Spellslinger Volatile Dead&Detonate Dead Necromancer Build Guide (PoE Harvest 3.11)

Vvckd

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Guide Format

This build guide is split over multiple pages, both to prevent it from getting too long, as well as to help you better find the information you are looking for. In addition to the current page, which presents general information about the build and also contains a Leveling and FAQ section, we have the following pages:

Introduction

The Spellslinger Volatile Dead&Detonate Dead Necromancer is a great budget-friendly clear speed build. Its main concept is basically using Wand attacks in order to trigger Spells linked with Spellslinger Support Spellslinger Support. This allows us to take advantage of the very powerful Volatile Dead Volatile Dead, Detonate Dead Detonate Dead and Desecrate Desecrate combination.

The Necromancer ascendancy synergizes with the whole idea very well simply because it scales Corpse Life, gives us a way to Chill and Shock reliably and provides a ton of extra defense.

Build Summary

The build works perfectly well on a set of rares and this is why it is ideal for a league-starter and also performs very well in a SSF environment.

Pros & Cons

Pros

+ Hardcore viable
+ Budget-friendly
+ Very easy to play, can stay in place and face-tank even some endgame bosses

Cons

- Cannot do Elemental Reflect
- Requires the use of multiple skills
- Single target is not so great

Playstyle

Offensively, you should use you attack skill in order to begin the casting sequence of Desecrate Desecrate, Volatile Dead Volatile Dead and Detonate Dead Detonate Dead.

Defensively, the Spellslinger VD&DD Necromancer reaches respectable amount of survivability via Block, Spell Block, and Life Regeneration. The build has a ton of passive defense in general. Enduring Cry Enduring Cry is a great addition to the build.

For Playstyle, you pretty much have only one offensive button, which is the Wand attack of choice (Frenzy Frenzy in our case). Bone Offering Bone Offering can be linked with Cast when Damage Taken Support Cast when Damage Taken Support for extra automation. Wave of Conviction Wave of Conviction linked with Combustion Support Combustion Support can be used to lower enemies’ Fire resistance by a considerable amount.

Passive tree

This is the endgame version of the passive tree.

For more information, be sure to check out the passive skill tree page.

Passive Tree Page

Ascendancy, Bandits, and Pantheons

Our Ascendancy, Bandit, and Pantheon Power page goes into detail about all the choices you need to make in these regards.

Ascendancy, Bandits, Pantheons Page

Gems

We go over all of the gem links this build uses in the end-game on our Gem Link page.

Gem Link Page

Gear Summary / TL;DR

These items provide a good balance between offense and defense and are enough to deal with the endgame, although there is definitely a room for improvement. Please ensure you read the Gear, Jewels and Flasks page in its entirety.

Gear Page

Our recommendation:

Item Slot Item Name
Head Rare Helmet
Amulet Rare Amulet
Chest Rare Body Armour
Gloves Rare Gloves
Boots Rare Boots
Belt Rare Stygian Vise Stygian Vise
Rings Rare Opal Ring Opal Rings
Weapon Rare Wand

Leveling

As a reminder, we have several guides to help you level up a character.

The Spellslinger Volatile Dead&Detonate Dead Necromancer can be easily leveled with the Spellslinger setup shown below.

Leveling Trees

This is the early passive skill tree for the build, which will allow for smooth leveling experience.

Useful Leveling Unique Items

As you begin a new character, there are few unique items that can boost your power exponentially. Tabula Rasa Tabula Rasa allows you to have a 6-Linked skill as early as you get the gems. Wanderlust Wanderlust gives a decent movement speed, which will make your leveling that much more efficient. Goldrim Goldrim provides a lot of elemental resistances, this will let you worry less about gearing when approaching certain Act encounters.

If you are a new player (or if this is your first character for the league), then note that obtaining these items will be very difficult, if not impossible. They are rare drops, which you can otherwise only acquire if you have saved up currency, so do not focus on them too much, and instead simply look for items that match the affix priorities listed in the gearing section above.

Gem Progression

Using Tabula Rasa Tabula Rasa will allow you to have 6-Link gem setups early on, which is why we show such examples below. If you cannot get Tabula Rasa (or another item with a 6-Link), then simply prioritize the first gems in each link provided below.

In order to acquire gems that are not available to your class as a quest reward, simply ask a friend to buy them off vendors for you, or buy them yourself from Sioasa in The Library in Act III Library.

From level 1, you should use the following link.

  1. Freezing Pulse Freezing Pulse
  2. Onslaught Support Onslaught Support
  3. Arcane Surge Support Arcane Surge Support

At level 10, you should add Flame Dash Flame Dash for additional mobility. Clarity Clarity will solve your Mana problems early on.

At level 16, you should add Herald of Ice Herald of Ice for the additional damage.

At level 24, you are finally able to use Spellslinger Support Spellslinger Support. At this point we recommend dropping your Freezing Pulse Freezing Pulse for the following Spellslinger gem links.

  1. Spellslinger Support Spellslinger Support
  2. Arc Arc
  3. Lightning Penetration Support Lightning Penetration Support
  1. Spellslinger Support Spellslinger Support
  2. Wave of Conviction Wave of Conviction
  3. Physical to Lightning Support Physical to Lightning Support
  1. Spellslinger Support Spellslinger Support
  2. Ball Lightning Ball Lightning
  3. Controlled Destruction Support Controlled Destruction Support

You can level up with this setup up to level 65-70, at which point you should spec into Corpse Pact and move to your Volatile Dead&Detonate Dead setup explained in the Gem link page. You can also choose to use the setup earlier. In that case you should ascend into Plaguebringer and Corpse Pact as for your first two ascendancy notables.

FAQ

What map mods are impossible to do?

You will one-shot yourself to Elemental Reflect. No Regeneration should also be avoided.

What anoint should we go for?

Undertaker is the best notable to anoint on your Amulet.

Conclusion

The Spellslinger Volatile Dead&Detonate Dead Necromancer allows you unearth corpses, which will then be consumed in order to create volatile spells that will seek and destroy your foes. The build is an insane league-starter and works very well in an SSF environment.

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  1. Posts
    1

    Hey,

    this build sounds awesome. How much does it´s damage rely on Incinerate? I´d like to use Cyclone as the Channel-Skill later on. Could you reccommend a way to make that possible? All other builds I found with a Cyclone set-up needed much more investment and I want to try it as a starter.

    Thanks for your input,

    Tosc0

  2. Vvckd

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    On 10/12/2019 at 10:02 AM, Tosc0 said

    Hey,

    this build sounds awesome. How much does it´s damage rely on Incinerate? I´d like to use Cyclone as the Channel-Skill later on. Could you reccommend a way to make that possible? All other builds I found with a Cyclone set-up needed much more investment and I want to try it as a starter.

    Thanks for your input,

    Tosc0

    Hey, there is no problem in replacing Incinerate Incinerate with Cyclone Cyclone at all. The main reason I chose Incinerate is because it is more defensive, you can deal damage from a range and although Incinerate’s damage is not that much it is still better than Cyclone. Overall both channelling skills’ main purpose is to utilize the Cast while Channelling Support Cast while Channelling Support gem and are not used as a main way of dealing damage.

  3. Posts
    1

    would love to see a PoB-Link of this guide.
    As a newbie I don’t get any idea of how to setup the gems to fit this guide properly without running into problems

  4. Vvckd

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    On 12/01/2020 at 12:29 PM, DaveReed said

    would love to see a PoB-Link of this guide.
    As a newbie I don’t get any idea of how to setup the gems to fit this guide properly without running into problems

    Hey, unfortunately we do not create PoBs for now since we spend most of our time on keeping text guides updated. I’d be glad to check your character and help out.

  5. Posts
    1

    How it exactly works with desecrate? I put desecrate gem into shaper influence staff with “socketed gems are supported by X lvl cast while channeling and icon of skill is faded out and is not casted when channeling incinerate. Am I doing something wrong?

    Edited by majky666 on January 18th, 2020

  6. Posts
    3

    Quick question. I noticed in the gear page you mention a wand but not plural. And I don’t see a section for a shield. Is this supposed to be a dual wand build or a shield to synergize with the block node?

    Also, thank you for all the work in putting this together. It’s of great help to us newer players!

  7. Posts
    2

    On 25/06/2020 at 6:26 PM, Babsda said

    Quick question. I noticed in the gear page you mention a wand but not plural. And I don’t see a section for a shield. Is this supposed to be a dual wand build or a shield to synergize with the block node?

    Also, thank you for all the work in putting this together. It’s of great help to us newer players!

    Definitely want to use a shield since the builds defenses rely on block and spell block.

    Though I have a question of my own. I feel like i’m losing health at an alarming rate at times and the only thing that saves me is spamming instant health flask. My resistances are capped (other then chaos) and with all the all resist nodes I am heavily overcapped with some of the resistances over 120% with gear that I got from finishing the 10 acts. My block chances are 44% attack and 40% spell with no buffs active. 3.3k health and 1.1 ES which is low since I pretty much just started the character. I’m wondering should I be getting hybrid armor ES item bases or something? Since I literally have 0 armor without the granite flask.

  8. Vvckd

    Moderator

    Posts
    1686

    On 25/06/2020 at 6:26 PM, Babsda said

    Quick question. I noticed in the gear page you mention a wand but not plural. And I don’t see a section for a shield. Is this supposed to be a dual wand build or a shield to synergize with the block node?

    Also, thank you for all the work in putting this together. It’s of great help to us newer players!

    Hey, you should be wielding a Shield. Please check out the Gear page again, it is now fixed. Thank you!

  9. Vvckd

    Moderator

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    1686

    On 25/06/2020 at 7:05 PM, Cerbenix said

    On 25/06/2020 at 6:26 PM, Babsda said

    Quick question. I noticed in the gear page you mention a wand but not plural. And I don’t see a section for a shield. Is this supposed to be a dual wand build or a shield to synergize with the block node?

    Also, thank you for all the work in putting this together. It’s of great help to us newer players!

    Definitely want to use a shield since the builds defenses rely on block and spell block.

    Though I have a question of my own. I feel like i’m losing health at an alarming rate at times and the only thing that saves me is spamming instant health flask. My resistances are capped (other then chaos) and with all the all resist nodes I am heavily overcapped with some of the resistances over 120% with gear that I got from finishing the 10 acts. My block chances are 44% attack and 40% spell with no buffs active. 3.3k health and 1.1 ES which is low since I pretty much just started the character. I’m wondering should I be getting hybrid armor ES item bases or something? Since I literally have 0 armor without the granite flask.

    Hey, make sure your Bone Offering is active as much as possible. At that point you can get some Armour but it is not necessary. Get other defensive utility Flasks like Basalt and Jade. You will be fine once you get more Life and Gear in general. The Shaper-based Shield will provide a ton of Recovery also.

  10. Posts
    2

    Thanks Vvckd I’ll make sure Bone Offering is working. Might be overleveled for my cwdt.

    Another question. Is there a reason why you don’t use a wand with “Trigger a Socketed Spell when you Use a Skill”

  11. Posts
    3

    Two questions on gems.

    Not to be too literal but I am. :) What level should Arcane Surge Support be locked around?

    Also, normally I see a level lock on CWDT. Is it implied this should level to 20?

    Edited by Babsda on June 26th, 2020

  12. Vvckd

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    1686

    On 26/06/2020 at 9:42 PM, Babsda said

    Two questions on gems.

    Not to be too literal but I am. :) What level should Arcane Surge Support be locked around?

    Also, normally I see a level lock on CWDT. Is it implied this should level to 20?

    Hey, keep the Cast when Damage Taken Support Cast when Damage Taken Support low, so it procs at a low treshold. The gems it supports should also not exceed its level requirement in order for the setup to work. Arcane Surge Support Arcane Surge Support should be level 3-5 max.

  13. Vvckd

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    On 26/06/2020 at 3:44 PM, Cerbenix said

    Thanks Vvckd I’ll make sure Bone Offering is working. Might be overleveled for my cwdt.

    Another question. Is there a reason why you don’t use a wand with “Trigger a Socketed Spell when you Use a Skill”

    Hey, it is a great suggestion but it becomes way more non-budget friendly in the long run. It also rips off some possible damage mods.

  14. Posts
    3

    On 27/06/2020 at 8:01 AM, Vvckd said

    On 26/06/2020 at 3:44 PM, Cerbenix said

    Thanks Vvckd I’ll make sure Bone Offering is working. Might be overleveled for my cwdt.

    Another question. Is there a reason why you don’t use a wand with “Trigger a Socketed Spell when you Use a Skill”

    Thank you! For now, I will keep CWDT at level 1 and Bone Offering at 7. And see if I need to adjust down the road. Appreciate your responses and it’s helping me to learn the mechanics as I go.

    Edited by Babsda on June 27th, 2020

  15. Posts
    3

    Hey

    If I may ask, to what level do you upgrade your Volatile Dead?
    And the same for Desecrate, it already needs 26 dex at lvl 1?
    Cause I see you’ve only got 24 dex in your skill tree.
    Do you just keep it at level 1 or..?
    I’m pretty sure I’m missing something but I can’t see what exactly.
    Thanks in advance

    Edit: Nvm I already found my mistake XD

    Edited by Tyras1997 on July 1st, 2020

  16. Posts
    1

    It seems the mana reservation is too much for those links. Is there anything that I might be missing?

  17. Vvckd

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    On 04/07/2020 at 8:14 AM, zerolife said

    It seems the mana reservation is too much for those links. Is there anything that I might be missing?

    Hey, I assume you are talking about the leveling setup. You can simply drop one of the skills if that is the case. Sovereignty is a cluster that also helps out by a great deal.

  18. Posts
    3

    Hi, What is the best anoint you advice for the Amulet? thanks in advance

  19. Vvckd

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    On 07/07/2020 at 4:06 AM, Ironic_kast said

    Hi, What is the best anoint you advice for the Amulet? thanks in advance

    Hey, Undertaker is the best notable to anoint on your Amulet.

  20. Posts
    1

    Great guide. The build is doing great for me so far. I have a question though, can I use this build along with Ziz’s Volatile Dead Spellslinger? Is it possible?

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