Secrets of the Atlas League New Skill Gem Changes (PoE Secrets of the Atlas)

Rootz

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Skill Gem Changes

Animate Guardian: Animated Guardians now retain their items when they die. However, if your Animated Guardian dies you cannot summon an Animated Guardian again in that area (unless that area is a hideout).

Bane of Condemnation: Now has a Base Cast time of 0.8 seconds (previously 0.6), with a Mana cost of 14 at gem level 1 (previously 10), scaling up to 27 at gem level 20 (previously 20). It now Deals 70.8-1341.7 Base Chaos Damage per second at gem levels 1-20 (previously 59.3-1075.5).

Blade Blast of Unloading: Now has 5% more Damage per Blade Vortex Blade at all gem levels.

Blade Blast of Dagger Detonation: If two Daggers are Equipped, each contributes 60% as much Added Damage at all gem levels (previously 50%).

Blade Flurry of Incision: Now has 180% base Attack Speed (previously 160%), and 61-111% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 58-99%). Now has 40% more Critical Strike Chance for each Stage (previously 35%). Quality now provides +0-40% to Critical Strike Multiplier while at max Stages (previously 0-5% more Critical Strike Chance for each stage).

Blade Trap of Greatswords: Now has 147-220% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 120-180%), and now has a Cooldown time of 6 seconds (previously 8).

Blade Trap of Laceration: Can now also be used with One Hand Axes. It no longer has 40-59% more Damage with Bleeding at gem levels 1-20, and now has Bleeding inflicted by this Skill deals Damage 50% faster at all gem levels. Now has 180-260% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 140-180%). Quality now provides Bleeding inflicted by this Skill deals Damage 0-10% faster (previously +0-20% more Damage with Bleeding).

Blade Flurry: Now has 68.2-125.1% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 60.6-111.2%), and now has 25% more Damage with Hits and Ailments for each Stage (previously 20%). Quality now provides 0-20% more Damage while at max Stages (previously 0-5% more Damage with Hits and Ailments for each stage).

*Blade Vortex of the Scyth*e: Now has a Base Cast time of 1.2 seconds (previously 0.8), a Mana cost of 14-36 at gem levels 1-20 (previously 10-26), and 300% Effectiveness of Added Damage at all gem levels (previously 200%). Now has a Base duration of 0.8 seconds (previously 0.6), and now deals 32 to 48 Physical Damage at gem level 1 (previously 22 to 32), scaling up to 1353 to 2030 at gem level 20 (previously 902 to 1353). Quality now provides 0-20% more Physical Damage (previously Base Duration is +0-0.2 seconds).

Bodyswap of Sacrifice: Explosion now deals base Fire Damage equal to 19-29% of the Minion’s maximum Life at gem levels 1-20 (previously 15-24%). Quality now provides explosion deals base Fire Damage equal to 0-5% of the Minion’s maximum Life (previously 0-4%).

Blight: Now deals 5.9-421.5 Base Chaos Damage per second at gem levels 1-20 (previously 5.9-351.9).

Blight of Atrophy: Now deals 5.9-421.5 Base Chaos Damage per second at gem levels 1-20 (previously 5.9-351.9).

Blight of Contagion: Now deals 9.7-837.6 Base Chaos Damage per second at gem levels 1-20 (previously 9.7-704.3). Debuff can now have up to 6 layers of Damage (previously 5).

B*oneshatter of Carnage*: Pulse now has 20% increased Area of Effect per 0.1 second of Stun Duration, up to 400% (previously 15% increased Area of Effect). Quality now provides 0-20% more Damage against Stunned Enemies (previously Pulse has 0-5% increased Area of Effect per 0.1 second of Stun Duration, up to 400%).

Burning Arrow of Vigour: Now has 75% Attack Speed of Base (previously 70%), and a Mana cost of 7-13 at gem levels 1-20 (previously 8-14). Now Deals Added Fire Damage equal to 21-32% of Maximum Life at gem levels 1-20 (previously 15-24%).

Carrion Golem of Scavenging: Golem’s Leap, Empowered Cascade and Multistrike Skills now do 20-25% more Damage. Quality now provides Minions regenerate 0-3% of Life per Second (previously 0-2%).

Crackling Lance of Branching: Now has 240-330% Effectiveness of Added Damage at gem levels 1-20 (previously 190-260%).

Crackling Lance of Disintegration: Now has 260-360% Effectiveness of Added Damage at gem levels 1-20 (previously 220-300%).

Cold Snap: Now has 220-390% Effectiveness of Added Damage at gem levels 1-20 (previously 220-320%). Now deals 34 to 51 Cold Damage at gem level 1 (unchanged), scaling up to 1717 to 2575 at gem level 20 (previously 1440 to 2160). Now deals 28.5-2259.5 Base cold Damage per second at gem levels 1-20 (previously 28.7-1895.4).

Contagion: Now deals 3.4-281.5 Base Chaos Damage per second at gem levels 1-20 (previously 3.5-235.9).

Contagion of Subsiding: Now deals 10.1-1531.3 Base Chaos Damage per second at gem levels 1-20 (previously 10.3-1279.2).

Contagion of Transference: Now deals 5.4-821.7 Base Chaos Damage per second at gem levels 1-20 (previously 5.6-686.9).

Cyclone: Now has 68.2-125.1% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 60.6-111.2%). Now has 30-20% less Movement Speed at gem levels 1-20 (previously 30% less at all gem levels), and 15% increased Area of Effect per 0.1 metre additional Melee Strike Range (previously 10% increased). Quality now provides 0-5% increased Area of Effect per 0.1 metre additional Melee Strike Range (previously 0-10% more Movement Speed).

Cyclone of Tumult: Now has a 180% Attack Speed of Base (previously 160%), and 68.2-125.1% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 60.6-111.2%). Now has a Mana cost of 4 at gem level 1 (previously 5), scaling up to 5 at gem level 20 (previously 6). It also now has a maximum of 5 Stages (previously 6), 25% more Attack Speed per Stage (previously 20%), and 15% increased Area of Effect per 0.1 metre additional Melee Strike Range (previously 10%). You now gain Stages every 0.4 seconds while Channelling, and lose Stages every 0.4 seconds while not Channelling (both previously 0.5 seconds).

Death Aura, granted by the Death’s Oath Unique Body Armour: Now deals 1250 Chaos Damage per second at gem level 20 (previously 1000).

Detonate Dead of Chain Reaction: Now deals 6 to 8 Fire Damage at gem level 1 (previously 9 to 13), scaling up to 287 to 431 at gem level 20 (previously 469 to 704). It now has 65% Effectiveness of Added Damage (previously 100%).

Discharge of Misery: Now has 210% Effectiveness of Added Damage at all gem levels (previously 180%), and has 20% more Area of Effect per Charge removed (previously 15%). Now deals 25 to 75 Lightning Damage per Power Charge removed at gem level 1 (previously 21 to 63), scaling up to 234 to 701 at gem level 20 (previously 195 to 584). Now deals 40 to 60 Fire Damage per Endurance Charge removed at gem level 1 (previously 33 to 50), scaling up to 374 to 561 at gem level 20 (previously 311 to 467). Now deals 40 to 60 Cold Damage per Frenzy Charge removed at gem level 1 (previously 33 to 50), up to 374 to 561 at gem level 20 (previously 311 to 467).

Divine Ire: Now has 50% Effectiveness of Added Damage at all gem levels (previously 45%), and now deals 19 to 29 Physical Damage at gem level 1 (previously 17 to 25), scaling up to 253 to 380 at gem level 20 (previously 203 to 305). The Beam now deals 250% more Damage with Hits per Stage after the first (previously 240%), and deals 105% more Damage with Ailments per Stage after the first (previously 100%).

Divine Ire of Disintegration: Now has 130% Effectiveness of Added Damage at all gem levels (previously 90%), and now deals 38 to 56 Physical Damage at gem level 1 (previously 32 to 48), scaling up to 491 to 737 at gem level 20 (previously 394 to 591). Now has a Base Cast time of 0.26 seconds (previously 0.22 seconds), and a Mana cost of 4-6 at gem levels 1-20 (previously 3-5).

Divine Ire of Holy Lightning: Now has 65% Effectiveness of Added Damage at all gem levels (previously 60%), and now deals 27 to 40 Physical Damage at gem level 1 (previously 22 to 33), scaling up to 353 to 529 at gem level 20 (previously 271 to 406). The Beam now deals 140% more Damage with Hits per Stage after the first (previously 120%), and deals 90% more Damage with Ailments per Stage after the first (previously 80%).

Essence Drain: Now deals 12 to 18 Chaos Damage at gem level 1 (unchanged), scaling up to 926 to 1389 at gem level 20 (previously 776 to 1164). Now deals 42-2170.2 Base Chaos Damage at gem levels 1-20 (previously 42.2-1818.1).

Essence Drain of Desperation: Now deals 12 to 18 Chaos Damage at gem level 1 (unchanged), scaling up to 926 to 1389 at gem level 20 (previously 776 to 1164). Now deals 91.1-4276.1 Base Chaos Damage at gem levels 1-20 (previously 91.6-3959.4).

Essence Drain of Wickedness: Now has 330% Effectiveness of Added Damage at all gem levels (previously 310%), a Base duration of 1 second (previously 1.9), and now has regenerate 1% of Debuff Damage as Life (previously 0.5%). Now deals 22 to 33 Chaos Damage at gem level 1 (previously 20 to 30), scaling up to 1591 to 2409 at gem level 20 (previously 1409 to 2133). Now deals 26.5-1274.9 Base Chaos Damage per second at gem levels 1-20 (previously 23.5-1129.3).

Exsanguinate: Now deals 23.4-1334 Base Physical Damage per second at gem levels 1-20 (previously 23.4-1121).

Exsanguinate of Transmission: Now deals 26.2-1494.7 Base Physical Damage per second at gem levels 1-20 (previously 26.2-1256.1).

Eye of Winter of Finality: Now has 80% Effectiveness of Added Damage at all gem levels (previously 70%), a Base Cast time of 0.9 seconds (previously 0.8), and a Mana cost of 16-30 at gem levels 1-20 (previously 14-26). It now fires 16 Shard Projectiles in a Spiral when the Projectile ends (previously 12), and deals 24 to 36 Cold Damage at gem level 1 (previously 21 to 32), scaling up to 361 to 541 at gem level 20 (previously 315 to 473). Quality now provides Projectiles continuously gain Damage, up to 0-20% more Damage by the time they dissipate (previously +0-2 Shard Projectiles in a Spiral when Projectile ends).

Eye of Winter of Transience: Now has 120% Effectiveness of Added Damage at all gem levels (previously 100%), a Base Cast time of 0.7 seconds (previously 0.8), and a Mana cost of 13-23 at gem levels 1-20 (previously 14-26).

Fire Trap: Now deals 27.7-2566 Base Fire Damage per second at gem levels 1-20 (previously 32.5-3018.8).

Flameblast of Celerity: Now has a Base Cast time of 0.3 seconds (previously 0.25 seconds), and a Mana cost of 7-12 at gem levels 1-20 (previously 6-10). Now has +0.7 metres to radius per Stage (previously +0.5 metres), and 220% more Spell Damage for each Stage (previously 165%). Quality now provides 0-40% more Spell Damage for each stage (previously +0-0.2 metres to radius per Stage).

Flame Dash of Return: Now has 190-340% Effectiveness of Added Damage at gem levels 1-20 (previously 150-270%), and now has 0-19% increased Maximum Travel Distance at gem levels 1-20. Now deals 17 to 25 Fire Damage at gem level 1 (previously 14 to 20), scaling up to 1501 to 2252 at gem level 20 (previously 1201 to 1802). It also now deals 10.6-938.3 Base Fire Damage per second at gem levels 1-20 (previously 9.4-834.1). Quality now provides 0-20% chance to Scorch Enemies (previously 0-40% increased maximum travel distance).

Flame Surge of Combusting: Now has 310% Effectiveness of Added Damage at all gem levels (previously 280%), and Burning Ground now deals 50% of Fire Damage per second of inflicted Ignite (previously 35%). Now deals 44 to 65 Fire Damage at gem level 1 (previously 40 to 59), scaling up to 1374 to 2062 at gem level 20 (previously 1249 to 1874). Quality now provides Burning ground deals 0-15% of Fire Damage per second of inflicted Ignite (previously 0-10%).

Firestorm of Meteors: Now has 310-410% Effectiveness of Added Damage at gem levels 1-20 (previously 280-370%), and deals 117 to 176 Fire Damage at gem level 1 (previously 107 to 160), scaling up to 1824 to 2735 at gem level 20 (previously 1658 to 2487).

Frost Blades: Projectiles now deal 30% less Damage with Hits and Ailments.

Frost Blades of Katabasis: Now has 86% Effectiveness of Base and Added Damage at gem level 1 (previously 143%), scaling up to 240% at gem level 20 (previously 409%).

Forbidden Rite of Soul Sacrifice: Now deals 20% of your maximum Energy Shield as base Chaos Damage (previously 15%), and has take 50% of maximum Energy Shield as Chaos Damage (previously 40%).

Frost Bomb of Forthcoming: Now has 200-370% Effectiveness of Added Damage at gem levels 1-20 (previously 170-310%), and deals 9 to 14 Cold Damage at gem level 1 (previously 9 to 13), scaling up to 1668 to 2502 at gem level 20 (previously 1391 to 2086).

Galvanic Field of Intensity: Now has 210-350% Effectiveness of Added Damage at gem levels 1-20 (previously 190-320%), and deals 4 to 79 Lightning Damage at gem level 1 (previously 4 to 72), scaling up to 203 to 3858 at gem level 20 (previously 176 to 3350). It now fires a beam every 0.2 seconds (previously 0.3), and can target each enemy only once every 0.7 seconds (previously 0.8).

Glacial Cascade of the Fissure: Now has a Base Critical Strike Chance of 6% (previously 5%), and now has 140-160% Effectiveness of Added Damage at gem levels 1-20 (previously 110-130%).

Hexblast of Havoc: Now has a Base radius of 2.5 metres (previously 2.8), and 370% Effectiveness of Added Damage at all gem levels (previously 310%).

Holy Flame Totem: Can now target enemies 33% further away (to match Spell Totems).

Holy Flame Totem of Ire: Can now target enemies 33% further away (to match Spell Totems). Now has 90-128% more Projectile Speed at gem levels 1-20 (previously 50-88%). Quality now provides 0-40% increased Consecrated Ground Area (previously 0-40% more Projectile Speed).

Ice Crash of Cadence: Now has 100% Attack Speed of Base (previously 90%), and a Mana cost of 7-10 at gem levels 1-20 (previously 8-11). Quality now provides gain 0-20% of Physical Damage as Extra Cold Damage (previously 0-15%).

Ice Nova of Deep Freeze: Now has a base radius of 2.8-3.2 metres at gem levels 1-20 (previously 2.6-3), and now Freezes Enemies as though dealing 300-490% more Damage at gem levels 1-20 (previously 200-390%). Quality now provides Freeze Enemies as though dealing 0-80% more Damage (previously +0-0.3 metres to base radius).

Ice Nova of Frostbolts: Can now expand from up to 2 Frostbolt Projectiles (previously 4), and no longer has 25% less Area of Effect when Cast on Frostbolt. It now has a base radius of 1.8-2.2 metres at Gem levels 1-20 (previously 2.6-3 metres).
Incinerate of Expanse: Now has a Base Cast time of 0.25 seconds (previously 0.3), and a Mana cost of 3-5 at gem levels 1-20 (previously 1-6). Quality now causes Final Wave to deal 0-150% more Damage with Hits (previously 0-100%), and 0-80% more Damage with Ignite (previously 0-50%).

Incinerate of Venting: Now has 55% Effectiveness of Added Damage at all gem levels (previously 50%), and a maximum of 15 Stages (previously 12). Now deals 3 to 5 Fire Damage at gem level 1 (unchanged) scaling up to 228 to 342 at gem level 20 (previously 207 to 311). Quality now provides +0-3 to maximum Stages (previously +0-2).

Infernal Cry: Now has a Mana Cost of 15-19 at Gem levels 1-20 (previously 7-10).

Lightning Conduit of the Heavens: Now Shocks Enemies as though dealing 20-39% more Damage at gem levels 1-20.

Lightning Strike: Projectiles now deal 50% less Damage with Hits and Ailments.

Lightning Strike of Arcing: Projectiles now deal 50% less Damage with Hits and Ailments.

Lightning Tendrils of Eccentricity: Now Releases a Stronger Pulse every 5 Pulses (previously 6).

Lightning Tendrils of Escalation: Now has a Base Cast time of 0.35 seconds (previously 0.23), and a Mana cost of 1-7 at gem levels 1-20 (previously 1-5). Now has 150-290% Effectiveness of Added Damage at gem levels 1-20 (previously 80-150%), and deals 1 to 11 Lighting Damage at gem level 1 (previously 1 to 6), scaling up to 150 to 2858 at gem level 20 (previously 86 to 1633).

Molten Strike: Projectiles now deal 60% less Damage with Hits and Ailments (previously 50%).

Molten Strike of the Zenith: Projectiles now deal 60% less Damage with Hits and Ailments (previously 50%). Every fifth Attack, Projectiles now deal 600% more Damage with Hits and Ailments (previously 800%).

Perforate of Bloodshed: Now creates 6 Spikes (previously 5), and deals 99.2-282% Attack Damage of Base at gem levels 1-20 (previously 86.3-245%). Quality now provides 0-20% more Damage with Bleeding (previously creates +0-1 Spikes).

Perforate of Duality: Now creates 5 Spikes (previously 3). Quality now provides 0-5% more Damage while in Blood Stance and 0-20% more Area of Effect while in Sand Stance (previously creates +0-2 Spikes).

Power Siphon: Now has 90-105% Effectiveness of Added Damage at gem levels 1-20 (previously 140-159%), and now has an Attack Speed of 150% of Base (previously 115%).

Power Siphon of the Archmage: Now has 60% Effectiveness of Added Damage (previously 100%), and now has an Attack Speed of 150% of Base (previously 115%).

Purifying Flame of Revelations: No longer has +0-0.2 metres to radius. It now has +0.5-1.1 metres to radius of Consecrated Ground at gem levels 1-20 (previously +0-0.6). Shockwave now deals 110% more Damage (previously 90%). Quality now causes Shockwave to deal 0-30% more Damage (previously 0-20%).

Raise Spectre of Transience: Now has a Base Cast time of 0.6 seconds (previously 0.7), and a Mana cost of 11-20 at gem levels 1-20 (previously 12-23). Minions now have 800-1180% increased Critical Strike Chance at gem levels 1-20 (previously 1000% at all gem levels).

Reap: Now deals 120.2-1741.3 Base Physical Damage per second at gem levels 1-20 (previously 120.2-1463.3).

Righteous Fire of Arcane Devotion: Now grants 15-25% more Cast Speed at gem levels 1-20.

Scorching Ray: Additional Debuff stages now add 80% of Damage (previously 60%). Quality now provides Fire Exposure applies 0 to -5% to Fire Resistance (previously Additional Debuff stages add +0-10% of Damage).

Scorching Ray of Immolation: Now deals 40.1-2343.7 Base Fire Damage per second at gem levels 1-20 (previously 32.4-1893.9).

Scourge Arrow: Now has 48.7-65% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 39-52%). Thorn Arrows now deal 60-50% less Damage at gem levels 1-20 (previously 50% at all gem levels).

Shield Crush of the Chieftain: Now has a Base Attack time of 0.9 seconds (previously 1 second), and a Mana cost of 7-12 at gem levels 1-20 (previously 9-15). Now deals 8 to 12 Added Fire Damage per 15 Armour on Shield at gem level 1 (previously 7 to 10), scaling up to 16 to 24 at gem level 20 (previously 13 to 20).

Siphoning Trap: Now deals 16.5-908.2 Base Cold Damage per second at gem levels 1-20 (previously 16.9-760.7).

Soulrend: Now deals 180.9-3149.4 Base Chaos Damage per second at gem levels 1-20 (previously 180.8-2642.5).

Soulrend of the Spiral: Now deals 180.9-3149.4 Base Chaos Damage per second at gem levels 1-20 (previously 180.8-2642.5).

Spellslinger: Now has a base Mana reservation of 20% at all gem levels (previously 30-25% at gem levels 1-20).

Splitting Steel: Projectiles can no longer return. Now has 120-387% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 120-330%), and now has a base Radius of 0.8-1.2 metres at gem levels 1-20 (previously 0.6-1).

Splitting Steel of Ammunition: Projectiles can no longer return. Now has 120-387% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 120-330%), and now has a base Radius of 0.8-1.2 metres at gem levels 1-20 (previously 0.6-1).

Storm Burst: Now has a Base Cast time of 0.2 seconds (previously 0.25 seconds), and a Mana cost of 2-4 at gem levels 1-20 (previously 2-5).

Summon Chaos Golem: Golems now grant +17% to Chaos Damage Resistance at all gem levels, replacing the 3-5% additional Physical Damage Reduction Golems previously granted at gem levels 1-20. Golems also now grant +10-16% to Damage over Time Multiplier at gem levels 1-20.

Summon Chaos Golem of the Maelström: Golem’s Maelstrom Skill now inflicts significantly more Wither stacks to Enemies within the area. Quality now causes Minions to have 0-20% increased Effect of Withered (previously Minions have 0-20% chance to inflict Withered on Hit).

Summon Flame Golem: Golems now grant 20-29% increased Damage at gem levels 1-20 (previously 15-20%), and Golems now also grant 20% increased Area of Effect at all gem levels.

Summon Flame Golem of the Meteor: Meteor Skill now deals approximately 30% more Damage.

Summon Ice Golem: Golems now grant 40% increased Critical Strike at all gem levels (previously 20-30% at gem levels 1-20), and Golems now also grant +132-420 to Accuracy Rating at gem levels 1-20, replacing the 20-30% increased Accuracy they previously granted.

Summon Lightning Golem: Golems now grant 10% increased Attack and Cast Speed at all gem levels (previously 6-9% at gem levels 1-20), and Golems now also grant 7.3-18 Mana Regenerated per Second at gem levels 1-20.

Summon Raging Spirit of Enormity: Minions now have +40-78% to Critical Strike Multiplier at gem levels 1-20. Quality now provides 0-10% more Minion Movement Speed (previously Minions have +0-40% to Critical Strike Multiplier).

Summon Reaper of Eviscerating: Quality now causes Minions to have 0-20% chance to Aggravate Bleeding on targets they Hit with Attacks (previously 0-20% Minion’s Attacks have 0-20% chance to inflict Bleeding).

Summon Reaper of Revenants: Now has a Maximum of 3-4 Summoned Reapers at gem levels 1-20 (previously 3 at all gem levels).

Summon Skeletons of Mages: Summoned Skeletal Mages now have 20% chance to inflict their respective Elemental Ailment.

Summon Stone Golem: Golems now also grant 20% increased Defences.

Void Sphere of Rending: Now has a base radius of 2.4 metres at all gem levels (previously 2.2 metres), and pulses every 0.25 seconds (previously 0.3 seconds). Quality now provides +0-0.5 seconds to base duration (previously +0-0.2 to base radius).

Vortex: Now has 130-210% Effectiveness of Added Damage at gem levels 1-20 (previously 130-170%). Now deals 48 to 72 Cold Damage at gem level 1 (previously 49 to 73), scaling up to 933 to 1399 at gem level 20 (previously 779 to 1169). Now deals 115.6-2772.8 Base Cold Damage per second at gem levels 1-20 (previously 116.1-2316.1).

Vortex of Projection: Now has 130-210% Effectiveness of Added Damage (previously 130-170%). Now deals 48 to 72 Cold Damage at gem level 1 (previously 49 to 73), scaling up to 933 to 1399 at gem level 20 (previously 779 to 1169). Now deals 57.7-1386.4 Base Cold Damage per second at gem levels 1-20 (previously 57.9-1158.1).

Winter Orb: Now has 80% Effectiveness of Added Damage at all gem levels (previously 60%). It now deals 39 to 49 Cold Damage at gem level 1 (previously 30 to 37), scaling up to 360 to 450 at gem level 20 (previously 270 to 337). It now has a Maximum of 8 Stages (previously 10), with 30% increased Duration per Stage (previously 25%). It also now has 125% more Projectile Frequency while Channelling (previously 150%), and 20% increased Projectile Frequency per Stage (previously 15%).

Wintertide Brand: Now deals 12.9-298.5 Base Cold Damage per second at gem levels 1-20 (previously 13.7-261.2).

Vaal Skill Changes

Vaal Blight: Now deals 6.5-778.8 Base Chaos Damage per second at gem levels 1-20 (previously 6.5-651.1).

Vaal Cold Snap: Now has 290-420% Effectiveness of Added Damage at gem levels 1-20 (previously 350% at all gem levels). Now deals 45 to 68 Cold Damage at gem level 1 (previously 46 to 69), scaling up to 1872 to 2807 at gem level 20 (previously 1571 to 2356). Now deals 37.6-2924.2 Base Cold Damage per second at gem levels 1-20 (previously 37.8-2454.5).

Vaal Cyclone: Now has 15% increased Area of Effect per 0.1 metre additional Melee Strike Range (previously 10% increased). Quality now provides 0-5% increased Area of Effect per 0.1 metre additional Melee Strike Range (previously 0-10% increased Area of Effect).

Vaal Lightning Strike: Now has 75% Effectiveness of Base and Added Damage at gem level 1 (previously 114%), scaling up to 177% at gem level 20 (previously 237%).

Vaal Reap: Now has 300-480% Effectiveness of Added Damage at gem levels 1-20 (previously 310-420%). Now deals 114 to 171 Physical Damage at gem level 1 (previously 115 to 172), scaling up to 2160 to 3240 at gem level 20 (previously 1186 to 2828). Now deals 178.4-3375.2 Base Physical Damage per second at gem levels 1-20 (previously 179.1-2946.2).

Support Gem Changes

Arcane Surge: Supported Skills now deal 14-35% more Spell Damage while you have Arcane Surge at gem levels 1-20 (previously 10-25%). Arcane Surge now grants 30% increased Mana Regeneration rate and 20% increased Cast Speed at all gem levels (previously 30-58% and 10-20% at gem levels 1-20 respectively).

Archmage: Supported Skills now gain Added Lightning Damage equal to 10-16% of Unreserved Maximum Mana (previously 10-19%).

Awakened Spell Echo: Now has a Cost and Reservation multiplier of 140% (previously 150%). No longer causes Supported Skills to deal 10% less Damage.

Awakened Unleash: Now has a Cost and Reservation multiplier of 140% (previously 150%). Supported Skills now deal 35-33% less Damage when Reoccurring at gem levels 1-5 (previously 40-38%).

Decay Support: Supported Skills now inflict Decay on Hit, dealing 162-1230 Chaos Damage per second for 8 seconds (previously 163-1034).

Greater Spell Echo: Now has a Cost and Reservation multiplier of 140% (previously 150%).

Infused Channelling: While Channelling a Supported Skill, you now take 12% less Damage from Hits (previously 8%).

Intensify: Now has a Cost and Reservation multiplier of 130% (previously 140%). Supported Skills now deal 12-16% more Area Damage with Hits per Intensity at gem levels 1-20 (previously 10-14%).

Pinpoint: Now has a Cost and Reservation multiplier of 130% (previously 140%). Supported Skills now deal 19-10% less Projectile Damage at gem levels 1-20 (previously 25-16%).

Returning Projectiles: Now has Projectiles from Supported Skills deal 70-66% less Damage with Hits and Ailments while Returning at gem levels 1-20 (previously 70-61%).

Sacrifice: Supported Spells now Sacrifice 20% of your current Life when Cast to gain added Chaos Damage equal to 35-54% of Sacrified Life at gem levels 1-20 (previously 25-44% of Sacrificed Life).

Spell Echo: Now has a Cost and Reservation multiplier of 140% (previously 150%). No longer causes Supported Skills to deal 10% less Damage.

Unleash: Now has a Cost and Reservation multiplier of 140% (previously 150%). Supported Skills now deal 45-36% less Damage when Reoccurring at gem levels 1-20 (previously 50-41%).

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