extra Lightning Damage”, which is one of the most important stats for the build.
- Runic Meridians – Useful to take early to help cap Elemental Resistances; later on runes can be changed to End-game specific runes.
- Martial Adept – This helps regenerate Energy Shield, as the build consumes Combo points nonstop while attacking; a great defensive node.
- Martial Master – This makes Power Charge generation extremely easy for this build, so it can use powerful skills that require Power Charges, such as
Flicker Strike.
Skill Tree
This interactive skill tree gives you an overview of the build’s final state. When assigning travel Attribute Nodes, account for your Skill Gems and Gear requirements, and you may need to respec some nodes as you find upgrades and progress.
For Jewels, we have Sapphire jewels with Critical Hit Chance, Critical Damage Bonus, % Increased Effect of Prefixes, % increased Elemental Damage, and % increased Maximum Energy Shield.
On a lower budget, just focus on Critical Hit Chance and % increased Elemental Damage.
Voices with two sockets is more than enough(Ignore for low budget just add another Sapphire jewel like the ones mentioned above).
Heart of the Well with double Gain % Damage as Extra Lightning and also Cold Damage and Critical Hit Chance and Increased Critical Damage Bonus.
Against the Darkness with Notable Passive Skills in Radius also grant Gain 4% of Damage as Extra Cold Damage, and also Notable Passive Skills in Radius also grant Gain 4% of Damage as Extra Lightning Damage (adding this in close to the nodes Dizzying Hits and Stupefy)(Ignore for low budget, you can add a Time lost Emerald with Increased Lightning damage and Critical Hit Chance).
Controlled Metamorphosis jewel (adding this in close to the Node Killer Instinct), which allows you to allocate passive points without being connected to your tree. The passive points we allocate are the following.
- Wild Storm
- Concussive Attack
- Disciplined Training
- Deadly Force
- Shatter Palm
- Shadow Dancing
Gem Info
In the Planner below, you will find a full list of Skill Gems and their Support Gems listed in order from highest to lowest priority, top to bottom, left to right. When choosing where you should use currency such as Perfect Jeweller’s Orbs, or when shopping for high-value Lineage Support Gems, you can use this table as a guide. Make sure you remember to Quality your Skill Gems as well, as many of the Skills in this build benefit significantly from Quality.
Build Files
If you would like to have an in-game guide to see the recommended Passive Tree and Skill Gems, you can download this file. It will need to be placed in the folder found at this file-path:
C:\Users[Your Username]\Documents\My Games\Path of Exile 2\BuildPlanner
Please keep in mind that a .build file does not replace a written guide, as there is a lot of information that just cannot be reasonably added to that file in a digestible way. For the best experience, and to make sure you have the most up-to-date information, make sure you refer to both the in-game file and the written guide here!
C:/Users/(Name)/Documents/My Games/Path of Exile 2/BuildPlanner.Skill Rotation
Boss rotation:
Whirling Assault ->
Charged Staff ->
Flicker Strike
Map rotation:
Whirling Assault ->
Charged Staff (Heralds should clear everything) ->
Flicker Strike(if needed or for fast clear)
Gearing
Gear Affixes
In the table below, you will see a breakdown of the most important affixes for each gear slot, as well as what unique items the build uses. These are listed in order of priority, so consider your gearing options carefully.
IMPORTANT NOTE: Make sure that you are capped at 75% Elemental Resistances and meet all Attribute Requirements when you are changing gear pieces.
| Slot | Base | Prefix | Suffix |
|---|---|---|---|
| Main Hand | Sinister Quarterstaff | Adds # to # Cold Damage Adds # to # Lightning Damage Adds # to # Fire Damage or Elemental damage with Attacks | +#% to Critical Hit Chance +3 to Level of all Attack Skills #% increased Attack Speed |
| Helm | Runeforged Sorcerous Tiara | Allocates Crystallised Immunities #% increased Energy Shield +#to maximum Energy Shield #% increased Energy Shield | +#% to Fire Resistance +#% to Cold Resistance +#% to Lightning Resistance or #% Increased Critical Hit Chance |
| Body | Morior Invictus | 5 Socket Base | Increased Armour, Evasion and Energy Shield Attributes per Socket filled Increased Global Armour, Evasion and Energy Shield per Socket filled To all Elemental Resistances per Socket filled |
| Gloves | War Wraps | Adds # to # Cold damage to Attacks Adds # to # Lightning damage to Attacks Adds # to # Physical Damage to Attack | #% increased Critical Damage Bonus #% increased Attack Speed +2 to Level of all Melee Skills |
| Boots | Runeforged Daggerfoot Shoes | #% increased Evasion and Energy Shield #% increased Movement Speed #% increased Evasion and Energy Shield | +#% to Fire Resistance Gain Deflection Rating equal to #% of Evasion Rating +#% to Lightning Resistance |
| Belt | Mageblood | Legacy of Diamond Legacy of Jade Legacy of Silver Legacy of Jade | 40+% increased effect per duplicate. |
| Ring 1 | Polcirkeln | % increased Damage(Enchant) % to Cold Resistance | % increased Cold Damage To maximum Mana To Strength Enemies Chilled by your Hits can be Shattered as though Frozen |
| Ring 2 | Ring | Adds # to # Fire damage to Attacks Adds # to # Cold damage to Attacks Adds # to # Lightning damage to Attacks or Increased Lightning damage | % increased Attack Speed Leech % of Physical Attack Damage as Mana Increased Rarity of Items found |
| Amulet | Absent Amulet (Grants Skill: Trinity) | Allocates Zarokh’s Gift(enchant), Vulgar Methods for low budget -1 Prefix Modifier allowed (implicit) -1 Suffix Modifier allowed (implicit) Grants Skill: Level 18 Eternal Rage (implicit) #% increased maximum Energy Shield #% increased Global Armour, Evasion and Energy Shield | #% increased Critical Damage Bonus +4 to Level of all Melee Skills |
Instilling Your Amulet
To gain access to the ability to instill your Amulet, you will need to progress the Delirium Questline in the Endgame mapping system, I recommend to anoint Vulgar Methods.
Unique Items
The
Polcirkeln ring is the only mandatory Unique for this build because it lets Herald of Ice proc chain explosions efficiently. Normally,
Herald of Ice requires you to shatter a Frozen enemy with a non-Herald attack. But with Polcirkeln, an enemy only needs to be Chilled by your Hit to be treated as Frozen for the purpose of Shattering. That makes Herald of Ice much easier to trigger because you no longer need to actually Freeze the enemy first.
Low Budget Requirements
This will 100% work on a Lower budget, for T15 Waystones, just avoid juiced waystones/maps where Monsters have #% increased Ailment Threshold.
You can use a rare Belt with Resistances instead of
Mageblood, use only Rare Emerald jewels with Critical Hit Chance and Critical Damage Bonus or % increased Attack Damage. The
Polcirkeln you can get very cheap at any point of the league; as for other items, look for similar items just with lower stats to help you reach the below numbers.
At least 250 Ward is a must as the
Concussive Runes (Runic Shockwave) costs 45 Ward to trigger. We use
Remnants of Kalguur to regenerate Ward efficiently.
On the Skill Gems menu (press the G key in game), check both Herald of Ice and Herald of Thunder stats by clicking the arrow next to the DMG field, and also Whirling Assault.
Whirling Assault
Main Hand Cold Damage 4000+
Main Hand Lightning Damage 6000+
Critical Hit Chance 80% +
Herald of Thunder
- Main Hand Cold Damage at least 1000+
- Main Hand Lightning damage at least 3000+
- Main Hand Lightning Stun Buildup Modifier 900%+
Herald of Ice
- Main Hand Cold Damage at least 4000+
- Main Hand Lightning damage at least 6000+
- Main Hand Lightning Stun Buildup Modifier 900%+
Augments
This table will show you what Augments are used for each gear slot.
| Slot | Socketable |
|---|---|
| Main Hand | Perfect Stone Rune, Soul Core of Citaqualotl |
| Helm | Bear Idol, Raven-Touched Shard(if affordable with Well of Power anointed) |
| Body Armour | Rune of Foundations, 4x Perfect Iron Runes |
| Gloves | Cadigan’s Epiphany, Jewel socket |
| Boots | Uhtred’s Sidereus, Legacy of Wanderlust( for low budget use Perfect Iron Rune) |
Flasks and Charms
The recommended setup for your flasks and charms is:
- Mana Flask –
Lavianga’s Spirits - Charms –
Nascent Hope,
For Utopia,
Rite of Passage(Owl)
Changelog
- September 24nd, 2026: Guide created for 0.5.5
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